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GTA SA Special Vehicle Guide

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SpriteFan274
  • SpriteFan274

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  • Mars

#1

Posted 17 December 2015 - 08:01 PM Edited by SpriteFan274, 19 July 2017 - 07:56 AM. Changed OP

GTA SA Special Vehicle Guide



Special Vehicle Properties Legend:

BP = Bullet Proof - The Special Vehicle can't be destroyed by bullets, however the Tires of the vehicle can still be popped.

DP (CP) = Damage Proof or Crash Proof - The Special Vehicle can't be destroyed from collisions and will not dent from crashing.

EP = Explosion Proof - The Special Vehicle can't be destroyed from explosives.

FP = Fire Proof - The Special Vehicle can't be destroyed by fire.

MP = Melee Proof - The Special Vehicle can't be damaged by Melee Weapons or Fists, however it can still be destroyed by Parachutes.

AP (FI) = All Proof or Full Immune - BP/DP/EP/FP/MP = AP. AP Vehicles can only be destroyed by tipping it upside down, using the Bomb Shop, using the Blow Up All Cars cheat, entering the vehicle when Carl is on fire and using a Parachute.

EC (UC) = Exclusive Color or Unique Color - The Special Vehicle has a color that can't be obtained from Mod Shops, Pay and Spray or Traffic.

EC2 (UC2) = Exclusive Secondary Color - This Special Vehicle has an Invisible Secondary Color only viewable by Save Editors.

Unique = Unique - The Special Vehicle is Unique when it can only be obtained from a Story Mission or Side Mission, the vehicle itself is Special as it's not possible to find it Parked or in Traffic.

EM (UM) = Exclusive Modification or Unique Modification - The Special Vehicle has Modifications that can't be obtained during normal gameplay.

NE = No Extra - The Special Vehicle is missing an object which is part of the Vehicle. It's actually a Glitched Property that can be done anytime.


Garages and Impounds:

Every GTA SA Save can have 77 Vehicle and Vehicles can be stored in Garages and Impounds. Every Garage in the game has a maximum capacity of 4 Vehicles and every Impound can hold 3 Vehicles. So be sure to buy all the Safehouses with Garages before proceding with the Special Vehicle Hunting Quest.

For more information on Maximum Garage Space and How to Use Impounds, check out this Video by jam8tone.

 

 

Special Vehicle List:

1.0. EC2 Black Perennial
1.1. AP Tampa
1.2. AP PCJ-600
1.3. AP Sanchez (1 of 2)
1.4. AP Packer
1.5. AP Sultan
1.6. DP/EP/FP BF-400
1.7. DP/EP/FP/MP NE BF-400
1.8. EC Yellow/Green Nebula
1.9. EC Sandy Brown Nebula
2.0. EC Red Nebula
2.1. AP/EM NE BF-400 (OM0)
2.2. EC2 Green Mesa
2.3. BP Forklift
2.4. EC2/EM Pony
2.5. BP/FP Voodoo

2.6. BP/FP Tahoma
2.7. EP/FP Conversion Trick (Any Vehicle)
2.8. AP/EC2 Remington (OM0)
2.9. AP Blade (OM0)
3.0. AP Majestic (OM0)
3.1. AP Admiral (1 of 3)
3.2. AP/EC2 Admiral (2 of 3)
3.3. AP HPV-1000 (1 of 2)
3.4. DP/EP/FP/MP LSPD Police
3.5. AP Police Maverick (OM0)
3.6. AP Tanker (OM0)
3.7. AP/EC2 Bravura
3.8. AP Sentinel (1 of 3)
3.9. AP Sabre (1 of 2)
4.0. AP Sanchez (2 of 2)
4.1. BP Tanker
4.2. AP Tanker Trailer
4.3. AP Sabre (2 of 2)
4.4. AP Sadler
4.5. AP HPV-1000 (2 of 2)
4.6. BP/EP/FP/MP/EC2 Fortune
4.7. BP/EP/FP/MP/EC2 Elegy
4.8. BP/EP/FP/MP Patriot
4.9. Unique/AP RC Raider
5.0. AP/EC2 Merit
5.1. Unique/EP/FP RC Baron (OM0)
5.2. AP Berkley's RC Van (OM0)
5.3. AP Savanna
5.4. AP/EC2 Picador (OM0)
5.5. AP/EC2 ZR-350 (OM0)
5.6. AP/EC2 Washington (OM0)
5.7. AP Broadway (OM0)
5.8. EC Brown Camper
5.9. AP FCR-900
6.0. AP Boxville
6.1. EC Yellow Burrito
6.2. AP Sentinel (2 of 3)
6.3. EC/EC2 or EM Conversion Trick (Any Vehicle) (1 of 2)
6.4. DP/EP/FP/MP Rancher
6.5. AP Maverick (1 of 3)
6.6. DP/FP Rumpo
6.7. EC2 Black Stretch
6.8. EC Green Pizza Boy
6.9. AP/EC Blue Maverick (2 of 3)
7.0. EC Light Blue Pony
7.1. DP Leviathan
7.2. EC Black Maverick
7.3. Unique Andromada

7.4. AP Mothership Camper
7.5. AP/EC2 Admiral (3 of 3)
7.6. EC Green Packer
7.7. AP Leviathan (OM0)
7.8. BP/MP Walton
7.9. AP Buffalo (1 of 2)
8.0. AP Maverick (3 of 3)
8.1. AP/EC2 Buffalo (2 of 2)
8.2. AP Sentinel (3 of 3) (OM0)
8.3. AP/EC White Newsvan
8.4. EC Red and Black BF Injection
8.5. AP/EC Black and White Vortex
8.6. AP/EC White Vortex
8.7. AP Infernus
8.8. EC White Camper
8.9. AP Glendale
9.0. Unique/BP/FP S.W.A.T.
9.1. AP Greenwood
9.2. AP/EC2 Feltzer (1 of 2)
9.3. AP Fire Truck (Ladder Truck)
9.4. AP Girlfriend Vehicles - AP Bandito, AP/EC Green Hustler, AP Monster B, AP Ranger, AP Romero, AP Feltzer (2 of 2)
9.5. AP Mountain Bike
9.6. EC Grey Club
9.7. EC2 Black Remington
9.8. EC2 Green Remington
9.9. EC2 Yellow Remington
10.0. EC Dark Grey Vincent
10.1. EC White Coastguard (OM0)
10.2. EC Red Dinghy (OM0)
10.3. EC Strawberry and White Vortex (OM0)
10.4. EC Yellow and Blue Vortex (OM0)
10.5. Unique Hotring Racer A (OM0)
10.6. Unique Hotring Racer B (OM0)
10.7. AP Conversion Trick (Any Vehicle) (OM0)
10.8. EC/EC2 or EM Conversion Trick (Any Vehicle) (2 of 2) (OM0)

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SpriteFan274
  • SpriteFan274

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#2

Posted 17 December 2015 - 08:04 PM Edited by SpriteFan274, 3 weeks ago.

1.0. EC2 Black Perennial
Mission: Big Smoke (Pass)
How to Obtain: Welcome to San Andreas! This is the first Special Vehicle in the game. The reason why this Perennial is Special is because the Roof Color (Secondary Color) can't be modded in any Mod Shop, only the Body Color (Primary Color) can be changed, so it's a EC2 Black Perennial with a visible EC2. Start the Mission Big Smoke at Grove Street and after the Cutscenes the game you will see this Perennial wrecked on the side walk. Keep your camera on it so it won't despawn and push it to the street nearby using Carl's body or a random vehicle jacked from the traffic. When you drive down the street a Voodoo with aggressive Ballas will show up and will shoot at you. Try to block the Ballas with your vehicle and let the Ballas shoot at you until your vehicle blows up near them, resulting in blowing themselves up. Remember to always keep your camera on the wreck of the EC Perennial. When the cars explode, with some luck, a Fire Truck will appear to extinguish the fires from the blown up vehicles. Steal the Fire Truck when it shows up and use it to push the EC Perennial wreck all the way back to the Ganton Garage. Use the Route shown in the video. When you get to the Ganton Garage, push the Perennial wreck with the Fire Truck inside the Garage and when the wreck is inside the Garage let the Garage door close and open. You will see the Garage has renewed the Perennial. Be careful as sometimes the Garage Door can eat the wreck of the vehicle sometimes and the wreck will disappear, so push the wreck in the Garage as fast as you possibly can. Also, if you've done a Starter Save you could push it back to the Santa Maria Beach Garage which is closer. When you have renewed the Vehicle drive back to the BMX and get on it and do the Mission like normal until you pass it. Confirm that your EC Black Perennial is in the Garage alive and well after the Mission.
Video by jam8tone

1.1. AP Tampa

Mission: Nines and AK's (Pass)
How to Obtain: Before the Mission you will need a Parachute, you can find one on the tallest building in Los Santos. You can also get some Sawn-off Shotgun shells to make this quest easier. Start the Mission Nines and AK's, get in Smoke's Glendale and drive to the location. Instead of shooting the bottles, turn right and you will see the AP Tampa. Use Carl's body to push it to the street like shown in the video. When you get it out of Emmet's yard use Carl's body or a random vehicle from traffic to push it to the ditching location in Playa del Seville like shown in the video. Push the AP Tampa in the water deep enough so the game recognizes it as being destroyed. When the Vehicle is in the water the game will think it's destroyed and won't remove any Special Properties that it has. After that, get to Emmet's yard and shoot the bottles. You can also hit the bottles with your Fists if you want. After that the game will automatically skip the part where you need to use manual aim to destroy the Tampa's gas tank. Now you will need to drive Smoke back to his house and then drive to Binco. Before entering the Binco clothes shop, drive straight to the AP Tampa location and get it out of the water. You can use your Sawn-off Shotgun by shooting at the AP Tampa to get it out of the water. Whe it's on land use Carl's body or a random vehicle to push it to Binco like shown in the video. When you get there use your Parachute and punch the AP Tampa until it explodes. That's the Parachute Trick, only punching with the Parachute equipped can damage and destroy AP vehicles. When it explodes keep your camera on it and get inside Binco and then go straight out. You will see the AP Tampa wreck in front of Binco when you get the Mission Passed sign. Now all you have to do it push the vehicle back to the Ganton Garage using Carl's body or a vehicle from traffic. When it's inside, let the Garage renew it and then confirm the Properties of the AP Tampa.
Video by Stea1thman

 

1.2. AP PCJ-600
Mission: OG Loc (Fail)
How to Obtain: This is the PCJ-600 that Freddy uses in the Mission. Start the first Big Smoke Mission OG Loc and drive to the Police Station, then to Freddy's House and ring the bell. Get on the Bike and drive to the street like in the video. You will see Freddy sitting still on his AP PCJ-600 by the alley. Now kill OG Loc while keeping your Camera on the AP PCJ-600. You can use any weapon to kill Loc. Now run straigh to the AP PCJ-600, get on it and drive away to store it in the Garage, also confirm the Properties.
Video by jam8tone

1.3. AP Sanchez (1 of 2)
Mission: Wrong Side of the Tracks (Fail)
How to Obtain: This is the 1st of the 2 AP Sanchezes in the game. I suggest getting the 2nd one during Badlands as at that time you'll have more Garage Space. To get this one, just start the mission and drive to Unity Station, get on the Sanchez with Smoke and let Smoke kill all the Vagos on the Brown Streak train. When all Vagos are dead drive to Glen Park and put the Bike in the water like in the video. Be careful to not dunk it too far in the water as you won't be able to get it out. When the AP Sanchez is in the water kill Smoke to fail the mission. He has much more health than an ordinary Pedestrian. When you killed Big Smoke just get the AP Sanchez out of the water and drive it back to the Garage and confirm the Properties.
Video by jam8tone

1.4. AP Packer
Mission: 
Just Business (Fail)
How to Obtain: This will be an explanation on how to obtain the AP Packer, AP Sultan and DP/EP/FP BF-400 at the same time. I suggest you do every Story Mission and leave only Just Business left. Start the mission Just Business and go to the Atrium. Kill all Russians inside and when you get outside kill every Russian Mafia Member except for the one shown in the video. When you've done that, jump down and run straight to the Sprunk Vending Machine like shown in the video. Just go to the Vending Machine and have Carl stand in front of it, you don't need to drink Sprunk to do this quest like shown in the video. When Smoke kills the last Russian the Cutscene will play out and you'll be in the Railshooter part of the Mission. Make note that the Vending Machine trick makes it possible to get out of the BF-400, which isn't possible without it during the mission. Now try to have the BF-400 damaged by the Russians until the next cutscene where the AP Packer shows up. You will want the BF-400 to have low health, but still be alive, after that cutscene with the AP Packer. Before the Bike explodes get out of it and when the Mission Fails you will see the AP Packer, AP Sultan and DP/EP/FP BF-400 nearby which were all driven by the Russians. Steal the Packer and put the Sultan and BF-400 on top of the Packer like shown in the video. Now drive out of the drain canals like shown in the video and drive all the vehicles to the Broadway locatio. Get in the AP Packer and get out of it near the Broadway, then get in the Broadway to activate Pimping. You will see the AP Packer vanish, but don't worry as it'll be teleported to the Los Santos Impound and stored there. Now cancel Pimping and double drive the AP Sultan and DP/EP/FP BF-400 to the El Corona/Verdant Bluffs Garage and store them. Now save your game (in another Slot for caution), reload and check if the AP Packer is in the LS Impound. If all done correctly, check the Properties for the three vehicles. Take note that the AP Packer needs to be in the LS Impound as it's a big vehicle. This is why I suggested to do every Story Mission and leave only Just Business left so you won't need to do a lot of missions to leave Los Santos, to prevent the Impounds from deleting or overwriting the AP Packer you'd have to run for the entire final part of the Los Santos Chapter. If you don't want it in the Impound you can take it to Doherty as soon as you've done The Green Sabre, but I rather suggest to wait until Verdant Meadows and store the AP Packer in the Hanger. Also, make note this isn't possible on Mobile Versions as the exit vehicle button isn't there during the Railshooter part. You would need a Controller hooked into your Mobile device just to get these vehicles. Good luck!
Video by Rhans

1.5. AP Sultan
Mission: Just Business (Fail)
How to Obtain: Check 1.4. to know how to obtain the AP Packer, AP Sultan and DP/EP/FP BF-400 at the same time with one Mission Fail. You can actually obtain this AP Sultan on Mobile using a Close App Method. Do the Mission like normal until you get to the exact part shown in the Video by Thomas Wang. Close the SA App at that moment and come back to it. You'll see the AP Sultan in the air, just get in it and drive it to the Garage.
Video by Rhans

1.6. DP/EP/FP BF-400
Mission: Just Business (Fail)
How to Obtain: Check 1.4. to know how to obtain the AP Packer, AP Sultan and DP/EP/FP BF-400 at the same time with one Mission Fail. Make note that this one, like the AP Packer, is not possible on Mobile without a Controller plugged in the device.
Video by Rhans

1.7. DP/EP/FP/MP NE BF-400
Mission: Just Business (Fail)
How to Obtain: If you want to obtain the AP Packer, you should do this quest first as it involves playing with the Impound. Before starting the mission get a NRG-500 or any fast Bike and drive it staight to the Just Business mission location. Start the Mission and you'll see the Bike has vanished and is currently in the LS Impound. Drive to the Atrium and kill all Russians inside, when you get outside kill some Russians except for some like shown in the video. Then run to the Impound and keep your Camera on the Impound Zone so the fast Bike doesn't despawn. Get to your impounded Bike and drive it quickly out and get to the Info Icon at the Police Station. Now this is where you need to be extremily lucky. Smoke must kill the remaining Russians in time and the Info Cutscene must end when Carl is walking towards the BF-400 in the BF-400 Cutscene. Avoid getting onto the BF-400 with Smoke. If done correctly and just like in the video, the camera will be fixed at Smoke and the Bike, but you can still navigate Carl using the Radar. Get your Parachute out and start punching Smoke until he's dead and the Mission fails. When the Mission fails just get on the Bike, which is the DP/EP/FP/MP NE BF-400, and take it to a garage to confirm the Properties. Playing with the Impound made the DP/EP/FP/MP BF-400 to be converted to NE, so the Bike will have No Exhaust. The MP Property on it is pretty pointless anyways and this Bike needs much more luck than skill, so I suggest getting the DP/EP/FP BF-400 instead of this one. Also, you can get all the EC Nebulas with this Bike as shown in this Video by rtyuijhghff. To get this Bike and the EC Nebulas you'll need to navigate Carl to the Sprunk Vending Machine using the Radar after you've done the Info Icon part and then get in the Broadway nearby to blindly drive to the Loco Low Co. Mod Shop to have a normal Camera view angle. Then drive back to the DP/EP/FP/MP NE BF-400 location and try to jack it like shown in the video. When you jack it from Smoke the game will give you a gameplay-cutscene and after that just get out of the BF-400. All the EC Nebulas from the Railshooter part will be there at this moment and you can easily jack them and store them in the garage. When you're done storing the Nebulas just go back to Smoke and destroy the BF-400 using Bullets and then kill Big Smoke with a Parachute. When the Mission Fails use a random vehicle to push the BF-400 wreck in a Garage and let the Garage renew the BF-400. Before saving the game check all the Nebulas from the garages by opening and closing all the Garages in which you've stored them. Good luck!
Video by rtyuijhghff

 

1.8. EC Yellow/Green Nebula
Mission: Just Business (Fail)
How to Obtain: The Railshooter Part of the Mission has three EC Nebulas which are possible to obtain. Before the Mission you will need to get a Minigun from the Rockshore East Construction Yard in Las Venturas, four star wanted level zone. When you have the Minigun in your inventory and start Just Business and drive the the Atrium. Kill all Russians inside and kill all Russians outside except for one, now jump down and run straight to the Sprunk Vending Machine location and stand in front of it until the last Russian Gang Member gets killed by Smoke and the next Cutscene starts. When the Railshooting part starts, get out of the bike exactly where it shows in the video. Run forward to Smoke's BF-400 and destroy Smoke's BF-400 with the Minigun to fail the Mission. After that you need to exactly know which of those Nebulas are EC Yellow/Green, EC Sandy Brown and EC Red. The video shows exactly which ones are EC. Just jack them, triple drive them or push them to a Garage to store them or renew them. Sometimes if you weren't quick enough the second EC Nebula might have already blown up. Take note that the EC Red Nebula is Heavy, but that Property doesn't get saved in the Garage. Also, like already explained in 1.7. you can obtain the EC Nebulas with the DP/EP/FP/MP NE BF-400, so check 1.7. if you want to know how to do that or just check this Video by rtyuijhghff. Take note that there's a EC2 Nebula in the Mission and you can obtain it also if you really want, but its EC2 is invisible and can only be viewed on Save Editors. Also, sometimes the Coach in the Railshooter Part can be a NE Coach, but it can be obtained any time.
Video by Rhans

1.9. EC Sandy Brown Nebula
Mission: Just Business (Fail)
How to Obtain: Check 1.8. to know how to obtain all three EC Nebulas from the same Mission.
Video by Rhans

2.0. EC Red Nebula
Mission: Just Business (Fail)
How to Obtain: Check 1.8. to know how to obtain all three EC Nebulas from the same Mission.
Video by Rhans

2.1. AP/EM NE BF-400 (OM0)
Mission: Just Business (Pass? Fail?)
How to Obtain: I have no idea.... I need help regarding this Special Vehicle so if anyone knows an exact step by step method on how to obtain it and that it works on all Platforms, let me know in the Replies.
Video by Rhans

