Quantcast

Jump to content

» «
Photo

Grand Theft Auto Renderware Edition

III WIP VC WIP
88 replies to this topic
Gamerjman19
  • Gamerjman19

    A meme a day keeps the depression away

  • Members
  • Joined: 13 Sep 2011
  • United-States

#31

Posted 06 January 2016 - 03:23 AM

Why is there a LCS map on the radar?


Ss4gogeta0
  • Ss4gogeta0

    Spilled coffee on Laptop. no more mods

  • BUSTED!
  • Joined: 24 May 2011
  • United-States

#32

Posted 06 January 2016 - 05:20 AM

Why is there a LCS map on the radar?

that question would be better asked to Sharpie_Eastern who took the picture himself

Blackbird88
  • Blackbird88

    DualShock 3 Buttons EVERYWHERE

  • Members
  • Joined: 21 Jul 2008
  • Czech-Republic

#33

Posted 06 January 2016 - 09:34 AM Edited by Blackbird88, 06 January 2016 - 10:35 AM.

Amazing! It's actually happening!

You should just take random VC trees and replace all those 2D ones tbh.

  • Ss4gogeta0, Mega, polivin emil and 2 others like this

SonicTheSexhog
  • SonicTheSexhog

  • Members
  • Joined: 29 Dec 2015
  • None

#34

Posted 06 January 2016 - 12:47 PM Edited by SonicTheSexhog, 06 January 2016 - 12:48 PM.

This looks so amazing!! I can't believe as of 2016 noone has ever finished a mod like this before, it just makes perfect sense for this to exist and it's gonna be so much fun to play. Best of luck with yours

  • Ss4gogeta0 and polivin emil like this

Jinx.
  • Jinx.

    my nama jeff

  • Facade Corporation
  • Joined: 15 Dec 2010
  • None
  • Best WIP Mod 2014 [Grand Theft Auto 3D]

#35

Posted 06 January 2016 - 12:58 PM

It starts to be a thing, it seems. Nice :)
  • Sweet Bellic and Ivan1997GTA like this

undertaker fan
  • undertaker fan

    Hustler

  • Members
  • Joined: 22 Feb 2011
  • Pakistan

#36

Posted 06 January 2016 - 03:16 PM

Nice work! looks awesome!

 

One question, will you remodel the map to look a little 3d style or just keep it as it is?


4NT1R3KL4M4
  • 4NT1R3KL4M4

    Snitch

  • Members
  • Joined: 03 Feb 2015
  • None

#37

Posted 06 January 2016 - 03:24 PM

Is it just me want to keep it original and how it really is? why you need to use different model from other games. For me better keep it that way i like it.Keep it up.


sharpie_eastern
  • sharpie_eastern

    Do it thyself

  • Members
  • Joined: 25 Oct 2008
  • United-States

#38

Posted 06 January 2016 - 07:56 PM

If anyone wants to model cars or people. We are in search of someone...
  • Ss4gogeta0 likes this

universetwisters
  • universetwisters

    THAT'S NOT THE PROBLEM, WILLY!

  • Members
  • Joined: 26 Feb 2011
  • United-States
  • Best Conversion 2016 [GTA: Underground] [Contribution]
    Best Workshop 2014
    Most Improved 2014
    Funniest Member 2014
    April Fools Winner 2015

#39

Posted 06 January 2016 - 08:01 PM

If anyone wants to model cars or people. We are in search of someone...

 

Do they have to be specific to the GTA 1 specifications or can there be leeway?


sharpie_eastern
  • sharpie_eastern

    Do it thyself

  • Members
  • Joined: 25 Oct 2008
  • United-States

#40

Posted 07 January 2016 - 07:20 PM Edited by sharpie_eastern, 07 January 2016 - 07:27 PM.

@universetwisters Yes, I wanna keep the style of the game consistent. So I'm looking for low poly PS1 type cars and peds. I'm referring to games such as driver, which would fit in the era perfectly.

