Quantcast

Jump to content

» «
Photo

GTA LCS Special Vehicle Guide

2,017 replies to this topic
MorsPrincipiumEst
  • MorsPrincipiumEst

    GTA Series Special Vehicle Collector

  • Feroci
  • Joined: 15 Nov 2013
  • United-States
  • The collector [Amazing work on the Special Vehicle Guide!]

#1921

Posted 09 September 2017 - 11:53 AM

Then you'll be the first to try it out on PS2 and tell us if it works or not... :D :p

 

I only care about 3 Helicopters in LCS.  Unique/FP/EC from Calm Before the Storm due to it's FP Property and EC.  Unique Maverick in False Idols since it doesn't need OM0 and can pass to get it.  Unique/AP Hunter from Karmageddon since it doesn't need OM0 and can pass to get it.  Also is the only AP Helicopter available for PS2, the Platform I play on.  Any other Maverick doesn't interest me at all.  The Passion of the Heist Unique/FP Maverick is cool and all for PSP Players who don't want to use OM0 and pass the Mission at the same time and who also like a challenge, though.  But it's not EC, of course...

  • Rachel Amber likes this

Lennart -
  • Lennart -

    Toni Glitchiani

  • Members
  • Joined: 07 Aug 2016
  • Germany

#1922

Posted 09 September 2017 - 12:07 PM

It is obtainable on mobile. @ClaudelzABadAzz


ClaudeIzABadAzz
  • ClaudeIzABadAzz

    GTA Enthusiast

  • Members
  • Joined: 04 Dec 2016
  • None

#1923

Posted 09 September 2017 - 12:15 PM

Then you'll be the first to try it out on PS2 and tell us if it works or not... :D :p

 

I only care about 3 Helicopters in LCS.  Unique/FP/EC from Calm Before the Storm due to it's FP Property and EC.  Unique Maverick in False Idols since it doesn't need OM0 and can pass to get it.  Unique/AP Hunter from Karmageddon since it doesn't need OM0 and can pass to get it.  Also is the only AP Helicopter available for PS2, the Platform I play on.  Any other Maverick doesn't interest me at all.  The Passion of the Heist Unique/FP Maverick is cool and all for PSP Players who don't want to use OM0 and pass the Mission at the same time and who also like a challenge, though.  But it's not EC, of course...

 

 

 

I won't be trying for a while, I'm still in SI.

 

It is obtainable on mobile. @ClaudelzABadAzz

Ok, however, I'm on PS2.


Lennart -
  • Lennart -

    Toni Glitchiani

  • Members
  • Joined: 07 Aug 2016
  • Germany

#1924

Posted 09 September 2017 - 12:23 PM

It is the same script so it should work.


Rachel Amber
  • Rachel Amber

    Hell Is Empty!

  • Members
  • Joined: 12 Aug 2015
  • Poland

#1925

Posted 09 September 2017 - 12:28 PM Edited by Rachel Amber, 09 September 2017 - 12:30 PM.

Then you'll be the first to try it out on PS2 and tell us if it works or not... :D :p

 

I only care about 3 Helicopters in LCS.  Unique/FP/EC from Calm Before the Storm due to it's FP Property and EC.  Unique Maverick in False Idols since it doesn't need OM0 and can pass to get it.  Unique/AP Hunter from Karmageddon since it doesn't need OM0 and can pass to get it.  Also is the only AP Helicopter available for PS2, the Platform I play on.  Any other Maverick doesn't interest me at all.  The Passion of the Heist Unique/FP Maverick is cool and all for PSP Players who don't want to use OM0 and pass the Mission at the same time and who also like a challenge, though.  But it's not EC, of course...

but the AP maverick doesn't work on PS2... sadly :( i tried ALMOST everything and it result in crash sooner or later

 

EDIT: Mors And Sprite if you need me to test anything let me know :) i can always help

