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Which GTA was the most disappointing?

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Poll: Which GTA was the most disappointing? (246 member(s) have cast votes)

Which GTA was the most disappointing?

  1. GTA III (5 votes [2.03%] - View)

    Percentage of vote: 2.03%

  2. GTA Vice City (7 votes [2.85%] - View)

    Percentage of vote: 2.85%

  3. GTA San Andreas (9 votes [3.66%] - View)

    Percentage of vote: 3.66%

  4. GTA IV (45 votes [18.29%] - View)

    Percentage of vote: 18.29%

  5. GTA V (180 votes [73.17%] - View)

    Percentage of vote: 73.17%

Vote Guests cannot vote
Pink Pineapple
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#1

Posted 06 June 2016 - 07:31 PM

Which GTA game was the biggest letdown for you and didn't fulfill your expectations?

 

For me, it was V. It just didn't live up to its potential and they took too many steps backwards.

 

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Light Syde Riandy
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#2

Posted 06 June 2016 - 07:43 PM Edited by Light Syde Riandy, 07 June 2016 - 02:41 AM.

Haha... GTA V as always be the first to be voted as the most awful thing. What a controversial game.
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#3

Posted 06 June 2016 - 07:45 PM

SA. It became a total borefest after finishing the campaign, mainly because of the weak wanted system. Which is largely the reason I play these games.

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#4

Posted 06 June 2016 - 08:00 PM Edited by Kwabs, 06 June 2016 - 08:01 PM.

Definitely V. It looked so promising, the trailers really set off the hype train, but in the end it was such a disappointment. The story had a weak ending, whichever you may have chosen and the online experience was fun but repetitive until they allowed people to design jobs themselves. The heist were about a year too late and when they were there, they didn't even live up tot their full potential as they were promised.

 

Don't get me wrong, I really like the game, but you'd rather see me play IV on my PS3 than V.

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#5

Posted 06 June 2016 - 08:02 PM

What about GTA 1, London, 2, Advance, LCS, VCS, TLAD, TBOGT and CW?

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#6

Posted 06 June 2016 - 08:18 PM

Definitely GTA IV. It cut back on so many free roam elements. Planes were gone, tanks went bye bye until BOGT brought in an APC, same goes for parachutes. The only thing the game has going for it is an above average story and physics so wacky and hilarious that Saints Row is jealous.

 

And what replaced tanks, planes, flamethrowers, using flowers as a weapon, katanas, go karts, monster trucks, hovering jets, cheats that could make cars fly and make the weather sunny, and so on? Bowling. Darts. Comedy Clubs. A cabaret club that seriously tries to entertain us with juggling when you can literally animate any juggling act you want to in a 3d animation. Strip clubs that only exist so roman can shout about titties and only served to highlight how lucky it is that we live in the age of internet porn. A satirical internet that poked fun at stuff, but didn't have browser games or even online video functionality, making you either turn back to your computer to browse the real internet, or wish your were near your computer so you could turn to it and do actual internet stuff. Street racing missions that ran out and were entirely unreplayable.

 

It was just so unbearably mundane when you weren't doing story missions. Don't get me wrong, I had plenty of anarchic fun. I still drove like a nutter, I enjoyed pushing people off cliffs without even having to use a button to do it, and the new physics were fun to mess around with. But it still bored me enough that I had to have a video of a roller coaster running on a blank DVD I wrote the file to while I played. In fact, it helped me invent the concept of side entertainment, and now I find that I have a video of cedar point on my plugged in tablet right now, and later I might play just cause 3 while that cedar point video is running and I have a zero punctuation episode running on my computer. So if nothing else, it helped me come up with that.

 

But the game itself was just plain boring. Even when I was messing around, I could still see what wasn't there, and how much more fun I could be having if it was. Yeah, yeah, I know. "It's so deep dark and philosophical, and Nico Bellic is the second coming of jesus". But I just didn't have a lot of fun with it. And this will get me the most hate, but I'm really glad Saints Row 2 came out later and showed me that sandbox gaming could still be wacky fun.

