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Minor Feats Set - Collection of small mods

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MKKJ
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#1

Posted 02 November 2015 - 01:20 PM Edited by MKKJ, 26 May 2017 - 06:19 AM.

MEDICAL KIT MOD v1.2.3

Spoiler

 

WEAPON DROP 'N SAVE v1.3

Spoiler

 

MANUAL RESPRAY MOD v1.1

Spoiler

 

ADRENALINE ABILITY v2.1

This is an old version of Adrenaline mod. Updated version, Special Adrenaline is posted here

Spoiler

 

LOCK-ON AIM / AUTO AIM MOD

Spoiler

 

MKKJ's CHEATCODES MOD

Spoiler

 

FIGHTING MOVE SHIFTER

Spoiler

 

TIME LENGTH MODIFIER

Spoiler
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TheMariusz700_PL
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#2

Posted 27 December 2015 - 05:10 PM

This adrenaline mode is great, good work!  :colgate:

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MKKJ
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#3

Posted 28 December 2015 - 06:28 AM Edited by MKKJ, 28 December 2015 - 08:45 AM.

UPDATE!
 

Adrenaline Mod

V1.2

  • Adrenaline 'levels' rewritten entirely. Transition for each level from low stamina to max stamina now smoother.
  • Previously, adrenaline state grants player total invulnerabillity - now it only grants player Bullet-proof and Melee-proof.

NEW MOD!

 

Time length modifier Mod

  • This mod will modify how long in-game minute via config file.

 

This adrenaline mode is great, good work!  :colgate:

 

Whoa it took this long for the first comment.

Thanks, man. ;)

  • Razor1096 likes this

thalilmythos
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#4

Posted 28 December 2015 - 07:39 PM

Nice, mods man, im only using the adrenaline mode but the others seem nice, i was interested on the time lenght modifier to make the day last double like in the new gen games (gta iv/gta v) but the link is the same as the fighting style changer brother just so you know

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MKKJ
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#5

Posted 29 December 2015 - 04:58 AM Edited by MKKJ, 29 December 2015 - 04:58 AM.

Oh sorry about that - the Time length modifier download link is fixed now. :lol:

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thalilmythos
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#6

Posted 29 December 2015 - 05:35 AM

So i used to dream (i mean this i used to really want mods like this), about an assasination missions mod, and i got it, about a gangs in the street mod and i made it with your help, and a time length mod and now you made it, maan you have gave me countless hours of fun, i could not be more gratefull to what you have done, keep this sh*t up! definitelly underrated mods right here.

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MKKJ
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#7

Posted 02 March 2016 - 11:08 AM Edited by MKKJ, 31 March 2016 - 08:37 PM.

UPDATE!
 

Adrenaline Mod

V1.5

  • Adrenaline 'levels' rewritten entirely. The state now lasts much longer, and takes longer to refill
  • Players enters Adrenaline mode after the game loads, this can be changed in config
  • Adrenaline no longer grants player Bullet-proof ability

V2.0

  • Adrenaline ability rewritten - now no longer depends on Stamina status
  • Adrenaline status can be shown in status box by holding TAB and Ability Key
  • Ability skill increases with some fast-paced activities
  • Adrenaline 'timer' now depends on game's internal timer - accurately slows down up to 10 seconds game
  • Adding in-game help and skill upgrade notifier.

 

Time length modifier Mod

  • The mod now reads config in milliseconds instead of seconds, and the 60 seconds limit is removed
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MKKJ
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#8

Posted 14 April 2016 - 11:03 PM

UPDATE!
 

Fighting Moves Shifter (Previously "Fighting style switcher")

  • Now player needs to learn moves from each gym to shift to each move.
  • Option to ignore restriction above

NEW MOD!