  • SpriteFan274 likes this

ClaudeIzABadAzz
  • ClaudeIzABadAzz

    GTA Enthusiast

  • Members
  • Joined: 04 Dec 2016
  • None

#1926

Posted 09 September 2017 - 12:33 PM

 

Then you'll be the first to try it out on PS2 and tell us if it works or not... :D :p

 

I only care about 3 Helicopters in LCS.  Unique/FP/EC from Calm Before the Storm due to it's FP Property and EC.  Unique Maverick in False Idols since it doesn't need OM0 and can pass to get it.  Unique/AP Hunter from Karmageddon since it doesn't need OM0 and can pass to get it.  Also is the only AP Helicopter available for PS2, the Platform I play on.  Any other Maverick doesn't interest me at all.  The Passion of the Heist Unique/FP Maverick is cool and all for PSP Players who don't want to use OM0 and pass the Mission at the same time and who also like a challenge, though.  But it's not EC, of course...

but the AP maverick doesn't work on PS2... sadly :( i tried ALMOST everything and it result in crash sooner or later

 

EDIT: Mors And Sprite if you need me to test anything let me know :) i can always help

 

Which AP Maverick?

 

It is the same script so it should work.

Just watched your video. So can I cancel B&G menu after I kill the Sicilians at the town hall, and after the screen fades black and I regain control of Toni?

And then do I just park the ambulance near the rocks so that the Maverick flys into the rocks like it did in your video? Also is the Maverick TD? 


Lennart -
  • Lennart -

    Toni Glitchiani

  • Members
  • Joined: 07 Aug 2016
  • Germany

#1927

Posted 09 September 2017 - 12:40 PM

You need to keep om1 until you reach the pier. That's all.


ClaudeIzABadAzz
  • ClaudeIzABadAzz

    GTA Enthusiast

  • Members
  • Joined: 04 Dec 2016
  • None

#1928

Posted 09 September 2017 - 12:42 PM

You need to keep om1 until you reach the pier. That's all.

om1 as in On Mission 1? Meaning stay in mission mode till' the pier? ............?


Lennart -
  • Lennart -

    Toni Glitchiani

  • Members
  • Joined: 07 Aug 2016
  • Germany

#1929

Posted 09 September 2017 - 01:00 PM

Yes. Otherwise your game crashes. 


ClaudeIzABadAzz
  • ClaudeIzABadAzz

    GTA Enthusiast

  • Members
  • Joined: 04 Dec 2016
  • None

#1930

Posted 09 September 2017 - 01:08 PM Edited by ClaudeIzABadAzz, 10 September 2017 - 11:55 AM.

Yes. Otherwise your game crashes. 

Why would you stay in OM1 mode until the pier, if you can cancel B&G BEFORE the pier?

Also, getting component cables in a few days, so hyped!

ClaudeIzABadAzz
  • ClaudeIzABadAzz

    GTA Enthusiast

  • Members
  • Joined: 04 Dec 2016
  • None

#1931

Posted 15 September 2017 - 03:33 PM

Ok turns out the Deimos SPs from Deimos Dash are unlocked after they complete the race, however, all properties are deleted.

MorsPrincipiumEst
  • MorsPrincipiumEst

    GTA Series Special Vehicle Collector

  • Feroci
  • Joined: 15 Nov 2013
  • United-States
  • The collector [Amazing work on the Special Vehicle Guide!]

#1932

Posted 15 September 2017 - 06:04 PM

...I said that already...

 

I got them in DP/FP/PP/TP/EC form (Hellenbach GT's, Deimos SP's, and Cheetahs), but I also got them in DP/EC form as well.  All you do is wait until they finish the Race and have their doors ripped off and you can literally just jack it and drive away.  Kill the Race Driver to fail the Race and you'll still be sitting in the Vehicle.  The Bike Race Bikes are the same if you just want them EC form instead of FP/PP/EC form, too...Only with the Bikes, the only way you can jack them is if you ram the Driver off the Bike and get on and drive away and kill the Driver to fail the Race...


