Quantcast

Jump to content

» «
Photo
- - - - -

V2SAxIV2SA

SA WIP
912 replies to this topic
Dobrov
  • Dobrov

    Player Hater

  • Members
  • Joined: 09 May 2016
  • Ukraine

#1

Posted 09 May 2016 - 10:56 AM Edited by Dobrov, 09 May 2016 - 11:24 AM.

*
POPULAR

0_15cc8b_d75ff658_XL.jpg

 

It's modification adds a map of GTA 5 and GTA 4 in GTA SA.

* Done 70%

        * IV map  - 100%
    * V map - 50%
The mod is being developed by two people: Onyx45654pArik and Andrey Dobrov.
 

Soon the first beta release, i think you must know about this mod.
Full realease in summer.
Please, subscribe for our group in VK: http://vk.com/v2saxiv2sa
 

####
Screenshots made by XMakarusX with SA_DirectX: 
0_15cc83_14ba476c_XL.jpg
0_15cc87_cce92da5_XL.jpg
0_15cc86_e8edc23_XL.jpg
0_15cc89_db75e650_XL.jpg
0_15cc8a_ad2a2bd4_XL.jpg
0_15cc85_e39f17cd_XL.jpg
  • BBHD, Platinum Card, _F_ and 52 others like this

sn95
  • sn95

    Powered by a pushrod 5.0l V8

  • Members
  • Joined: 19 Oct 2013
  • United-States

#2

Posted 09 May 2016 - 11:25 AM

Nice.

  • PacketOverload_x64bit, Sweet Bellic, Dobrov and 2 others like this

XMakarusX
  • XMakarusX

    SA_DirectX

  • Members
  • Joined: 01 Nov 2011
  • Russia

#3

Posted 09 May 2016 - 11:31 AM Edited by XMakarusX, 09 May 2016 - 11:32 AM.

0_15cc98_94a75d59_XL.jpg

0_15cc96_38bfeb94_XL.jpg

0_15cc94_c018feb1_XL.jpg

0_15cc95_b786cb95_XL.jpg

  • Platinum Card, _𝓐𝓖, Kalvin and 24 others like this

dkluin
  • dkluin

    GTA:Underground Developer

  • Members
  • Joined: 11 Jun 2013
  • Netherlands
  • Best Conversion 2016 [GTA: Underground]

#4

Posted 09 May 2016 - 11:43 AM

You guys wont get to port the entire map from GTAV because FLA has a limit of 65535 IDs for DFF.

Anyways nice job.
  • Blue, Sweet Bellic, Uzzi_G4L and 4 others like this

XMakarusX
  • XMakarusX

    SA_DirectX

  • Members
  • Joined: 01 Nov 2011
  • Russia

#5

Posted 09 May 2016 - 11:44 AM Edited by XMakarusX, 09 May 2016 - 11:45 AM.

You guys wont get to port the entire map from GTAV because FLA has a limit of 65535 IDs for DFF.

Anyways nice job.

limit removed :)

 
  • LS.Franklin, Sweet Bellic and NicoXoN like this

_onyx_
  • _onyx_

    JAH RASTAFARAY

  • Members
  • Joined: 15 Feb 2013
  • Russia

#6

Posted 09 May 2016 - 12:23 PM Edited by _onyx_, 09 May 2016 - 12:24 PM.

You guys wont get to port the entire map from GTAV because FLA has a limit of 65535 IDs for DFF.

Anyways nice job.

gta4 fully inserted 15000 objects (city, interiors, props) gta5 inserted with all the los santos without the countryside, but it also fit completely!
I have a question for you on account of the paths of peds and cars, as the developer similar mod, write please in a PM

  • LS.Franklin, Z i X and Sweet Bellic like this

SkyHunted
  • SkyHunted

    i wished for a rain , not a sandstorm.

  • Members
  • Joined: 29 Jun 2014
  • None
  • April Fools Winner 2015

#7

Posted 09 May 2016 - 12:51 PM Edited by Issik, 09 May 2016 - 12:53 PM.

this looks great , always wanted to have the map of GTA IV and V in one game.

 

i'll definitely keep an eye on this , good luck.

 

EDIT : anyway , i wonder , about the V map , is it taken from PC or Console ?


Dobrov
  • Dobrov

    Player Hater

  • Members
  • Joined: 09 May 2016
  • Ukraine

#8

Posted 09 May 2016 - 01:03 PM

this looks great , always wanted to have the map of GTA IV and V in one game.