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#7

Posted 06 June 2016 - 09:15 PM

Is this even a question? V obviously. All the things they showed us in trailers and interviews looked really promising. And that sentence was something like ''there will be much to explore'' or ''there's gonna be a lot of side activities'' was the biggest let down. Let alone story. Such a lame and rushed story... I mean, this could have been a great game, what a waste. 

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#8

Posted 06 June 2016 - 10:27 PM

V. Boring, bad Wanted level system, no special vehicles.
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#9

Posted 07 June 2016 - 02:31 AM

GTA IV - It failed to deliver on the promise of a believable, mature dramatic story, rather feels laughably silly and childish in nature with too many contradictions for me to bear. A number of things in game are shallow with no depth. While the gameplay has its share of improvements, its still generally uninspired. The mechanics are flawed, and technical issues are plenty. The world feels boring and lonely after completion of the story. There's hardly anything to do..
One scene I find Niko as a whiny hypocrite, and then the game tells Niko to do things that exactly contradict to what he constantly reminds the player like a broken record throughout the story, and on top of that, Niko also enjoys in doing silly stuff like swing glitch, watching people fly away in odd poses due to over the top, exagerrated ragdoll effects, killing 200 pigeons wtf!!?, playing QUB3D?

I'm sorry, but I don't expect such unrealistic and immersion breaking silly acts in a "serious" and "mature" game. It fits perfectly for a game like Saints Row, not a game like IV.

The story clearly lacks strong characterization due to inconsistent and shallow leading protagonist that makes no real attempt to change, but meanders in doing a lot of pointless jobs.
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#10

Posted 07 June 2016 - 02:42 AM

I voted for V. For the record, I've spent countless hours playing GTA Online and still can't get enough of it. It's the single player story that let me down. It was way too rushed, not enough character development, and the ending was pitiful at best. 


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#11

Posted 07 June 2016 - 02:48 AM Edited by Ruin, 07 June 2016 - 02:49 AM.

gta_4_logo.png

 

Rehashed story from a previous GTA, whiny protagonist, excessive attempts at being "mature" in a game where you're motivated to incur in plenty of illegal shenanigans off-story...

Shame. it was such a great iteration of New York though.

By the time V rolled out with another disappointing SP campaign, I didn't feel as disappointed as I did with IV.

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#12

Posted 07 June 2016 - 02:50 AM Edited by TheFoxRiverFugitive, 07 June 2016 - 02:57 AM.

I would say IV, but it grew on me tremendously over time until it became my favorite.

 

Overall, I'd say V.

 

-The police are far too brutal in this game. They have turbo-charged cruisers that just love to defy the laws of physics by suddenly jolting into your rear bumper. It also takes forever to lose even a one-star wanted level, so long in fact that I was surprised to discover you can lose a six-star wanted level in IV even faster.
-A very mediocre music selection. Channel X, East Los FM, Non-Stop Pop FM, and Soulwax FM are all awful.
-A storyline where you're nothing but an errand boy for the government. Very few gangster or mafia elements to be seen. There's nothing wrong with departing from those themes, true, but it just doesn't fit the GTA theme. The villains were poorly-written and Franklin was irrelevant on his own once Trevor came into play.
-A huge map with so much wasted potential. We have a prison, several islands, a forest, a farming town, and some mountains that get little to no use.
-Street races are exclusive to Franklin and are only available at night, making buying and customizing cars for the other two characters a pointless endeavor.
-Random events only happen once unlike in RDR.
-Properties are completely pointless given that you don't royally screw-up the game's final heist. You're assigned errand boy missions like retrieving a stolen pot van or advertising for your movie theater and they don't net any rewards.
-The gunplay is a step down from IV's because they removed enemy health display and targeting specific body parts while locked-on.
-The introduction of shark cards and having poor-paying missions in GTA Online is a worrying sign for R* as a company because they've let greed take precedence over fun. Grinding is the only free way to make any real money, and re-playing missions like Coveted and Rooftop Rumble over and over gets tiring quickly.

