We've got multiple new members in our team now.
I worked on trying to add PS3 support today, but it's no that easy. I couldn't find a way to get the key out of the .ELF or whatever file the AES key contains.
This doesn't mean we won't add PS3 support, but we won't add PS3 support probably in the next update.
I need a command line tool that works with parameters to convert .bin or SELF to ELF. (like xextool)
And then a tool to extract the key of that ELF file.
I found a python script to do the first thing, maybe we'll use that.
I progressed with subtitle file viewing, but not everything about that format is clear to me, yet.
Kilian (PrograMan) works on including lzx decompression, we're very close.
After that (probably tomorrow or in the very next days) he'll take a first look at the fragments. Leeao joined our team and will probably work together with Jonathan "DamnedDev" on the 3DS Max importer.
Some of you might wonder why I don't publish daily updates, as this is OpenSource programming.
The answer is simple: We won't publish unfinished stuff, or at least we try to avoid it. The source of the tool and the tool is public, but the behind-the-scenes-stuff isn't.
So please don't wonder why it sometimes looks like this topic is inactive.
It's not, we're just developing... or are busy with real life
Have a nice day