 

i'll definitely keep an eye on this , good luck.

 

EDIT : anyway , i wonder , about the V map , is it taken from PC or Console ?

PC

  • SkyHunted likes this

Parik
  • Parik

    Transform

  • Members
  • Joined: 03 Dec 2012
  • Olympics

#9

Posted 09 May 2016 - 01:57 PM

 

* Done 70%

        * IV map  - 100%

    * V map - 50%

 


Shouldn't that be 75% :p , 150 / 200 * 100 is 75.
OK , on-topic now. I followed that vk.com group , and it looks great.
BTW , why isn't IV shown in this thread? :ph34r:

  • Uzzi_G4L likes this

SkyHunted
  • SkyHunted

    i wished for a rain , not a sandstorm.

  • Members
  • Joined: 29 Jun 2014
  • None
  • April Fools Winner 2015

#10

Posted 09 May 2016 - 02:57 PM

so , i signed up on vk , but i didn't know how to subscribe to the group , because vk is russian , i don't understand russian.

 

but anyway , since gta iv map is done , is there any screenshot of it ?

  • The BaD Gamer and Dobrov like this

Uzzi_G4L
  • Uzzi_G4L

    Owner of GTA SA: Uzzi's Overhaul™

  • Members
  • Joined: 09 Mar 2015
  • Romania

#11

Posted 09 May 2016 - 03:27 PM

Very nice project guys! So faster too. Can't wait for Beta 1 :D
Keep up the good work! ;)
  • Sweet Bellic and Dobrov like this

dkluin
  • dkluin

    GTA:Underground Developer

  • Members
  • Joined: 11 Jun 2013
  • Netherlands
  • Best Conversion 2016 [GTA: Underground]

#12

Posted 09 May 2016 - 03:36 PM

 

You guys wont get to port the entire map from GTAV because FLA has a limit of 65535 IDs for DFF.

Anyways nice job.

limit removed :)

 

 

How would you have removed it?

  • Simon_Edge likes this

Blue
  • Blue

    notatokenbunny

  • Members
  • Joined: 09 Apr 2014
  • Portugal
  • Best Total Overhaul 2016 [Shine o' Vice] [Contribution]
    Best Workshop 2016 [Runner-up]

#13

Posted 09 May 2016 - 03:41 PM

Not the best game to port the maps into, but it is, indeed, a bloody great job, mate. Best of luck there :^:

PS.: Robby told me about this project before, so I've been following this for quite a while, hehe.

  • Jinx., Z i X, Sweet Bellic and 2 others like this

Dobrov
  • Dobrov

    Player Hater

  • Members
  • Joined: 09 May 2016
  • Ukraine

#14

Posted 09 May 2016 - 03:59 PM Edited by Dobrov, 09 May 2016 - 03:58 PM.

 Thanks for the support guys :lol:

 

 

 

 

 

 

 

You guys wont get to port the entire map from GTAV because FLA has a limit of 65535 IDs for DFF.

Anyways nice job.

limit removed :)

 

 

How would you have removed it?

 

Thanks to Fastman92

  • _𝓐𝓖, Blue, Sweet Bellic and 1 other like this

Uzzi_G4L
  • Uzzi_G4L

    Owner of GTA SA: Uzzi's Overhaul™

  • Members
  • Joined: 09 Mar 2015
  • Romania

#15

Posted 09 May 2016 - 04:03 PM

I have some questions:
1. You will add Gang Wars in LS and LC?
2. Will be some missions improved?
3. Traffic and trains are added in Beta 1.0?
4. Multiplayer is planned for this mod?
  • Ruvix likes this

dkluin
  • dkluin

    GTA:Underground Developer

  • Members
  • Joined: 11 Jun 2013
  • Netherlands
  • Best Conversion 2016 [GTA: Underground]

#16

Posted 09 May 2016 - 04:13 PM Edited by dkluin, 09 May 2016 - 04:19 PM.

 Thanks for the support guys :lol:

 

 

 

 

 

 

 

You guys wont get to port the entire map from GTAV because FLA has a limit of 65535 IDs for DFF.

Anyways nice job.

limit removed :)

 

 

How would you have removed it?

 

Thanks to Fastman92

No, you're not understanding.

 

FLA has a limit of 65535 IDS.