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#13

Posted 07 June 2016 - 02:52 AM Edited by Misunderstood, 07 June 2016 - 05:34 PM.

GTA V:

 

The gameplay is so meh in this game. You have gun upgrades now but most of them are worthless. Why? Because there is really no incentive to upgrade them. The guns are already accurate as f*ck in their base form so there's no need for a grip or any sh*t like that. The scope is only useful if you use first person and the suppressors are pointless because the stealth in this game is so broken. The only thing worth buying for your gun is extended clips and some gun tints. 

 

Then you have the driving. IV's driving wasn't perfect but it would have made for a perfect base for V's driving to work off of. Instead, they made the driving so plain, boring and easy that I can't have any fun with it. Literally, driving in V is the worst thing ever. There's no fun to it. IV, hate it or love it, at least allowed some great and funny sh*t to happen because of its driving physics. Plus, in IV, trucks can actually push cars out of the way and vehicles actually handle differently from each other. In V, every car handles the exact same way and it's so boring. SA also had great driving so they at least should have pulled from that. Not even flying helicopters is fun anymore. 

 

Then you have the worst offense of this game, the removal of crouching. Why would Rockstar remove something that was actually useful and replace it with the most bland, useless feature ever added into a GTA game: stealth mode. GTA is not a stealth game and it's never going to be. Stealth is pointless to add. There are only a handful of story missions you can actually use them in and that's because the games basically forces you to. It's not like you can choose what missions to be stealthy on and what ones not to. On top of that, in free roam, it has no use. Sneaking up behind a cop and killing him quietly in stealth is still gonna get cops on you, even in the middle of nowhere. Was a dumb decision to include stealth in this game and thank god for mods cause crouching was actually useful.

 

Then you have sh*t like the sh*tty garage space and the most evil of all choices, THE FACT THAT NONE OF THE ONLINE sh*t COMES TO SP. Things like being able to drop weapons AND HAVE INSURANCE ON YOUR VEHICLES are left to Online. Which is so retarded. I have never been more disappointed in Rockstar. Even if you love V, you can't deny that Rockstar f*cked up. Because what this basically means is if you mod out a car and walk two steps away from it, it will disappear and you just spent money on stupid sh*t. f*ck Rockstar for their Online focus, seriously. 

 

Anyways, too lazy to continue typing. But at the end of the day, V is good but disappointing and some of Rockstar's choices make me lose hope that the next GTA (or Rockstar game in general) will be any good. 

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#14

Posted 07 June 2016 - 04:20 AM

If you asked me this 6 years ago, I would say GTA IV.

 

But now its definitely GTA V.

 

GTA IV felt like a downgrade compared to San Andreas, and it literally was in a few ways(like the map size). But it still felt like a traditional Rockstar game.

 

GTA V is an abomination to the series, with its cash-cow online mode and its half-assed story mode. I plan to never touch the game again. 

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#15

Posted 07 June 2016 - 04:50 AM

If you asked me this 6 years ago, I would say GTA IV.
 
But now its definitely GTA V.
 
GTA IV felt like a downgrade compared to San Andreas, and it literally was in a few ways(like the map size). But it still felt like a traditional Rockstar game.
 
GTA V is an abomination to the series, with its cash-cow online mode and its half-assed story mode. I plan to never touch the game again.

Just think about the radio stations for example. GTA V had so many stations which just sounded extremely repetitive and idiotic after a while with more tracks than SAs stations... I still don't find K-DST or K-Rose repetitive and I love them. Seriously, I played for hours and hours while listening to K-DST and I was never annoyed by the radio... but in V, I immediately turned it off. It had no atmosphere anymore. V is cold and grey, a lifeless city, which was exaggerated by the pointless nebulous, non-sunny weather all of the time which just looks boring as f*ck. At least exaggerate the sunny weather and introduce the same nostalgic San Andreas orangeness or the GTA IV brownish tone! But no, they had to become realistic with V without having the capabilities to do so. I look forward to GTA 6. Hopefully they will use their potential some more.

