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The GTA V Story Mode DLC Thread

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Bakamomo
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#9211

Posted 3 days ago

 

 

 

 

 

Dude, it's already been made.

 

 

Are we having a serious conversation now ? 

 

What you mean is that they already had preliminary work done yes that was intended for the original game , but ended up being cut and recycled in GTA : Online. You guys had your SP DLC's ; in the form of heist missions and Lamar missions. You get a lot of information about SP from the online game itself. GTA : Online is like an endless prequel to GTA V.

 

Prove me that they had a real SP DLC in the work. A picture of a voice actor in mo-cap suit that was probably taken during the original game development  time isn't a proof of anything.

 

Moreover , a lot of competent people already demonstrated the flaw in wanting an SP DLC itself. They are using the same map in GTAV and GTA:online. They can't modify the map without having to modify both version of the game. This factor only is a major deterrent to create anything for single players only.

 

And let's be all honest once and for all here. GTA Online is a fantastic game. One of the best mmofps on the market currently , nothing even come close to it. Their focus is GTA : Online for a good reason , an mmorpg structure is vastly superior to single player games when it comes to game longevity , and Rockstar proved it here.

 

The only people wishing for a SP DLC are a serious minority. I always laugh when i see people whine about the lack of SP DLC but at the same time , they rack up hundreds of hours in GTA : Online. Seems like some people have double standards here.

 

Someone is getting a bit stingy. Have some milk and cookies.

 

By the way, a SP DLC would be a nice way to round it off. By making all the vehicles available in SP people could continue playing after they shut GTA:O down (this time around). And we still have not seen the casino or Bahama Mamas (which is actual content).  

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MuralDeciphered
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#9212

Posted 3 days ago Edited by MuralDeciphered, 3 days ago.

 

Someone is getting a bit stingy. Have some milk and cookies.

 

By the way, a SP DLC would be a nice way to round it off. By making all the vehicles available in SP people could continue playing after they shut GTA:O down (this time around). And we still have not seen the casino or Bahama Mamas (which is actual content).  

 

 

Someone is getting a bit stingy about not being entitled to his SINGLE Player DLC  , yes i think we can both agree on that. : *)

 

Just face it , there's literally no arguments that could be made in favor of a single player DLC. GTA : Online got hundreds , thousands of hours of content. If you seriously claim that GTA : Online got no content well you are just plainly dishonest simply put. I play GTA : Online from day 1 and still do up to this day. I can easily play several hours per day , i have so many things to do in-game that i don't have enough time in fact.

 

Off course i took a lot of breaks during that time to play other games but every time Rockstar released a free online DLC , i would come back to play it. Every time they do this , they re-kindle my interest for the game. 1 complete single player DLC would have never got me hooked like this.

 

I'm always torn up between my solo activities and my clan / friend activities. While in SP , i play the story line , complete all the activities , then i'm pretty much done. There's no incentive to keep playing SP. GTA : Online got hundreds of missions literally.

 

Your argument is null. You want to play with online cars , you can grind money all alone just like in SP and buy your cars just like in SP , and play completely alone. Else you can always mod them in SP. They won't shut down GTA : Online anytime soon.

 

You will never ever see gambling in GTAV because gambling is an exclusive feature of Red dead redemption. You can be sure that it will make a strong return in the second game and will be a key selling points to casual gamers. I know a lot of people who would pass complete evenings playing high stakes texas' hold' em.

 

And you can bet that they will sell a lot of '' cashable war bonds '' (( shark card equivalent )) to finance the gambling needs of everyone.


Tupiz
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#9213

Posted 3 days ago

 

 

 

 

 

Dude, it's already been made.

 

 

Are we having a serious conversation now ? 

 

What you mean is that they already had preliminary work done yes that was intended for the original game , but ended up being cut and recycled in GTA : Online. You guys had your SP DLC's ; in the form of heist missions and Lamar missions. You get a lot of information about SP from the online game itself. GTA : Online is like an endless prequel to GTA V.

 

Prove me that they had a real SP DLC in the work. A picture of a voice actor in mo-cap suit that was probably taken during the original game development  time isn't a proof of anything.

