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No more abandoned Area (New)

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hlennarz
  • hlennarz

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#61

Posted 10 August 2017 - 03:50 PM

Bug:

 

gallery23.jpg

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BigHomie
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#62

Posted 11 August 2017 - 09:31 AM

Could it be time bound? I passed by all places in the pictures. The crack den didn't have any entrance. The vago's gang house worked fine, the security at train stops was in place as well. But when it came to gangs, nada
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thalilmythos
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#63

Posted 11 August 2017 - 06:36 PM Edited by thalilmythos, 11 August 2017 - 07:17 PM.

Could it be time bound? I passed by all places in the pictures. The crack den didn't have any entrance. The vago's gang house worked fine, the security at train stops was in place as well. But when it came to gangs, nada

I just noticed i missed the gangs on the latest release, quite a dumb move, my mistake

http://www.mediafire.../CLEO - NAA.rarHere is the update, knock yourself out

 

Bug:

 

gallery23.jpg

That's not my mod.

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BigHomie
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#64

Posted 11 August 2017 - 09:47 PM

Damn, gonna kill some bustas then, I'll creep out the basement some day, I swear. '4 Life, you heard? F O R life' intensifies

thalilmythos
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#65

Posted 2 weeks ago

Update:

 

If anyone was having freezes with this, now is probably fixed.

 

https://www.mediafir.../CLEO - NAA.rar


zmudziak32
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#66

Posted A week ago

What about making gangs appear based on owner territory? So it would make sense to making it as addition to gang war system. If you conquer Idlewood it will spawn GSF instead of Ballas etc. And they behavior to CJ should also be on original game (Ballas hate us, Triads are nautral etc.).

thalilmythos
  • thalilmythos

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#67

Posted A week ago Edited by thalilmythos, A week ago.

It will be done in the future.

 

Update:

 

-Redid the Big Danang Ship from San Fierro positioning the actors in a more strategical matter, close to the game mission, but not the same.

-improved some performance issues.

-Fixed the gangs not appearing because of certain loops in the script.

 

Now everything should be fine, remember, everything is optional, the real important updates of the mod are in "No abandoned area - gangs"





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