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#16

Posted 07 June 2016 - 05:11 AM

GTA V, my fandom for Rockstar isn't the same anymore because of it...
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#17

Posted 07 June 2016 - 05:23 AM

V. The story is about you being a bum licker for the government, ridiculous wanted system, driving feels like a wet turd, dull music selection, etc.

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#18

Posted 07 June 2016 - 05:41 AM

Not surprised that V is dominating the thread and poll. It really does need a Gay Tony-esque expansion to put things back on track like EFLC did for IV.

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#19

Posted 07 June 2016 - 06:22 AM

I voted V, but the general gameplay and single player stuff mostly lived up to it for me - main disappointments were the traffic/ped density/variety (enhanced version was a lot better though), interactivity with the environment/AI, and how loads of outlets who saw the game early and got info from the company took what they saw and were told, and added loads of bullsh*t on top of it. An example of this is the "follow NPCs doing their lives" - Rockstar never said this, it was basically invented by CVG, and there's a lot of examples of this kinda of thing, which isn't Rockstar's fault, really.

No, the main disappointment was Online...it was hyped up to be this awesome thing, and it turned out to be basically just a normal multiplayer, except it has freeroam as well. Their marketing was apparently good enough that a majority of the Online section still believes GTAO can be called an "MMO", when, again, it's literally a normal multiplayer mode, and evidently none of them have played an actual MMO before.

It's annoying because like I said, the rest of the game lived up to the hype, personally.

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#20

Posted 07 June 2016 - 06:29 AM

I voted V, although I still like the game. It´s just that I had more disappointments with V than with the other GTAs. The short storyline, no safehouses to buy, the lack of garage space, no solution to keep your modded cars (like insurance/tracker or bought and modded cars respawning at your garage), the driving, no fast food restaurants or street vendors where you can buy food, so many nice interiors being locked outside missions, the lack of real antagonists, no empire building, the lack of criminal side activities in general... They did many things right with V, but there were also many letdowns.

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#21

Posted 07 June 2016 - 06:41 AM

GTA V. Do I even need to state the reasons why?


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#22

Posted 07 June 2016 - 09:03 AM Edited by B Dawg, 07 June 2016 - 09:05 AM.

GTA V, without a single doubt. It has managed to FAIL in every single category, EVERY single one of them. From gameplay mechanics, to story, to side activities, to extras, it has failed in literally everything. Even if I disregard the dumbed down driving and gunplay as the two basic gameplay mechanics, I can still find a ton of other reasons as to why the game is just plain terrible.

 

Gameplay: Crouching being replaced by a useless stealth mode. Optional health display being replaced by forced hitmarkers! Screen flashing for every kill (optional on ps4/xbone/pc, rip ps3/360) Animals calling the cops on you (patched on ps4/xbone/pc, rip ps3/360) Overly sensitive and aggressive pedestrian and police AI. Overly sensitive wanted level system and takes too long to get rid of just one star. 6 stars don't return, and neither does the Army. Overly accurate enemies. Health regeneration! Removal of Cluckin Bells/Burger Shots, therefore having a lack of places to heal (at least obvious ones). Even if you call the paramedics, they won't heal you. You can't shoot weapons out of people's hands anymore. Franklin's a gang member (or at least former one) but can't recruit or call for backup. Trevor has a drug/arms trafficking business, but he can't call Chef or any goons for help. The progressive and dynamic side missions/activities such as Vigilante and Gang/Drug Wars are gone. Their replacement is Arms Trafficking, which can't even slightly compare to any of them. Races are very restrictive, only being able to do your standard car racing ones during the night, and not being able to use your weapons/have a wanted level at any time during them. Restrictive missions! Unskippable Yoga mission (takes far too long to even purposely fail it 3 times to skip it).