ClaudeIzABadAzz
  • ClaudeIzABadAzz

    GTA Enthusiast

  • Members
  • Joined: 04 Dec 2016
  • None

#1933

Posted 16 September 2017 - 02:00 AM

...I said that already...
 
I got them in DP/FP/PP/TP/EC form (Hellenbach GT's, Deimos SP's, and Cheetahs), but I also got them in DP/EC form as well.  All you do is wait until they finish the Race and have their doors ripped off and you can literally just jack it and drive away.  Kill the Race Driver to fail the Race and you'll still be sitting in the Vehicle.  The Bike Race Bikes are the same if you just want them EC form instead of FP/PP/EC form, too...Only with the Bikes, the only way you can jack them is if you ram the Driver off the Bike and get on and drive away and kill the Driver to fail the Race...

You don't actually have to rip a door off, they are already unlocked! Does this mean that you can do this during Grease Sucho to obtain Dan's Thunder-Rodd?

MorsPrincipiumEst
  • MorsPrincipiumEst

    GTA Series Special Vehicle Collector

  • Feroci
  • Joined: 15 Nov 2013
  • United-States
  • The collector [Amazing work on the Special Vehicle Guide!]

#1934

Posted 16 September 2017 - 02:32 AM

Unless the doors are ripped off in my game, I can't seem to jack any of the Race Vehicles or elbow the guy off the Race Bikes...Toni will "target" the Vehicle and start running toward the door if I press Triangle, but he won't try and open it if the doors are not ripped off from what I saw...

 

Why would you do this for the Grease Sucho?  After you come in 1st during Grease Sucho, you have to chase him and do a drive-by on him, the kill him when he exits the Thunder-Rodd.  Mission Passed! and the Thunder-Rodd (just EC form) is sitting there for the taking.  You can always obtain the Thunder-Rodd with passing the Mission...


ClaudeIzABadAzz
  • ClaudeIzABadAzz

    GTA Enthusiast

  • Members
  • Joined: 04 Dec 2016
  • None

#1935

Posted 17 September 2017 - 03:49 AM

Why would you do this for the Grease Sucho?  After you come in 1st during Grease Sucho, you have to chase him and do a drive-by on him, the kill him when he exits the Thunder-Rodd.  Mission Passed! and the Thunder-Rodd (just EC form) is sitting there for the taking.  You can always obtain the Thunder-Rodd with passing the Mission...


Oh...right...

ClaudeIzABadAzz
  • ClaudeIzABadAzz

    GTA Enthusiast

  • Members
  • Joined: 04 Dec 2016
  • None

#1936

Posted 19 September 2017 - 08:33 AM

Hey uh Lennart, do you plan on answering my question anytime soon?

Lennart -
  • Lennart -

    Toni Glitchiani

  • Members
  • Joined: 07 Aug 2016
  • Germany

#1937

Posted 19 September 2017 - 11:14 AM

I thought I answered your question before. Your game just crashes of you do it before the pier scene.
Probably, it's the Sicillians being unloaded when on om0.

(Lets just say, this is the only way to make the game not crash.)

RationalPsycho
  • RationalPsycho

    Glitchtor Vance

  • Members
  • Joined: 15 Feb 2017
  • None

#1938

Posted 25 September 2017 - 03:28 PM

Confirmed: "Overdose of Trouble" does delete TP from your vehicle (Lennart - was right), so plain AP TOYZ and AP/EC Pony are possible. Not that much of a reason to obtain them from the RC races and "Night of the Livid Dreads" respectively, is there?

 

I think I found how vehicles sometimes get deleted from garages, especially if you enter an interior (the safehouse), but not why. You do know that the garage opens only when all vehicles inside are properly loaded, right? Well, what causes them to vanish is falling through grey hell while the garage processes the rest of the vehicles in order to open, and, unless marked, they're gone for good. What causes them to fall through grey hell is currently unknown, but it probably has to do with changing interiors and/or traveling from one island to another, although take this with a grain of salt, as the results are not consistent.