 

Moreover , a lot of competent people already demonstrated the flaw in wanting an SP DLC itself. They are using the same map in GTAV and GTA:online. They can't modify the map without having to modify both version of the game. This factor only is a major deterrent to create anything for single players only.

 

And let's be all honest once and for all here. GTA Online is a fantastic game. One of the best mmofps on the market currently , nothing even come close to it. Their focus is GTA : Online for a good reason , an mmorpg structure is vastly superior to single player games when it comes to game longevity , and Rockstar proved it here.

 

The only people wishing for a SP DLC are a serious minority. I always laugh when i see people whine about the lack of SP DLC but at the same time , they rack up hundreds of hours in GTA : Online. Seems like some people have double standards here. You better prepare for RDR2 : Online , it will be their next focus for years to come. Rockstar started a new way of making games and personally i welcome it completely. 

 

GTA O and SP have different maps in fact. SP map does not have places like Benny's, for example.

 

Spoiler

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AUScowboy
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#9214

Posted 3 days ago Edited by AUScowboy, 3 days ago.

We all know RDR2 will probably be delayed at LEAST one more time, and given that Benzo isn't around to clean up the coding like with the last one, i think another delay to spring 18 is to be expected.

SP dlc. Was supposedly finished by 2015 and shelved according to Fun, Yan, and an hour plus of audio files including casino jobs from Lester, Hydra/sh*t tons of vehicles, Lowriders, pink slip racing, import/export jobs, more assassination missions... half of which were culled and retrofitted for GTAO. Will we see whatever it is they shelved when online outgrew thier expectations? Hopefully. I will buy anything R* puts out, but if i could pick ONE thing to get for sure it would be a SP dlc. It would give them an opportunity to correct the horrible mess that is "the Chiliad mystery" for one, and two being the story for V felt too sparse. I would really love to see some further adventures involving MTF. Make ending C cannon, as that's what most people chose anyways, and then have the other two endings act as pre requisites for solving and earning the rewards to an expanded and fully functioning EE chain mystery hunt.
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MuralDeciphered
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#9215

Posted 3 days ago Edited by MuralDeciphered, 3 days ago.

We all know RDR2 will probably be delayed at LEAST one more time, and given that Benzo isn't around to clean up the coding like with the last one, i think another delay to spring 18 is to be expected.
 

 

What's the point of bringing arguments to the table when everything is already written in the big life's book according to you. Why do you even argue then ? Sit back and wait for the events to unfold. I am a big fan of Benz but let's be serious for a second ; putting GTAV / RDR2 success on 1 person only is plainly insulting for the thousands of artists and programmers who work/worked on those games.

 

Also you always ignore all the factors that can lead to such decisions. You want my real guess ? Rockstar is struggling to run RDR2 on current gen consoles literally , just like they struggled to make GTAV work on PS3/360.

 

They will probably use this time to optimize the game further for PS4 Pro / project Scorpio , trying to alleviate those problems. But you know , i'm just a simple beta tester. Maybe we live in a simulation just like GTAV and that the programmers above us are currently making me say this. Maybe everything is written already ! *sarcasm*

 

SP dlc. Was supposedly finished by 2015 and shelved according to Fun, Yan, and an hour plus of audio files including casino jobs from Lester, Hydra/sh*t tons of vehicles, Lowriders, pink slip racing, import/export jobs, more assassination missions... half of which were culled and retrofitted for GTAO. 

 

Speculations. Even if you would be right , it's over now. They recycled most of these assets already for GTA Online , they made their decision and followed up with it since then. To this point , the content left to release is minimal and wouldn't justify a 15 - 20$ cost.

 

 Hopefully. I will buy anything R* puts out, but if i could pick ONE thing to get for sure it would be a SP dlc. It would give them an opportunity to correct the horrible mess that is "the Chiliad mystery" for one, and two being the story for V felt too sparse. I would really love to see some further adventures involving MTF. Make ending C cannon, as that's what most people chose anyways, and then have the other two endings act as pre requisites for solving and earning the rewards to an expanded and fully functioning EE chain mystery hunt.

 

There we go. The real reason why you want a SP DLC is just because you aren't satisfied about Chiliad mural signification.  Chiliad mystery is so elegant. A simple art form with a clear definition , using abstract art and symbology to make it cryptic. Even when the people have the answer straight in their face,  they still can't believe it. 

