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Biggest plotholes

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Systasis
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#1

Posted 10 December 2015 - 09:52 AM

Toni couldn't be so fat after only three years. Is it physically possible? And is it even possible that he has encountered the most of the characters who gave Claude a job? Even 8-Ball? It is a bit forced surely.


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#2

Posted 10 December 2015 - 04:55 PM

I think the biggest plothole is how quick Toni forgave his mom after she put a hit on him and moved in with her before GTA 3. Like holy f*ck.
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Honker1944
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#3

Posted 10 December 2015 - 07:49 PM

He is not afraid death or arrested, his enemies feel his breath on their neck. He can be bodyguard, taxi driver and terrorist.But when Ma Cipriani says Antonio come here now you lazy c*nt. He becames pussy cat. It's not the hole in plot it is a hole in his brain.
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FMMZ
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#4

Posted 13 December 2015 - 04:54 AM

1998 Toni was a mistake
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Irrational
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#5

Posted 01 January 2016 - 12:04 AM

Toni couldn't be so fat after only three years. Is it physically possible?

I think so, I once gained 20kg in a year.

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KnowDude
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#6

Posted 02 January 2016 - 11:54 PM

How the f*ck is Miguel alive in III when you have to kill him in "Contra-Banned"?

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zmudziak32
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#7

Posted 03 January 2016 - 01:14 PM

He survived like any other Protagonist, you kill him and doctors in Liberty City bring him back. Seriously oversight in coding. He should either dissapear after cutscene or not be hostile to us.

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markusizr
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#8

Posted 03 January 2016 - 02:09 PM

How the f*ck is Miguel alive in III when you have to kill him in "Contra-Banned"?

 

Maybe he was wounded :/


Irrational
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#9

Posted 03 January 2016 - 02:21 PM Edited by Irrational, 03 January 2016 - 02:21 PM.

Maybe he was wounded :/

Even if I used a rocket launcher against him?

Or popped his head out with a sniper rifle?


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#10

Posted 03 January 2016 - 02:43 PM

The fact that Toni has two other relatively awesome places and but lives in Portland. 

 

I think the biggest plothole is how quick Toni forgave his mom after she put a hit on him and moved in with her before GTA 3. Like holy f*ck.

We never actually see her, so maybe she's in a wheel chair or something. It's not impossible to think that something goes wrong with her health and Toni goes back to help her. 


Honker1944
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#11

Posted 03 January 2016 - 04:23 PM

Toni didn`t kill Miguel. He wasn`t traget in this mision.


ermaccer
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#12

Posted 03 January 2016 - 09:17 PM

But he WAS killable.

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#13

Posted 09 January 2016 - 06:55 PM

Yeah the Miguel thing was silly. He's just there after the cutscene and you blow his brains out, yet there he is in GTA III lol. I don't think they put much thought into it, it was like "hey let's put this GTA III character in here just because"

 

I would've rather seen Asuka or someone like that. She was awesome in III.


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#14

Posted 09 January 2016 - 08:51 PM

Donald Love was awesome in III, too, and look at what happened to him.

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#15

Posted 12 January 2016 - 05:11 AM

Donald Love was awesome in III, too, and look at what happened to him.

I must be the only guy who liked him in LCS it sort of shows how he became the man we saw in III just surprised that he changed quickly in just three years.

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Honker1944
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#16

Posted 12 January 2016 - 11:58 AM

Money change everyone...

Username.gta
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#17

Posted 23 January 2016 - 07:41 PM

Something I just thought of.

 

At the beginning of the game, we see Toni getting off a coach...

 

Where did this coach come from? The Callahan Bridge and Porter Tunnel were under construction and the ferry service was closed off due to strikes.

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Ivan1997GTA
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#18

Posted 23 January 2016 - 07:59 PM Edited by Ivan1997GTA, 23 January 2016 - 07:59 PM.

Something I just thought of.
 
At the beginning of the game, we see Toni getting off a coach...
 
Where did this coach come from? The Callahan Bridge and Porter Tunnel were under construction and the ferry service was closed off due to strikes.


Maybe the strike started after Toni got off the coach.

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Username.gta
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#19

Posted 23 January 2016 - 08:47 PM

Possibly...

 

Just seems a bit soon between events, although that seems to be the most reasonable solution.


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#20

Posted 24 January 2016 - 04:30 PM Edited by Honker1944, 24 January 2016 - 04:31 PM.

Speaking about killable Miguel we can also shoot Niko and Packie in TBoGT without failing a mission.
And how Toni arrives to Portland? Maybe he was in last transport, like someone said.

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#21

Posted 29 January 2016 - 10:09 PM

I think the biggest plothole is how quick Toni forgave his mom after she put a hit on him and moved in with her before GTA 3. Like holy f*ck.