2.2. EC2 Green Mesa
Mission: Robbing Uncle Sam (Pass)
How to Obtain: This will be an explanation on how to get the EC2 Army Green Mesa and BP Forklift with Passing the Mission. Start the Ryder Mission Robbing Uncle Sam and get in the Mule and drive to Ocean Docks. Now this is very, very, very important. Make sure that the Mesa spawns with the Roof on. This EC Mesa is actually a EC2 Mesa with a visible EC2, but the EC2 is only visible if it spawns with the Variation with the Roof. If it doesn't spawn with the Roof then reload. If the Mesa has a Roof (Visible EC2) then climb up the wall and kill the Weekend Soldiers. Get in the EC Mesa and drive up the stairs like shown in the Video and drive it to a Safehouse Garage. When you stored it drive back to Ocean Docks and shoot the switches to continue on with the Mission. When you've done that, get in the BP Forklift and put the six Crates at the back of the Mule like how you normally would. After the Boxes Part of the Mission, drive the BP Forklift to a Safehouse Garage and then come back to Ocean Docks. Get in the Mule and drive to Emmet's to pass the Mission. When you pass the Mission there will be a EP Mule in front of you at Emmet's, but it's basically useless as it's inferior to a EP/FP Mule that you can make during the EP/FP Conversion Trick. Now go to the Garage or Garages where you've stored the EC2 Mesa and BP Forklift to confirm them being in the Garage. Open, close and open the Garages where they're stored, because if you don't do that the game won't acknowledge them being in the Garage as they're Mission Scripted Vehicles and will despawn if you Save without checking them after Passing the Mission.
Video by fnxrak

2.3. BP Forklift
Mission: Robbing Uncle Sam (Pass)
How to Obtain: Check 2.2. to know how to obtain both the EC Mesa and BP Forklift with Passing the Mission.
Video by fnxrak

2.4. EC2/EM Pony
Mission: Life's a Beach (Fail)
How to Obtain: Start OG Loc's first Mission Life's a Beach and go to the Beach Party. Do the Dancing Part like normal and get in the EC2/EM Pony like you normally would. But instead of going to the location, go around to Santa Maria Beach and ditch the Pony in the water to fail the Mission. After that get the Pony out of the water and drive it to a Safehouse Garage. This Pony has Off-Road Wheels which can't be modded in any Mod Shops, thus it's EM. It's also EC2 but the EC2 is invisible and can only be viewed with Save Editors. You can also make this a EP/FP/EC2/EM Pony using the EP/FP Conversion Trick to make it even more Special.
Video by jam8tone

 

2.5. BP/FP Voodoo
Mission: House Party (Pass)
How to Obtain: This is an explanation on how to obtain the BP/FP Voodoo and BP/FP Tahoma with passing House Party. Start House Party at Grove Street and kill the Ballas on the roadblock. If you manage to kill a Balla when he's inside a Tahoma then this quest will be a lot easier. Normally this BP/FP Tahoma is locked, but if you killed a Ballas Gang Member when he's inside the Tahoma then the doors will be open. When you kill all the Ballas a cutscene will play and then kill all the Ballas on the bridge. After another short cutscene you have to be careful. You need to kill all the Ballas except for the ones in the allyway between Ryder's and Carl's house. If someone kills them then you need to reload and do the thing again, so make sure to kill your Grove Street Gang Members too to prevent them killing those specific Ballas. Now get in the BP/FP Tahoma and drive near the Garage nearby, leaving the doors open so you can get in it again. Now use Carl's body to push the BP/FP Voodoo to the exact location in the Video where the ending cutscene will take place. When you got it to the location use your Parachute or Explosives to destroy the Voodoo. After destroying it you must kill the remaining Ballas. If you see the Voodoo in the ending cutscene that means you've done everything correctly. After passing the Mission, push the BP/FP Voodoo wreck to the Garage nearby and then put the BP/FP Tahoma in afterwards. Let the Garage renew the Voodoo and confirm the Properties. The reason why you need to destroy the Voodoo is because it would become a normal Voodoo if it wasn't destroyed, though the Tahoma keeps its Properties. Also in the Video the player obtains a BP/FP Greenwood, which is inferior to the AP Greenwood which can be obtained later on.
Video by Stea1thman

2.6. BP/FP Tahoma
Mission: House Party (Pass)
How to Obtain: Check 2.5. to know how to obtain both the BP/FP Tahoma and BP/FP Voodoo with passing the Mission.
Video by Stea1thman

2.7. EP/FP Conversion Trick (Any Vehicle)
Mission: Gray Imports (Fail if you want to convert multiple Vehicles, Pass for the final Vehicle converted)
How to Obtain: This is a One-Time Only Conversion Trick in SA and it allows you to make ANY EP/FP Vehicle that is available at that stage of the game that you want. Take note that the original BP, DP and MP Properties will get deleted in the procedure, so you CAN'T make a BP/EP/FP Forklift or BP/EP/FP Tahoma. However, the EC and EM Properties will stay, so it's possible to have a EP/FP/EC Black Perennial or EP/FP/EC2/EM Pony. Activate the mission Gray Imports and drive to a Garage and get your Vehicle that you want to convert to EP/FP. Now drive your desired Vehicle to the Red Marker at the Docks. When you've driven your Vehicle to the Marker your Vehicle will become EP/FP, just like shown in the Video. Now drive your EP/FP Vehicle to the Garage and store it. Now you can either Fail or Pass the Mission. To have Minimum Mission Attempts you're going to want to Pass the Mission with the final EP/FP Vehicle. To Fail the Mission to make more EP/FP Vehicles later on, you're going to need to go back to the Warehouse and kill the enemies inside, except for the Russian enemy with the Red Arrow on top of his head. Let him get away or run past him to get into the nearby PCJ-600 and Banshee to lose him. To Pass the Mission with the final EP/FP Vehicle converted, you're going to have to kill the final Russian enemy. Now check your recently made EP/FP Vehicle in the Garage and confirm the Properties. Also, some Vehicles are incredibly rare at this stage of the game and you can make EP/FP Rare Vehicles which are Special as this is a One-Time Only Conversion Trick. Here is a list of Rare Vehicles and how to obtain them: Phoenix (spawns only during Vigilante at this stage of the game, but there is a 1 out of 1000 change that it will spawn, so good luck getting it and making a EP/FP Phoenix), Bullet (also spawns very rarely during Vigilante, but you can also get it from San Fierro), Turismo (spawns very rarely during Vigilante, but you can also get it from Las Venturas, I suggest getting the Turismo from Vigilante as it's hard to get it back to Los Santos), Seasparrow (spawns in Bone County north of Verdant Meadows, you're going to have to fly it back to LS with avoiding the Hydra missiles and store it on the roof of the Mulholland Safehouse Garage), Sandking (spawns in The Big Ear in Bone County, drive it to the Mako Span Bridge and get it carefully pushed onto Red County and take it back to Los Santos), Bloodring Banger (spawns only if you've completed the Blood Bowl Stadium Challenge in San Fierro and it will be next to the Stadium, drive it to the Flint County Undrowning Zone and undrown the Vehicle, then you can drive it on the ocean floor to Santa Maria Beach to get it back on land and in LS), Euros (spawns during Vigilante), Hotknife (spawns during Vigilante), NRG-500 (can be obtained from a East Beach parking house, if you want it in NE form you need to save at Santa Maria Beach and quickly get out of it and get in the Garage where you'll have a HPV-1000, get on the Bike and activate Vigilante, by some luck the NRG-500 will be in NE form), Dune (after completing Kickstart the Dune will spawn at the Las Venturas Stadium, get it back to Los Santos by carefully pushing it over the Mako Span bridge onto Red County land), Police Maverick (can be stolen from a 3 star Wanted Level), News Maverick (can also be stolen from a Wanted Level), Raindance (spawns in the San Fierro Airport, but you will need to tow it to the SF Impound), Leviathan (can be stolen from the Las Venturas Impound but you'll need to fly it to the SF Impound and store it there), Rustler (spawns in the San Fierro Impound locked, you'll need to tow it to the Doherty Garage), Hydra (doesn't seem possible to get early on PS2 due to the very low Draw Distance, you'll need to get very lucky and have a Hydra blow up the entrance of the SF Impound and then store the wreck inside), Berkley's RC Van (can very rarely spawn in the Los Santos Docks), Dozer (can be obtained from the Construction Yard southeast of Las Venturas in Rockshore East, you'll need to undrown it near the Hunter Quarry and drive it on the Ocean floor back to LS, it can be saved in the Santa Maria Beach Garage), Quadbike (on PS2 it can be obtained in traffic from Red County, on the other Versions you'll need to get one from Back 'o Beyond and then undrown it to Los Santos with the Flint County Undrowning Spot), Barracks (can be obtained from the San Fierro Easter Basin Naval Base, undrown it to LS using Flint County's Undrowning Spot), Mr Whoopee (rarely spawns in Santa Maria Beach). Also, you can make several EC or EM Vehicles from the Story into EP/FP/EC form. For example: EP/FP/EC Black Perennial, EP/FP/EC Green Mesa, EP/FP/EC2/EM Pony, three EP/FP/EC Nebulas, three EP/FP/EC Remingtons from Lowrider Challenge. Take note that Garage Space will be tight by this stage of the game. You can use the 4 Garages in Los Santos but also the Doherty Garage in San Fierro, also try and use the Impounds, especially the Las Venturas Impound as it's easy to use, but you're going to have to undrown Vehicles to get them to Las Venturas. Also, the Banshee at the end of the Mission is actually a EP Banshee, but it's useless as you can obtain a EP/FP Banshee using this Conversion Trick which is in the same Mission. Have fun making EP/FP Vehicles! 
Video by jam8tone

2.8. AP/EC2 Remington (OM0)
Mission: High Stakes, Low-rider (Pass? Fail?)
How to Obtain: Explanation will be Coming Soon......
Video by toomuchinvigilation (Part 1) / Video by toomuchinvigilation (Part 2)

2.9. AP Blade (OM0)
Mission: High Stakes, Low-rider (Pass? Fail?)
How to Obtain: Explanation will be Coming Soon....
Video by toomuchinvigilation (Part 1) / Video by toomuchinvigilation (Part 2)

3.0. AP Majestic (OM0)
Mission: High Stakes, Low-rider (Pass? Fail?)
How to Obtain: Explanation will be Coming Soon....
Video by toomuchinvigilation (Part 1) / Video by toomuchinvigilation (Part 2)

3.1. AP Admiral (1 of 3)
Mission: Los Sepulcros (Fail)
How to Obtain: Start Los Sepulcros like normal, don't recruit the Grove Street Members and immediately go to Red County to find a Tractor, you can also go to the Ocean Docks area to get a Towtruck. Now drive to the Temple Cemetery with your Tractor or Towtruck. When you get there park your Tractor or Towtruck in front of the AP Admiral as shown in the Video and fail the Mission by shooting at the Ballas on the funeral nearby. Now get in your Tractor/Towtruck and tow the AP Admiral to the Garage. Store it in the Garage and confirm its Properties. There is also a AP/EC2 Admiral in the same Mission and there will be another AP/EC2 Admiral during the Las Venturas Chapter of the game, due to tight Garage Space I suggest you get the one from Las Venturas.
Video by jam8tone

3.2. AP/EC2 Admiral (2 of 3)
Mission: Los Sepulcros (Fail)
How to Obtain: This is another Admiral from the same mission, Los Sepulcros, but this one has an invisible Secondary Color and takes more time to obtain. Take note that there is another AP/EC2 Admiral during the Las Venturas Chapter of the game and is the best AP/EC2 Admiral to obtain as you'll have much more Storage Space in the game by then. Also, the two Invisible EC2's are different for this Admiral and the one during Las Venturas. To obtain this AP/EC2 Admiral, start the Mission Los Sepulcros, recruit the Grove Street Members and drive to the Cemetery like how you normally would. Now at this point don't jump over the wall and get yourself to Ocean Docks to find a Packer truck. When you've found a Packer drive to the Cemetery. Now back up the Packer and carefully put the AP Admiral on the Packer and CAREFULLY drive to the location in Marina like shown in the video. You need to have the Packer in position like in the Video, so that when the Packer despawns it would drop down the AP Admiral into the water, so the game counts it as destroyed. When you have the Packer in the position like in the Video with the AP Admiral on top of the Packer, get out and remember the time when you've gotten out of it (in the video it's 13:00). Now run back to the Cemetery and jump over the wall. To trigger the next cutscene you will need to go closer to Sweet, but do it in the correct time. Exactly 2 minutes and 40 seconds after you've gotten out of the Packer (in the video, 15:40) go closer to Sweet to trigger the cutscene. Vehicles in San Andreas don't get put in memory and will always despawn after 3 minutes, so that the Packer despawns while the Kane Cutscene is playing, which results the AP Admiral to be destroyed in the water, which results the Mission to be Failed during the Cutscene. Now when you've done that correctly you will see the AP/EC2 Admiral in front of you, just shoot the Ballas driver out of the AP/EC2 Admiral and drive it back to a Garage. Confirm the Properties to make sure that you've done everything correctly.
Video by Rustlerr2010

3.3. AP HPV-1000 (1 of 2)
Mission: Reuniting the Families (Fail)
How to Obtain: This is one of two AP HPV-1000 Police Bikes in the game, I suggest getting the second one as you'll have more Garage Space when obtaining the second one. To get this one during Reuning the Families, you're going to have to start the Mission and proceed with it normally until the Railshooter part. So drive to the Jefferson Motel and find Sweet in the shootout, the destroy the Police Maverick and get to the Greenwood. Now this is where the luck based part comes, you need to get the Greenwood's health to zero to fail the Mission right when the AP HPV-1000 shows up in the Railshooter scene, just like how it is in the Video. It's not too hard to pull off. When you've done that, just get on the AP HPV-1000, store it and confirm the Properties. 
Video by Stea1thman

3.4. DP/EP/FP/MP LSPD Police
Mission: Reuniting the Families (Fail)
How to Obtain: This one is almost to impossible to obtain on PS2, due to the Console's reduced Draw Distance, but on all other Consoles this is very easy to obtain. Trust me, it's literal torture on PS2, a five-star difficulty. Anyways, to get it start the Mission, go to the Jefferson Motel, do the shootout part until you get to Sweet, destroy the Police Maverick and follow Sweet. Do everything as you would do normally during the Mission, until the Railshooter Part. Now this is where the luck based part comes, you need to have the Police shoot at your Greenwood so the Greenwood's health comes to zero so the Mission will Fail at the moment like in the video. In that process you will need to keep your Camera on the damaged LSPD Police that goes in the alleyway like in the Video. Keep your Camera on it and when the Mission fails, run at the location where the damaged LSPD Police is with keeping the Camera on the location. When you get there, shoot the driver out and get in the DP/EP/FP/MP LSPD Police. Be careful not to destroy it as it's not BP. Now all you have to do it drive ti back to a Garage and confirm its Properties. A trick you can use while on the Railshooter part is constantly Pausing and Unpausing the game, which results in the Greenwood getting destroyed quicker, but this doesn't work on the PS2 Version and only seems to work on PC and Mobile. On the PS2 Version you'll usually fail the Mission farther that in the Video, and due to the low Draw Distance the DP/EP/FP/MP LSPD Police will usually just despawn, which makes it a nightmare on PS2. For the PC/Mobile Exclusive Method using Pause and Unpause, check out this Video by rtyuijhghff.
Video by Dooom41k

3.5. AP Police Maverick (OM0)
Mission: Reuning the Families (Pass? Fail? Suicide.)
How to Obtain: Coming Soon.... Reminder for me: Also add the DP/EP/FP/MP/EM Greenwood (OM0) in the Guide.
Video by Rhans (Part 1) / Video by Rhans (Part 2) / Video by Rhans (Part 3)

3.6. AP Tanker (OM0)
Mission: Reuniting the Families (Pass? Fail? Suicide?)
How to Obtain: Coming Soon... Reminder for me: Also add the AP Greenwood (OM0) in the Guide.
Video by Rhans

3.7. AP/EC2 Bravura
Mission: The Green Sabre (Fail)
How to Obtain: The method to obtain this AP/EC2 Bravura is unique for the GTA Series. Before the mission make sure to get a Parachute, you can find one on top of the tallest building in Los Santos and make sure you have Hitman Skill on the Sawn-off Shotgun and also a lot of Sawn-off Shotgun Ammo (more than 4000 Shells). Hitman Skill allows you to wield two Sawn-off Shotguns at the same time, dual wielding them. To easily get Hitman Skill on the weapon keep shooting at the Vehicle in your garage and when it explodes renew it, rinse and repeat until you have Hitman Skill. When you have the Parachute and Hitman Skill on the Sawn-off with a lot of Ammo, start the mission The Green Sabre and drive to the location where the Bravura is. Before getting inside the AP/EC2 Bravura you need to jump on it and punch the Bravura with your Parachute to destroy it.. This is the Parachute Trick which allows you to destroy AP Vehicles. Try to rip the door off with the Parachute punching so you can quickly get in it. When it catches fire, quickly get in the AP/EC2 Bravura and get out of it before the Cutscene. If you did it correctly you'll see two Bravuras in the Cutscene like in the Video, now skip the Cutscene and there'll be the AP/EC2 Bravura wreck in the alley. At this point wait until Sweet dies and the Mission fails. Keep your Camera on the Bravura wreck at all times so it won't despawn. When the Mission Fails, you will see that NOTHING can push the Bravura wreck, not even a Rhino Tank can push it, except for the Sawn-off Shotgun bullets. So you will need to shoot at the Bravura wreck to the El Corona/Verdant Bluffs Safehouse Garage. You can use the Route shown in jam8tone's Video which I find better, but you can also use the Route around El Corona (Varrios Territory). Either is fine, just shoot it back to the Safehouse Garage. Be careful not to get Cop attention as they can be annoying, if you get a Wanted Level then just equip your Fists and run around until you lose the Cops, but always keep an eye on the wreck. When you've Shotgunned it back to the Garage you will need to be careful as the Garage can easily eat the Bravura wreck and it can easily despawn right before your eyes. Do the same as in the Videos. Line the Bravura wreck at the Garage Door when it's closed and then open it while aiming at the wreck with the Sawn-off, then quickly shoot the Bravura wreck inside the Garage and let it renew the AP/EC2 Bravura. Confirm the Properties afterwards. Good luck! It's not as hard as it sounds, for me, these kind of Vehicle pushing Methods are the most fun. Also, you can obtain the AP/EC2 Bravura and AP Sentinel at the same time with one Mission Failure, but it seems not to be possible on PS2 due to low Draw Distance. Check out this Video by rtyuijhghff for both the AP Sentinel and AP/EC2 Bravura. To get both Vehicles you will need to do the same as for the AP/EC2 Bravura, but instead of waiting for Sweet to die you will need to get a Vehicle and go to Mulholland. Don't go into the Marker but instead shoot at the Sentinels at the shootout with your Minigun to rip the doors off and until it gets gray smoke, the game will register it as being destroyed if it's in the gray smoke state. Quickly get in the Sentinel and drive it to the AP/EC2 Bravura location, keep your Camera on both the Vehicles until Sweet dies and the Mission Fails. Now you will need to Sawn-off Shotgun the Bravura wreck to the Garage with driving the AP Sentinel to the Garage also. Make sure both Vehicles won't vanish while you do this. 
Video by jam8tone