 

Medical Kit Mod

  • Replaces "gun_vibe1" (unused white long dildo) with functional Medical kit
  • Medical kits can be found inside Ambulance
  • Only one Medical kit can be carried
  • Overall still pretty much a 'toy' and 'gift'
  • Additional model to replace heart-shaped health pickup

Weapon Drop 'N Save

  • Allows player to drop weapon and save it as pickup
  • Up to 4 weapons can be stored, storing another one will replace old stored weapon
  • Useful with modification that prevents player from carrying many weapons
  • Fireman, Razor1096 and damiann69 like this

MKKJ
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#9

Posted 08 August 2016 - 07:21 PM Edited by MKKJ, 08 August 2016 - 07:23 PM.

Update!
 

Adrenaline Mod v3.5

Medical Kit Mod v1.1

  • Medical kit pickups now available at hospitals. Can be disabled via config
  • Entering ambulance now replace any weapon in same slot with medic kits. Can be disabled via config as well

Weapon Drop N Save v1.2

  • Player can drop weapon without saving it - meaning the weapon will disappear after some time
  • There's no limit on how many weapon you drop
  • Now saving weapon require you to hold TAB or N

 

New Mod!

 

Auto Aim / Lock-on Mod

  • Allows auto aiming with Mouse control.
  • When aiming, press "switch weapon/change target" button (Default Mousewheel/Q/E) to lock-on to nearest target.
  • Simply move mouse to re-enable manual aim.
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Razor1096
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#10

Posted 31 August 2016 - 08:24 PM

 

Update!
 

Adrenaline Mod v3.5

Medical Kit Mod v1.1

  • Medical kit pickups now available at hospitals. Can be disabled via config
  • Entering ambulance now replace any weapon in same slot with medic kits. Can be disabled via config as well

Weapon Drop N Save v1.2

  • Player can drop weapon without saving it - meaning the weapon will disappear after some time
  • There's no limit on how many weapon you drop
  • Now saving weapon require you to hold TAB or N

 

New Mod!

 

Auto Aim / Lock-on Mod

  • Allows auto aiming with Mouse control.
  • When aiming, press "switch weapon/change target" button (Default Mousewheel/Q/E) to lock-on to nearest target.
  • Simply move mouse to re-enable manual aim.

 

You are amazing with your mods. please keep up the great work.

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Ndukong
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#11

Posted 06 December 2016 - 09:31 PM

These mods are awesome (plus the assassination mission, wanted profile and special abilities). It will be really nice if you collect them into a .ask mod.
.asi mod
(sorry for the mistake and sorry for double posting. I'm not using pc)

MKKJ
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#12

Posted 07 December 2016 - 02:08 AM Edited by MKKJ, 07 December 2016 - 05:50 AM.

These mods are awesome (plus the assassination mission, wanted profile and special abilities). It will be really nice if you collect them into a .ask mod.
.asi mod

Making .asi mods require C++ coding knowledge (if i'm not mistaken) which basically more difficult and i have few problem learning it.

Aside of that, i'm already comfortable with SCM coding and have no interest to step up my game. But thanks for the feedback. :colgate:


Ndukong
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#13

Posted 07 December 2016 - 10:28 AM

You are welcome. It was jet a suggestion, though. I have no problem using ur Cleo mods.

AquaVentusXI
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#14

Posted 16 May 2017 - 08:53 PM

Hi MKKJ, can you help me? I have a problem when drop a weapon, this dissapear, but isn't only with your mod...

What I can do?

What is the limit used by the mod? I mean, to increase it from FLA or OLA.

 

Thank you for ur mods! They are very good, keep it up :)!


MKKJ
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#15

Posted 16 May 2017 - 11:15 PM

Hi MKKJ, can you help me? I have a problem when drop a weapon, this dissapear, but isn't only with your mod...

What I can do?

What is the limit used by the mod? I mean, to increase it from FLA or OLA.

So the weapon pickup just disappear?

I haven't confirm this, but probably you have reached game's pickup limit. Does this happen in new game too?

 

I never actually use limit adjuster mods, so i can't say anything about them.