Here's some reference images:
http://oldergamez.co...r-screen005.jpg
http://i.ytimg.com/v...ZaRerv_68/0.jpg
http://alooegypt.com...1ce38692d01.jpg
http://www.theisozon...31312312411.jpg
  • Ss4gogeta0 likes this

Ss4gogeta0
  • Ss4gogeta0

    Spilled coffee on Laptop. no more mods

  • BUSTED!
  • Joined: 24 May 2011
  • United-States

#41

Posted 08 January 2016 - 01:48 AM Edited by Ss4gogeta0, 08 January 2016 - 01:49 AM.

@universetwisters Yes, I wanna keep the style of the game consistent. So I'm looking for low poly PS1 type cars and peds. I'm referring to games such as driver, which would fit in the era perfectly.

Here's some reference images:
http://oldergamez.co...r-screen005.jpg
http://i.ytimg.com/v...ZaRerv_68/0.jpg
http://alooegypt.com...1ce38692d01.jpg
http://www.theisozon...31312312411.jpg

also since vice city is the city thats being focused on. Here are some of the vehicle styles and decals that should be included on some of the vehicles (mostly emergency vehicles)

vc-cars.JPG
  • Letus, FMMZ, Ivan1997GTA and 1 other like this

deadman23
  • deadman23

    grammar...how does it work ? ..

  • Members
  • Joined: 26 Jun 2011
  • Thailand

#42

Posted 08 January 2016 - 03:26 PM

@universetwisters Yes, I wanna keep the style of the game consistent. So I'm looking for low poly PS1 type cars and peds. I'm referring to games such as driver, which would fit in the era perfectly.

Here's some reference images:
http://oldergamez.co...r-screen005.jpg
http://i.ytimg.com/v...ZaRerv_68/0.jpg
http://alooegypt.com...1ce38692d01.jpg
http://www.theisozon...31312312411.jpg

 

 

something like this ? (i made 2 version , one is with gta vc quality style , and another one is low poly ps1 era style

 

Spoiler

  • Speccy, Blackbird88, Tomasak and 12 others like this

universetwisters
  • universetwisters

    THAT'S NOT THE PROBLEM, WILLY!

  • Members
  • Joined: 26 Feb 2011
  • United-States
  • Best Conversion 2016 [GTA: Underground] [Contribution]
    Best Workshop 2014
    Most Improved 2014
    Funniest Member 2014
    April Fools Winner 2015

#43

Posted 08 January 2016 - 03:39 PM

You could either go with his thing or just port them directly from Driver, I can imagine that'd be allowed now that converting is okay for oldass games.

Sentinellas II
  • Sentinellas II

    Player Hater

  • Members
  • Joined: 04 Jan 2016
  • None

#44

Posted 08 January 2016 - 04:09 PM

I really hope someone converts Driver cars to Vice City/III, I tried it myself but I failed horribly at it.

They're really low-poly, but I still like 'em for some reasons.


deadman23
  • deadman23

    grammar...how does it work ? ..

  • Members
  • Joined: 26 Jun 2011
  • Thailand

#45

Posted 08 January 2016 - 05:50 PM Edited by deadman23, 08 January 2016 - 05:53 PM.

You could either go with his thing or just port them directly from Driver, I can imagine that'd be allowed now that converting is okay for oldass games.

https://skfb.ly/JPUD

 

is this low poly enough ? (LOL)

  • Speccy, Ss4gogeta0 and FMMZ like this

sharpie_eastern
  • sharpie_eastern

    Do it thyself

  • Members
  • Joined: 25 Oct 2008
  • United-States

#46

Posted 08 January 2016 - 09:36 PM Edited by sharpie_eastern, 08 January 2016 - 09:40 PM.

@deadman23 Wow impressive work, this is exactly the type of style we were looking for. Do you have a Skype I contact you at?