3.8. AP Sentinel (1 of 3)
Mission: The Green Sabre (Pass) **** Will be rewritten later
How to Obtain: This is the 1st out of the 3 AP Sentinels in San Andreas. This one is much much easier to obtain than the second one, but when you get to the second one you'll have more Garage Space, so it's your choice which AP Sentinel you're going to obtain. The third one uses OM0 though. To obtain this one, start the mission The Green Sabre, drive to the Bravura and get in it, then go to the Mulholland Intersection as quickly as you possibly can. When you get there, kill all the Ballas and leave only one of them alive. Now do a drive-by with your Micro-SMG and keep shooting the parked Sentinel until it gets to the gray smoke state, so the game will register it as being destroyed, you must do that before Sweet dies. When you've done it, let Sweet die and get in the Sentinel and drive it back to a Garage to renew it. You will never see a scratch on this AP Sentinel ever again after you renew it. Check the Properties afterwards for caution. Alternatively, you can shoot at the AP Sentinel with a Minigun to get it to the gray smoe state. Also, you can obtain both the AP/EC2 Bravura and AP Sentinel with the same Mission Fail, check this Video by rtyuijhghff for that.
Video by jam8tone

3.9. AP Sabre (1 of 2)
Mission: The Green Sabre (Pass) **** Will be rewritten later
How to Obtain: This is the 1st of the 2 AP Sabres in the game, but I suggest getting the second one as it's much easier and by then you'll have more Garage Space. To get this one however, you'll need a Minigun in your Inventory with atleast 200 Rounds of Ammo, start the Mission and go to the Bravura, get in it and drive as quickly as you can to the Mulholland Intersection, but don't get in the Red Marker. When you've done that shoot at the nearby Sabre with your Minigun until it gets to a gray smoke state, so the game registers it as being destroyed, so shoot about 100 Rounds on it. Now get in the Sabre and drive it to a Safehouse Garage to renew it. Before you store it make sure Sweet dies and the Mission Fails. Confirm the Properties after storing it. Take note you can get the AP Sentinel and AP Sabre at the same time with one Mission Fail. Just shoot both of them until they're in the gray smoke state and double drive them to a Garage.
Video by 3ded

4.0. AP Sanchez (2 of 2)
Mission: Badlands (Fail)
How to Obtain: Welcome to the Countryside! Chapter 2 of the game. You can now buy the Palomino Creek and Dillimore Safehouses for 8 more Garage Spaces. This is also your last chance of getting the AP Sanchez, first one was during Wrong Side of the Tracks, but I suggest getting this one from Badlands. Start the Mission called Badlands, first Mission in Chapter 2, drive up Mount Chiliad and make your way to the wooden hut. Kill some FBI Agents to alert the guy to come out, now drive around and get on the AP Sanchez parked at the wooden hut before the Cutscene. Now after the Cutscene just follow the snitch, but don't kill him whatever you do. Keep following him until you get to the entrance of the mountain, just like in the Video, abandon the Washington at this point and quickly drive forward to the beach and put the AP Sanchez in the water. Don't dunk it too deep as you won't be able to get it out afterwards. Make sure the Mission fails when the AP Sanchez is deep enough in the water and after the Mission Failed message put the Sanchez out of the water. You can use the Dinghy nearby to easily push it out. When you've pushed it out to land you can store it in a Garage now and confirm the Properties afterwards.
Video by jam8tone

4.1. BP Tanker
Mission: Tanker Commander (Fail)
How to Obtain: You can obtain the BP Tanker, AP Tanker Trailer and AP Sabre at the same time with one Mission Fail. Before starting this Quest make sure you have a Tractor in your Dillimore Garage. Start the Mission Tanker Commander and run straight to the Dillimore Garage to get the Tractor. Drive the Tractor and park it in front of the AP Sabre. After that, kill Catalina and connect the BP Tanker to the AP Tanker Trailer. Now drive around to the Tractor and get the AP Sabre towed to the Tractor. Now you'll need to double drive the Tractor which is towing the AP Sabre and  the BP Tanker with the AP Tanker Trailer to the Dillimore Safehouse. Carefully double drive them as some of the Vehicles like to despawn sometimes. When you get to the Dillimore Safehouse, drive the Tractor with the AP Sabre in reverse to he garage so you can store the AP Sabre in the Garage. Make sure you see both the BP Tanker and AP Tanker Trailer at all times. When you get the AP Sabre to the Garage, get in the BP Tanker and drive to San Fierro, to the Doherty Garage. Store both the AP Tanker Trailer and BP Tanker in the Doherty Garage and make sure they're all stored and safe. It's a bit tricky to get the AP Tanker Trailer in the garage sometimes. Also, when you've done the Countryside missions you can buy the Hashbury Garage and store the AP Tanker Trailer in there along with the BP Tanker. 
Video by Noskillx

4.2. AP Tanker Trailer
Mission: Tanker Commander (Fail)
How to Obtain: Check 4.1. to know how to obtain all three BP Tanker, AP Tanker Trailer and AP Sabre with one Mission Fail.
Video by Noskillx

4.3. AP Sabre (2 of 2)

Mission: Tanker Commander (Fail)
How to Obtain: Check 4.1. to know how to obtain all three BP Tanker, AP Tanker Trailer and AP Sabre with one Mission Fail. Also, this is your last chance to obtain a AP Sabre in the game, I suggest getting this one instead of the first one.
Video by Noskillx

4.4. AP Sadler
Mission: Tanker Commander (Pass)
How to Obtain: This is probably one of the easiest AP Vehicles in the game. Start the Mission and get in the Tanker like normally. Now this is very, very important, when you get in the Tanker don't immediately go to the location in Flint County, get out of the Tanker and kill the two enemies in the Sabre chasing you. When you've killed Derek and his co-worker in the Sabre you can easily get in the Tanker and drive it to the destination. When you Pass the Mission quickly go left to the Gas Station nearby and you'll see the AP Sadler sitting there. Now store it back to a Garage easily and confirm the Properties. Make note that you can only get this if you killed the guys chasing after you.
Video by jam8tone

4.5. AP HPV-1000 (2 of 2)
Mission: Small Town Bank (Fail)
How to Obtain: Start the Mission Small Town Bank and do the Mission like normal, get to the Bank and smash the ATMs inside the Bank. Now follow Catalina in the alleyway until you get to the Cutscene where two Country Cops arrive in two AP HPV-1000s. Don't kill the two Cops, you can kill only one of them though, but you need to kill Catalina while one or both of the Cops are alive. When you kill Catalina the Mission will Fail and you can jack one of the two AP HPV-1000s and drive it back to a Garage. You'll have a 4 star Wanted Level at this point so lose it by collecting Police Bribes. Store it in a Garage and confirm the Properties. I suggest getting this one instead of the first AP HPV-1000 in the game as by now you'll have more Garage Space.
Video by jam8tone

4.6. BP/EP/FP/MP/EC2 Fortune
Mission: Wu Zi Mu or Badlands A Race after 100% Completion (Fail, won't add +1 Mission Attempt if you obtain it from Badlands A)
How to Obtain: I suggest getting this Special Vehicle after 100% so it won't add a +1 Mission Attempt in the Stats. Before obtaining it make sure you have a Parachute in your Inventory and recruit a Grove Street Gang Member to follow you, if you've done that go to the LS Race Tournament location and select Badlands A. When the Race starts wait for the Grove Street Member to get in your Sabre and now do the Race but don't finish it. Don't get into the final Race Marker, drive around the hut and wait for the BP/EP/FP/MP/EC2 Fortune to show up. When it shows up push the Fortune out of the way, get out of the Sabre and spam the entering Vehicle button to the Fortune's Driver Door. The Grove Member will slowly get in the Passanger Seat of the Fortune. When he finally does that you will need to shoot him when he's in the Passanger Seat so you can get the Door open on the locked Fortune. Before the timer runs out you will need to quickly get back in the Sabre, make sure the timer won't get to zero as you'll fail the Race and fail this quest. Get in the Sabre and get out of it to restore the 25 seconds time, then get in the Fortune from the Passanger Side. Woozie will get out of the Fortune when you get in it. Run Woozie over with the Fortune and get in the Sabre to restore the time, get out of it and equip your Parachute. Punch Woozie with the Parachute so you can kill him easily and so he won't be an annoyance while obtaining this Vehicle. Now you can either double drive the Sabre and Fortune to the Garage so you can store the Fortune in the Garage, or you can push the Fortune with your Sabre all the way to the Garage. If you double drive them be sure to get in the Sabre often so the timer won't get to zero and make sure you don't drive too much ahead of the Sabre. When you get the BP/EP/FP/MP/EC2 Fortune to the Garage you will need to fail the Race by letting the timer go to zero by not sitting in the Sabre. When you fail the Race for being disqualified you will be teleported back to Los Santos, now go back to the garage where you stored your BP/EP/FP/MP/EC2 Fortune and confirm the Properties and confirm that it's in the Garage by opening, closing and opening the Garage door. 
Video by LieutenantCB17

4.7. BP/EP/FP/MP/EC2 Elegy
Mission: Farewell, My Love... or Badlands B Race after 100% Completion (Fail, won't add +1 Mission Attempt if you obtain it from Badlands B)
How to Obtain: I suggest getting this Special Vehicle after 100% so it won't add a +1 Mission Attempt in the Stats. Before obtaining it make sure you have a Parachute in your Inventory. Go to the LS Race Tournament location and select Badlands B. Start the Race and do the Race until the final Race Marker, drive around the huts and wait for the BP/EP/FP/MP/EC2 Elegy to come. Get out of your EC2 ZR-350 and shoot Catalina who is in the Passanger Side in the Elegy. The Grove Street Member wasn't needed because Catalina is sitting in the Elegy on the Passanger Side. I have no idea why she would be driving with Woozie instead of Claude though. Also, be sure to constantly get in your EC2 ZR-350 so you won't fail the Race by getting the timer down to zero. Get in the Elegy and run Woozie over so you can kill him with the Parachute punches. When you killed Woozie with the Parachute you can now either double drive the BP/EP/FP/MP/EC2 Elegy and the EC2 ZR-350 to a Garage so you can store the Elegy, but make sure the timer doesn't go down to zero, or you can use the ZR-350 to push the Elegy to a Garage. When you get to a Garage and store the Elegy inside it, get out of your ZR-350 and let the timer go down to zero. When you failed the Race for not being in the ZR-350 you will be teleported back to Los Santos, now go to the garage and confirm that the Elegy is inside it by opening, closing and opening the Garage, also you can confirm the Properties.
Video by LieutenantCB17

4.8. BP/EP/FP/MP Patriot
Mission: Big Smoke's Cash Cesar's Phone Calls (Every Time Cesar calls you it will add +1 Mission Attempt to the Stats, unless you've done both the Cesar's Phone Call Missions before)
How to Obtain: Between the Missions King in Exile and Yay Ka-Boom-Boom, Cesar will constantly call you about Big Smoke's Cash and Drugs being driven between Los Santos and San Fierro. You need to be at Grove Street on either a Monday or a Friday and wait for Cesar's Phone Call where he says "The cash is leaving Los Santos again..." When Cesar calls you the Patriot will spawn at Grove Street in front of your eyes, now walk in front of the Patriot and deny the Phone Call. After that, punch the Patriot until the Grove Street Gang Members get out, now all you have to do is push it back to the Ganton Garage nearby. You can have a pushing Vehicle like a Fire Truck inside your Garage to make it faster, but you can also use Carl's Body to push it to the Garage. When you get it in the Garage, confirm the Properties and store it in the Garage.
Video by LieutenantCB17

4.9. Unique/AP RC Raider
Mission: Wear Flowers in your Hair (Pass)
How to Obtain: Welcome to San Fierro! Now you can buy 3 more Safehouses with Garages which are in Hashbury, Paradiso and Calton Heights. Now you got 12 new Spaces to store your Special Vehicles. The first Special Vehicle of Chapter 3 is quite Unique and it's more of a Trophy as you can't drive it. Before this Special Vehicle you will need Sawn-off Shotgun Ammo with 750-1000 Ammo on it. To get this Unique/AP RC Raider, start the first San Fierro Mission Wear Flowers in your Hair and do the mission like how you normally would. Drive to the destinations, to Jethro, the Hospital, to Dwayne, to the Police Station and then drive to Zero, but DON'T get to the Red Marker when you get to Zero. Park your Emperor near him and get out. Shoot at the RC Raider in the Air and try to get it to be tipped upside down like in the Video, so it will get destroyed. This is going to take a while as it's quite tricky to accomplish sometimes. When you finally get it destroyed by getting it tipped upside down, keep your Camera on the Unique/AP RC Raider wreck and get in the Emperor. Get to the Red Marker and push the RC Raider wreck to the Doherty or Hashbury Garage. When you've stored it in the Garage go to Doherty and complete the Mission. When the Mission is passed go back to the Garage and see if your RC Raider is alive and confirm the Properties on it. You can't do much with it except to just look at it, but it's a unique prize to have. Good luck!
Video by fnxrak

5.0. AP/EC2 Merit
Mission: 555 We Tip (Fail)
How to Obtain: Make sure you have a Parachute in your Inventory before doing this. Activate the Mission 555 We Tip and get to the Vank Hoff Hotel, follow the Valet in the Garage and steal his Outfit, get up and wait for the D.A. to show up in his Merit. Get in the Merit when it shows up and then drive to the Doherty Garage as fast as you can, then drive it back to the Vank Hoff Hotel Parking Spot. Now, wait for a Valet to come pick up the Merit. When the Valet takes the Merit, walk in front of it and shoot the Valet out of the Merit. When the Valet picks it up it'll be a AP/EC2 Merit. At this point, drive the AP/EC2 Merit to a Garage. When you get to a Garage you will need to punch it with your Parachute until it explodes and the Mission fails. Let the Garage renew the AP/EC2 Merit. Check the Properties and that's it.
Video by jam8tone

5.1. Unique/EP/FP RC Baron (OM0)
Mission: Air Raid (Pass? Fail?)
How to Obtain: Soon......
Video by Rhans

5.2. AP Berkley's RC Van (OM0)
Mission: Supply Lines...
How to Obtain: Soon.....
Video by rtyuijhghff

5.3. AP Savanna
Mission: Photo Opportunity (Fail)
How to Obtain: This is Cesar's Savanna in AP form, a nice prize for the collection. It's a bit tedious and time consuming but easy to obtain. Start the Mission Photo Opportunity and drive to Cesar. Get in Cesar's Savanna and drive it all the way to the Los Santos 8-Ball Bomb Shop like shown in the Video. Get in the Bomb Shop with the Savanna and get the Car Bomb. Now drive all the way to Angel Pine. Be careful not to have your Savanna blown up by damaging it on the freeway and don't activate the Car Bomb while you drive to the location. When you finally get to Angel Pine after the long drive, get to the Red Marker and let Cesar walk up to the roof of the house. Drive to the stairs like shown in the Video. Arm the Car Bomb and as quickly as you can run to the Red Marker on the roof BEFORE it explodes. Now quickly look left on the Camera and keep your Camera pointed at where the Savanna is. The Savanna is AP during the Camera Part and the Car Bomb will blow it up when it's in AP form. Keep your Camera on the AP Savanna wreck until the Mission fails. After the Mission Fail, run to the wreck and wait for a Tanker to spawn in traffic. When you finally get the Tanker from traffic you will have to push the AP Savanna wreck all the way to the Doherty Safehouse Garage, use the Route shown in the Video. It might look like a long push but it doesn't take a long time, especially when you push it using the Tanker. Try to get the AP Savanna wreck tipped upside down so it can be pushed much more easily. When you finally get to the Doherty Garage, be sure to push the AP Savanna wreck as quick as you can in the Garage as the Garage Door likes to eat blown up Vehicles sometimes, so push it in as quickly as you can. 
Video by jam8tone

5.4. AP/EC2 Picador (OM0)
Mission: Photo Opportunity
How to Obtain: Soon....

5.5. AP/EC2 ZR-350 (OM0)
Mission: Photo Opportunity
How to Obtain: Soon....

5.6. AP/EC2 Washington (OM0)
Mission: Photo Opportunity
How to Obtain: Soon....

5.7. AP Broadway (OM0)
Mission: Photo Opportunity
How to Obtain: Soon....

5.8. EC Brown Camper
Mission: Jizzy (Pass)
How to Obtain: Start the Mission Jizzy at the Pleasure Dome. Get in the Broadway and drop the ho off at Downtown, then rescue Jizzy's ho in Hashbury by taking out the rival pimp. Now go and rescue Jizzy's ho under the freeway by killing both punters. Immediately get in the EC Brown Camper nearby and drive it back to a Garage. After that you've stored the EC Camper go back to the Broadway and continue on with the Mission like normal. When you get to Downtown you're going to need to kill the preacher and his security which are in a EC2 Black Stretch with a visible EC2 and a EC2 Huntley with an invisible EC2. You can get the EC2 Black Stretch in another Mission. When you kill them like in the Video, go back to the Garage where you've stored the EC Camper. Open, close and open the Garage so the Garage acknowledges it as being saved. 
Video by LieutenantCB17

5.9. AP FCR-900
Mission: T-Bone Mendez (Fail)
How to Obtain: This is another Special Vehicle that requires the Sawn-off Shotgun Hitman Skill Trick. Before doing this make sure you have a Heat-Seeking Rocket Launcher and Hitman Skill on the Sawn-off Shotgun with about 2000 Ammo Shells. When you have that, go activate the Mission T-Bone Mendez and drive to the location shown in the Video. Shoot a Heat-Seeking RPG Missile at the FCR-900 on the far right hand side just like in the Video. By doing that you will Fail the Mission. When you do that, jump down the cliff and run to the AP FCR-900 wrecks. Choose which one you like the most as the FCR-900s have different Variations. When you've chosen one, take out your Sawn-off Shotguns and shoot it back to the Doherty Garage just like shown in the Video. Nothing can move the AP FCR-900 wrecks except for the Sawn-off Shotgun Bullets. Always keep an eye on it and use the Route shown in the Video, shooting it up the freeway by those cones near the Pay and Spray. This Route will also have the least probable Cop attention, if you get a Wanted Level then just equip your Fists and run around until you lose the Cops, but always keep looking at the AP FCR-900 wreck. When you finally shot it back to the Garage be very careful as the Garage Door can sometimes eat the wrecks and make them disappear right before your eyes. Shoot the AP FCR-900 wreck as quick as possible inside the Garage just like shown in the Video and let the Garage renew the FCR-900. Confirm the Properties and store it in a Garage.
Video by fnxrak

6.0. AP Boxville
Mission: T-Bone Mendez (Pass)
How to Obtain: This is one of the hardest and most time consuming Special Vehicles to obtain in SA. You can get this Special Vehicle with Failure also, but it's probably the best to get it with Pass so you won't get another +1 Mission Attempt in the Stats. Before the Mission, get a Fire Truck from the San Fierro Fire Station and drive it to where you'll start the Mission T-Bone Mendez. Now drive the Fire Truck to the location shown in the Video. Now this is where the harder part comes. You will need to launch the Fire Truck towards the cliff to make the AP Boxville drive down the road and away from the Cutscene location, but before jump out of the Fire Truck before the Cutscene starts. This will take some attempts to do. If you activate the Cutscene you will need to reload and do it all again. If the AP Boxville gets hit and gets stuck in a way you can't push it again with launching another Fire Truck on it, then you're going to need to reload. Also, try to launch a maximum of 2 or 3 Fire Trucks before reloading to not waste more time, as the next procedures will be very time consuming. When you've pushed the AP Boxville out of the Cutscene location with launching Fire Trucks on it, you're going to need to run around the Cutscene area and get in the AP Boxville like shown in the Video. Again, if you activate the Cutscene you'll need to reload. Now drive the AP Boxville to the Pleasure Domes under the Gant Bridge and put the AP Boxville in the water so the game registers it as being destroyed. When the AP Boxville is dunked in the water deep enough to be destroyed but also being able to get it out, then get a random Vehicle and drive back to the Cutscene location. Activate the Cutscene and collect all the four Drugs from the four Bikers like how you normally would. Now go to the place where you dunked the AP Boxville in the water. At this moment you're going to need to push it back onto land and this is probably the hardest task in this whole quest. When you get it out, drive it near the Red Marker and destroy it with the Parachute punching. When you destroy it using the Parachute just keep your Camera on the AP Boxville at all times and pass the Mission by going into the Red Marker. Now you will need to push it to a Safehouse Garage either using Carl's Body or by a Vehicle. I suggest putting some stuff on fire with the Molotovs so a Fire Truck can spawn and you can use that to push the AP Boxville wreck to a Garage. Always remember to keep an eye on the AP Boxville wreck. Closest Garage is the Paradiso Garage so push the wreck there. As quickly as you can push it in the Paradiso Garage so the Garage can renew the AP Boxville, now confirm the Properties and you have just obtained one of the hardest Vehicles to obtain in the game. Good luck!
Video by Stea1thman