 

I accidentally found about this due to my garage being an asshole again. I had three cars and a bike inside the Portland garage (the biggest asshole of them all), and decided to open it. However, the garage thought otherwise; it loaded the cars after some time, but not the bike, so it wouldn't open. I entered the safehouse, exited it, and stood in front of the garage with the camera tilted to top-down view again. The bike was finally loaded, but the cars were missing. Later, I found them on the street, just behind the garage, parked in the exact same way I had left them before. Being marked, the game teleported them to the nearest road path, after obviously falling through grey hell for some reason. Had they not been marked, I would have lost them completely. This is how you PS2 players lose them from time to time; you approach the garage without noticing, vehicles load inside, but not all of them so the garage doesn't open, they fall into the void, and poof! Gone. If you're playing on PSP and are sure the garage door itself didn't eat your vehicle for parking it too close, wait for a bit and look around the block; chances are you'll find your lost one.

 

the only thing that works to cancle the H conversion is starting course 10 when 1 second is left. Course 3 is emulator only. (Or just very very unreliable. )

 

I said in the past that the Heavy conversion doesn't work for me as consistently as I'd like, and this method is no exception. While courses 3 and 4 are indeed extremely unreliable (course 4 is a tiny little bit more "stable"), when I start course 10 with one second remaining, the camera usually shifts to the dirt track, I get the "All courses completed! Manchez unlocked" message, and the game freezes on the "Loading..." screen. Either that, or I pass the mission, thus can't convert again. However, when I start course 10 when the timer hits 0:00 - exactly before passing the mission - it usually works, although there is still chance the whole game will become unstable.

 

Also, when passing "A Volatile Situation", the bars and plants remain in front of the casino forever, whereas if you successfully kill the mission, they're gone, so this is a good way to tell whether you successfully pulled the Heavy conversion (repeatable) off or you f*cked up on the spot; if the ornaments remain outside the casino, the next time you go to the J marker will start "Blow Up 'Dolls'".

 

In "The Trouble With Triads", after collecting the money, UH Triad Fish Vans come after you. I tried to lure the drivers into jacking bikes for a potential UH conversion (much like EC Black conversion with "In the Air Tonight" in VCS). The bikes do not become UH, but the enemies do go for them. Does this mean it's a possible candidate for DP bike conversion? As a bonus, Ma's killers behave in much the same way, so there is a small chance we can make DP bikes from "No Son of Mine" to "Making Toni". However, this is somewhat unlikely, as they all attack you when you get close, just like the criminals from "Vigilante".

  • ClaudeIzABadAzz likes this

Lennart -
  • Lennart -

    Toni Glitchiani

  • Members
  • Joined: 07 Aug 2016
  • Germany

#1939

Posted 27 September 2017 - 02:02 PM Edited by Lennart -, 27 September 2017 - 03:51 PM.

How could we make the bikes DP if we need the PED's to go after them even you are near/on the bike?

sooo, btw, RayStriker sent a few photos of a NE Hoods Rumpo XL.

 

iLnDFHW.png

Pt92q4C.png

Guess that solves another mysterium. 

On PSP, this vehicle might be obtainable by just having a few marked cars hanging around and starting the mission Rough Justice. 


RationalPsycho
  • RationalPsycho

    Glitchtor Vance

  • Members
  • Joined: 15 Feb 2017
  • None

#1940

Posted 27 September 2017 - 08:35 PM Edited by RationalPsycho, 27 September 2017 - 08:38 PM.

How could we make the bikes DP if we need the PED's to go after them even you are near/on the bike?

 

sooo, btw, RayStriker sent a few photos of a NE Hoods Rumpo XL.

On PSP, this vehicle might be obtainable by just having a few marked cars hanging around and starting the mission Rough Justice. 