 

Thank you for ur mods! They are very good, keep it up :)!

Thanks for that.


AquaVentusXI
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#16

Posted 17 May 2017 - 03:37 AM

 

I haven't confirm this, but probably you have reached game's pickup limit. Does this happen in new game too?

 

 

Nop, when I start a new game works perfectly, but after spending some 10 missions I can not pick up any object, the police did not give weapons, the NPC do not give money, etc. 


MKKJ
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#17

Posted 17 May 2017 - 07:26 AM Edited by MKKJ, 17 May 2017 - 07:29 AM.

Can't pick up objects? So the pickup appear but you can't pick it up?

What about mods, do you have other CLEO mods or custom missions that might be spawn pickups?


AquaVentusXI
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#18

Posted 18 May 2017 - 02:07 AM

Can't pick up objects? So the pickup appear but you can't pick it up?

 

Weapons disappear completely, If I'm lucky, the weapon is on the floor but if I receive a call it disappears again.

Yesterday I realized that I was playing without FLA, I started a new game with FLA correctly installed but the error is not solved.

 

 

What about mods, do you have other CLEO mods or custom missions that might be spawn pickups?

 

Well, my pickup mods are:

 

Medical Kit 1.2 (Add new pickup)

Realistic Weapons Settings (Leave pickup: This that you can make pickup of lost ammo of weapon)

Glow pickup weapon coronas (I also removed this mod but as I said before, after receiving a call the weapons are still disappearing, so the problem is not this :/ )

Weapon Drop 'n Save


MKKJ
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#19

Posted 18 May 2017 - 04:01 AM Edited by MKKJ, 27 May 2017 - 10:40 AM.

Does pickups from Realistic Weapons Settings can disappear over time? If not, it might be the problem.

 

Medical Kit v1.2 had bug where it will spawn duplicate pickup if you load save. Only happened if you save and reload game.

It was fixed already, so if you download the mod before April 3rd you might want to re-download.

 

Edit: The mod is updated, linked post above is no longer relevant.


AquaVentusXI
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#20

Posted 18 May 2017 - 09:23 PM

Does pickups from Realistic Weapons Settings can disappear over time? If not, it might be the problem.

 

Yes, they can disappear after 20 sec.

 

Does pickups from Realistic Weapons Settings can disappear over time? If not, it might be the problem.

 

Medical Kit v1.2 had bug where it will spawn duplicate pickup if you load save. Only happened if you save and reload game.

It was fixed already, so if you download the mod before April 3rd you might want to re-download.

 

I still have version 1.2

Now I will upgrade to version 1.2.2 :)


AquaVentusXI
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#21

Posted 23 May 2017 - 02:34 AM Edited by AquaVentusXI, 26 May 2017 - 03:53 PM.

Edit: Problem solved in v1.2.3. :)

MKKJ
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#22

Posted 26 May 2017 - 02:02 AM

Update!
 

Medical Kit Mod v1.2.3

  • Medical Kit's save data are stored in external file instead of cleo's thread saving (v1.2)
  • Config file are now optional, if absent it will use default setting (v1.2)
  • Fix starting new game load first savefile's mod progress (v1.2.2)
  • Fix mod didn't load mod's save file, spawning duplicate medical kit pickups (v1.2.3)

 

Weapon Drop N Save v1.3

  • Weapon save limit increased to 10
  • Fix glitch where a saved weapon will disappear if you drop your weapon when save limit reached

 

New Mod!

 

Manual Respray v1.1

  • Simply use spray can near desired vehicle, might take a while to spray.
  • Plan next spray colors by pressing TAB near vehicle while holding spraycan.
  • To lose wanted level you must respray and get in the vehicle without cops looking.

thalilmythos
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#23

Posted 26 May 2017 - 06:04 AM

Do the weapon pickups stay even when you reload your game?


MKKJ
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#24

Posted 26 May 2017 - 06:18 AM

Yes, saved weapon pickups will stay after reload.





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