6.1. EC Yellow Burrito 
Mission: Mike Toreno (Pass)
How to Obtain: Start the Mission Mike Toreno and drive the Towtruck in Doherty, the Docks and then to the Airport like how you normally would for the Mission. Locate the EC Burrito in the Airport using the Signal Bar and kill the Da Nang Boys like how you normally would. Now after the Cutscene you will see T-Bone and Toreno shoot at the EC Yellow Burrito, run at it and push the Burrito out of their gun firing range. Now get in the Vehicle you've used and push the EC Burrito to the location in the Video at the Ocean Flats Beach. Dunk the EC Burrito enough in the water and you'll get a 3 star Wanted Level, now quickly collect Police Bribes to lose the Cops. When you've done that, come back to the EC Burrito and push it onto land using Carl's Body and then use a Vehicle to push it inside a Garage. After that, go back to T-Bone and Toreno using a 4-door Vehicle and go to the Pleasure Domes to pass the Mission. After you pass the Mission go to the Garage where you've stored the EC Burrito and confirm it being in the Garage by opening, closing and opening the Garage Door. It's important that you do that because otherwise the game won't acknowledge it being in the Garage as it's a Mission Scripted Vehicle and will most likely despawn.
Video by toomuchinvigilation (Part 1) / Video by toomuchinvigilation (Part 2)

6.2. AP Sentinel (2 of 3)
Mission: Mountain Cloud Boys (Fail)
How to Obtain: This is the second AP Sentinel in SA and it's harder to obtain than the first one, however now you have much more Garage Space than when you could obtain the first one. I suggest getting this one though, the third AP Sentinel in SA uses OM0. Before starting this quest you should get a Parachute from the location shown in the Video. Also you will absolutely need Sawn-off Shotun and Hitman Skill on it, as it's another Special Vehicle which can only be pushed with the Sawn-off Shotgun weapon. Make sure you have around 2500 Shell Ammo on the Sawn-off Shotgun. When you have these things, start the Mission Mountain Cloud Boys, the first Woozie Mission. Go around the block to the location and then go in the alleyway to the open gate. Kill the Da Nang Boys coming after you, but leave one of the alive like shown in the Video. Now, you will need to shoot at Woozie like shown in the Video to decrease his Health to around ten percent or less but don't kill him. Now quickly run at the Sentinel at the end of the alley and equip your Parachute and punch the AP Sentinel with your Parachute to destroy it. When you've destroyed the AP Sentinel you must kill Woozie quickly while having the AP Sentinel in sight. When you kill Woozie you will fail the Mission and now you need to use your Sawn-off Shotgun to shoot the AP Sentinel wreck to the Garage. You can shoot it back to the Doherty Garage or the Calton Heights Garage, but I think the Doherty Garage is the better option as you'll leave the Chinatown area faster. Chinatown is Triad territory and they wield AK-47s and will shoot at you if they see you shooting in their territory. Also, try not to get Cop attention. If you get the Cops just equip the Fists and run around but always remember to keep an eye on the AP Sentinel wreck so it won't disappear. When you get it to a Garage you need to be careful as the Garage can sometimes eat the wreck and it might disappear before your eyes. So line up the wreck like in the Video and quickly shoot it inside the Garage and let the Garage renew it, if done correctly you will have a AP Sentinel in your Garage, also confirm the Properties. Good luck!
Video by LieutenantCB17

6.3. EC/EC2 or EM Conversion Trick (Any Vehicle) (1 of 2)

Mission: Mountain Cloud Boys (Fail if you're converting two or more Vehicles, Pass if you're converting one or a handful of Vehicles)
How to Obtain: Now this is a very special Conversion Trick, it doesn't use OM0 and it's a One-Time Only EC/EC2 or EM Conversion Trick and it is possible on all Platforms. Make note that this Conversion Trick is limited as you can't use EM's from Wheels Arch Angels, you can only use EM's from Loco Low Co. or Transfender. Also make note that this Conversion Trick makes almost all EC Vehicles in the game useless as you can still make them using this Trick, however there are some exceptions as some Colors can't be obtained from Mod Shops, like the three EC Nebulas and EC Mesa. First I will explain the Method with Transfender. Start the Mission Mountain Cloud Boys, go to the location and get to the gate. Kill the Da Nang Boys EXCEPT for the one which is shown in the Video, also don't blow up the Sentinel and Sanchezes in which they arrive. Run back and take the Sentinel and drive the Sentinel over the final Da Nang Boy Gang Member, but don't get him killed, just carefully drive over him so he's under the Sentinel. Now take the nearby Sanchez and take Woozie with you, drive around the block as shown in the Video and get out of the Sanchez, run around and get back in it quickly without Woozie, you need to leave him at that specific location. Now drive to Wang Cars and get a parked Vehicle from there which can be used for Transfender and drive into Transfender like in the Video. At this Part things become very tricky. You will be allowed to select Car Mods while the Cutscene is playing and while the whole Map is invisible, be sure to select any Car Mods EXCEPT for the Colors as then you won't be able to make the Vehicles EC2. As soon as Woozie says "You drive, I'll send them back to the sewers" quickly get out and kill the two invisible Sentinels chasing you, shoot below the obvious Red Arrows until the invisible Vehicles catch fire. Make sure Woozie survives that. Now you need to navigate yourself back to Doherty while the whole map is invisible. However, Doherty will be visible. Use the Video to navigate yourself back. When you've done that, open the Doherty Garage and get in an invisible Vehicle that you own there. All your Vehicles will be invisible, don't worry, they're not gone, just invisible. You will need to know where which Vehicle is in your Garage, now get in the Vehicle you want to convert and select the Colors and Mods that you want to apply. Be careful as most Mods will just crash the game, Colors and the Wheels are the safest options to choose. When you're done, hit exit and you'll be in the normal visible world now. If you've converted a Bike you will be on top of the Transfender Garage, don't worry just drop down with Woozie and the EC/EM Vehicle to respawn back on the Map. To Fail the Mission and to convert more Vehicles into EC/EM you will need to kill Woozie, but when you're done converting Vehicles just drop Woozie off in Chinatown. Now when you passed or failed the Mission just drive your EC/EM Vehicle back to the Garage to store it. Cool, isn't it? Now if you want to use Loco Low Co., do the same procedure, but when you've abandoned Woozie at the specific location you will need to drive all the way to Los Santos, to the Loco Low Co. Mod Shop. You can also use the Maverick from the Easter Bay Airport to get to Los Santos quicker. Now find a Lowrider and put it in the Loco Low Co. Mod Shop, then you will be teleported back to San Fierro, again select any Car Mods except Colors as you won't be able to make the Vehicles EC2 afterwards. Take out the invisible Sentinels and run to the Doherty Garage while the Map is invisible and by this way you can put Loco Low Co. EM's onto your invisible Vehicles, but be careful as some EM's will crash the game. You can also put the EC's on it obviously. Be sure your converted Vehicle stays in the Doherty Garage. When you exit Loco Low Co. you will be in Los Santos and now drive or fly back to San Fierro to check on your EC/EM Vehicle. Now either fail or pass the Mission. Also, just so you know, it is possible to do this using Replay Feature on PC, for more information about this, check out this Video by rtyuijhghff, and also this second Video by rtyuijhghff. Here's another Video to check out, Video by you fooking w0t m9?.

Video by Bender. (Using Transfender)
Video by you fooking w0t m9? (Using Loco Low Co.)

 

6.4. DP/EP/FP/MP Rancher
Mission: Lure (Pass)
How to Obtain: This is a really easy Special Vehicle to obtain. Start the Mission Lure and get in the Rancher provided to you. Drive it all the way to Angel Pine into the Red Marker. After the Cutscene, turn around and drive the Rancher to the Whetstone Beach shown in the video. Drive the Rancher into the water and make sure it's dunked in deep enough, because otherwise the Rancher will not keep it's Properties. The Mission will Fail once you've dunked it deep in the water. Now use Carl's Body to push it out of the water, now simply get in it and drive it to a Garage. Confirm the Properties and store your DP/EP/FP/MP Rancher in a Garage.
Video by Champion (4emp2008)

6.5. AP Maverick (1 of 3)
Mission: The Da Nang Thang (Pass)
How to Obtain: There are 3 AP Maverick helicopters in San Andreas, this is the first one and I don't recommend getting it, the second one which will come soon is a AP/EC Maverick but it requires a Suicide and Fail and the third one is the easiest to obtain. To obtain this one start the Mission The Da Nang Thang and play the Minigun Part like normal. After the Cutscene swim to the land and jack a random Vehicle to drive it to the Undrowning Zone in Flint County shown in the Video. Swim down to the location seen in the Video and you will see Carl pop down on the Ocean floor and he'll be able to walk around underwater. Now you need to run underwater all the way back to San Fierro, to the Freighter Ship, use the Route seen in the Video. Now when you finally came to the Freighter you will see this AP Maverick on the ocean floor, now you need to push it using Carl's body onto the land. You will notice the Maverick having underwater physics. Just push it onto the land nearby and be patient as it'll take some time. When Carl gets near the surface of the water he will be in his swimming mode, so make sure the AP Maverick is halfway in the water when you're swimming. When you finally got it out on land, get in it and fly it back to a Garage. Store it inside a Garage and go back to the Freighter and continue with the Mission until you pass it. When you passed it go back to the Garage and confirm that it's in the Garage by opening, closing and opening the Garage Door, also confirm the Properties.
Video by Champion (4emp2008) (Part 1)  / Video by Champion (4emp2008) (Part 2) / Video by Champion (4emp2008) (Part 3)

 

6.6. DP/FP Rumpo
Mission: Outrider (Fail)
How to Obtain: This is an easy Special Vehicle, start the Mission Outrider and get to the Washington at the Xoomer Gas Station. After the Cutscene drive the Washington to the location. Now, when the game tells you to get on the Sanchez, instead of doing that just grab the Sniper Rifle supplied and use it to snipe the driver of the Rumpo out. Now you can get in the DP/FP Rumpo and store it in a Garage and confirm its Properties. Before you store it it's actually a Heavy/DP/FP Rumpo, but the Heavy Property doesn't get saved in SA. Also, the Washington in this mission is EC2 with an invisible EC2.
Video by jam8tone

6.7. EC2 Black Stretch
Mission: Ice Cold Killa (Pass)
How to Obtain: You can actually obtain this EC Black Stretch and EC Green Pizza Boy in the same Mission with the same Mission Passed and it's very easy to do so. The reason why the EC Black Stretch is special is because the Bottom Color can't be changed in a Mod Shop, it's actually a EC2 Black Stretch with a visible EC2. To obtain them, start the Mission Ice Cold Killa and drive to the Pleasure Domes. When you get there, put the Broadway in the water like shown in the Video. Destroying this Broadway is very, very important for this. Now get the EC Black Stretch which is parked nearby and park it in a Garage. Now come back to the Pleasure Domes and climb up the Roof to enter Jizzy's place. Go to Jizzy and after the Cutscene go out. You will see Jizzy stealing a EC Green Pizza Boy instead of his Broadway, which is the result of destroying his Broadway. Now all you have to do is go after Jizzy and kill him to retrieve the Phone. Now drive the EC Pizza Boy to the Garage. Make sure to confirm both the EC Stretch and EC Pizza Boy in the Garage.
Video by fnxrak

6.8. EC Green Pizza Boy
Mission: Ice Cold Killa (Pass)
How to Obtain: Check out 6.7. to know how to obtain both the EC Stretch and EC Pizza Boy with passing Ice Cold Killa.
Video by fnxrak

6.9. AP/EC Blue Maverick (2 of 3)
Mission: Toreno's Last Flight (Fail + Suicide)
How to Obtain: This is the second AP Maverick in game and it's also EC, but unfortunately it requires a Mission Failure and a Suicide. Before this Mission you must have Sawn-off Shotgun with Hitman Skill on it with at least 5000 Ammo Shells. It's not really a hard Vehicle to obtain but it's quite time consuming. Start the Mission Toreno's Last Flight and go to the Airport to get a Maverick that always spawns there. Now, fly over to the Police Station and land on the Roof like shown in the Video. This is very important, do NOT activate the Cutscene, so do NOT fly over or go to the Helipad at the location. Land on the Roof and kill the two Guards and jump on the ledge on the roof. But do not activate the Cutscene. Now, you need to use your Sawn-off Shotgun to shoot at the AP/EC Maverick like shown in the Video. Shoot at its tail so it turns around 180 degrees and then on its nose so it falls down the Helipad. This can take anywhere between 20 to 60 minutes so be patient. Now when it falls down the Helipad you need to jump off the Building and go around the Helipad and get in the AP/EC Maverick. If it tips upside down and blows up, you're going to need to do it all over again. Again, if you accidently activate the Cutscene you will need to restart this whole procedure. Now, when you've gotten control of the AP/EC Maverick, fly it to the Hashbury Garage but don't fly it over the Helipad. Push it in the Garage and once the AP/EC Maverick is inside the Garage you need to kill Carl outside of the Garage. When you've committed Suicide the Mission will obviously fail and you'll be respawned at the Hospital. Now immediately go to the Garage and confirm that the AP/EC Maverick is inside by opening, closing, opening the Garage Door so the game registers it as being saved. The reason why you need to commit Suicide is because you can't fail the Mission any way except for getting Wasted or Busted. Good luck!
Video by jam8tone

7.0. EC Light Blue Pony
Mission: Toreno's Last Flight (Pass)
How to Obtain: This Special Vehicle is very easy to obtain. First, make sure you have a Heat-Seeking Rocket Launcher in your Inventory. Start the Mission and go to the location like normal. Take out the Guards that are at the location, now simply walk up the stairs which will activate the Cutscene. After the Cutscene immediately get your Heat-Seeking RPG and fire it a fire it a few times at the Maverick. It will blow up and the Mission will be passed. Now run back down the stairs and get in the EC Light Blue Pony and simply take it back to the Garage and store it. Also, like shown in the Video, you can first get the EC Pony and store it and after that go back to activate the cutscene to blow up the Maverick. But if you do that immediately go back to the Garage and confirm the EC Pony by opening, closing and opening the Garage Door as it's a Mission Scripted Vehicle.
Video by LieutenantCB17

 

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SpriteFan274
  • SpriteFan274

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#3

Posted 17 December 2015 - 09:25 PM Edited by SpriteFan274, 30 July 2017 - 12:12 PM.

7.1. DP Leviathan
Mission: Interdiction (Fail)
How to Obtain: Welcome to the Desert! Chapter 4 of the game. Now you should buy the Fort Carson Safehouse and after the Mission Verdant Meadows you will get the Verdant Meadows Garage and Hanger. Before starting the Mission and doing the quest to obtain this DP Leviathan you should have some heavy, large Trucks stored in the San Fierro Impound. At this stage of the game you will need to store it in the SF Impound as the Verdant Meadows Hanger is still not available. Also, make sure you have a Minigun with at least 500 Rounds of Ammo as well as a SMG, AK-47 or M4 in your Inventory. Start the Mission Interdiction and head to the mountain like shown in the Video. When you get there, trigger the next part of the Mission and take out all the EC Black Mavericks that come at you using the Minigun. Like shown in the Video, you NEED to let one EC Black Maverick survive, you will need to shoot one of the two armed guys from either side of the Maverick as well as decrease the Health of the Black Maverick entirely. So you will need to put enough bullets into it, but not too much or it will blow up. This may take several attempts but eventually you will pull this off. Here's a Video on how to get the EC Black Mavericks to fly away, Video by MM KJ ChromeExhaust. Now, when you've destroyed all the EC Mavericks and let one of them alive to that one will fly away, pull out another gun like the SMG, AK-47 or M4 and shoot at the Leviathan until the Health gets very low just like shown in the Video. This will force the DP Leviathan to land, but not blow up. When the DP Leviathan lands it'll be spinning in circles, jump off the mountain and try to jack it. It may take some time to actually jack it, try and do it like it's shown in the Video. Once you take control of the DP Leviathan, fly it to the entrance of the SF Impound. and park it there. Now run in the Impound while keeping the Camera on the DP Leviathan and the Garage Door will open up, run back and push the Leviathan in the Impound using Carl's Body. You can try and fly it inside since it's DP. Push it inside the Impound and destroy it to fail the Mission. Now get one of the large Trucks from the SF Impound and push the DP Leviathan wreck to the Impound Zone, always keep an eye on the DP Leviathan wreck so it won't despawn. Also, the Cops can get annoying sometimes, just kill them inside the Impound as they act more like Pedestrians than actual Cops. Push the DP Leviathan wreck into the Impound Zone and let the Impound renew it and you've just obtained the DP Leviathan! You can keep it there until you buy the Verdant Meadows Airstrip and store the DP Leviathan in the Hanger. Good luck with it!
Video by rtyuijhghff

7.2. EC Black Maverick 
Mission: Interdiction (Pass)
How to Obtain: This one is a bit more challenging to obtain, but not too hard. Before starting this quest, you will need to get a Towtruck from Whetstone and store it in the Fort Carson Garage and a Minigun with atleast 500 Rounds of Ammo. You can also get the Minigun from two locations in Las Venturas. Start the mission Interdiction, get your Towtruck and drive your Towtruck to Las Brujas and then to the mountain like shown in the Video and get into the Red Marker on foot. After the Cutscene, quickly get out your Minigun and shoot at one of the EC Black Mavericks that arrive. Shoot at one of them very gently and lightly so they will land but not blow up, just like shown in the Video. This can be quite tricky sometimes. When you managed to force land a EC Maverick, it'll be spinning around in circles, now take out the remaining EC Mavericks or try to do it on multiple EC Mavericks and let the DP Leviathan escape and drop the Package in the Cutscene. Now get in your Towtruck and tow the landed EC Maverick like shown in the Video. You will hear the blades of the EC Maverick though it's not flying. Tow it back to the location but be careful as the EC Maverick will like to tip upside down from the terrain, so tow it back very carefully. Get the Package that you need to collect on foot. Once you got it, run back to the Towtruck and tow the EC Maverick back to Las Brujas to finish the Mission. Don't drive in the Garage in Las Brujas, go there on foot. Once you have passed the Mission you will need to tow the Maverick to Toreno's Ranch for the Mission Verdant Meadows and after the Cutscene you will be able to buy the Verdant Meadows Safehouse. Buy it and tow the EC Maverick inside the Hanger and let the Hanger close while the EC Maverick is inside, open the Garage to see the EC Maverick stored and saved. Be careful about the towing part as the Maverick is very fragile, so be careful of aggressive drivers in the traffic as they can easily unhook the Maverick and it'll explode in traffic. Good luck!
Video by LieutenantCB17 / Video by ZMOONCHILD

7.3. Unique Andromada
Mission: Stowaway (Fail + Suicide for the PS2 Method)
How to Obtain: This Special Vehicle is only obtainable on PS2 by normal means, but on every other Platform it can be obtained with OM0. First I will explain the PS2 non-OM0 Method. Make sure you have a Rhino Tank in your Verdant Meadows Hanger and make sure you have a Minigun with atleast 500 Rounds. Start the Mission Stowaway and immediately get off the PCJ-600, quickly get your Minigun and shoot at the Andromada until it blows up. Once it's blown up, go get the Rhino Tang from the Hanger and use it to push the wreck of the Unique Andromada in the Hanger. You can use the PCJ-600 to hold open the Hanger Garage Door which will make it easier to push it in the Hanger. Once the Andromada is inside the hanger and secure, use Satchel Charges or a Rocket Launcher to kill yourself inside the Hanger with the Andromada to fail the Mission. The reason why you need to kill yourself is because you can't escape the Mission in any other way except of getting Wasted. When you respawn at the Hospital, go back to the Hanger and confirm the Unique Andromada inside. Make note that it can't be taken out of the Hanger by any means without having it blown up, so it's more of a Trophy Special Vehicle. If you really want to get it out, you can use the Vehicle of Death Cheat and you will be able to get it outside. (Explanation for the OM0 Methods coming soon.......)