 

The main story line is a master piece in all form. If you don't agree with this you have serious arguments to find to convince me. I'll make it simple for you , name me one single game with a story line involving criminals with dialogues as good as GTAV.

 

The only problem with SP is the lack of challenge and the gameplay of the mission itself is somewhat lacking. Again i think that was their intent here. With GTAV they clearly tried to please the casual gamers as well as the hardcore gamers. That's why the main story line game play is so easy in itself. It's meant to convey the story line like a screen play.

 

If you want a challenge,  you play GTA:Online and you make your own rules to add that difficulty yourself. That's why open world sandbox games are wonderful. You don't have to follow any plans , you can do the missions like you want to do them.

 

C is already the cannon ending , as shown by Chiliad mural. It's clearly the Classical Hollywood ending. The protagonists live happily together , the bad guys all die. The fact that you still refuse to acknowledge this after more than 3 years shows how much you live in complete denial about all those subjects.

 

Definition of Hollywood ending in English:

Hollywood ending
NOUN

1A conventional ending in a film, typically regarded as sentimental or simplistic and often featuring an improbably positive outcome.
Example sentences
1.1 An improbably fortunate or happy outcome to a real-life situation.
‘his first 100 days as governor could still have a Hollywood ending’
‘Cliff and his parents had never been close, so we couldn't expect some sort of Hollywood ending’


AUScowboy
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#9216

Posted 3 days ago

We'll see i guess. You sure have a lot of free time MD :/
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Roger Cheeto
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#9217

Posted 3 days ago

 

 

 

 
Dude, it's already been made.
 
 
Are we having a serious conversation now ? 
 
What you mean is that they already had preliminary work done yes that was intended for the original game , but ended up being cut and recycled in GTA : Online. You guys had your SP DLC's ; in the form of heist missions and Lamar missions. You get a lot of information about SP from the online game itself. GTA : Online is like an endless prequel to GTA V.
 
Prove me that they had a real SP DLC in the work. A picture of a voice actor in mo-cap suit that was probably taken during the original game development  time isn't a proof of anything.
 
Moreover , a lot of competent people already demonstrated the flaw in wanting an SP DLC itself. They are using the same map in GTAV and GTA:online. They can't modify the map without having to modify both version of the game. This factor only is a major deterrent to create anything for single players only.
 
And let's be all honest once and for all here. GTA Online is a fantastic game. One of the best mmofps on the market currently , nothing even come close to it. Their focus is GTA : Online for a good reason , an mmorpg structure is vastly superior to single player games when it comes to game longevity , and Rockstar proved it here.
 
The only people wishing for a SP DLC are a serious minority. I always laugh when i see people whine about the lack of SP DLC but at the same time , they rack up hundreds of hours in GTA : Online. Seems like some people have double standards here. You better prepare for RDR2 : Online , it will be their next focus for years to come. Rockstar started a new way of making games and personally i welcome it completely. 

Lil salty

Stuff was found in the files, Yan saying it was already mostly made, which can be backed up, and yes, those pictures too, plus rockstar announcing it.

Things like weapons were probably recycled, but what about the story? They could always add new weapons, though it wouldn't be necessary, maybe one or two rifles.

Plently of people would buy the sp dlc, maybe it will be free, I remember top comments on rockstars facebook talking about it.
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ClaudeSpeed1911
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#9218

Posted 3 days ago Edited by ClaudeSpeed1911, 3 days ago.

Lil salty


Stuff was found in the files, Yan saying it was already mostly made, which can be backed up, and yes, those pictures too, plus rockstar announcing it.

Things like weapons were probably recycled, but what about the story? They could always add new weapons, though it wouldn't be necessary, maybe one or two rifles.

Plently of people would buy the sp dlc, maybe it will be free, I remember top comments on rockstars facebook talking about it.

 

Heck they can even bring Online vehicles to the SP and no body would complain, I am sure many people would be fine if they brought lowriders and other online exclusive things to the Single Player. A lot of the things in online if reworked would be very well received in SP.

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Maibatsu545
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#9219

Posted 3 days ago Edited by Maibatsu545, 3 days ago.