 

This is why I said somewhat unlikely. I thought this was impossible with "The Made Man", as when I tried it, the Sindaccos started attacking me as soon as I got close, but turns out I was wrong. I didn't have any success with "The Trouble With Triads", "No Son of Mine" and, by extension, Ma's killers in free roam, but who knows.

 

It has been confirmed that the Hoods Rumpo XL can be NE in theory, third-party device or not, but nobody has managed to make it spawn in game, up until now I guess. Did this guy explain how exactly he got it? Because having too many cars loaded and starting "Rough Justice" of all missions doesn't make much sense to me.


Lennart -
  • Lennart -

    Toni Glitchiani

  • Members
  • Joined: 07 Aug 2016
  • Germany

#1941

Posted 27 September 2017 - 08:59 PM Edited by Lennart -, 27 September 2017 - 09:00 PM.

RayStriker got it via cheat-device. Rough Justice has a scripted Hoods rumpo. 

Having many cars loaded should prevent cars which could have extras from spawning before you start the mission.

https://youtu.be/N216G4NFz00?t=2m11s


Ray Striker
  • Ray Striker

    Player Hater

  • Members
  • Joined: 31 Dec 2013
  • Germany

#1942

Posted 27 September 2017 - 09:11 PM

I have to say that its not a separate car for the cheat device, but I could make it spawn very easy though


ClaudeIzABadAzz
  • ClaudeIzABadAzz

    GTA Enthusiast

  • Members
  • Joined: 04 Dec 2016
  • None

#1943

Posted 30 September 2017 - 11:28 AM

This is how you PS2 players lose them from time to time; you approach the garage without noticing, vehicles load inside, but not all of them so the garage doesn't open, they fall into the void, and poof! Gone.


Thank you sir! You're a life saver! I made a topic about this once because my cars kept disappearing (My EC Black Banshee vanished, and I was just about ready to crack the disc) and everybody (*cough* *cough* Mors *cough*) thought I just went crazy, or I wasn't doing something right. Thank you sir for proving that I have not gone crazy.

MorsPrincipiumEst
  • MorsPrincipiumEst

    GTA Series Special Vehicle Collector

  • Feroci
  • Joined: 15 Nov 2013
  • United-States
  • The collector [Amazing work on the Special Vehicle Guide!]

#1944

Posted 30 September 2017 - 12:26 PM

Saving the game after losing something still isn't smart :D :p

 

Opening/closing Garages, especially Portland BEFORE saving the game isn't smart, either.  You should only check on Vehicles and open/close Garages AFTER you SAVE AND RELOAD.  If you RELOAD and they are there, then you have them.  If you reload and they are missing, then you lost them.  Besides even if this is true, you still lost it cuz unlike PSP, they won't be on the road behind the Safehouse or something.  For PS2, they're just GONE.  I always knew the Portland Garage was faulty but approaching it slowly is the key.  It all boils down to experience.  I've lost Vehicles when I was a noob.  Haven't lost any in a couple years...But nothing is permanently lost considering I make backups...You know, the smart thing to do.  I wouldn't waste my time if I wasn't backing anything up.  Cuz after all the work and losing something, you just wasted your time in the worst possible way, as well...


ClaudeIzABadAzz
  • ClaudeIzABadAzz

    GTA Enthusiast

  • Members
  • Joined: 04 Dec 2016
  • None

#1945

Posted 30 September 2017 - 03:25 PM

Saving the game after losing something still isn't smart :D :p
 
Opening/closing Garages, especially Portland BEFORE saving the game isn't smart, either.  You should only check on Vehicles and open/close Garages AFTER you SAVE AND RELOAD.  If you RELOAD and they are there, then you have them.  If you reload and they are missing, then you lost them.  Besides even if this is true, you still lost it cuz unlike PSP, they won't be on the road behind the Safehouse or something.  For PS2, they're just GONE.  I always knew the Portland Garage was faulty but approaching it slowly is the key.  It all boils down to experience.  I've lost Vehicles when I was a noob.  Haven't lost any in a couple years...But nothing is permanently lost considering I make backups...You know, the smart thing to do.  I wouldn't waste my time if I wasn't backing anything up.  Cuz after all the work and losing something, you just wasted your time in the worst possible way, as well...