Video by steel001983 (PS2 Method) (Part 1)Video by steel001983 (PS2 Method) (Part 2) / Video by Rhans (OM0 Method) / Video by Rhans (AP Andromada - OM0 Method)

 

7.4. AP Mothership Camper
Mission: Black Project (Fail + Suicide)
How to Obtain: This is The Truth's Camper with the Special Mothership Paintjob in AP form. It comes at a cost of a Mission Failure and a Suicide in the Stats. Start the Mission Black Project and do the Mission like normal, so get in Area 69 and get the Jetpack like how you normally would. When you get the Jetpack, fly up and immediately fly to the Fort Carson. You may want to deactivate the S.A.M.s so no Rockets will shoot at you when you escape Area 69 with the Jetpack. Fly to a Sprunk Vending Machine in Fort Carson and buy a Sprunk. By buying a Sprunk you will be able to enter Vehicles and it will also remove the Jetpack off Carl's back. Now jack a random parked Vehicle and drive to Area 69 and steal a Rhino Tank from there, you won't get a Wanted Level when you return there. You can also get a Rhino Tank from a Garage if you already have one. Drive the Rhino Tank on top of the mountain like in the Video and when you get there, use the Tank to push the AP Mothership Camper all the way back to Verdant Meadows. Don't get in the Red Marker, obviously. Push the Camper using the Route shown in the Video. Now when you've pushed the AP Mothership Camper in the Garage, get out of the Rhino and kill yourself using a Rocket Launcher or Satchel Charges while you're inside the Garage with the Camper. When Carl respawns at the Hospital for getting Wasted, go back to the Garage and check if your AP Mothership Camper is there, confirm the Properties afterwards. If you don't want to lose the Special Paintjob, you always need to look at the Garage when it opens and closes, if you lose the Special Paintjob then you will only have a AP Camper, but it's much more unique and Special with the Mothership Paintjob on it.
Video by fnxrak

7.5. AP/EC2 Admiral (3 of 3)
Mission: You've Had Your Chips (Pass)
How to Obtain: Welcome to Las Venturas! This is the third and final AP Admiral in the game and I suggest getting this one as you can get it with a Mission Pass. Take note that this EC2 is Invisible, but it's a different Invisible Color compared to the AP/EC2 Admiral from Los Sepulcros. First make sure that you have a Minigun, a Parachute and about 20 Satchel Charges. Start the Mission You've Had Your Chips and go to the Warehouse. Take out all the guys inside like normal and plant a Satchel Charge on all of the Machines. Once you've done that, go back outside the Warehouse and stand near the Warehouse Entrance like shown in the Video. At this point, detonate the Satchel Charges and immediately change to the Minigun. What you have to try is use the Minigun and kill the driver of the AP/EC2 Admiral that will spawn driving towards Carl, but you must do that quickly or the Admiral will lose its AP Properties. Also, try and take out all the occupants in the AP/EC2 Admiral, just make sure you kill the driver quickly. When you've done that, go and get in the AP/EC2 Admiral and drive it back to the Caligula's Casino and park it where you see in the Video. Now you must take out your Parachute and stomp the AP/EC2 Admiral using the Parachute until it catches fire and explodes. When it blows up, immediately go into the Red Marker to pass the Mission while keeping the Camera on the AP/EC2 Admiral wreck. After you've passed the Mission, keep the Camera on the wreck and jack a random Vehicle from the streets and use it to push the AP/EC2 Admiral wreck to the Garage in Rockshore West. Push it inside the Garage and allow the Garage to renew it, also confirm its Properties.
Video by LieutenantCB17

7.6. EC Green Packer
Mission: Cop Wheels (Fail)
How to Obtain: You will need a Sniper Rifle and some Satchel Charges in your Inventory. Start the Mission Cop Wheels and head to the location you see in the Video. Use your Sniper Rifle to shoot the Cop from afar and run to the HPV-1000 and plant a Satchel Charge on it. After that, take the HPV-1000 and go pick up some Police Bribes. After losing the Wanted Level, find the EC Green Packer which travels around the Julius Freeway and drive ahead of it. Get off the HPV-1000 and detonate the Satchel Charge, but make sure the EC Green Packer is seen when you do that. Once you detonate it, the Mission will fail. Now all you need to do it run up to the EC Green Packer and punch the door. This will get the driver out of the Packer and now you can get inside the Packer through the Passanger Side Door that is left open while the Mechanic stands there. Once you take control of the EC Packer, drive it back to the Hanger in Verdant Meadows and have it stored there.
Video by fnxrak

7.7. AP Leviathan (OM0)
Mission: Up, Up and Away! (Pass? Fail?)
How to Obtain: Soon...
Video by rtyuijhghff

7.8. BP/MP Walton
Mission: Madd Dogg (Pass)
How to Obtain: This is probably the easiest Special Vehicle in the whole game. Start the Mission Madd Dogg and pass it. Once you take Madd Dogg to the Hospital and passed the Mission you will be driving this BP/MP Walton, all you have to do now is drive it to a Garage and store it. Confirm the Properties afterwards.
Video by LieutenantCB17

7.9. AP Buffalo (1 of 2)
Mission: Misappropriation (Pass)
How to Obtain: First make sure you have a Tractor (not a Towtruck) stored in the Prickle Pine Garage or in any Safehouse Garage in Las Venturas. Start the Mission Misappropriation like normal and go to the mountain and let the enemy get inside his Maverick. Get in the Maverick that is supplied nearby for Carl for the Mission or arrive using your own helicopter to the location. Now fly back to the Garage in which contains the Tractor and when you get there, take your Tractor and drive it to the Emerald Isle Car Park like shown in the Video. Drive the Tractor up all the levels to the highest floor when you get there. Then, park it in front of the AP Buffalo like shown in the Video and make sure it's the right one as two Buffalos are parked side by side, but only the one closest to the staircase is the AP Buffalo. Wait for the enemy to land and leave his Maverick. When he runs down the stairs, kill him and retrieve the dossier to pass the Mission. Now you need to use your Tractor to tow the AP Buffalo to the Safehouse Garage and when you've done it, store it in the Garage and confirm its Properties. Take note that there's another AP Buffalo later on and that one will be a AP/EC2 Buffalo, so I suggest getting the second one.
Video by LieutenantCB17

8.0. AP Maverick (3 of 3)
Mission: Misappropriation (Pass)
How to Obtain: This is the final AP Maverick in the game. Take note that you can either get this AP Maverick or the AP Buffalo from the same Mission as they both require Pass. Don't worry if you skip the AP Buffalo as there'll be a AP/EC2 Buffalo later on soon. Also, there was a AP/EC Maverick during the San Fierro Chapter and I suggest getting that one for the Properties, eventhough it requires a Suicide. To obtain this AP Maverick, start the mission Misappropriation with a Towtruck which can be found driving around in LVA Freight Depot. Drive to the top of the mountain with the Tow Truck. When you get there, park your Towtruck a bit away from the enemies. Now kill off all the enemies and retrieve the dossier to pass the Mission. Now, go back to your Towtruck and drive it to the enemy's AP Maverick which is sitting on the rock. Simple use Carl's Body to maneuver the AP Maverick out of the rock so you can hook the Towtruck up to it. Once you hook the AP Maverick up to the Tow Truck, tow it back to the Verdant Meadows Hanger and store it there, also confirm the Properties after you store it.
Video by Champion (4emp2008)

8.1. AP/EC2 Buffalo (2 of 2)

Mission: High Noon (Pass)
How to Obtain: Come to the Mission Start location with a Jetpack. When you get to Las Brujas, take the Jetpack off but have it spawning in the same location as you see in the Video by the gate. Once you got it to stay at the spot by the gate, go into the Red Marker to start the Mission High Noon. After the cutscene, Carl should run straight into the Jetpack that you left there at the gate before starting the Mission. use the Jetpack to quickly fly to the AP/EC2 Buffalo and get in it quickly before Pulaski gets in it. Make sure that you allow Carl to close the door of the Buffalo before accelerating forward because if you don't do that, Pulaski will just yank him out immediately and you will need to redo this again. Allowing Carl to fully close the door of the Buffalo before accelerating won't allow Pulaski to pull Carl out of the AP/EC2 Buffalo, instead he will just try and open the door but Carl would have accelerated enough so Pulaski won't be able to yank Carl out. When you take the AP/EC2 Buffalo, drive it to the location nearby as shown in the Video and dunk the Buffalo in the water. Doing this will preserve the AP Properties when the Mission is passed. After the AP/EC2 Buffalo is in the water, get Pulaski to follow you into the water, use a Sniper Rifle or some type of weapon to get his attention. Make sure he follows in your direction, now go back into the water and soon he will drown in the water and the Mission will be passed if you've done that. The reason why you need him to die in the water is so you won't activate the next Cutscene. When the Mission is passed, use Carl's Body or Sawn-off Shotguns to push or shoot the AP/EC2 Buffalo out of the water so you can drive it away. When you got it out of the water, drive it to a Garage and store it, confirm the Properties afterwards. Also, on PC it seems it's possible to get this Vehicle without a Jetpack, by starting the Mission normally and running straight to the Buffalo, running at the end of the Buffalo to rotate it and quickly getting into the Passanger Seat. If you accelerate after you get into the Passanger Seat and when Pulaski is driving, it might kill him automatically and pass the Mission thus failing to obtain this Vehicle in AP/EC2. So if you try that, don't accelerate too quickly. When you got into the Buffalo and while Pulaski is still alive, put the Buffalo in the water and have Pulaski killed in the water by letting him drown like already explained. For the Jetpack-less Method, check out this Video by Patrick B. Good luck!
Video by fnxrak

8.2. AP Sentinel (3 of 3) (OM0)
Mission: Saint Mark's Bistro (Pass? Fail?)
How to Obtain: Soon....
Video by Rhans

8.3. AP/EC White Newsvan
Mission: Cut Throat Business (Fail)
How to Obtain: Welcome back to Los Santos! Before obtaining this Special Vehicle you will need to have a Parachute, Satchel Charges and Sawn-off Shotgun with Hitman Skill on it with about 1200 Ammo Shells on it. Start the Mission Cut Throat Business, put a Satchel Charge on Madd Dogg and get into the EC BF Injection without Madd Dogg. Now drive to the Video Shoot location like shown in the Video. When you arrive, you will see the AP/EC White Newsvan sitting there, now you need to equip your Parachute, go to it and stomp/punch on the AP/EC Newsvan until it catches fire and explodes. Once it blows up, detonate the Satchel Charge which will kill Madd Dogg and fail the Mission. Make sure you look at the Newsvan wreck while you do that. Since the AP/EC Newsvan was destroyed before the Mission Failure, it will retain its AP Properties. You will notice that nothing can push the AP/EC Newsvan wreck, not even a Rhino Tank. To push this wreck you will need to shoot Sawn-off Shotgun bullets at it, which will move the AP/EC Newsvan wreck. Always remember to keep the Camera on the AP/EC Newsvan so it won't despawn. All you need to do now is shoot it back to the Santa Maria Beach Garage with your Sawn-off Shotgun. If you get a 1 star Wanted Level, equip the Fists and run around until you lose them, but always keep the Camera on the wreck so it won't despawn. Also, at this stage of the game the Ballas will have the Santa Maria Beach Territory, so you might want to take over that Territory before you start this quest, as the Ballas shooting at you might be annoying while obtaining this Special Vehicle. Just shoot the Newsvan wreck back to the Garage and when you get there, be careful as the Garage doors like to eat the Vehicles sometimes. Line the wreck up like shown in the Video near the Garage and then as quickly as you can shoot it inside the Garage and let the Garage renew the AP/EC Newsvan. Now confirm the Properties and store it in the Garage. It's not a hard Vehicle to obtain if you're patient. Good luck! Also, you can obtain this AP/EC Newsvan, AP/EC Vortex, AP/EC Vortex and EC BF Injection at the same time with one Mission Failure, check it out in the Video by rtyuijhghff. To do this you have to do the same procedure like for the AP/EC Newsvan, but you will need to drive the three Vehicles while shooting at the Newsvan wreck back to the Garage and store them all. It's easier said than done, since you need to keep the Camera on the Newsvan wreck at all times. If you want to do that, good luck!
Video by fnxrak

8.4. EC Red and Black BF Injection
Mission: Cut Throat Business (Fail)
How to Obtain: This is an explanation on how to obtain the EC Red and Black BF Injection, the AP/EC Black and White Vortex and AP/EC White Vortex from this Mission with one Failure. Before this quest make sure you have Satchel Charges in your inventory, now activate the Mission Cut Throat Business and put a Satchel Charge on Madd Dogg. Quickly get in the EC BF Injection and drive off without Madd Dogg. At this point, drive the EC BF Injection to any Garage and store it there. When you've stored the EC BF Injection, get a random Vehicle and drive to the Video Shoot like shown in the Video. When you get there, detonate the Satchel Charges which will fail the Mission for killing Madd Dogg. Make sure you have both the AP/EC Vortexes on the Camera while the Mission fails. After the Mission Failure, double drive the AP/EC Vortexes to the Garage in Santa Maria Beach nearby like shown in the Video. When you've stored the AP/EC Vortexes, check their Properties. Now go to the Garage where you've stored the EC BF Injection and confirm the Vehicle in the Garage by opening, closing and opening the Garage Door. This is very, very important as it's a Mission Scripted Vehicle and it would vanish if you don't do that. When you've done that and saved all three Vehicles, you have fully obtained them. Make note that you can get these three Vehicles along with the AP/EC Newsvan at a cost of one Mission Failure instead of two. Check 8.3. or just check out this Video by rtyuijhghff. The method for obtaining all four Vehicles with one Mission Fail is harder and if you want to do that, good luck! Also, in fnxrak's Video he puts the EC BF Injection in the water as he's not obtaining it in this Video because he got it in another Video.
Video by fnxrak

8.5. AP/EC Black and White Vortex
Mission: Cut Throat Business (Fail)
How to Obtain: Check 8.4. to know how to obtain both AP/EC Vortexes with the EC BF Injection with one Mission Failure. Check out this Video by rtyuijhghff to know how to obtain both AP/EC Vortexes, EC BF Injection and the AP/EC Newsvan all with one Mission Failure.
Video by fnxrak

 

8.6. AP/EC White Vortex
Mission: Cut Throat Business (Fail)
How to Obtain: Check 8.4. to know how to obtain both AP/EC Vortexes with the EC BF Injection with one Mission Failure. Check out this Video by rtyuijhghff to know how to obtain both AP/EC Vortexes, EC BF Injection and the AP/EC Newsvan all with one Mission Failure.
Video by fnxrak

8.7. AP Infernus
Mission: Beat Down on B Dup (Fail)
How to Obtain: This is one of the hardest Special Vehicles to obtain in all of SA. It's very easy to get on the PS2 Version 1, but if you want to get this Special Vehicle on any other Platform or Version besides Version 1 on PS2, then it's going to be much harder. This section will include all the Methods for this Special Vehicle. For the PS2 V1 Exclusive Method, start the Mission Beat Down on B Dup like normally and do the entire Mission up until you are about to enter the Red Marker at B-Dup's House. Now at this point, walk into the Red Marker and when the Cutscene plays you need to skip it by pressing X but MAKE SURE that you continue holding X for this next Part as it's very, very important. Once you skip the Cutscene and continue to hold X, the moment you see Carl outside talking to Sweet, run to the Driver Side Door of the AP Infernus during the Cutscene and jack it at the same time you are still holding X. This will allow you to drive forward, because if you don't hold down X when you skip the Cutscene you wouldn't be able to drive forward at all. Also, if you release X and press it again at this point, Carl will be instantly Wasted and the Mission will fail, and to add insult to injury the Infernus will be deleted off the screen right before your eyes. This is why it's extremely important to continue holding X from the time you skip the Cutscene inside B-Dup's House until the Mission Failed words come up on the screen after driving the Infernus into the Glen Park Pond. When you are inside the Infernus holding X, you will obviously drive forward. Now you will need to navigate the AP Infernus into the Glen Park Pond. The problem is the Bridge being in the way preventing you to directly right in into the water. You need to accelerate forward, while using the Analog Stick to maneuver the AP Infernus  in a 180 degree turn. You can use the railing on the Bridge to bang into and help turn the AP Infernus around as well as using the E-Brake to slide the AP Infernus 180 degrees around quicker after accelerating forward a bit. Once you manage to do this, then blindly navigate the AP Infernus into Glen Park Pond.  The Cutscene will be locked on the spot of where the AP Infernus was originally parked, so you won't see anything at this point when trying to drive the AP Infernus into Glen Pond. However, it's not that difficult as long as you don't run into any of the annoying trees placed around Glen Park. Once you manage to get the AP Infernus into Glen Pond, the Mission will immediately fail for killing Big Bear and the screen won't be locked where the Cutscene took place anymore and you will see Carl sitting in the AP Infernus in Glen Pond. At this point, get out of the AP Infernus and simply push it out of the water using Carl's Body alone. Once you push it out, simply get back inside of it and drive it back to a Garage and store it, also confirm the Properties. Remember, this ONLY works for PS2 V1, on later PS2 Versions and all other Platforms this doesn't work because Carl can't move in the Cutscene. For the other Methods, the difficulty is much higher since you need to be really lucky and have some precision. For the Method on all other Platforms and Versions of SA, you will need a Tractor or a Monster in your Ganton Garage. Start the Mission Beat Down on B Dup and drive the Tractor or Monster to Glen Park and do the Mission like normal. When you finish off the Ballas and when you're ready to confront B-Dup by going into the Red Marker, place the Tractor or Monster EXACTLY how you see in the Videos. If you have it slightly off you won't be able to pull this off. Once you got the Tractor or Monster parked accordingly, go into the Red Marker at B-Dup's House. After the Cutscene where you go outside again where you're standing on the sidewalk with Sweet, you should see the AP Infernus spawn in the usual spot, however, the Tractor or Monster should still be there and it should flip the AP Infernus over so it catches fire and blows up. If you managed to do that, congratulations as this was the hardest part about this task which is getting the AP Infernus to flip it over. Once the Mission gets failed and you see the AP Infernus wreck on the street, jack a random Vehicle and push the AP Infernus wreck to a Garage. Always keep the Camera on the AP Infernus wreck at all times. Push the AP Infernus wreck to the Ganton Garage and if you're lucky a Fire Truck might spawn from the fire of the explosion and you can use that to push the AP Infernus wreck. When you pushed it to the Garage, carefully and quickly push it inside the Garage and let the Garage Door close so the AP Infernus gets renewed. Confirm the Properties aftwerwards. This is one of the hardest Special Vehicles to get, so good luck! Also be careful as sometimes the Ballas will get aggressive and will try to shoot at you, but remember to push it back to the Garage by any means necessary.
Video by TheSiamesePanther (PS2 V1 Method) / Video by LieutenantCB17 (Using a Tractor) / Video by VY Canis Majoris (Using a Monster)