Because italians. That's why
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Irrational
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#22

Posted 29 January 2016 - 10:15 PM

 

I think the biggest plothole is how quick Toni forgave his mom after she put a hit on him and moved in with her before GTA 3. Like holy f*ck.


Because italians. That's why

 

Even crazier: Sicilians.

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♡mercy♡
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#23

Posted 30 January 2016 - 02:04 AM

I don't know, maybe how some character are developed in this game and then three years after they look somehow different (sometimes I don't recognize 2001 Donald to 1998 Donald, 1998 Donald remembers me a lot of 1986 Donald), and also their personalities. I don't remember the storyline, since my PSP is still messed up. But I remember how the Torini trouble could have been used better, to make Torini a better antagonist, since he appears only in two missions (although a lot of people makes a reference to him), I don't know, If I remember a lot of plot's could have been used better (just like V where they could use a lot of plot's [example: Michael's family leaving him] in the storyline to make a bit more dramatical, since  storyline lacks this and focus in BANG BANG FIB IIA HEISTS HEISTS FIRE FIRE MICHAEL YOURE STILL ALIVE), but I don't remember now, I need to play the game again.


Sergiu
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#24

Posted 01 February 2016 - 10:46 AM

How the f*ck is Miguel alive in III when you have to kill him in "Contra-Banned"?


Well, but then again, same happens with McAffrey in GTA 3.
Claude believes to have iced him but then it is revealed by Ray that Leon is still alive and will be transported to the hospital.

To be quite honest, I don't see this as a plothole but more like a liitle nod to GTA 3 that nobody seemed to follow...
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Diddly-doodly
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#25

Posted 02 February 2016 - 01:18 AM Edited by Diddly-doodly, 02 February 2016 - 01:18 AM.

hahahaha, dude LCS isn't about the plot. I remember doing the missions just for the sake of it. All I knew was that the Leones were against the Syndacos and the Forellis in a war of control.


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#26

Posted 02 February 2016 - 11:40 AM Edited by Sergiu, 02 February 2016 - 11:49 AM.

hahahaha, dude LCS isn't about the plot. I remember doing the missions just for the sake of it. All I knew was that the Leones were against the Syndacos and the Forellis in a war of control.

This might be all about personal opinion but I think that GTA LCS is one of the most plot heavy GTAs.

Notable events:
-The loss of multiple territories in Portland for the Leones.
-The destruction of the Sindacco family.
-The heavy weakening of the Forellis.
-The rise of the minor gangs (Triads, Diablos, Yakuzas, Yardies, SSH).
-The assassination of Mayor RC Hole.
-The election campaign.
-The fall of DL and the destruction of Little Italy.
-Salvatore's trial.
-The revelation; finding out who caused the turf wars in LC.

Basically, in my opinion, if you really think that this game isn't about the plot then you didn't really care much about the plot in the first place.
Anyways, back to the main topic, plotholes.
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Dream-_-Traveler
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#27

Posted 04 February 2016 - 11:57 AM

hahahaha, dude LCS isn't about the plot. I remember doing the missions just for the sake of it. All I knew was that the Leones were against the Syndacos and the Forellis in a war of control.

This might be all about personal opinion but I think that GTA LCS is one of the most plot heavy GTAs.

Notable events:
-The loss of multiple territories in Portland for the Leones.
-The destruction of the Sindacco family.
-The heavy weakening of the Forellis.
-The rise of the minor gangs (Triads, Diablos, Yakuzas, Yardies, SSH).
-The assassination of Mayor RC Hole.
-The election campaign.
-The fall of DL and the destruction of Little Italy.
-Salvatore's trial.
-The revelation; finding out who caused the turf wars in LC.

Basically, in my opinion, if you really think that this game isn't about the plot then you didn't really care much about the plot in the first place.
Anyways, back to the main topic, plotholes.

Ill second this.
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#28

Posted 04 February 2016 - 11:57 PM

Why the Yardies became so aggressive to Toni? I don't remember if there's an reason for that.

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Sergiu
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#29

Posted 05 February 2016 - 10:17 AM

Why the Yardies became so aggressive to Toni? I don't remember if there's an reason for that.


Now that's a proper plothole.
If you'd ask me - I'd say that they might have had a mission in mind in which the Yardies would've betrayed Toni which didn't make it to the final version.
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BeingARK
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#30

Posted 06 February 2016 - 04:49 PM

 

Why the Yardies became so aggressive to Toni? I don't remember if there's an reason for that.


Now that's a proper plothole.
If you'd ask me - I'd say that they might have had a mission in mind in which the Yardies would've betrayed Toni which didn't make it to the final version.

 

Maybe an error in the script bcz I think the guy who was creating the script might be adding the hostility of other gang for toni but accidentally putted yardie's gang id! 





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