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Red Dead Online - Discussion & Speculation

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greenrock
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#211

Posted 12 October 2017 - 07:04 PM

So do you guys think the structure for the online will be different from GTAO?


J.Dillinger Blackheart
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#212

Posted 12 October 2017 - 07:49 PM

Absolutely, i dont think it will just be as cut and dry as GTAO. like they said the atmosphere will play a huge part. How? Idk but i'm very very excited to see how they do things. Do i think it will be innovative, and will be like nothing we've seen from R* before? Yes
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OfficialTwiggz
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#213

Posted 13 October 2017 - 06:35 AM

Dont get me wrong, GTAO is a prime example of what future games need to be (minus the expensive in game content and expensive micro transactions)

But the ability to do what you want, when you want at any given time.

Im hoping our character would hop off a train/ferry and we start our world in a similar fashion the way we did on GTAO. Have a jobs wanted poster, and you can choose as outlaw, lawmen or rancher.

Outlaw - Obtain monies from banks, rob travelers, and join a outlaw posse.

Lawmen - protect the citizen of a certain town, horse chases, and join a lawmen posse.

Rancher - herd cattle, break wild horses/put them in your corral, and trade around town with NPCs/other ranchers.

Now, in my theory, all players can own different horses, customize them, own houses/farm houses, and trade with other players.

Itll get old pretty quickly, so Im sure Rockstar can work their magic while keeping the game lore friendly and not have any rocket wagons or explosive shotgun shells.

Bare
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#214

Posted 13 October 2017 - 07:28 AM

 all players can own different horses, customize them,
 

customize a horse?


MojoGamer
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#215

Posted 13 October 2017 - 07:50 AM Edited by MojoGamer, 13 October 2017 - 07:55 AM.

 

 all players can own different horses, customize them,

customize a horse?

Saddles, Light Blankets, Medium Guards, Heavy Armor, Hoods, Belts, Horse shoes, Unicorn Horns, Bridles,  etc.

1 upgrade for either Horse Stamina, Horse Speed and Horse Bag Space per day like Elder Scrolls Online or buy 10 upgrades with microtransactions.

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J.Dillinger Blackheart
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#216

Posted 13 October 2017 - 07:02 PM

 

 all players can own different horses, customize them,

customize a horse?
Saddles, Light Blankets, Medium Guards, Heavy Armor, Hoods, Belts, Horse shoes, Unicorn Horns, Bridles,  etc.
1 upgrade for either Horse Stamina, Horse Speed and Horse Bag Space per day like Elder Scrolls Online or buy 10 upgrades with microtransactions.
heavy armor? unicorn horn? 🤣🤣
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MojoGamer
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#217

Posted 13 October 2017 - 07:48 PM Edited by MojoGamer, 13 October 2017 - 07:49 PM.

 

 

 

 all players can own different horses, customize them,

customize a horse?
Saddles, Light Blankets, Medium Guards, Heavy Armor, Hoods, Belts, Horse shoes, Unicorn Horns, Bridles,  etc.
1 upgrade for either Horse Stamina, Horse Speed and Horse Bag Space per day like Elder Scrolls Online or buy 10 upgrades with microtransactions.
heavy armor? unicorn horn?

Heavy armor was introduced in GTA 6, so I believe they might release a King Arthur DLC with War Knights and just modifications.

I never thought I see the day R* will give us Unicorn Horns in GTA 5, I'm no girl but I guess we can anticipate horns, eyepatchs, bridles and hoods.


Spider-Vice
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#218

Posted 01 December 2017 - 12:43 AM

So... This just happened with Zelnick.

https://twitter.com/...374299656679425

Wonder what this means for RDR2's online.

-Captain-
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#219

Posted 01 December 2017 - 12:51 AM

So... This just happened with Zelnick.

https://twitter.com/...374299656679425

Wonder what this means for RDR2's online.

Take Two has said some worrisome things about microtransactions and lootboxes after the whole EA fiasco. Even with GTA Online they are already getting away with it and there is a good change they are gonna try and push it even more with Red Dead. I hope I'm dead wrong with that, but their latest claims are nothing but negative once.


Hunter S. Compton
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#220

Posted 01 December 2017 - 12:55 AM Edited by Hunter S. Compton, 01 December 2017 - 12:56 AM.

So... This just happened with Zelnick.

https://twitter.com/...374299656679425

Wonder what this means for RDR2's online.

I think people give the words of Strauss Zelnick too much credit. He's not like developing RDR2 or even the head of Rockstar, he's the head of the parent company; he is a guy in a board room pushing stacks of money around. 


Jason
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#221

Posted 01 December 2017 - 01:01 AM

All the high up execs at the big publishers are all singing the same tune basically. Out of fear, possibly, fear of what happens if loot boxes get declared as gambling, or if regulations get placed on microtransactions. They want the status quo to remain as is, it's making them too much money to risk changing it.

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BLOOD
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#222

Posted 01 December 2017 - 10:39 AM Edited by BLOOD, 01 December 2017 - 10:41 AM.

Take-Two is way smaller than EA and Activision Blizzard though..

 

 

EDIT/NOTE: And BTW that statement was made by Karl Slatoff President of Take-Two not Strauss Zelnick the Chairman and CEO.


Hunter S. Compton
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#223

Posted 04 December 2017 - 03:14 PM

The whole loot boxes as gambling thing only really applied to the CSGO controversy, because items could be sold on the marketplace for actual money. It was an actual slot machine in which you could get an actual return. Unless your loot crates have something that can be assigned a monetary value, it can’t really be considered gambling.

bebay123
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#224

Posted 05 December 2017 - 12:30 AM

has Red Dead Online been confirmed yet?


Jason
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#225

Posted 05 December 2017 - 12:35 AM

has Red Dead Online been confirmed yet?

 

Sorta. The initial press release confirmed a brand new online experience and immediately after Take-Two registered a whole load of domains and registered copyrights for Red Dead Online.


Summertime
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#226

Posted 06 December 2017 - 09:22 PM

http://www.kotaku.co...crotransactions

josword
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#227

Posted 3 weeks ago

The whole loot boxes as gambling thing only really applied to the CSGO controversy, because items could be sold on the marketplace for actual money. It was an actual slot machine in which you could get an actual return. Unless your loot crates have something that can be assigned a monetary value, it can’t really be considered gambling.




The issue is being able to buy boxes or in game currency with real money

Darealbandicoot
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#228

Posted A week ago

Wouldn't R* be LOSING more Bond(microtransactions) sales by making all dlc timed exclusive on playstation?

DexPac
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#229

Posted A week ago

Wouldn't R* be LOSING more Bond(microtransactions) sales by making all dlc timed exclusive on playstation?


Red Dead Online is such a mystery right now it's hard to speculate but that's a good observation. Even if it's only a week or two early that gives Xbox users that extra time to pick out what they want and save up for it. It's not all DLC though, Sony referred to it as "select content".

I think Red Dead Online is going to be pretty hard to monetize in general though.

Failure
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#230

Posted 2 days ago

Should Deadeye be available for use in Red Dead Online?


Alex Francisco
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#231

Posted A day ago

Should Deadeye be available for use in Red Dead Online?

How would that even work? Be realistic.


PapasHota
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#232

Posted A day ago

Dead Eye level 2 no slowdowns thats how it worked in RDR mp





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