If I had realised I lost a vehicle I wouldn't save the game (duh) and yes I believe it's an experience thing as you said. I started off a couple years back collecting vehicles occasionally, using GTASeriesVideos as a guide, nothing too serious. It's only been the last 4-5 months where I have started using the guides here and becoming a serious collector. Backups - they're smart, yes, but the reason I don't make back ups is this: just say for e.g. I'm on mission 23 of the game, and I collect a special vehicle, then I save the game and make a backup. I continue through the game until I get to mission 46, where I realise that I lost the vehicle I collected on mission 23. This is where I find backups pointless - because the save is from mission 23, so now I have to start playing the game all the way from mission 23 again, just to keep that vehicle, and that is something I'm not prepared to do. Just today I reached SSV, and just say for e.g. that I lose my AP/PP/H Banshee, there's no way I'm going all the way back to Sayonarra Sindaccos, just for that one vehicle, if it means I have to progress through the game all the way to get back to my current state again. Now sure, you can overwrite your backup each time you overwrite your regular save, but how do I know that at some point between the mission I obtained the special vehicle, and the mission I'm currently on, that the vehicle didn't dissappear? Cuz it's not like I check all my garages before I save, in that case I would have to, to make sure I haven't lost any vehicles.

Mors, you know a lot more than me about this special vehicle stuff, don't ever take what I say as offense towards you, (I know you don't, but just in case I come across that way) I'm still learning the ropes, trying to get my head around things.

With that said, my LCS save should be finished in about 2-3 weeks, with pictures.

MorsPrincipiumEst
  • MorsPrincipiumEst

    GTA Series Special Vehicle Collector

  • Feroci
  • Joined: 15 Nov 2013
  • United-States
  • The collector [Amazing work on the Special Vehicle Guide!]

#1946

Posted 30 September 2017 - 03:53 PM Edited by MorsPrincipiumEst, 30 September 2017 - 03:56 PM.

but the reason I don't make back ups is this: just say for e.g. I'm on mission 23 of the game, and I collect a special vehicle, then I save the game and make a backup. I continue through the game until I get to mission 46, where I realise that I lost the vehicle I collected on mission 23. This is where I find backups pointless - because the save is from mission 23, so now I have to start playing the game all the way from mission 23 again, just to keep that vehicle, and that is something I'm not prepared to do.

 

Who said you need to play and do THAT MUCH WORK in between each backup?  I literally make a backup like every 5% game completion or so or every (difficult) Special Vehicle obtained so I don't have to go through all the work again if something happens.  Like I said, there is a smart way to play...

 

It's a simple concept, even if you don't make a backup.  But EVERY TIME you're done doing a "Run" or whatever progress you do in a day, you always reload, check it all, make a new backup.  You don't make like 2-3 backups the entire game.  I make like 20 backups for each LCS Save to 100% with 12 Special Vehicles, basically...

 

Since I go for 30 or less Safehouse Visits in LCS for each 100% Save, it's quite easy to simply just make a Backup after every Run.  30 Runs?  30 Backups.  I usually do a 90 Minute Run (1 Hour and 30 Minutes) with perfection, then save the game.  Then reload the game, check on everything, make a new Backup.  It's not difficult...

  • ClaudeIzABadAzz likes this

ClaudeIzABadAzz
  • ClaudeIzABadAzz

    GTA Enthusiast

  • Members
  • Joined: 04 Dec 2016
  • None

#1947

Posted 30 September 2017 - 04:26 PM Edited by ClaudeIzABadAzz, 30 September 2017 - 04:34 PM.