I'll covert both types of your vehicle, one with transparent windows and one with blacked out and we'll all see what looks better in-game.
  • Mikeol2014, Blackbird88, Ss4gogeta0 and 1 other like this

Speccy
  • Speccy

    Tool

  • Members
  • Joined: 10 Apr 2008
  • None
  • Best Total Overhaul 2016 [Shine o' Vice]

#47

Posted 08 January 2016 - 11:00 PM

 

You could either go with his thing or just port them directly from Driver, I can imagine that'd be allowed now that converting is okay for oldass games.

https://skfb.ly/JPUD

 

is this low poly enough ? (LOL)

 

Great model.

 

Nice to see that Ss4gogeta0 raised enough initiative for this project and we are slowly seeing his vision come to reality. That's the spirit, man.

 

If there will be more of what we saw above, this mod is going to be going places. Good work so far and congratulations to Ss4gogeta0 - good luck!

  • Blackbird88, Rented, Ss4gogeta0 and 2 others like this

Ss4gogeta0
  • Ss4gogeta0

    Spilled coffee on Laptop. no more mods

  • BUSTED!
  • Joined: 24 May 2011
  • United-States

#48

Posted 10 January 2016 - 03:34 AM Edited by Ss4gogeta0, 10 January 2016 - 03:36 AM.

You could either go with his thing or just port them directly from Driver, I can imagine that'd be allowed now that converting is okay for oldass games.

https://skfb.ly/JPUD
 
is this low poly enough ? (LOL)

Great model.
 
Nice to see that Ss4gogeta0 raised enough initiative for this project and we are slowly seeing his vision come to reality. That's the spirit, man.
 
If there will be more of what we saw above, this mod is going to be going places. Good work so far and congratulations to Ss4gogeta0 - good luck!

thank you, although while I did drum up interest and get the maps out of GTA 1. the credit should go more with the team than with me ;)
  • Sweet Bellic likes this

Jestic
  • Jestic

    Chris

  • GTA Mods Staff
  • Joined: 16 Oct 2005
  • Netherlands
  • Helpfulness Award
    Contribution Award [Mods]
    Best Conversion 2014 [ViIV for GTANY Contribution]
    Best Map 2011 [IVSA]
    Modding Milestone [IVSA/Ped Paths]
    Best Map 2013 [ViceCityStories PC Edition][Contribution]

#49

Posted 10 January 2016 - 11:38 PM

<repost from skype chat>

 

The map is looking really flat because there is no vertex coloring. Because the map is so damn low poly, per vertex coloring is not gonna give you any good results.

So here is what you could do:

Tessellate all the polygons 2 to 3 times so there is a sufficient amount of vertex data.

Add a radiosity solution. Read up it about it herehere and look up '3ds max radiosity solution' on google.

  • dkluin likes this

Silent
  • Silent

    Chief Vision™ Alterer

  • GTA Mods Staff
  • Joined: 01 Feb 2010
  • Poland
  • Most Helpful [Modding] 2016
    Contribution Award [Mods]
    Best Script/Plugin 2014 [SilentPatch]
    Most Respected 2014
    Most Helpful [Mods] 2014
    Most Helpful [GTA] 2013
    Most Helpful [Mods] 2013
    Most Talented [Modding] 2013
    Best Map 2013 [ViceCityStories PC Edition]
    Best Vehicle 2013 [III Aircraft]
    Most Helpful [Mods] 2012
    Modder of the Year 2012

#50

Posted 10 January 2016 - 11:59 PM

Driver has a 256 vertices limit, if you're really desperate you could try and obey that :D
  • sharpie_eastern and dkluin like this

sharpie_eastern
  • sharpie_eastern

    Do it thyself

  • Members
  • Joined: 25 Oct 2008
  • United-States

#51

Posted 11 January 2016 - 01:06 AM

@Jestic Agreed, been working at that. Gotta find a way to preflight 160 objects :p
  • Ss4gogeta0 and Sweet Bellic like this

SonicTheSexhog
  • SonicTheSexhog

  • Members
  • Joined: 29 Dec 2015
  • None

#52

Posted 11 January 2016 - 06:27 PM Edited by SonicTheSexhog, 11 January 2016 - 06:29 PM.