8.8. EC White Camper
Mission: Riot (Pass)
How to Obtain: This one is an easy Special Vehicle. This is actually The Truth's Mothership but you can actually force it to lose the Mothership Paintjob and you'll get the EC White Camper instead. You can also leave the Mothership Paintjob on it and it'll be an EC White Mothership Camper, because with or without the Paintjob, the Color is special for the Camper. But I suggest turning it into a EC White Camper without the special Paintjob so you can see the EC White clearly and you can already get an AP Mothership Camper during Black Project anyways. To obtain this EC White Camper, activate the Mission Riot, then immediately get out of the Greenwood and get in the Mothership nearby. Now drive the Mothership Camper to a Garage and store it inside. After that, go back to Sweet's Greenwood and drive to Grove Street to pass the Mission. After you pass the Mission, immediately go back to the Garage where you stored the EC White Mothership Camper and confirm that it's in the Garage by opening, closing and opening the Garage Door. Now, to lose the special Paintjob and turn it into a EC White Camper, you will need to open and close the Garage Door WITHOUT looking at the content inside the Garage. Do that a couple of times like shown in the Video and it'll turn into a EC White Camper.
Video by LieutenantCB17

8.9. AP Glendale
Mission: Los Desperados (Fail)

How to Obtain: Before starting this task, get a Towtruck and store it inside the El Corona/Verdant Bluffs Garage. Start the Mission Los Desperados and do the Mission like normal, so recuit some Grove Street Gang Members and drive to the location, do the shootout in El Corona like normal, until you get to the Cutscene where Hazer gets hurt. When you get to the Cutscene, kill some of the Vagos in front of you, except for the ones that come last in front of the alleyway, just like shown in the Video. Now run to the El Corona Garage. Get the Towtruck from the Garage and drive it into the alleyway. What you want to do is kill Cesar to fail the Mission and then simply tow the AP Glendale into the El Corona Garage. Confirm the AP Glendale's Properties afterwards.
Video by fnxrak

9.0. Unique/BP/FP S.W.A.T.
Mission: End of the Line (Fail)
How to Obtain: Another nice and easy Special Vehicle in SA and it's a Unique one. Start the Mission End of the Line, the final Story Mission in the game, and be on Part 1 of the Mission. Drive the Greenwood in the Red Marker like normally. Now get the Unique/BP/FP S.W.A.T. like how you normally would, now drive the S.W.A.T. Tank into the Los Santos 8-Ball Bomb Shop and put a Car Bomb on it or you can just put some Satchel Charges on the S.W.A.T. Tank. Now drive it back to the Garage and fit the S.W.A.T. nicely in and detonate the Car Bomb and get out of it, or detonate the Satchel Charges, to destroy the S.W.A.T. Tank. When you've destroyed the Unique/BP/FP S.W.A.T. inside the Garage, let the Garage Door renew it. Now confirm the Properties and store it in the Garage. You can also obtain this Unique/BP/FP S.W.A.T. with the AP Greenwood with one Mission Failure, check out this Video by rtyuijhghff to know how to do it.
Video by fnxrak

9.1. AP Greenwood
Mission: End of the Line (Fail)
How to Obtain: This one is a quite tedious to obtain. Before starting this quest, make sure you have Hitman Level on the Sawn-off Shotgun with around 1500 Ammo Shells on it and you also need to have a Parachute in your Inventory. There are two Methods that you can use for this Special Vehicle, one is using a Gang War Method and the other one is without. Both Methods are very similar but they depend if you've taken over the Gang Territory at Big Smoke's Crack Palace. If you've taken it over, you have no other choice but to do the harder Method without the Gang War. If you haven't taken it over, you can use the easier Gang War Method. Start the Mission End of the Line on Part 1 of the Mission and drive with Sweet to the Red Marker. After the Cutscene, equip your Parachute and punch/stomp the Greenwood with your Parachute until the Greenwood catches fire and explodes. When you've done that, the Mission will fail. Now you will need to equip your Sawn-off Shotgun and shoot the AP Greenwood wreck back to the Ganton Garage. Always remember to keep the Camera on the AP Greenwood wreck or else it might despawn, if that happens you will need to redo the process. Use the Route that is shown in rtyuijhghff's Video as it's more reliable. Be sure to shoot the AP Greenwood wreck as fast as possible because Los Santos will be swarmed with Riots at this stage of the game, which makes this part more difficult. You can easily get a Wanted Level and you can easily be shot with the angry Pedestrians carrying Pistols and Uzis during the Riots. These Peds also like to run up to Carl and punch him for no reason. This is why the no-Gang War Method is much more challenging, due to the Riots that kick in the city after the Mission Riot. Always remember to keep the Camera on the AP Greenwood wreck, even when you get attacked, and when you get a 1 star Wanted Level, equip your Fists and run around until the Wanted Level goes away, but always keep an eye on the wreck. Once you get the wreck to the staircase which is straight down the road, shoot it down the staircase. Then, continue to shoot it down with the exact Route in rtyuijhghff's Video, until you reach Grove Street after crossing the freeway. When you get there, the Rioters might be a problem again, but now you're very close to the Garage. Shoot the AP Greenwood wreck in the Garage as quick as possible, line it up at the Garage Door, open it and quickly shoot it inside and let the Garage Door renew the AP Greenwood. If you've done that, contgratulations. That was the harder Method of the two, which doesn't involve the Gang War Method. If you haven't taken over the Ballas Territory at the Crack Palace, you can do the much easier Method. For the Gang War Method shown in toomuchinvigilation's Video, start the Mission like normal and drive to the Red Marker. Then you will need to steal the S.W.A.T. like normally. Once you steal it, drive back to where the AP Greenwood is. Park the S.W.A.T. Tank close by and run to the AP Greenwood, equip your Parachute and punch/stomp on the AP Greenwood until it catches fire and explodes. This will fail the Mission. Now you will need to start a Gang War where you are by killing three Ballas Members. You MUST keep the Camera on the AP Greenwood at all times. Once you initiate the Gang War, kill all the swarming Ballas except for one or two. Now get in the S.W.A.T. and park it on top of the Ballas Member(s) which remain. Park the Tank on top of them so they won't get killed, gently drive over them and let them lay under the Tank. Don't be too quick when running them over or they will die. You need them to be alive and underneath the S.W.A.T. When you've done that, go to the AP Greenwood wreck which you should've kept the Camera on the whole time. Now shoot the AP Greenwood wreck with the Sawn-off Shotgun like in the before explained Method. Shoot it back to the ganton Garage and let the Garage renew it, remember to quickly shoot the AP Greenwood wreck in the Garage. This Method is easier as when the Gang War is on, no rioters will be attacking you and you won't get any Wanted Levels. When you're around Grove Street, you will most likely fail the Gang War as you're too far away from the Gang War Zone, but don't worry as this won't affect the Stats. Good luck! You can also obtain both the AP Greenwood and Unique/BP/FP S.W.A.T. with one Mission Fail instead of two, but this is much harder to do, check out this Video by rtyuijhghff on how to do it. Also, use the Route as said in the explanation from rtyuijhghff's Video as it's more reliable and safer.
Video by toomuchinvigilation (Gang War Method - Part 1) / Video by toomuchinvigilation (Gang War Method - Part 2) / Video by LieutenantCB17 (Method without a Gang War)

9.2. AP/EC2 Feltzer (1 of 2)
Mission: End of the Line (Fail)
How to Obtain: This one is an easy Special Vehicle to obtain. Start the Mission End of the Line and complete Part 1 and Part 2 of the Mission. Part 3 of the Mission starts when Carl gets out of the burned down Crack Palace and when Tenpenny gets away with the Fire Truck. The Feltzer that you'll be driving during this Part is the AP/EC2 Feltzer. Now follow Tenpenny's Fire Truck until you get to the spot near the Glen Park Pond as shown in the Video. Divert your course that that moment and quickly drive the AP/EC2 Feltzer in the water before the Fire Truck gets away. The Mission will fail for destroying the Feltzer in the water, now you need to use Carl's Body alone to push the AP/EC2 Feltzer out of the water. When you get it out of the Pond, just drive it back to a Garage and store it, also confirm the Properties. This is the first of the two AP Feltzers in the game, but this one is better as it's also EC2, the EC2 is Invisible though.
Video by fnxrak

9.3. AP Fire Truck (Ladder Truck)
Mission: End of the Line (Fail + Suicide)
How to Obtain: This one is another hard Special Vehicle to obtain. Before starting, make sure you have a Parachute in your Inventory. It's possible to obtain the AP/EC2 Feltzer and the AP Fire Truck at the same time, but it's not necessary as after you complete the first half of End of the Line and make your way out of the Crack Palace like you would for the AP/EC2 Feltzer, then the game won't add any more Mission Attempts from this Mission, even if you fail the Mission again. If you want to know how to obtain both the AP/EC2 Feltzer and the AP Fire Truck, check out this Video by Stea1thman (Part 1) and this Video by Stea1thman (Part 2). For the Guide, this will be an explanation how to only get the AP Fire Truck and as you can see it requires a Fail and Suicide. The Method is extremily hard on PS2 and Mobile Platforms and it will require a lot of Attempts and a lot of practice. If you've obtained the AP/EC2 Feltzer or just failed the Mission at the Part 3 of End of the Line, then every time you start End of the Line in Grove Street, the game will automatically place Carl at the Crack Palace and start the Mission at the Chase Part where you're sitting on the AP/EC2 Feltzer. This makes obtaining the AP Fire Truck a lot less time consuming. Now when you've started the Mission and you're at the part where you need to chase Tenpenny's AP Fire Truck, you will need to chase it in a specific way. Use the Route as shown on this Image. There's many different Routes you can take, but the one on the image is the most reliable. The Orange Line on the image is the Route where the AP Fire Truck will drive which is scripted, the Red Line is where you will need divert the course after following the Fire Truck to drive to the Los Santos 8-Ball Bomb Shop to get a Car Bomb as shown in the Video. You need to keep the Camera on the AP Fire Truck like shown in the Video at all times, so the Mission won't fail. Use the Radar as a reference where the Fire Truck is and keep your Camera on there. If you accelerate too fast, the Camera will try to get back behind the AP/EC2 Feltzer, so drive slowly to the Bomb Shop while keeping the Camera on the AP Fire Truck. It's a lot harder on PS2 and Mobile as the Camera is much harder to control than on PC, so it might need some practice for the PS2 and Mobile Versions. You need to drive to the Bomb Shop and buy a Car Bomb with not losing the Fire Truck, when you've done that, drive to the Fire Truck as quick as you can and try not to lose it. When you've done that and see the Fire Truck in front of you, you will see the words on the screen about a Cop stomping on Sweet's fingers. As soon as you see the words, arm the Car Bomb immediately! Then catch Sweet as soon as possible and get out of the Feltzer when you caught him. Timing is very crucial. If you arm the Bomb too late, the Cutscene will play and the Mission will carry on like normal and you'll need to redo the whole process. If you arm the Car Bomb at the right time while catching Sweet, get out of the AP/EC2 Feltzer and the Feltzer will blow up. Strangely enough, the Mission will still be on and Sweet didn't die. Now you need to run on foot north of the freeway and you will see the AP Fire Truck. It won't disappear, now when you get to the AP Fire Truck, get in it from the Passanger Side Door as the Vehicle is locked and you won't be able to get into it again when you get out of it at this point. Now, drive the AP Fire Truck to the Hanger in Verdant Meadows like shown in the Video. Get it inside the Hanger when you get it inside and equip your Parachute, now punch it using your Parachute until it catches fire and blows up. The Mission won't fail when you destroy the Fire Truck. The only way to fail the Mission is to commit Suicide, so use Satchel Charges or a Rocket Launcher to waste Carl and the Mission will fail. Kill yourself while being near the AP Fire Truck wreck and kill yourself before it vanishes. When you respawn at the Hospital, immediately go to the Hanger and check if the AP Fire Truck is there. If it's there alive, confirm the Properties and congratulations! Like already explained, this is much harder on PS2 and Mobile than on PC. Also, you can use another Route for the PC Version of SA and you can use the route shown in the Video recorded on the PC Version even if you're on PS2. Whatever Route is the best for you, use it. Good luck!
Video by jam8tone / Video by LieutenantCB17

9.4. AP Girlfriend Vehicles - AP Bandito, AP/EC Green Hustler, AP Monster B, AP Ranger, AP Romero, AP Feltzer (2 of 2)
Mission: Jealous Girlfriend Random Events during Girlfriend Dates (Won't Affect Stats)
How to Obtain: This is an explanation on how to obtain all the AP Girlfriend Vehicles, all of them have the same exact Method to obtain. You will need a Towtruck in a Garage and, most importantly, you MUST have Two-Time Dating Scripts enabled and never disable them. If they are disabled, you can never obtain these Vehicles in the playthrough and you will need to start a new game save. In order to keep the Two-Time Dating Scripts active, you will need to do these following things. DO NOT EVER date a Girlfriend when that is the only Girlfriend that Carl has. In order to obtain these Vehicles, you will need two or up to six Girlfriends at the same time to make it work and keep the Scripts enabled. Also, when you take a Girlfriend out on a Date and if another Jealous Girlfriend doesn't show up, you MUST reload, because if you finish the Date, then the Scripts will be disabled. So don't do this. ALWAYS reload if a Jealous Girlfriend doesn't show up. When you get Denise as a Girlfriend after Burning Desire, let her alone. Don't date her or touch her. Do absolutely nothing with her. The Dating Progress for Denise will keep decreasing until you get out of Los Santos, so finish The Green Sabre as soon as you can before she dumps you. I suggest getting these AP Girlfriend Vehicles as soon as you unlock Las Venturas and buy all the Safehouses for Maximum Garage Space. That's also the best time to get all Girlfriends around the Map. Denise is available after Burning Desire, Helena can be found in Blueberry (but only after The Green Sabre), Katie can be found in the Avispa Country Club in San Fierro, Michelle can be found in the Driving School in Doherty, Barbara can be found in the El Quebrados Police Station and Millie is unlocked after Key to Her Heart. It's best to collect the 50 Oysters first so the Girlfriends won't judge you on your Player Stats or Sex Appeal. So before collecting the Girlfriends, get all the Oysters, as otherwise they won't date you depending on your Player Stats, if you collect all of them first, they won't care on the Player Stats. Also, take Note that Millie drives a AP Feltzer, which is useless as you can get a AP/EC2 Feltzer from End of the Line. Interestingly, she owns a Club, not a Feltzer, so it's probably a mistake from the game as she should be driving a Club, not a Feltzer. Theoretically, you can do this after 100%, or even right after Big Smoke as you can get Barbara, Michelle and Katie as Girlfriends in the Starter Save. Okay, so once you have two or more Girlfriends, you can proceed with this quest. Like I already said, have a Towtruck in a Garage nearby that you can use. Bring the Towtruck to the start of the Date at any of the six Girlfriend's Houses and pick her up for the Date Variation where you take her out to eat. Pick a Spot that the Girlfriend would like, thus increasing the Girlfriend's Progress Meter. Drive the Towtruck to the desired Restaurant where she wants to eat. After the Restaurant Cutscene, your Girlfriend will want to be driven back home. If you picked a place close to the Girlfriend's House then this process will be a lot quicker and easier. Get into the Towtruck and wait some seconds without moving. If a Cutscene plays that you've been spotted by a Jealous Girlfriend, then you're in luck as you can obtain the AP Girlfriend Vehicle. If you don't get the Jealous Girlfriend Cutscene, then reload immediately, as otherwise you'd disable the Scripts. When you get the Jealous Girlfriend Cutscene, drive back to her House while allowing the Jealous Girlfriend to tail you all the way back to the House, but make sure for the Jealous Girlfriend to keep up. You don't want to lose her! Use the Look Back Camera to keep her in close view and proximity for this next part. When you get to her House to drop her off, drive into the Red Marker while the Jealous Girlfriend follows Carl close behind. Do it just like shown in the Video. After the Cutscene when Carl has dropped off the Girlfriend at her House, you will see the Jealous Girlfriend sitting in her Vehicle in AP form. Now after the Cutscene when you take back control of Carl, hook up the Tow Truck to the AP Jealous Girlfriend Vehicle and tow the AP Vehicle to a Garage like shown in the Video. Sometimes, if you bump the AP Vehicle, the Jealous Girlfriend will leave the Vehicle and the Vehicle will have the Door unlocked. If that happens, then you won't need the Tow Truck and you can get in the AP Vehicle and drive it to a Garage. That doesn't happen often, so there's a higher chance that you'll need to tow the AP Vehicle to the Garage. To get all other AP Girlfriend Vehicles, rinse and repeat until you have all of them. Obviously, if you date a Girlfriend, that same Girlfriend won't be chosen as the Jealous Girlfriend. I suggest dating Katie to get the AP/EC Green Hustler from Denise, AP Monster B from Michelle, AP Ranger from Barbara and AP Bandito from Helena. Once those Girlfriend Vehicles were obtained, switch to Michelle or Barbara to get the AP Romero from Katie. Also, confirm the Properties of the Vehicle after storing it. Good luck obtaining them all and ALWAYS remember to keep the Two-Time Dating Scripts enabled!
Video by LieutenantCB17

9.5. AP Mountain Bike
Mission: Beat the Cock! (Fail, but if you Pass the 2 Beat the Cock! Triathlon Events, then it won't add any Mission Attempts to the Stats)
How to Obtain: This one is very easy and can always be obtained. Start the Side Mission Beat the Cock! and simply steal the opponent's Mountain Bike and let the Mission fail. Once the Mission fails, just take it to a Garage and store it. The Mountain Bike is AP, but it's nothing really special. That's because all Bicycles, like the BMX or Mountain Bike or Bike can all be shot with a Minigun and nothing will happen, can all be shot with a Rocket Launcher and nothing will happen, Fire won't harm it, so won't Melee Attacks and Collision Damages. The only reason why it's actually Special is mainly because of the EP Property. The AP Mountain Bike itself won't blow up, but if the Mountain Bike wasn't EP and Carl is sitting on it, then the Explosion would knock him off and possibly kill him, but since it's EP, Carl will be safe while sitting on it with the Explosions close by. 