 

And, fastman92 doesn't give two f*cks about it unless you pay him.

 

Sorry to sound harsh, but fastman92 really hasn't been the nicest lately and I guess you guys must've paid him to increase it?

  • Sweet Bellic, Ruvix and Simon_Wales like this

Dobrov
  • Dobrov

    Player Hater

  • Members
  • Joined: 09 May 2016
  • Ukraine

#17

Posted 09 May 2016 - 04:34 PM

 

 Thanks for the support guys :lol:

 

 

 

 

 

 

 

You guys wont get to port the entire map from GTAV because FLA has a limit of 65535 IDs for DFF.

Anyways nice job.

limit removed :)

 

 

How would you have removed it?

 

Thanks to Fastman92

No, you're not understanding.

 

FLA has a limit of 65535 IDS.

 

And, fastman92 doesn't give two f*cks about it unless you pay him.

 

Sorry to sound harsh, but fastman92 really hasn't been the nicest lately and I guess you guys must've paid him to increase it?

 

V map and IV map fit in those project.
Sorry for bad answer. I dont learn english and i bad understand all..

  • Davve95, Blue, Sweet Bellic and 1 other like this

dkluin
  • dkluin

    GTA:Underground Developer

  • Members
  • Joined: 11 Jun 2013
  • Netherlands
  • Best Conversion 2016 [GTA: Underground]

#18

Posted 09 May 2016 - 04:37 PM

I see that. But if they do, then I guess you guys merged alot of sh*t. According to Bas (NTAuthority) the V map is pretty large. Larger than GTASA could handle even with unsigned int16 IDs.

  • Sweet Bellic and Simon_Wales like this

Dobrov
  • Dobrov

    Player Hater

  • Members
  • Joined: 09 May 2016
  • Ukraine

#19

Posted 09 May 2016 - 04:42 PM Edited by Dobrov, 09 May 2016 - 04:41 PM.

I have some questions:
1. You will add Gang Wars in LS and LC?
2. Will be some missions improved?
3. Traffic and trains are added in Beta 1.0?
4. Multiplayer is planned for this mod?

1- At this time early to tell about it.
2- Not, there maybe our own story
3- Traffic need to be redrawn, maybe in BETA ONE.
4- Sure, MP will be on the MTA client, but it will be overwritten by our colleagues encoders.


I see that. But if they do, then I guess you guys merged alot of sh*t. According to Bas (NTAuthority) the V map is pretty large. Larger than GTASA could handle even with unsigned int16 IDs.

I don't want to argue, let's see what will be in the final.

  • Sweet Bellic, Uzzi_G4L and Ruvix like this

BlackScout
  • BlackScout

    A Nintendo Console

  • Members
  • Joined: 08 Sep 2013
  • None

#20

Posted 09 May 2016 - 05:13 PM

Possible weird solution

Reduce number of poly count in 3DSMax and mix models...

*Wait for GIMS V*

Though it would be cheap as f*ck...

  • Mega, //XP//, Z i X and 2 others like this

Jestic
  • Jestic

    Chris

  • GTA Mods Staff
  • Joined: 16 Oct 2005
  • Netherlands
  • Helpfulness Award
    Contribution Award [Mods]
    Best Conversion 2014 [ViIV for GTANY Contribution]
    Best Map 2011 [IVSA]
    Modding Milestone [IVSA/Ped Paths]
    Best Map 2013 [ViceCityStories PC Edition][Contribution]

#21

Posted 09 May 2016 - 10:24 PM Edited by Jestic, 09 May 2016 - 10:24 PM.

Reduce number of poly count in 3DSMax 

How would you do that, while keeping the models intact and not completely messed up due to weird 'optimazition' algorithms?

  • dkluin, Z i X, Sweet Bellic and 2 others like this

BlackScout
  • BlackScout

    A Nintendo Console

  • Members
  • Joined: 08 Sep 2013
  • None

#22

Posted 10 May 2016 - 04:27 AM

I don't know, I don't understand anything about modding.

Anyway, I don't think this is going anywhere....