 

I could probably keep going, but I've written plenty. Now tell me, why the hell would I ever play V over SA and IV when they do every single gameplay aspect better than V?

 

Characters: Almost every single character in the game (besides Lester) has been designed to ANTAGONIZE the player at EVERY SINGLE possible opportunity. Every freeroam pedestrian, every story character (except for Trevor's 'captives' Ron & Wade, and his goon Chef), have been made to be annoying or downright obnoxious. The three protagonists are devoid of any real friends. I guess some of the Strangers & Freaks aren't that bad, but even some of them are annoying with just their voice and attitude. Los Santos can be described as hell, where all the scum of the earth live.

 

Story: I'll be brief here and say that some of my fan favorites have ''Gone to the great biker bar in the sky'' due to some horrible and terribly unlikely story writing.

Skip to 4:55

Thankfully I just consider the whole of GTA V non-canon.

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#23

Posted 07 June 2016 - 11:58 AM Edited by O.Z, 07 June 2016 - 12:00 PM.

GTA V - as much as I like the game its riddled with the most flaws of any GTA to date. Read B Dawg's post above, it sums it up nicely

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#24

Posted 07 June 2016 - 12:45 PM

GTA V.

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#25

Posted 07 June 2016 - 01:05 PM

GTA V: why? Because of the bad story and weak ending and the physics comlared to GTA IV, they are lots of things
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#26

Posted 07 June 2016 - 01:25 PM

IV. Especially following SA.

 

V was a little better, but still disappointing.

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#27

Posted 07 June 2016 - 01:40 PM

IV. Especially following SA.
 
V was a little better, but still disappointing.


I disagree. GTA IV was the biggest leap forward since GTA III.
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#28

Posted 07 June 2016 - 01:59 PM Edited by ASAP Marko, 07 June 2016 - 02:00 PM.

GTA V. Abnoxious characters which were over the top. Character development was quite rushed. Not enough missions developing the three protagonists, whether this was due to the amount of missions (79) having to be split between three characters, however if this is the case I'd rather 1 or 2 characters for a better developed story next time. Comedy was took too much prevalence in the GTA story and character building, they overrode a cheap laugh for anything compelling which happened in the story, like the death of Mary in VCS or finding out Big Smoke and Ryder were working with C.R.A.S.H and the Ballas in SA, or Diaz was the one who screwed you over. Lack of interiors made the world feel big and hollow. Only one island with half of it being mountains and no animals on Online, so whats the point. Too many restrictions in gameplay like B Dawg explained earlier. Getting attacked by civis and cops when idle is just stupid and annoying. I didn't like the permanent score in the game either; and playing GTA:O is not fun at all.

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#29

Posted 07 June 2016 - 03:13 PM Edited by Journey_95, 07 June 2016 - 03:16 PM.

Not surprised that V is dominating the thread and poll. It really does need a Gay Tony-esque expansion to put things back on track like EFLC did for IV.

 

That makes no sense, GTA V Is basically a continuation of TBOGT. Both go back to 3D Era style over the top characters and crazy missions (just without the charm)

 

OT: For me it has to be GTA V too, the story and characters were disappointing as hell. The gameplay was dumbed down and I hate the Online focus & and the SP being shafted !

 

Its just an expansion but TBOGT disappointed me a lot too, sh*tted all over GTA IV and TLAD and what they established. At least it still had IV's great gameplay & physics + criminal side activities, not like V.
 

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#30

Posted 07 June 2016 - 03:34 PM

I've never been disappointed with any of the Grand Theft Auto games, to be honest. Sure, there's something about each game (except II  :p) that I'd change personally.

If I miss a certain aspect about a game I like, I just go play that game. Threads like this make me wish that the GTA fanbase was grateful for even having the games to play with.

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