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No more abandoned Area (New)

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hlennarz
  • hlennarz

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#61

Posted 10 August 2017 - 03:50 PM

Bug:

 

gallery23.jpg

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BigHomie
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#62

Posted 11 August 2017 - 09:31 AM

Could it be time bound? I passed by all places in the pictures. The crack den didn't have any entrance. The vago's gang house worked fine, the security at train stops was in place as well. But when it came to gangs, nada
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thalilmythos
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#63

Posted 11 August 2017 - 06:36 PM Edited by thalilmythos, 11 August 2017 - 07:17 PM.

Could it be time bound? I passed by all places in the pictures. The crack den didn't have any entrance. The vago's gang house worked fine, the security at train stops was in place as well. But when it came to gangs, nada

I just noticed i missed the gangs on the latest release, quite a dumb move, my mistake

http://www.mediafire.../CLEO - NAA.rarHere is the update, knock yourself out

 

Bug:

 

gallery23.jpg

That's not my mod.

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BigHomie
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#64

Posted 11 August 2017 - 09:47 PM

Damn, gonna kill some bustas then, I'll creep out the basement some day, I swear. '4 Life, you heard? F O R life' intensifies

thalilmythos
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#65

Posted 05 October 2017 - 06:10 PM

Update:

 

If anyone was having freezes with this, now is probably fixed.

 

https://www.mediafir.../CLEO - NAA.rar

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zmudziak32
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#66

Posted 07 October 2017 - 06:58 PM

What about making gangs appear based on owner territory? So it would make sense to making it as addition to gang war system. If you conquer Idlewood it will spawn GSF instead of Ballas etc. And they behavior to CJ should also be on original game (Ballas hate us, Triads are nautral etc.).

thalilmythos
  • thalilmythos

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#67

Posted 08 October 2017 - 07:27 PM Edited by thalilmythos, 08 October 2017 - 10:54 PM.

It will be done in the future.

 

Update:

 

-Redid the Big Danang Ship from San Fierro positioning the actors in a more strategical matter, close to the game mission, but not the same.

-improved some performance issues.

-Fixed the gangs not appearing because of certain loops in the script.

 

Now everything should be fine, remember, everything is optional, the real important updates of the mod are in "No abandoned area - gangs"

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Elissay
  • Elissay

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#68

Posted A week ago

For this mod to work good i need to download update 8 and 9 or just 9 ?

thalilmythos
  • thalilmythos

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#69

Posted A week ago

You just need the last one, everything is in there


Delatom
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#70

Posted 2 days ago

Any plans for LUA version?


thalilmythos
  • thalilmythos

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#71

Posted 2 days ago

No plans, but it ain't a bad idea, however, don't think i want to learn Lua right now, if anyone wants to bring it to Lua, then, he or she has my blessings, couldn't care much about "mod credits"

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