Uzzi_G4L
  • Uzzi_G4L

    Owner of GTA SA: Uzzi's Overhaul™

  • Members
  • Joined: 09 Mar 2015
  • Romania

#23

Posted 10 May 2016 - 05:22 AM

You will replace SA Radio Music with V music? This will be cool. :)
  • Sweet Bellic and Ruvix like this

_onyx_
  • _onyx_

    JAH RASTAFARAY

  • Members
  • Joined: 15 Feb 2013
  • Russia

#24

Posted 10 May 2016 - 08:40 AM Edited by _onyx_, 10 May 2016 - 08:46 AM.

046aa103de68b92e46658194dc73d9b7.jpg566a7b6e2b65e9ab8423394e1bc6d2d1.jpg

lods

  • Platinum Card, cosmys, Tadzik and 6 others like this

_onyx_
  • _onyx_

    JAH RASTAFARAY

  • Members
  • Joined: 15 Feb 2013
  • Russia

#25

Posted 10 May 2016 - 09:05 AM

queens
77c22b7513f397cf8125f45a14f7a595.jpgbc41771e3cf7486de5414f6b94009bea.jpg3ac343638fa7113035c3979a50865532.jpg


brooks
f0c98058ee6d6593d1b0f5faf2e0c0ce.jpgbc82d2317cc2b339a74dff0f6f807940.jpg0fc6076b4fa0d4495088311114fe1335.jpgd301d1410680074c3ff862d0e500f04d.jpg


bronx
bbe2d06f850f1b0839e002b71c10e8e1.jpgd3e588cbc255f49950f6fd9bdf5f5a8b.jpg961f6aab91204be84bf7d18ec24821a5.jpg
 


jersey
009dceddc3837246cb938e1225b69a02.jpg
644253f27ae25db6554ba3b761fc45c2.jpg
7cb739806724d606f3a54ee8aa80053b.jpg
570fb018fd9fcbefa8ccdd2a7c22fffa.jpg


manhat
ef44298b628b8bb7dcbad470ca2142bb.jpg
143d7e37bdf23ee3b8a1fadc0c7b989f.jpg
30852fd91452682dae0d881de7fd1fe8.jpg
ef38b4a0fbd9413183b8dcd4df94537f.jpg


tobj
fdc47b5b541aa3dc8761654e49619432.jpg
8178b10884b9f113c2ab9fcbf8f3ef51.jpg


more screenshots in the group https://vk.com/v2saxiv2sa

  • Letus, Android, Sergiu and 6 others like this

_onyx_
  • _onyx_

    JAH RASTAFARAY

  • Members
  • Joined: 15 Feb 2013
  • Russia

#26

Posted 10 May 2016 - 09:23 AM

Los Santos & Liberty City
4d9973988c7873db01a1c9b8f7f8affb.jpg1b017cb6ef3a690a047fcc20c6221b75.jpgebe77b01df85313e4cc0df475ec5f1a3.jpgb752e502cc61ed370bb4320915ad1e79.jpg

  • Letus, Android, Z i X and 2 others like this

_onyx_
  • _onyx_

    JAH RASTAFARAY

  • Members
  • Joined: 15 Feb 2013
  • Russia

#27

Posted 10 May 2016 - 09:28 AM Edited by _onyx_, 10 May 2016 - 09:29 AM.

You guys wont get to port the entire map from GTAV because FLA has a limit of 65535 IDs for DFF.

Anyways nice job.

I'll paste the entire map from gta5! the city is 20000 ids
liberty is 18000 ids
even 25000 - 30000 ids remain available for county areas

  • Vills SkyTerror likes this

Gummy 
  • Gummy 

    F*ck thyself

  • Members
  • Joined: 18 Dec 2012
  • United-Kingdom

#28

Posted 10 May 2016 - 09:42 AM

IV map looks good. V, on the other hand...


SkyHunted
  • SkyHunted

    i wished for a rain , not a sandstorm.

  • Members
  • Joined: 29 Jun 2014
  • None
  • April Fools Winner 2015

#29

Posted 10 May 2016 - 10:14 AM

yeah , Liberty City looks nice ! but LS looks flat , everything else looks fine.


_onyx_
  • _onyx_

    JAH RASTAFARAY

  • Members
  • Joined: 15 Feb 2013
  • Russia

#30

Posted 10 May 2016 - 11:15 AM Edited by _onyx_, 10 May 2016 - 11:29 AM.

yeah , Liberty City looks nice ! but LS looks flat , everything else looks fine.

 LS looks flat? LS - its screens with LODs, on the screens not map!

  • Davve95, Sweet Bellic and Uzzi_G4L like this




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users