Lmao is this fool really defending GTA Online? "GTAOnline is one of the best mmofps on the market!" :lol: Oh lordy lordy, but hey like PT Barnum says there's a sucker born every minute!
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AUScowboy
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#9220

Posted 3 days ago

TBH, i find it quite impressive...but I'm biased 🙄

MuralDeciphered
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#9221

Posted 3 days ago Edited by MuralDeciphered, 3 days ago.

 

 

 

 

 

Dude, it's already been made.
 
 
 

Lil salty

Stuff was found in the files, Yan saying it was already mostly made, which can be backed up, and yes, those pictures too, plus rockstar announcing it.

Things like weapons were probably recycled, but what about the story? They could always add new weapons, though it wouldn't be necessary, maybe one or two rifles.

Plently of people would buy the sp dlc, maybe it will be free, I remember top comments on rockstars facebook talking about it.

 

 

I follow Yan2295 closely for years too and i consider all his information highly valuable and valid for the record. I just think that some people ( like you ) are completely misinterpreting his information.

 

They included a story line in GTA : Online too ... Did you ever played it at least ? there's a whole plot line in GTA : Online that goes hand in hand with SP ... It's a prequel. You get information about tons of characters whereabouts and activities before the main story line , you get tons of information from the mission dialogues too from Lester.

 

What about the whole plot line from Lamar that they added with low riders ? What about discovering the secret activities of Long john Teabagger ( LJT ) Aka. Lester ? What about the whole plot line about IAA , further developing Steve Haines / Karen Daniels character stories ?

 

Some people here are either ignorant , intellectually dishonest , or both. If the hats fits you , wear it.

 

Heck they can even bring Online vehicles to the SP and no body would complain, I am sure many people would be fine if they brought lowriders and other online exclusive things to the Single Player. A lot of the things in online if reworked would be very well received in SP.

 

 

 

Nobody would complain ok. But why should they do that ? I seriously just don't understand why you are so stubborn to play in SP. Log on online on your own character , load up a solo session and have some fun alone if you're that anti-social. You'll be able to experience those cars.

 

I'd rather see them add more content to online than lose time with creating everything in double for SP to please the vocal minority of stubborn console gamers that refuse to adapt themselves.

 

 ( I point at console gamers here because i just can't imagine someone on PC with access to SP mods whining about such a non-issue )

 

So really why do you want to play in SP ? Isn't online vastly superior on all points considering that you can also use this character to play with friends , to race , to do dozens and dozens of activities instead of being locked alone ?

 

Lmao is this fool really defending GTA Online? "GTAOnline is one of the best mmofps on the market!" :lol: Oh lordy lordy, but hey like PT Barnum says there's a sucker born every minute!

 

Prove me that i'm wrong then , it should be easy. Name me one single MMOfps on the market currently that surpass GTAV. I'd like to play it. Thank you in advance


Maibatsu545
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#9222

Posted 3 days ago

I could name plenty, (despite the fact that GTAO is niether an FPS nor an MMO) but you'll just say nothing is as good as GTAO, so why bother? Tis a fools errand to convince a man blinded by love of a product otherwise.
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Roger Cheeto
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#9223

Posted 3 days ago Edited by Roger Cheeto, 3 days ago.

Spoiler

Wtf, he said it himself, it was "60-70% done".

There's a tiny plot in online, still has nothing to do with what were talking about.
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ClaudeSpeed1911
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#9224

Posted 3 days ago Edited by ClaudeSpeed1911, 3 days ago.

 

 

Heck they can even bring Online vehicles to the SP and no body would complain, I am sure many people would be fine if they brought lowriders and other online exclusive things to the Single Player. A lot of the things in online if reworked would be very well received in SP.

 

 

 

Nobody would complain ok. But why should they do that ? I seriously just don't understand why you are so stubborn to play in SP. Log on online on your own character , load up a solo session and have some fun alone if you're that anti-social. You'll be able to experience those cars.

 

I'd rather see them add more content to online than lose time with creating everything in double for SP to please the vocal minority of stubborn console gamers that refuse to adapt themselves.