That's still a fair bit of work! Just say I do a run and complete 5% of the game in that run, then I back it up. Then I continue my run and achieve another 5% only to find out that I lost a vehicle from my last save. So then I go back to my last backup and get that 5% ALL OVER AGAIN. Sure 5% isn't much, but depending on the missions passed during that 5% run, with my noob level of skill, that could take ages. I don't understand backups. I know I sound like a real dumbass, but I don't understand them, and I can only tell you how I see it. I don't know any other way of explaining it to you. The only back ups I make are on PS3 because I can put the saves onto a USB.

I'll start doing what you said about that backup each run thing, and I'll see how that goes. This is what I'll do:
Do a run, save the game.
Reload the game and check all garages.
Reload the game again (because I like to keep the 'Time Played' stat down) and save in slot 2, or whatever slot is available.

Eventually I'll run out of space, as there are 10 slots I think it is. 10 or 12. Also, why don't you just overwrite the last backup after you do a new run?

SpriteFan274
  • SpriteFan274

    Player

  • Members
  • Joined: 17 Dec 2016
  • Mars

#1948

Posted 30 September 2017 - 06:32 PM

Fair bit of work? If you make NO Backups at all and screw up, then you'll have to reload from the BEGINNING instead of the 5%...

This is what I do for PS2 GTA Projects: For example, I do the 3rd Save so I want the Save to be in the 3rd Slot. When I do my first Run I save at the 3rd Slot. When I do my second Run, I save at the 4th Slot and check all Garages. If something is deleted I reload from the 3rd Slot and do it again and save at the 4th Slot. Simple concept...

Of course, I would want the 3rd Save to be in the 3rd Slot (Starter Save is in the 8th and Final Slot), so I will have to use the 5th Slot, but that depends if the number of Runs is even or odd, so I organize the Runs so that I'll save at the 3rd Slot for the 3rd Save... Same goes for all other Games. Basically everything like how you said...

It's a really simple concept and not hard to understand at all... Always make Backups, the 3D Era Garages suck and same goes for the HD Era Parking Spots and V's Garages. CW's Garages are fullproof and never eat Vehicles, VCS's Garages also seem very stable. LCS's Garages, especially the Portland one, can occasionaly delete Vehicles but it's not much of a huge deal... VC's Garages also seem to be okay and same goes for III. SA's Garages can suck sometimes but the Impounds in SA are hands down the worst of the worsts, right next to V's Garages...
 

  • MorsPrincipiumEst likes this

MorsPrincipiumEst
  • MorsPrincipiumEst

    GTA Series Special Vehicle Collector

  • Feroci
  • Joined: 15 Nov 2013
  • United-States
  • The collector [Amazing work on the Special Vehicle Guide!]

#1949

Posted 30 September 2017 - 07:18 PM Edited by MorsPrincipiumEst, 30 September 2017 - 07:24 PM.

The only back ups I make are on PS3 because I can put the saves onto a USB.

Also, why don't you just overwrite the last backup after you do a new run?

 

Well, the PS2 Saves work the same for MY PS3, as well, but not ALL PS3's since they don't make them backward compatible anymore.  Only to PS1 Games, but not PS2.  But if you're doing it on the actual retail PS2 and have no access to simple backups via USB Drive like the PS3 can do, you can just do like SpriteFan274 does as well as many other people who actually care about their work and their Saves and don't want to lose Special Vehicles and just save in other Slots and if something goes missing, just reload the previous Slot where you saved and before something went missing...

