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GTA V [PC] [Timecycle Editing]

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AlmightyGoat69
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#1

Posted 23 December 2015 - 06:18 AM

So hey guys ! I'm a new comer here :D So let's go to the point I'm here creating this topic is because that i'm interested that how you guys (i hope some of you guys already done that) do a timecycle editing Well, there's may something, since i using Notepad, Paint, and Calculator to edit the timecycle :D hehehe Alright, that's all and Thanks ;)

_CP_
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#2

Posted 23 December 2015 - 08:08 PM

Notepad will be enough to edit time cycle files. Parameters are well named, so you shouldn't have a big problem to understand them.

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AlmightyGoat69
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#3

Posted 24 December 2015 - 03:39 AM

Well, i thought everyone has a tool for it :D
 

thanks for the answer mate ;)


VenomV
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#4

Posted 26 March 2016 - 04:30 PM Edited by VenomV, 26 March 2016 - 04:31 PM.

Notepad will be enough to edit time cycle files. Parameters are well named, so you shouldn't have a big problem to understand them.

 

 

how are the parameters understandable without problems? i can't even understand a dime crap about those lines and parametersany hints how?


_CP_
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#5

Posted 26 March 2016 - 04:35 PM

Modify them and you'll see the results, there is no other way.
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fastman92
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#6

Posted 26 March 2016 - 06:22 PM Edited by fastman92, 26 March 2016 - 06:22 PM.

You cannot edit timecyc.dat in GTA V reliably, considering that there's no In-game Timecyc Editor.

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VenomV
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#7

Posted 26 March 2016 - 06:59 PM

Modify them and you'll see the results, there is no other way.

 

But i can't see any difference i have put 1 month into it yet no difference, i have issues with understanding those lines and parameters i need some help


Mr.Arrow
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#8

Posted 27 March 2016 - 02:02 AM

Modify them and you'll see the results, there is no other way.

 
But i can't see any difference i have put 1 month into it yet no difference, i have issues with understanding those lines and parameters i need some help

There is a documentation about this:
http://gtaforums.com...entry1068244483

FixingG00D
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#9

Posted 27 March 2016 - 10:40 AM

Is there any existing mod or method to enable the games building lights, signs and street lights, etc to stay on, even in day time or early evening?

I gather this is mapped to the games time cycle, so they only come on at night time.

Any help would be great, as I have a specific use for this.

YoungDragonSD
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#10

Posted A week ago

You cannot edit timecyc.dat in GTA V reliably, considering that there's no In-game Timecyc Editor.

can you make one for GTA V? Can anyone?


fastman92
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#11

Posted A week ago Edited by fastman92, A week ago.

 

You cannot edit timecyc.dat in GTA V reliably, considering that there's no In-game Timecyc Editor.

can you make one for GTA V? Can anyone?

 

Currently I have got no knowledge about GTA V modding.

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YoungDragonSD
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#12

Posted A week ago

 

 

You cannot edit timecyc.dat in GTA V reliably, considering that there's no In-game Timecyc Editor.

can you make one for GTA V? Can anyone?

 

Currently I have got no knowledge about GTA V modding.

 

aw well hope you build an interest towards it. I've still been using the in game timecyc editor till this day. i used it today even haha if you could develop something like that for gta v, it would be a valuable tool fora very long time


Quant
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#13

Posted A week ago

I don't think .xml files needs a GUI to be edited... in my opinion what we really need is a RELOADER so we don't have to be restarting the game over and over again.
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fastman92
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#14

Posted A week ago Edited by fastman92, A week ago.



I don't think .xml files needs a GUI to be edited... in my opinion what we really need is a RELOADER so we don't have to be restarting the game over and over again.

 You couldn't be more right.

 

Compare this:

bbc8f1548547305.jpg 

with this:

714a32548547846.jpg 

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Quant
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#15

Posted A week ago

I don't think .xml files needs a GUI to be edited... in my opinion what we really need is a RELOADER so we don't have to be restarting the game over and over again.

 You couldn't be more right.
 
Compare this:
bbc8f1548547305.jpg
with this:
714a32548547846.jpg


It makes sense for *.dat files because they are very chaotic unless you use proper tabs (or similar template system), in the other hand GTAV uses *.xml which are much easier to edit and there are hundreds of xml editors very handly to fit each one needs.

Also GTAV have much more settings than old GTAs, plus two timecyc for each weather (global and urban) so I don't really know how to properly organice such amount of info in the screen with a GUI, and still have everything properly structured.

I'm not saying it wouldn't be helpful for some people, but in my opinion priority would be a RELOADER.
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YoungDragonSD
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#16

Posted A week ago

hmmm im not really sure what you guys mean but yeah someone should go for a reloader as well. the in game time cycle editor is nice because of the live feedback. would the reloader automatically reload or would you have to manually reload (not getting immediate results)?


ikt
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#17

Posted A week ago Edited by ikt, A week ago.

That'd entirely depend on their implementation. I suppose actually figuring out which fields the game uses for the current timecyc (mix) is the hard pard though, the real-time stuff is just some in-game (or external) menu/interface implementation.

Unknown_Modder
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#18

Posted 3 days ago Edited by Unknown_Modder, 3 days ago.

hmmm im not really sure what you guys mean but yeah someone should go for a reloader as well. the in game time cycle editor is nice because of the live feedback. would the reloader automatically reload or would you have to manually reload (not getting immediate results)?

https://www.gta5-mod...gs-dat-reloader It's far from perfect because my time is very limited at the moment but it does work.

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YoungDragonSD
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#19

Posted A day ago

Yo thanks! i'm having trouble with it though. It won't reload. i placed the files as instructed. is there something im missing?

clouds, watertune, weather, visualsettings, vfxlightningsettings

it says unable to read and unable to reload
 


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#20

Posted A day ago

Any error messages in the log?





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