Sorry to bother but could someone please post a screenshot of the model deadman23 made? When I open the link I get a blue screen of death, lol (seriously) and I want to see it.

 

Btw, you guys should totally include these cars:

 

Grand_Theft_Auto_cover1-249x300.jpg

Original-GTA-1-poster.jpg


Ss4gogeta0
  • Ss4gogeta0

    Spilled coffee on Laptop. no more mods

  • BUSTED!
  • Joined: 24 May 2011
  • United-States

#53

Posted 16 January 2016 - 04:57 AM Edited by Ss4gogeta0, 16 January 2016 - 04:57 AM.

we are actively recruiting someone with experience in Vice Citys SCM coding.

:p

Ss4gogeta0
  • Ss4gogeta0

    Spilled coffee on Laptop. no more mods

  • BUSTED!
  • Joined: 24 May 2011
  • United-States

#54

Posted 07 February 2016 - 01:58 PM Edited by Ss4gogeta0, 07 February 2016 - 02:02 PM.

Lock, this mod is dead

none of the modders are answering back. its been 2 weeks

Ivan1997GTA
  • Ivan1997GTA

    Proud to Be Loud

  • Facade Corporation
  • Joined: 11 May 2015
  • Russia

#55

Posted 07 February 2016 - 06:38 PM

Lock, this mod is dead

none of the modders are answering back. its been 2 weeks


Damn, a real shame too, this mod had lots of potential. Better get my shotgun suppository ready...
  • Blackbird88, cosmys and Sweet Bellic like this

Ss4gogeta0
  • Ss4gogeta0

    Spilled coffee on Laptop. no more mods

  • BUSTED!
  • Joined: 24 May 2011
  • United-States

#56

Posted 08 February 2016 - 05:33 AM Edited by Ss4gogeta0, 08 February 2016 - 06:58 AM.

Lock, this mod is dead

none of the modders are answering back. its been 2 weeks


Damn, a real shame too, this mod had lots of potential. Better get my shotgun suppository ready...

Mods not dead. nvm
  • Blackbird88, cosmys, undertaker fan and 3 others like this

FMMZ
  • FMMZ

    Comrade

  • Members
  • Joined: 23 Mar 2013
  • None

#57

Posted 08 February 2016 - 01:53 PM

Si? Great, What happened with the cars the team we're making, dude? I am a little curious about it.

Lowpoly master race.
  • Ss4gogeta0 and Sweet Bellic like this

Ss4gogeta0
  • Ss4gogeta0

    Spilled coffee on Laptop. no more mods

  • BUSTED!
  • Joined: 24 May 2011
  • United-States

#58

Posted 23 February 2016 - 07:06 PM

Red has been working diligently on San Fierro :p

 

kiZRRK8.jpg

 

GsUGfFa.jpg

  • Mikeol2014, Blackbird88, cosmys and 12 others like this

Sweet Bellic
  • Sweet Bellic

    Soldier

  • BUSTED!
  • Joined: 22 Feb 2015
  • Finland

#59

Posted 23 February 2016 - 07:11 PM

Red has been working diligently on San Fierro :p

 

kiZRRK8.jpg

 

GsUGfFa.jpg

Nice job :)

  • Ss4gogeta0 likes this

Ss4gogeta0
  • Ss4gogeta0

    Spilled coffee on Laptop. no more mods

  • BUSTED!
  • Joined: 24 May 2011
  • United-States

#60

Posted 04 March 2016 - 06:47 PM

expect more screenshots once sharpie comes back :p

  • Sweet Bellic likes this




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users