 

I do.  Why would you think I don't do this?  Every Backup I make, replaces the PREVIOUS Backup.  I don't keep "all" the Backups, lol...Only the most recent and when I reach 100% for any GTA, it's the final time I save the game and check on everything and if everything is there, then I once again do a final Backup on my USB Drive AS WELL AS my PC.  I don't just stop there, though.  I also have a Retail PS2 Slim (perfect condition in the box) and SIX Memory Cards, so for III, VC, SA, LCS, and VCS (all five 3D Era GTA's), I back all the Files up on my PS2 Memory Cards, too.  My PS3 truly is a machine I don't want to lose.  This also can convert the .psv PS2 Saves from my PS3 right into the PS2 File Extension and copy/paste it onto a real Memory Card using a Memory Card Adapter...Another component they NO LONGER MAKE!  So my PS3 as well as the Memory Card Adapter is no longer in existence and being manufactured, but I still have it all and it's all working perfectly.  It's the best Console to own hands down.  Why?  Cuz I, II, London 69, III, VC, SA, LCS, VCS, IV, TLaD, TBoGT, and V.  That's 12 GTA's that can play ALL ON THE SAME MACHINE!  Only ones that can't be played on it are London 61 (PC Exclusive), Advance (Gameboy Advance Exclusive), and Chinatown Wars (DS, PSP, and Mobile Exclusive).  For GTA, what better Console is there?  None.  It blows PC out of the water as PC doesn't have as many releases and in before some dumb c*nt says they can use an Emulator.  Emulator isn't retail, and the physical game wasn't made for PC, so therefore it doesn't count.

 

As for LCS Runs, I can do all of Portland Story Missions and 4 Special Vehicles from Portland in a single Run, to be honest.  This game is piss easy.  Same with SI, I can do all of those Story Missions and 4 Special Vehicles extracted from this Missions in a single Run before saving and this doesn't have any Deaths, Busted, Cheats, or Failures included in the Runs of course.  SSV is also easy.  In other words, I can do the entire Story and saving only 3 to 5 times at the most.  So when you say 5% is "too much," it's kind of hard to relate as 5% takes me 20 minutes or so to reach, so redoing 20 minutes worth of work is nothing...

 

Trivia: There is only EIGHT Slots available for LCS/VCS on PS2.  So if you do a Starter Save and have it in Slot 1, then you only have SEVEN more available free Save Slots for other Save Files.  I have two FILES for LCS.  One FILE with the Starter Save in Slot 1 followed by SEVEN 100% Saves with 12 Special Vehicles in each except the 7th Save which has 11.  Then I have a second FILE with the Starter Save in Slot 1 followed by TWO 100% Saves with 12 Special Vehicles in each, as well.  The second FILE is needed since the first FILE has ALL EIGHT SLOTS used up.  The second FILE is also purely OM0 Saves as well and everyone should know by now, I don't take OM0 Methods and Procedures nor any of the Special Vehicles in which use it very serious.  It's boring as f*ck and has no rewarding feeling from doing it...Not to mention, all of them are piss easy.  Break Script?  Vehicle just sitting there.  In before someone says breaking the Script is "hard," cuz it's not.  It can't be any more boring having to wait for Rampages to expire and doing the boring setup before you can actually get to the real work...Obtaining the Vehicle.

  • Rachel Amber likes this

ClaudeIzABadAzz
  • ClaudeIzABadAzz

    GTA Enthusiast

  • Members
  • Joined: 04 Dec 2016
  • None

#1950

Posted 01 October 2017 - 01:04 AM

Sprite this is what I'll do:
Do a run, save in slot 1.
Do a second run, save in slot 2.
If I lose a vehicle in slot 2, I'll go back to slot 1, and do whatever I gotta do.
Or if I don't lose a vehicle, I'll OVERWRITE slot 1 with slot 2's save.
Do a third run, save in second slot.
Vehicle missing, I'll reload the first slot.
Vehicle not missing, I'll overwrite slot 1 again.
And I'll just repeat that. So by the time I'm done with LCS I'll have 2 slots used, slot 1 as a regular slot, and slot 2 as a backup, or vice versa.

Also once I use all 8 slots, that's it for LCS, unless I delete a save (Won't be happening) or get a memory card transfer what ever they're called (Also Won't be happening).




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users