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HD Tommy Vercetti for GTAV

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lunchxbles
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#1

Posted 04 July 2016 - 01:26 PM Edited by lunchxbles, 04 July 2016 - 01:57 PM.

Tommy Vercetti is back, now in the streets of Los Santos. He is available as both an Add-On Pedestrian, or a Player(replaces Michael). 
6iNqVsb.jpg
 
The player model has fully functional facial animations so you can play the whole story of GTA5 with Tommy. It replaces Michael. 
 
The Pedestrian Model is an add-on, meaning you won't be replacing anybody. You have to spawn the pedestrian model using the Simple Native Trainer, and by selecting "Spawn model by model name" option. His model name is player_tommy.
 
 
Installation is in the Readme.
 
 
To wear Tommy's iconic outfit you have to change the clothes to the following using a trainer:
Uppr:15
Lowr:23
Feet:12
 
Please give me any feedback or crashes so I can work to fix them :)
 
Special Thanks to:
FidoX- For letting me port his amazing model
 
Known Issues: When shirtless there will be a gap between Tommy's neck and the chest.
Hair alpha is a bit messed up because zmodeler doesn't yet support ped alphas
 
 
Additional Screens:
Spoiler
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K0ol-G-R4P
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#2

Posted 04 July 2016 - 01:32 PM

Fantastic work

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Mr.Arrow
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#3

Posted 04 July 2016 - 02:08 PM

I always thought peds add-on requires fastman92 limit adjuster.

theNGclan
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#4

Posted 04 July 2016 - 06:03 PM

I always thought peds add-on requires fastman92 limit adjuster.

You can raise ped limits with gameconfig.xml
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K0ol-G-R4P
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#5

Posted 04 July 2016 - 06:49 PM

Short little video showing all 9 main GTA protagonists together for a little party at Bahama Mamas West. :cool:

 

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LibertyCitySurvivor01
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#6

Posted 04 July 2016 - 06:56 PM

Amazing!I hope that one day someone will convert Fidox's Claude in the same way in order to use him in the story mode.

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#7

Posted 04 July 2016 - 07:42 PM

Sick, how did you manage to rig the clothes as well? Is GIMS support for V out already?


lunchxbles
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#8

Posted 04 July 2016 - 08:35 PM

Sick, how did you manage to rig the clothes as well? Is GIMS support for V out already?

I rigged only his main outfit using Zmodeler, the rest of the clothes are Michaels.

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Dash Shack
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#9

Posted 04 July 2016 - 08:50 PM

Amazing work and that scene 0:49 is awesome!


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#10

Posted 04 July 2016 - 08:51 PM

 

Sick, how did you manage to rig the clothes as well? Is GIMS support for V out already?

I rigged only his main outfit using Zmodeler, the rest of the clothes are Michaels.

 

Is there a tutorial on how to rig clothing and stuff like that?

 

I'd like to try and do some myself from GTA IV parts.


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#11

Posted 04 July 2016 - 11:08 PM

Facial animations? :blink:


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#12

Posted 04 July 2016 - 11:19 PM Edited by Mega, 04 July 2016 - 11:20 PM.

Some of the pics I made for lunchxbles, might as well post them here :)

 

Gouranga remakes:

5MX1V7r.jpg

1B93X5D.jpg

pLdf39h.jpg
EEUV5iF.jpgSHMyRQ9.jpg

And a little bonus... ;)

Spoiler

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DoctorMike
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#13

Posted 04 July 2016 - 11:26 PM

Omg, my dream came true!!!! I needed a tommy mod for my GTA Movie. Thank you, I also made a Claude mod with outfits, prison outfit is coming soon...
https://www.gta5-mod...-by-mikephilips

10/10 :D

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#14

Posted 05 July 2016 - 12:04 AM Edited by Kalvin, 05 July 2016 - 12:19 AM.

ZqAqkcL.jpg
"I'm retired."

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SergeantGnome
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#15

Posted 05 July 2016 - 02:07 AM

Awesome! Are you planning on converting the Claude model as well?


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#16

Posted 05 July 2016 - 02:20 AM

Awesome! Are you planning on converting the Claude model as well?

yep, as soon as FidoX messages me back I'll get working on that.

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#17

Posted 05 July 2016 - 03:20 AM

gi-vc-08.jpg

 

NLddKJ9.jpg

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#18

Posted 05 July 2016 - 06:09 AM Edited by SergeantGnome, 05 July 2016 - 06:09 AM.

 

Awesome! Are you planning on converting the Claude model as well?

yep, as soon as FidoX messages me back I'll get working on that.

 

2015-01-16_00001_zpsb4q8zcsq.jpg

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#19

Posted 05 July 2016 - 06:54 AM Edited by GradeA-Hole, 05 July 2016 - 07:05 AM.

[golfing intensifies]
 
rZgU3CT.jpg
 
PkdeZYq.jpg
 
RD0UB8p.jpg
 
Based on

Spoiler
 
If you want, I could pass you the textures so you can include it in the release.

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#20

Posted 05 July 2016 - 07:32 AM Edited by lunchxbles, 05 July 2016 - 07:33 AM.

[golfing intensifies]
 

Based on

Spoiler
 
If you want, I could pass you the textures so you can include it in the release.

Wow that looks great. Just PM them to me. Thank you :)

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#21

Posted 06 July 2016 - 01:27 AM

Some more screenies I made:

 

Pic010.jpg

 

piK7d9F.jpg

 

uOSptwX.jpg

 

bOzraRP.jpg

 

fztve6K.jpg
 
KAIObfX.jpg

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#22

Posted 06 July 2016 - 06:02 PM Edited by _MK_, 06 July 2016 - 06:21 PM.

Great work!

 

LmrR8yZ.jpg

 

Up3Wf88.jpg

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#23

Posted 06 July 2016 - 10:40 PM

Hair Alpha is now fixed, face normals and spec fixed, and nikos jacket added. expect an update soon Om1MqPL.jpg

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#24

Posted 07 July 2016 - 12:45 AM

Is it just me or is Tommy's head too big?


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#25

Posted 10 July 2016 - 06:27 PM

Is it just me or is Tommy's head too big?

It's just the weird Vice City proportions...


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#26

Posted 13 August 2016 - 11:07 PM

Reskinned one of Niko's suits converted by theNGclan to make Tommy's "Mr Vercetti" suit.

 

5CLxkn1.jpg

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FidoX
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#27

Posted 17 September 2016 - 06:40 PM

This picture :O Altough I'm not 100% satisfied with my model, in this pic he really looks like how he should be.You can see some resemblance to Ray Liotta which was generally intended.It's wierd though that in some angles he looks right but in some his jaws looks out of proportion.Anyway, nice work on converting the models! I really like those facial expressions.

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#28

Posted 18 September 2016 - 02:31 AM

Glad you liked my screenshot! :p

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lunchxbles
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#29

Posted 20 September 2016 - 10:24 PM

This picture :O Altough I'm not 100% satisfied with my model, in this pic he really looks like how he should be.You can see some resemblance to Ray Liotta which was generally intended.It's wierd though that in some angles he looks right but in some his jaws looks out of proportion.Anyway, nice work on converting the models! I really like those facial expressions.

glad you like it, without you it wouldn't have been possible :)

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#30

Posted 29 August 2017 - 05:04 PM





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