 

 ( I point at console gamers here because i just can't imagine someone on PC with access to SP mods whining about such a non-issue )

 

So really why do you want to play in SP ? Isn't online vastly superior on all points considering that you can also use this character to play with friends , to race , to do dozens and dozens of activities instead of being locked alone ?

 

Because I hate playing with other people and I want to play my way without having to ask or make friends just to enjoy my self. I could go solo yet its boring because there is nothing to do there. Just because you like multi player doesn't mean you are the majority, every single friend I have abandoned the game because of the loading times and the assholes playing online. I fail to see why you cant understand it. There is a reason games like W3 and Skyrim sold so many copies.

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vladicorp
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#9225

Posted 2 days ago Edited by vladicorp, 2 days ago.

 

 

 

Heck they can even bring Online vehicles to the SP and no body would complain, I am sure many people would be fine if they brought lowriders and other online exclusive things to the Single Player. A lot of the things in online if reworked would be very well received in SP.

 

 

 

Nobody would complain ok. But why should they do that ? I seriously just don't understand why you are so stubborn to play in SP. Log on online on your own character , load up a solo session and have some fun alone if you're that anti-social. You'll be able to experience those cars.

 

I'd rather see them add more content to online than lose time with creating everything in double for SP to please the vocal minority of stubborn console gamers that refuse to adapt themselves.

 

 ( I point at console gamers here because i just can't imagine someone on PC with access to SP mods whining about such a non-issue )

 

So really why do you want to play in SP ? Isn't online vastly superior on all points considering that you can also use this character to play with friends , to race , to do dozens and dozens of activities instead of being locked alone ?

 

Because I hate playing with other people and I want to play my way without having to ask or make friends just to enjoy my self. I could go solo yet its boring because there is nothing to do there. Just because you like multi player doesn't mean you are the majority, every single friend I have abandoned the game because of the loading times and the assholes playing online. I fail to see why you cant understand it. There is a reason games like W3 and Skyrim sold so many copies.

 

 

Especially because of the " assholes playing online."  - You hit the right spot here. 

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BurnettVice
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#9226

Posted 2 days ago

Since RDR2 is delayed, now would've been good time to release the sp dlc to help tide us over while we wait.

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MuralDeciphered
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#9227

Posted 2 days ago Edited by MuralDeciphered, 2 days ago.

I could name plenty, (despite the fact that GTAO is niether an FPS nor an MMO) but you'll just say nothing is as good as GTAO, so why bother? Tis a fools errand to convince a man blinded by love of a product otherwise.

 

 

 

So you're going to use the '' fan boi '' tactic now ? 

 

Anyone knowing my history knows that i'm the first one to criticize Rockstar anytime i can. Try again. Do you prefer to define GTA:O as a MMOTPS ? Online TPS maybe ? what does it change to my argument exactly ? Here's the wikipedia answer : Grand Theft Auto Online is a persistent, open world online multiplayer video game developed by Rockstar North and published by Rockstar Games.

 

Name me one online persistent game having the scale of GTAV ; That includes realistic world and vehicle physics , including boats and planes / choppers all functioning online with at most 30 players simultaneously.

 

The only game that could come close to GTA:O is Arma 3 and anyone who played on the arma engine knows how it struggles with vehicle and world physics. They are the Grand masters of ballistics and map building though.

 

An example of a good coop shooter with a persistent leveling system is Payday2 ; but again it doesn't even come close to GTAV. Not even open world. You should play that game,  they have dozens and dozens of DLCs ... that you need to pay 6$ each. sometimes only for crappy weapons that change nothing to your gameplay. Do you think such a game marketing model is better than GTA:O with their free online DLCs ?

 

RDR2 Got delayed so they could work more on it. Why the hell would they dedicate artists / programmers time to an old game ? seems counter productive to me.


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#9228

Posted 2 days ago

Spoiler


For me, I dunno about the rest of you , but I don't really like playing as an empty personality-less cipher. I prefer Micheal, Franklin, or Trevor to my online character any day of the week.

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dyspoid
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#9229

Posted A day ago

I don't think they'll release SP dlc during the delay period. The game is simply not complete and they will be devoting all resources to its finalisation - in much the same manner they approached V in the final months.

However, it does raise some questions. I believe that a lot of GTA:O's financial success is due to the constant provision of new weapons, cars, clothes and other content. I imagine RDR's rendition of Online will be similar.