9.6. EC Grey Club
Mission: Import/Export Crane
How to Obtain: Once you complete the Import/Export Lists, every Wednesday and Sunday you can import this EC Grey Club. Just go to the location shown in the Video, go to the Vehicle List Board and select the Club. Just import this EC Grey Club for $28,000, then either drive it down from the Ship or use the Crane to put it down, then drive it to a Garage and store it. It can be obtained any time.
Video by LieutenantCB17

9.7. EC2 Black Remington
Mission: Lowrider Challenge (Fail, Won't Affect Stats)
How to Obtain: This is actually a EC2 Black Remington with a Visible EC2. The EC2 is the Color in the Interior of the Remington. Activate the Side Mission Lowrider Challenge at Unity Station and shoot at the Driver. The car will teleport but the Door will be left open, just get in it and drive the EC2 Black Remington to a Garage. You can actually make this a One-Time Only Special Vehicle, you can obtain this after the Mission Cesar Vialpando and then use it to make it a EP/FP/EC2 Black Remington during Gray Imports.
Video by MsGTAGotT

9.8. EC2 Green Remington
Mission: Lowrider Challenge (Fail, Won't Affect Stats)
How to Obtain: This is actually a EC2 Green Remington with a Visible EC2. The EC2 is the Color in the Interior of the Remington. Activate the Side Mission Lowrider Challenge at Unity Station and shoot at it like in the Video and then block the Driver's path from escaping and snipe him out. The Door will be left open. Just get in it and drive the EC2 Green Remington to a Garage. You can actually make this a One-Time Only Special Vehicle, you can obtain this after the Mission Cesar Vialpando and then use it to make it a EP/FP/EC2 Green Remington during Gray Imports.
Video by fnxrak

9.9. EC2 Yellow Remington
Mission: Lowrider Challenge (Pass)
How to Obtain: This is actually a EC2 Yellow Remington with a Visible EC2. The EC2 is the Color of the Interior of the Remington. Activate the Side Mission Lowrider Challenge at Unity Station and this time, pass the Mission. After the Mission is passed, like shown in the Video, snipe the driver out and take the EC Yellow Remington to a Garage. Usually the EC2 Yellow Remington is blocked by another Vehicle like in the Video, so it should be a bit easier than the EC2 Green Remington. Also, you can make this a One-Time Only Special Vehicle, you can obtain this after the Mission Cesar Vialpando and then use it to make it a EP/FP/EC2 Yellow Remington during Gray Imports.
Video by fnxrak

10.0. EC Dark Grey Vincent
Mission: Debt Owed to Casino
How to Obtain: This EC Dark Grey Vincent is easy to get, but I recomment you wait until after 100% or perhaps, on a separate Save File, since it requires you to lose ALL of your Money and be at a Red -$100,000. First, use Inside Track Betting to lose all of your money so you have $0. After that, go to the Four Dragons Casino in Las Venturas and bet $100,000 as shown in the Video and lose. Exit the Casino as this point and you will get  Phone Call about the Debt you owe to the Casino. Just wait outside for a few minutes after you receive another Phone Call from the Unknown Casino Person. He will tell about Carl hanging around the neighborhood and some guys have been sent to talk about his Debt problems. The EC Dark Grey Vincent should show up with several armed guys really soon at this point. Simply kill them, also you can take their Money as they're quire rich, and get in their EC Dark Grey Vincent to store it in a Garage. Now this is a serious warning, DO NOT do this early on in the game, DON'T make it a EP/FP/EC Dark Grey Vincent. DO NOT do that! If you get that EC Vincent early on in the game, you will disable yourself from progressing the game until you get to the Countryside Missions. Just don't get this EC Vincent early on in the game, if you want it, just get it after 100% Completion. 
Video by fnxrak

10.1. EC White Coastguard (OM0)
Mission: Boat School
How to Obtain: Soon....
Video by rtyuijhghff

10.2. EC Red Dinghy (OM0)

Mission: Boat School
How to Obtain: Soon....
Video by rtyuijhghff

10.3. EC Strawberry and White Vortex (OM0)
Mission: Boat School
How to Obtain: Soon....
Video by rtyuijhghff / Video by Rhans

10.4. EC Yellow and Blue Vortex (OM0)
Mission: Boat School
How to Obtain: Soon....
Video by rtyuijhghff

10.5. Unique Hotring Racer A (OM0)
Mission: 8-Track (2X Fail)
How to Obtain: This will be an explanation how to obtain both the Unique Hotring Racer A and Unique Hotring Racer B from 8-Track using OM0 (On Mission = 0), which is a special glitch that allows you to merge Missions together. Keep in mind that some OM0 Methods in SA can heavily glitch up your Save Game and are the safest to use on PC. This Vehicle still needs to be tested on Console and Mobile Versions. These two Hotring Racers are different Vehicles to the Hotring Racer that you get as a reward from 8-Track, and these 2 Hotring Racers only appear during 8-Track, thus they are Unique. Before starting this OM0 Task, you will need a Phone Call in Memory, which means you will need to NEVER answer the Call and always have it keep ringing, so whatever you do, don't answer the Phone Call. You can use Catalina's Phone Call after End of the Line, but any Phone Call can do. Also, you will need lots of Satchel Charges, Denise available as your Girlfriend, access to San Fierro and you will need to have the Doherty Garage empty and you can have a Minigun with lots of Ammo that can be helpful in the procedure. Also, try and start the process without Body Armor so the part involving the Satchel Charges later on is easier. If you have all these things, you can start the Task. There are several ways of how you can start the OM0 Setup which is needed for this procedure, but I think this one is the best one. Go to the LS Stadium using a Broadway and go into the 8-Track Red Marker while AIMING with a Weapon, this is very important as the aiming won't activate 8-Track. Before that though, you will need to see how long it takes for the Phone Call to ring again and stop pressing the Aim Button 1 second before the Phone rings again, after that you must KEEP HOLDING the Phone Call Answering Button. It's a bit hard to do this correctly, another added step it so hold the pause Button before starting to hold the Answer Call Button, but this only works on PC and it's shown on the Video below. When 8-Track starts keep holding the Answer Call Button, now you will need to get out and destroy the Hotring Racer to fail the Side Mission. When the Mission is failed, enter your Broadway while still holding the Answer Call Button. Keep holding it and activate Pimping. Now you can let go off the Answer Call Button after activating Pimping. Letting go of the Answer Call Button will activate OM0. Don't worry as the Phone Call won't be answered and it'll still be available. After that, go to the Los Santos Airport and go to the Ticket Booth. Get out of your Broadway and when the Timer says about 5 seconds, quickly get into the Ticket Booth and buy a Flight to San Fierro. If the Phone Call is ringing when you do that step then simply shoot your weapon so it won't be annoying for now, you can also attempt to enter a Vehicle as it will postpone the Phone Call the same way. When the AT-400 Cutscene is starting it should say that you have 2 Seconds left before Pimping is failed. When you gain control using Carl thanks to OM0, get out of the AT-400. Now make sure you don't skip the Flight, whatever you do, don't press the Button to skip the Flight, so you can't sprint and you can't drive forwards, as the sprinting and driving forwards Buttons are shared with the skipping the Flight Button. Now walk/jump to the Baggage Handler nearby and drive in reverse to the Well Snacked Pizza in Idlewood, go inside and get into the Red Marker. When you do that, press the Sprinting Button. This will make the whole interior and map invisible. Wait for the invisible Cutscene to stop, this is actually the Cutscene where the AT-400 is landing, but the whole map is invisible now. After the Cutscene, you will need to navigate to the Atrium somehow, which is, along with Doherty, the only visible part of the map while it's invisible. Also you will have the Food Select Screen on your Screen, which is normal. I suggest running to the right for 10 seconds and then turn right and run to the Atrium. Now go to the road where the Atrium part of the map connects with Idlewood and run straight for a bit until you see Denise's Red Marker. Get into the Red Marker and start the Date with Denise, which will be followed by the Food Cutscene and after that the map will be visible again. Now wait at her House and Coffee part. Now run to the 8-Track location and place five or more Satchel Charges on the Red Marker. Select your Detonator and activate it while starting 8-Track, but at the same time buy Food so the game won't teleport you to the Hospital. Keep buying Food until the Game says "Go!" after the Countdown. Welcome to Glitch World, now the 8-Track track will be completely invisible and when you get out of your Hotring Racer, Carl will have the Eating Animation, which is normal and only takes a very short amount of time. You will also see some Hotring Racers stuck on the ground. Now you will need to know which opponent Hotring Racer is the one you're looking for, which is the Hotring Racer A, so use the Video as a reference. Your own Hotring Racer is the Hotring Racer B. When you found the Hotring Racer A, destroy it with a Minigun or any other Weapon. Now you will need to push that Hotring Racer A wreck with your own Hotring Racer B to the visible Doherty Garage while the whole map is invisible, so use the Video as a reference how to get them back to the Garage. When you start 8-Track you will actually be inside the Tunnels of the San Fierro (Easter Basin) Airport. You can also put some Satchel Charges around so you'll know where the walls are. Use the Video for this part. If the wreck gets stuck you can use the Minigun to get it unstuck, any Weapon can do but the Minigun is the fastest. Now, when you've finally got to Doherty, which is visible, push both the Hotring Racers in the Garage. When you've got both of them in the Garage, get out of your Hotring Racer B and wait for the Timer to run out. You will be teleported to Los Santos, now you will need to go all the way to Doherty to confirm both the Unique Hotring Racer A and Unique Hotring Racer B in the Garage by opening, closing and opening the Garage Door. Make note that your Hotring Racer B, which was your Vehicle in the Race, will be invisible, just open and close the Garage to make it visible. Good luck!
Video by rtyuijhghff / Video by OrionSR (Part 1) / Video by OrionSR (Part 2) / Video by OrionSR (Escaping the San Fierro Airport Tunnel - Help) / Video by OrionSR (Gray Hell Pushing Part - Help)

10.6. Unique Hotring Racer B (OM0)
Mission: 8-Track (2X Fail)
How to Obtain: Check 10.5. to know how to get both the Unique Hotring Racer A and Unique Hotring Racer B from 8-Track with 2 Mission Failures.
Video by rtyuijhghff / Video by OrionSR (Part 1) / Video by OrionSR (Part 2) / Video by OrionSR (Escaping the San Fierro Airport Tunnel - Help) / Video by OrionSR (Gray Hell Pushing Part - Help)
 

10.7 AP Conversion Trick (Any Vehicle) (OM0)
Mission: Girlfriend Dates (Won't Affect Stats)
How to Obtain: Using this Conversion Trick, you can make ANY Vehicle AP, it also won't affect the Stats in any way. There's a Mobile Method and also a Method which works on all Platforms which uses OM0, both will be explained. To do this on Mobile, simply gain the ability to date any one of the six Girlfriends that Carl can date in SA. The earlies point in the game where you can convert Vehicles into AP on Mobile would be right after Burning Desire when you unlock Denise, however, you can do this Conversion Trick at an stage of the game after that, including after 100% Completion. Arrive to the Girlfriend's House in your desired Vehicle you want to convert to AP. Simply take the Girlfriend out on a successful date, and when you need to take her Home, do so by driving into the Red Marker. When she invites you in for some "coffee," accept it and the moment you hear the Girlfriend's moaning and Carl having sex, close the Game App on the Mobile Device as shown in the Video. The Girlfriends will automatically ask Carl in for "coffee" if you have collected all 50 Oysters before it, so I suggest getting them before doing this AP Conversion Trick. After closing the Game App on your Mobile Device, simple resume gameplay and when you resume gameplay, the Date will be over and Carl will be sitting inside the Vehicle you wanted to convert to AP! Now you are literally sitting in your AP Vehicle, take it back to the Garage and store it and confirm the Properties. It's that easy. You can even make an AP Rhino, AP Leviathan, AP Hunter, AP Hydra etc. The Methos is slightly different on other Mobile Devices. Make note that there has been Glitches on the Android Version with this AP Conversion Trick. For instance, when you resume gameplay on some Android Device, the Girlfriend will be hanging around. If you continue to make more AP Vehicles, the Girlfriends will multiply. Even if you kill the left over Girlfriends, they will still be left dead and on your Map and are never cleaned up. They will always remain there. On iOS there hasn't been a problem like that occuring. Another problem on Android Devices is that SOME Vehicles won't work, for example a Hydra. Some people tried making a AP Hydra on Android, but it would give them a Message saying "SA Must Close Down Right Now." This Message would appear after exiting the Hydra and storing it in a Garage. If you exit the Vehicle on some Android Versions, the Game will give you that Message and will crash. These problems only seem to be only occuring on SOME Android Devices, not all of them, but there seems to be no such problems on the iOS Versions. Okay, now that I explained the Mobile Exclusive Method on converting Vehicles into AP form, I will explain the other Method which works on ALL other Platforms of SA, although it's slightly more difficult and a longer process, but it's still very easy. The Method for All Other Platforms can be done at almost any stage of the game, but the earlist time would be once Trucking Missions are unlocked after the Mission Tanker Commander and once you have one of the six Girlfriends active. This will ONLY work if you have a Phone Call active in Carl's Cell Phone. That is very, very important. I suggest doing this after End of the Line and after 100% Completion, because right after End of the Line you'll have a Phone Call from Catalina. When you get it, DON'T ANSWER IT because this is the last chance you'll get a Phone Call where you can be absolutely sure that it's in Memory. You can use any other Phone Call in the game during the Story, but the final one is the best. So, keep the Phone Calls by NOT ANSWERING THEM. Once you have a Phone Call saved, then you are able to convert any Vehicle into AP form. I suggest having all Quarry Missions done before you do this AP Conversion Trick and it's best to do them with Quarry. Also, I suggest buying all Safehouses so you can have MAXIMUM Safehouse Storage in SA, so you can make 77 AP Vehicles per Save File. I also recommend collecting 50 Oysters as that will make the Girlfriends like Carl, no matter what his Player Stats are. Furthermore, once all seven Quarry Missions are passed and you can use the Quarry Missions to successfully get OM0 (On Mission = 0), it will NOT add any Mission Attempts in the Stats once you fail a Quarry Mission after you completed all seven. Once you have all prerequisites checked off (Phone Call in Memory, all Quarry Missions Passed, a Girlfriend, 50 Oysters, All Safehouses), you're fully ready to proceed this task. Load up your Save and when you exit the Safehouse, you will hear Carl's Cell Phone ringing with the Phone Call that is kept in Memory. Don't answer it, whatever you do. Jack any random Vehicle and drive to the Hunter Quarry. When you arrive there, just get out of your Vehicle and have Carl directly step into the Red Marker and immediately start Quarry Missions. What will happen is you will be on the Quarry Mission while the phone is being picked up, thus duplicating the Mission which allows this to work and create AP Vehicles. Without this step, this wouldn't be possible so make sure you fully understand how to get OM0 and duplicate Quarry Missions. Once you do this step, hop on the Sanchez provided to you for the Mission and drive to either Millie's or Barbara's House. When you arrive there, go into the Red Marker to start a Date with her. At this point, take the Girlfriend on a successful Date and when she wants to be taken back home, proceed back to her House. When you get back, pay attention to the time that is left from activating the Quarry Mission. Just get off the Sanchez and walk on foot into the Red Marker. At this point, when you get the Cutscene where the Girlfriend is asking Carl to come in for some "coffee," don't touch anything and just let the Timer expire and the Quarry Mission will fail. However, you will gain control of Carl and won't be locked in the Cutscene at the Girlfriend's House, but will still be on the Date. All you have to do now is go back to a Garage and fetch a Vehicle of your choosing that you want to make into AP form. Once you get your desired Vehicle, drive to a location as shown in the Videos and submerge it under water. As the Vehicle is being submerges in the water, activate the next part of the Date by accepting the "coffee" using the Accept Button and then Carl and his Girlfriend are having sex. Once the coffee Cutscene ends, all you have to do is get out of the Vehicle you want to convert to AP and push it out of the water using Carl's Body alone. Once you get your desired AP Vehicle out of the water and on the land, just drive it back to a Garage, store it and confirm the Properties. Rinse and repeat to create as many AP Vehicles as you want! But remember, the most vital part about this is being able to get OM0 which will allow you to be on a Quarry Mission while on a Date with a Girlfriend. If you get that part perfectly, the rest will be rather standard stuff. You can use many different spots to submerge Vehicles. For example, if you want to make an AP Motorcycle, you will need to use this spot in Tierra Robada shown in the Video by Rhans (AP Sanchez). If you want to make a AP Rhino Tank or any large Aircraft like a Shamal or a Hydra, you will need to use an Undrowning Spot as shown in this Video by Rhans (AP Rhino) and this Video by Rhans (AP Shamal). This Undrowning spot can be also used for Helicopters and things to that kind of nature, too. You can even make AP Boats, but the DP Property doesn't get added as Boats can't register DP, so it'll a BP/EP/FP Boat, though only the upper half of the Boat will be DP, but that's not an effect of DP but rather how all Boats behave in the game. If you want to make a AP (or BP/EP/FP) Boat, you will need to have your desired AP Boat tipped upside down in the water like shown in the Video by Rhans (AP Predator - Part 1) and Video by Rhans (AP Predator - Part 2) and then push it inside a Garage. There are three Aircrafts in the game that can land on water (Seasparrow, Leviathan, Skimmer) and they all can be converted to AP aswell, you'll need to have them tipped upside down in the water and after the Cutscene tip them rightside up, check out the Video by Rhans (AP Leviathan) and Video by Rhans (AP Seasparrow) and Video by Rhans (AP Skimmer). Interestingly enough, you can even make an Unique/AP Andromada or AP AT-400, check out this Video by Rhans (Unique/AP Andromada). This same Undrowning Spot can be used for a AP AT-400 too. Also, you can make an AP Vortex, but it's useless as there are already 2 AP/EC2 Vortexes in SA, check out this Video by Rhans (AP Vortex). It's easy as long as you have all the prerequisites and get OM0 right, happy converting! The possibilities are endless. There are Vehicles in the Guide that require a Suicide (AP/EC Maverick, AP Mothership Camper, AP Fire Truck (Ladder Truck)), yet you can get them in AP form and still not have a single Wasted in your Stats using this AP Conversion. You can obtain the EC Blue Maverick from Toreno's Last Flight as shown in this Video by you fooking w0t m9? and then convert it to AP. You can get this EC Maverick easily with a Pass so the Fail can also be avoided. You can obtain the Mothership from Riot and then make it AP, which will actually be a AP/EC White Mothership Camper, so it's even better than a normal AP Mothership Camper from Black Project. You can easily get a Fire Truck (Ladder Truck) from San Fierro Fire Department in Doherty and make it AP to make a AP Fire Truck. This might sound like all Special Vehicles are useless from the Story, but I suggest getting the Special Vehicles from the Story as they need Skill and it's much more fun getting them from the Story than just doing this AP Conversion Trick. You'll feel better about yourself if you conquer a challenging task than use this AP Conversion to take the easy way out. Also, you can use the Trucking Side Mission instead of Quarry and using Denise to make AP Vehicles, like shown in this Video by toomuchinvigilation (Part 1 - Cars), Video by toomuchinvigilation (Part 2 - Big Vehicles and Bikes), Video by toomuchinvigilation (Part 3 - Aircrafts). His Videos show a variety of different Vehicles being converted to AP.

