Quantcast

Jump to content

» «
Photo

Any way to detect what businesses the player owns?

5 replies to this topic
sollaholla
  • sollaholla

    C# Dev.

  • Members
  • Joined: 19 May 2016
  • United-States

#1

Posted 24 May 2016 - 08:36 PM

Just looking for a Hash that can tell me if the player owns a specific business or not (SP). 

Thanks in advance!


Unknown_Modder
  • Unknown_Modder

    Staff at GTA5-Mods.com

  • Members
  • Joined: 07 May 2015
  • Germany

#2

Posted 24 May 2016 - 08:51 PM

Use STAT_GET_BOOL

<stat Name="PROP_BOUGHT_TRAF"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought arms trafficking property" />
<stat Name="PROP_BOUGHT_CSCR"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought car scrap yard property" />
<stat Name="PROP_BOUGHT_WEED"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought weed shop property" />
<stat Name="PROP_BOUGHT_TAXI"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought taxi lot property" />
<stat Name="PROP_BOUGHT_CMSH"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought car mod shop property" />
<stat Name="PROP_BOUGHT_SOCO"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought sonar collections property" />
<stat Name="PROP_BOUGHT_TOWI"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought towing impound property" />
<stat Name="PROP_BOUGHT_GOLF"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought golf club property" />
<stat Name="PROP_BOUGHT_CINV"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought vinewood cinema property" />
<stat Name="PROP_BOUGHT_CIND"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought downtown cinema property" />
<stat Name="PROP_BOUGHT_CINM"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought morningwood cinema property" />
<stat Name="PROP_BOUGHT_BARTE"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought bar tequilala property" />
<stat Name="PROP_BOUGHT_BARPI"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought bar pitchers property" />
<stat Name="PROP_BOUGHT_BARHE"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought bar hen house property" />
<stat Name="PROP_BOUGHT_BARHO"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought bar hookies property" />
<stat Name="PROP_BOUGHT_STRIP"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought strip club property" />
  • jedijosh920, Jitnaught and sollaholla like this

sollaholla
  • sollaholla

    C# Dev.

  • Members
  • Joined: 19 May 2016
  • United-States

#3

Posted 29 May 2016 - 04:19 AM

Thanks a lot!


sollaholla
  • sollaholla

    C# Dev.

  • Members
  • Joined: 19 May 2016
  • United-States

#4

Posted 29 May 2016 - 04:41 AM Edited by sollaholla, 29 May 2016 - 05:30 AM.

For anyone wondering how to use this in C#, here's an example:

bool GetStat(string stat)    {
        unsafe
        {
            bool stat_get;
            Function.Call<bool>(Hash.STAT_GET_BOOL, stat, &stat_get, 1);
            return stat_get;
        }
    }
  • jedijosh920 likes this

Jitnaught
  • Jitnaught

    ✰✰✰✰✰✰

  • Members
  • Joined: 24 Aug 2013
  • United-States

#5

Posted 29 May 2016 - 05:02 AM

string[] properties = new string[16] { "PROP_BOUGHT_TRAF", "PROP_BOUGHT_CSCR", "PROP_BOUGHT_WEED", "PROP_BOUGHT_TAXI", "PROP_BOUGHT_CMSH", "PROP_BOUGHT_SOCO", "PROP_BOUGHT_TOWI", "PROP_BOUGHT_GOLF", "PROP_BOUGHT_CINV", "PROP_BOUGHT_CIND", "PROP_BOUGHT_CINM", "PROP_BOUGHT_BARTE", "PROP_BOUGHT_BARPI", "PROP_BOUGHT_BARHE", "PROP_BOUGHT_BARHO", "PROP_BOUGHT_STRIP" };
bool[] propertiesBought = new bool[16];

OutputArgument outArg = new OutputArgument();

for (int i = 0; i < properties.Length; i++)
{
   Function.Call<bool>(Hash.STAT_GET_BOOL, Game.GenerateHash(properties[i]), outArg, -1);
   propertiesBought[i] = outArg.GetResult<bool>();
}
  • jedijosh920 and sollaholla like this

sollaholla
  • sollaholla

    C# Dev.

  • Members
  • Joined: 19 May 2016
  • United-States

#6

Posted 01 June 2016 - 10:56 PM

 

Use STAT_GET_BOOL

<stat Name="PROP_BOUGHT_TRAF"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought arms trafficking property" />
<stat Name="PROP_BOUGHT_CSCR"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought car scrap yard property" />
<stat Name="PROP_BOUGHT_WEED"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought weed shop property" />
<stat Name="PROP_BOUGHT_TAXI"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought taxi lot property" />
<stat Name="PROP_BOUGHT_CMSH"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought car mod shop property" />
<stat Name="PROP_BOUGHT_SOCO"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought sonar collections property" />
<stat Name="PROP_BOUGHT_TOWI"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought towing impound property" />
<stat Name="PROP_BOUGHT_GOLF"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought golf club property" />
<stat Name="PROP_BOUGHT_CINV"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought vinewood cinema property" />
<stat Name="PROP_BOUGHT_CIND"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought downtown cinema property" />
<stat Name="PROP_BOUGHT_CINM"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought morningwood cinema property" />
<stat Name="PROP_BOUGHT_BARTE"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought bar tequilala property" />
<stat Name="PROP_BOUGHT_BARPI"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought bar pitchers property" />
<stat Name="PROP_BOUGHT_BARHE"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought bar hen house property" />
<stat Name="PROP_BOUGHT_BARHO"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought bar hookies property" />
<stat Name="PROP_BOUGHT_STRIP"  Type="bool"    SaveCategory="0"   online="false"   profile="true"   Owner="script" Comment="Has player bought strip club property" />

Where did you find those btw?





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users