 

10.8. EC/EC2 or EM Conversion Trick (Any Vehicle) (2 of 2) (OM0)
Mission: Quarry or Trucking and Flight Booth (Fail, Won't Affect Stats)
How to Obtain: This Conversion Trick Method can be done after 100%, just like the AP Conversion. It also uses On Mission = 0 (OM0) and it's safe to use on ANY Platform. Before starting this task, you will NEED to have a Phone Call in memory by NOT answering it, whatever you do don't answer it, and also two Lowrider and/or two Tuner Vehicles in a Garage, depending on which Mod Garage you choose. For Loco Low Co. Mods you will need Lowriders and for Wheel Arch Angels you will need Tuner Vehicles. Any Phone Call will do, including the Catalina Phone Call after 100%, despite not being high priority. When you reload your Save and get out of your Safehouse, you will hear the Phone Call that you put in Memory, now get to the Trucking or Quarry location and start the Mission after getting out of your Vehicle and immediately going into the Red Marker. If you get the timing correctly with the Phone Call ringing, you will activate OM0. The OM0 Setup is the same like in the AP Conversion. Once you got OM0 activated, go to the Airport as shown in the Video and get to the Ticket Booth. Let the Timer count down to about 7 seconds or so remaining and at that time, buy a Ticket for a Flight to San Fierro. As soon as the Mission fails and you can jump out of the AT-400, do so. You CAN'T skip the Flight until you get to a Mod Garage. This is why you will need to drive in reverse and not running since the Buttons to skip the Flight are shared with driving forward and sprinting. Hopefully, the Baggage Handler will be there when you jump out of the AT-400, if it is, get to it and drive back in reverse to the Garage that you have either a Lowrider or a Tuner Vehicle inside and take the Vehicle to either Loco Low Co. or Wheel Arch Angels, again, driving in reverse and by not sprinting. When you get inside the Mod Garage of your choice, this is the time to skip the Flight and after the Flight is skipped, you will need to make it back to a Safehouse or the Atrium to restore the normal game world view as shown in the Video. Once the normal Game View is back, run tot a Safehouse Garage where your desired Vehicle you want to make EC or EM is located. Get inside of it, but make sure to remain inside the Garage. Don't drive away. When you enter your Vehicle, you can now Mod it however you like, though make note that some Mods can crash the game. When you finish you'll have to exit your new EC/EM Vehicle and navigate blindly inside the Garage to find your Lowrider/Tuner Vehicle. You need to do this if you want to be able to get out of the Mod Garage. If you exit the Mod Garage with the desired EC/EM Vehicle, you'll be trapped inside there and can't get out, so be very careful about it. This is why you need to have random Lowriders or Tuners inside the Garage at the Safehouse, since you need to get into one of them before closing out of the Mod Menu, but make note it's tricky to find it inside the Garage and may take several attempts. Once you find your Lowrider/Tuner and have all the things applied that you want, exit the Mod Menu and the Mod Garage Door will be open up. Just drive back to the Safehouse Garage where your desired new EC/EM Vehicle is and check on it. It's not too hard, but it may take some practive and getting used to. Good luck and happy converting!
Video by toomuchinvigilation / Video by you fooking w0t m9? (Using Transfender) / Video by you fooking w0t m9? (Using Loco Low Co.) / Video by you fooking w0t m9? (Using Wheel Arch Angels)

 

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SpriteFan274
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#4

Posted 18 December 2015 - 03:28 PM Edited by SpriteFan274, 2 weeks ago.

Post Your Save File Collections Here!
 

Post your Special Vehicle Collection and Photos of your Special Vehicles in this Guide's Comments or PM me your Special Vehicle Achievements, and you will be featured on this Post.

 

 

MorsPrincipiumEst - PS2 Save Files:

Spoiler


MorsPrincipiumEst - iOS Save File:

Spoiler

 

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Fooking Rekt
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#5

Posted 01 January 2016 - 08:39 PM

Nice! But sadly the UC Camper has a roof :/

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#6

Posted 01 January 2016 - 09:00 PM

The White one?  Yeah, I prefer Campers without the roof, but I am not gonna worry.  The EC Brown Camper is without roof and the EC White Camper is with roof.  The AP Mothership also has the roof, too.


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#7

Posted 04 January 2016 - 06:59 AM

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#8

Posted 04 January 2016 - 11:47 AM

Woah, you are right.  It looks unobtainable on Android/iOS.  The Touch Screen Button does not appear to jump off the BF-400...That really sucks ass cuz this AP Packer is a must have...

 

At least you can still get the AP Sultan and DP/EP/FP/MP BF-400.  The Mobile Exclusive Method for the Sultan and the new Method in the Guide for the BF-400 with the added MP property at least works, so it's only the AP Packer you can't get at this time.

 

Have you tried to get the EC Mutant BF-400 again?  You said in the other Topic it doesn't work anymore on Mobile, either.  That sucks!  This is why I stick to PS2 V1 for my MAIN MEGA Saves....Everything works on PS2.  All Methods are there, nothing is patched, etc, etc, etc.  The only part in which sucks on PS2 is the DP/EP/FP/MP Police, but other than that, everything else works flawlessly.

 

I once posted a Video of LieutenantCB17 obtaining the AP Greenwood where he was able to get back inside the Greenwood after the cutscene by leaving the passenger side door open.  This does NOT work on my PS2.  CJ automatically will run to the driver side door, which is locked, instead of using the opened passenger side door.  However, even if I could get inside of it, it's not anything special, since it wouldn't me moved off the ground, anyways...

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#9

Posted 05 January 2016 - 12:47 PM Edited by Militia, 05 January 2016 - 12:48 PM.

I could buy a controller :D Then i could get it lol

 

Yeah, a Controller solves all problems.  The AP Fire Truck would probably be next to impossible on Mobile with Touch Screens alone.  You may need to get a Controller if you want the Packer and Fire Truck...

 

I'm late to the party but oh well lol
Congratulations on achieving 60+ UVs @Militia :) Maybe one day I'll do that too xD

 

Lol, thanks, but it's easy.  I knew I could do it.  I even have Ganton completely empty and 2 spots inside El Corona.  There is plenty of space left and I successfully was able to use the Los Santos Impound for half of the duration of the game while my AP Packer sat inside of it before I moved it to the Hanger.

 

I've heard you talk about SA for literally 6-9 months now, but you never seem to finish.  Only III and VC, but those GTA's take less than a week (or at least for me) and all Special Vehicles are so easy (at least for me).  I barely find a damn thing hard in those GTA's.  LCS/VCS are the same old, same old, too, in terms of difficulty of Special Vehicles, too.  99% are all easy these days.  Even SA is easier for me the more times I go through it.  AP Greenwood took first try this time, for instance, so did the other 3 Shotgunning Vehicles.  In terms of SA, I can do anything and I can obtain anything at this point, other than the stupid Police Car on PS2.  I would have the DP Leviathan in this Save, but it was discovered on Christmas Day, 1 week after I passed Interdiction and acquired the EC Black Maverick.  Not to worry, though.  Since I can't get the Police and need to get it on Mobile (again), I might as well round up the DP Leviathan on my next, new Mobile Save.  But for now, I am concentrating on doing the 48% Starter Save for LCS on iOS, followed by finishing to 100% with 12 Special Vehicles.  Once that is done with, I will then do SA on Mobile.  Who knows, maybe something else will be discovered by then, too!

 

Btw, I will lay PS2 to rest now in terms of SA.  I know I said this more than once in the past, as well, but this time, I can't seem to improve anymore for SA on PS2, so even if more things are discovered, I won't care, and for now on just get the remaining stuff on Mobile.  I refuse to bother doing a Save on PS2 again.  It takes a long time to get all of these and finish the game while making sure nothing disappears.

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#10

Posted 05 January 2016 - 06:18 PM Edited by mike962, 05 January 2016 - 06:19 PM.

the pink cars of Woozie you can get them anytime after 100% complition so essentially they are not unique, just rare    , maybe mention that in the guide   and videos cos in that case they can be skipped to save garage space

 

 

is the Big Smoke delivery Sanchez proofed ? 


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#11

Posted 05 January 2016 - 06:59 PM

the pink cars of Woozie you can get them anytime after 100% complition so essentially they are not unique, just rare    , maybe mention that in the guide   and videos cos in that case they can be skipped to save garage space
 
 
is the Big Smoke delivery Sanchez proofed ? 


Nope only the Patriot

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#12

Posted 05 January 2016 - 08:56 PM

the pink cars of Woozie you can get them anytime after 100% complition so essentially they are not unique, just rare    , maybe mention that in the guide   and videos cos in that case they can be skipped to save garage space

 

is the Big Smoke delivery Sanchez proofed ? 

 

The BP/EP/FP/MP/EC2 Fortune and BP/EP/FP/MP/EC2 Elegy are indeed Special Vehicles.  How can a Vehicle not be special when it has all those properties?  If you know, the AP Jealous Girlfriend Vehicles can be obtained even after 100%, but that doesn't mean they aren't special.  So can all the FP Race Vehicles be obtained anytime from ALL Races and there is FP Vehicles in Firefighter Level 1 and 2, as well, that can be obtained anytime.  Even Cesar's BP/EP/FP/MP Savanna can be obtained anytime, but I didn't list in the Guide, since there is an AP Savanna in Photo Opportunity.  AP > BP/EP/FP/MP = Inferior.

 

You can skip them if you want and get them later, but when you make it out into The Country, there is enough space anyways.  As you can see, I have 61 Special Vehicles and obtained the Fortune and Elegy during the Story and NOT after 100% and had plenty of room...

 

Nope only the Patriot

 

Incorrect.  It is AP Sanchez in the Courier Mission for Cesar when he calls you when the Sanchez spawns instead of the Patriot.  But it requires Cheats (Blow Up All Cars) and then push wreck back to a Garage.  There's been a Video on Youtube of this for a while.  Perhaps it was by Doom41k or Stea1thman, but it's there...

 

I don't list Special Vehicles that require Cheats, or I would of listed the AP Sentinel from Saint Mark's Bistro.  I don't need Cheat Vehicles...


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#13

Posted 05 January 2016 - 09:47 PM

I know it can be obtained with cheats. But unless somebody asks for a cheat method, i don't mention cheats

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#14

Posted 05 January 2016 - 09:49 PM

True, but he asked if it was proofed and it is.  It's AP, but requires Cheats, so it's useless.  Plus there is 2 easy as pie AP Sanchez' in the game already.  Just pick one from WSotT and Badlands.


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#15

Posted 06 January 2016 - 11:45 AM Edited by mike962, 06 January 2016 - 11:47 AM.

OK

 

well maybe you can have a Vice City new guide too ?  :lol:

 

in San Andreas,  essentially the only proofed Maverick worthy to get is the one from Toreno's Last Flight cos it's uniqe color , the other one is normal color , is that correct ?

 

Also , the Dozer in Deconstruction  aren't special either ?    they seem to have at least more health than normal


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#16

Posted 06 January 2016 - 01:14 PM Edited by MetalMilitia89, 18 March 2016 - 04:46 PM.

Nah, that other guy made a Guide and if people want to ask questions, I can just answer them in the appropriate topic.  A lot of what you will see for methods in his Guide are outdated and don't need to use such a method anymore...Some Vehicles aren't even listed, etc, etc.

 

There is 3 AP Mavericks in SA.  Just view the Guide.  1 AP Maverick from The Da Nang Thang.  1 AP/EC Maverick from Toreno's Last Flight.  1 AP Maverick from Misappropriation.  In fact, both CJ's Maverick AND the enemies Maverick are both AP during the Mission at some point and both can be obtained, but not at the same time since you need to use a Tow Truck and tow one of them back since the doors are locked.  But yes...The AP/EC Maverick from Toreno's Last Flight is the only one with the EC as well as AP and it's the "best" one to get.  But it DOES require a Mission Failure AND a Suicide.  Whereas The Da Nang Thang and Misappropriation Mavericks do not.  In fact, you can PASS these Missions and obtain them no problem.

 

Nope, Dozer in Deconstruction isn't special at all.  It may have increased health during the Mission, but it's nothing special.


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#17

Posted 13 January 2016 - 11:49 PM

Are you sure the EP Banshee can be obtained by passing the mission? On my first attempt (wasted a good 40 minutes) of making my FP/EP vehicles video i made 4 vehicles FP/EP, and i killed the Russian dealer while he wasn't even near the Banshee. I then drove the Banshee into the Gas Station and BOOOOOM, Wasted

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#18

Posted 13 January 2016 - 11:51 PM

fnxrak has a Video of it.  Didn't I post his Video?


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#19

Posted 13 January 2016 - 11:52 PM

He failed the mission in the video

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#20

Posted 14 January 2016 - 12:03 AM

Hm, yeah, you are right.  I know there is a way to pass and get it, but I am not sure how it's done.  I know some people who've done it before, though when they do a No Missions Failed Playthrough and only obtain Special Vehicles which don't require a Mission Failure...One of the guys had this EP Banshee as well as converted only ONE Vehicle into EP/FP (Seasparrow) since you can pass and do that, too, before getting the EP Banshee.


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#21

Posted 14 January 2016 - 05:10 PM Edited by lil weasel, 15 January 2016 - 02:42 AM.

Check the PROOFED and RARE vehicle Discussion if you want to obtain the Just Business Vehicles Cheatless and without having to collect any Info Icons!

I'm new to this forum, but not new to Car Collecting since I have my own method of obtaining the Just Business vehicles withOUT Cheats! Of course, and you don't even have to collect the LSPD Headquarter's Info Icon! The weirdest part is: Why hasn't anyone figured it out yet? It involves the usage of Satchel charges and the Sprunk vending machine... It's doable also without Satchel Charges, but you have to wait longer, and hold your Buy Drink button until Smoke deals the Russians.

You can even "farm" dozens of copies if you'd like! :)


Here's my guide:


(insert number)

AP Packer, AP Sultan, FP/EP/CP/MP BF-400

Mission: Just Business
Character: Big Smoke
Location: Los Santos

Requirements: Satchel Charges (pick up from Montgomery)

How to Obtain:
Proceed through the mission until you get outside. Now kill the two Russians shooting at Smoke (kill also some of the nearest to the door). Now plant two or three Satchels around the remaining Russians, but not too many because Smoke will take some blast damage from those, but he will survive providing he hasn't lost so much health from the shootout. Now run to the gas station where the Broadway is parked. There's a Sprunk vending machine with flower pickup beside it. Equip your Detonator and approach the vending machine until the Buy Drink message appears. Detonate the Satchels, and BUY a drink after you heard the blast. Now the cutscene where you mount the bike with Smoke should start as normal. If not, hold your key for Buy Drink and hope the cutscene starts after Smoke has killed the last Russian, but in middle of the animation where CJ drinks the Sprunk. The cutscene looks like normal, but you'll be able to jump from the back seat of the BF-400 at any time of the Chase. You can explore any part of the chase and how things are scripted. But be careful about entering the Nebulas or any other mission vehicles because they are scripted to disappear and you will be Wasted is you're in one when it happens. But leave that for another time. Let the Russians damage the bike until there's small amount of health left on the bike before the cutscene where the Packer comes with Sultans on top of it. Now jump out of the back seat and hopefully the Russians destroy the bike and the Packer and the other vehicles will stop somewhere under the bridge or a little further. Now run up to the vehicles and kill the enemies so they wont bother you. Some of them are invincible, so you have to beat them with a parachute equipped. Now you can load the Sultan and the BF-400 to the Packer and do what you want with them, or collect them individually if you want.


EC2? Nebulas cannot be obtained at the same time as these ones but you can obtain them on an another run.


I don't like to use the impounds though and I would like to know how to jump to the restricted 4-star territory with the Packer. It fits to Doherty, I heard. Flint Intersection has those annoying barricades. :angry: But if it's the only way to impound it to keep it then i'll just do it to save all unnecessary trouble.


The vending machines seem to reset CJ mission-specific restriction scrips somehow and you can enter/exit vehicles as normal. In Black Project you do NOT have to use the crane for example because buying a drink from a vending machine (no animation occurs while on the Jetpack) turns the Jetpack into a conventional one and you can leave it like normal and the pickup appears near CJ. This won't work in Reuniting the Families because CJ is not really sitting in the car. He is stuck on top of it. With a crappy AK from Emmet.


I hope I helped you all and hopefully using vending machine technique will facilitate obtaining any existing or known Special Vehicles in the future!

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#22

Posted 14 January 2016 - 05:59 PM Edited by Militia, 14 January 2016 - 06:00 PM.

For any Guides on Special Vehicles, post them here.  Thanks for the info.  Sounds interesting.  Maybe it will help my friend to obtain these on Mobile since they are unobtainable on Mobile.  Only the AP Sultan using a Mobile Exclusive Method and the DP/EP/FP/MP BF-400.  Not the DP/EP/FP BF-400 that the Russians are driving.  He can't get the AP Packer, either.

 

I've already obtained the AP Packer, AP Sultan, and DP/EP/FP BF-400 on my new, current PS2 Save so I can't try this new method.  Someone else can if they like, though.


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#23

Posted 14 January 2016 - 06:06 PM

 the brown Camper how many of them you got ? cos there are 3 color versions (white, black and red) plus the roof variants which makes 6 combinations possible


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#24

Posted 14 January 2016 - 06:26 PM

I only care to obtain one of the Brown Campers.  The Brown is what makes it special.  Not the Red, White, and Black, at least I don't think.  That's like saying all the numbers on the SWAT Tank are different, so every single SWAT Tank is special...


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#25

Posted 14 January 2016 - 08:34 PM

Check the PROOFED and RARE vehicle Discussion if you want to obtain the Just Business Vehicles Cheatless and without having to collect any Info Icons!


Please explain!

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#26

Posted 14 January 2016 - 08:46 PM Edited by Militia, 15 January 2016 - 11:40 AM.

I told him to edit his post but he hasn't yet.

 

It seems his Method might be one of them that does not need as much luck as using the Info Icons since he is using Satchel Charges to detonate the Russians when HE wants them dead.  Not when Smoke himself kills them.

 

EDIT: Thanks to lil weasel, he copy/pasted the guy's HIDDEN Post back into the above post of his from the Proof/Rare Topic, so his Method is now a few Posts up!  Try it out!

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#27

Posted 15 January 2016 - 08:42 PM

2.9. EP Banshee Player's Vehicle - Gray Imports

 

EP is applied to the player's vehicle as the target approaches the Banshee. The proofing can be applied any vehicle the player enters during this phase. There are notes on the matter in the old topic.

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#28

Posted 15 January 2016 - 09:07 PM Edited by Militia, 15 January 2016 - 09:40 PM.

I am wondering how to PASS Gray Imports while obtaining specifically that EP Banshee, though.  I know how to pass Gray Imports while converting an EP/FP Vehicle of my choice, but you can pass to get the EP Banshee, too, at the same time, but I am unsure how it's done.

 

I don't like to use the impounds though and I would like to know how to jump to the restricted 4-star territory with the Packer. It fits to Doherty, I heard. Flint Intersection has those annoying barricades. :angry: But if it's the only way to impound it to keep it then i'll just do it to save all unnecessary trouble.

 

I am the same way.  I didn't use any Impounds until my most recent Save where I obtained the AP Packer.  It does fit in Doherty, but unfortunately you can't jump the Flint Intersection.  I already tried it and it didn't work.  I've obtained the Packer/Sultan/BF-400 on two separate occasions and hoped I'd be able to get it to Doherty early, but it's impossible.  Plus putting it in Doherty f*cks you over for putting the BP Tanker and AP Tanker Trailer inside Doherty when you get to Tanker Commander.  I believe you can actually use undrowning zones and take it to Las Venturas early and put it in that Impound, where it'll be safe until you unlock The Desert, but that is still using an Impound, but not Los Santos.

 

I suggest keeping it in the Los Santos Impound like I did until you unlock the Airstrip when you buy it after the Mission Interdiction.  It's actually not that bad to keep it in there.  Plus, you can actually save Just Business and keep it in the Radar until right before Reuniting the Families, which is right at the end of the Los Santos Story Missions before doing The Green Sabre and moving to The Country.  So you only have to be careful of other Vehicles overwriting the AP Packer for a short period of time.  Just Business, itself, Reuniting the Families, The Green Sabre, and all of The Country Missions, which there isn't many.  When you get to San Fierro, your safe and can do anything you want in San Fierro.  Nothing will go to Los Santos anymore and soon enough you will unlock The Desert and can buy the Airstrip and then take the AP Packer to the Hanger and keep it in there for the rest of the game.  That's what I did and it was simple, imo...

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#29

Posted 16 January 2016 - 09:57 AM

Well, like I said, I wrote up a lot of notes on this mission a very long time ago, but good luck finding them with how the topics have been scrambled. IIRC (and it's been a very long time so don't count on it), the immunity is removed from whichever vehicle CJ is driving when the mission ends. So... don't be in a vehicle when the mission ends. And if that doesn't work then try entering another vehicle.

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#30

Posted 16 January 2016 - 11:37 AM

I think you are right.  In System Error Guide, it says you need to push the Banshee back to a Garage and from what you are saying it seems true.  The EP Banshee can be obtained with passing, but then that means it needs to be pushed back to Ganton or another Garage.  So when the Russian is heading for the Banshee, if you kill him quickly and then use another Vehicle to push the Banshee back to a Garage, I believe it will stay EP.





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