So if they are winding down GTA:O and delaying whatever iteration RDR will bring, they are kind of shutting themselves out of the same kind of profit that they are currently experience, for a 6 month period.

Arguably, this would be a good fit for SP dlc, but I think the resources would be strained as it is.

But what will they do? Shareholders don't really like having a company dip it's profits for such a long period without some kind of plan of attack.

Crashbandicoot2
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#9230

Posted A day ago

@dyspoid
New tiny racers adv modes coming out until red dead 3 then. That should keep people happy right? 😂

VenomsnakeVII
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#9231

Posted A day ago

In a way they did release the dlc, it's just it was exclusive to online. I mean think about it, like any other game that comes out these days GtaV suffers from the same curse as rockstar started to sell out. 

 

Step 1:Cut the content that was originally in the game in the first place.

Step 2:Market it as new content and lock it to a portion with very little payout without buying into microtransactions,

Step 3:???

Step 4:Profit.


ReadyerrNot
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#9232

Posted A day ago

For me, I dunno about the rest of you , but I don't really like playing as an empty personality-less cipher. I prefer Micheal, Franklin, or Trevor to my online character any day of the week.


Finally, someone that gets it!
Online lacks interaction with the world/characters. It's a shell of a game. Like I've said before, an incomplete beta that just happened to blow up.
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MuralDeciphered
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#9233

Posted A day ago Edited by MuralDeciphered, A day ago.

 

For me, I dunno about the rest of you , but I don't really like playing as an empty personality-less cipher. I prefer Micheal, Franklin, or Trevor to my online character any day of the week.


Finally, someone that gets it!
Online lacks interaction with the world/characters. It's a shell of a game. Like I've said before, an incomplete beta that just happened to blow up.

 

 

GTA Online relies on player interaction almost entirely ... it's a sandbox / openworld persistent online game that even includes a multiplayer game mode creator. The only real limit is your imagination.

 

Saying that Online lacks interaction with SP is just plainly dishonest. The persona that you create is given a story by you. It's called Role playing. You interact with more than a dozen of important characters from SP. What else do you want ? You should at least play it before trying to criticize it because it's pretty clear that you don't know jack about it.

 

hundreds of coop missions , dozens and dozens of heist missions , thousands of race / deathmatch / TDM , open world roaming and activities  , Role playing crews , sports , name it.

 

Gta Online is still the best online tps ever made and that's a fact even after more than 3 years. I know that it's hard to admit for certain people but at this point the numbers prove you wrong. Stop living in complete denial and spreading lies at least.

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Cutter De Blanc
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#9234

Posted 23 hours ago

 

 

For me, I dunno about the rest of you , but I don't really like playing as an empty personality-less cipher. I prefer Micheal, Franklin, or Trevor to my online character any day of the week.


Finally, someone that gets it!
Online lacks interaction with the world/characters. It's a shell of a game. Like I've said before, an incomplete beta that just happened to blow up.

 

 
GTA Online relies on player interaction almost entirely ... it's a sandbox / openworld persistent online game that even includes a multiplayer game mode creator. The only real limit is your imagination.
 
Saying that Online lacks interaction with SP is just plainly dishonest. The persona that you create is given a story by you. It's called Role playing. You interact with more than a dozen of important characters from SP. What else do you want ? You should at least play it before trying to criticize it because it's pretty clear that you don't know jack about it.
 
hundreds of coop missions , dozens and dozens of heist missions , thousands of race / deathmatch / TDM , open world roaming and activities  , Role playing crews , sports , name it.
 
Gta Online is still the best online tps ever made and that's a fact even after more than 3 years. I know that it's hard to admit for certain people but at this point the numbers prove you wrong. Stop living in complete denial and spreading lies at least.

 

I'm not sure if you're addressing me, but I've been playing GTA Online since day two (couldn't get it to connect to online right on the first day). At any rate I'm going to stop talking to you, as I remember why I've blocked you. You're not contributing to Storymode DLC discussion and this isn't a topic to debate singleplayer vs. online. Have a good day.


MuralDeciphered
  • MuralDeciphered

    The Real Mystery Buster

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  • Joined: 07 Oct 2016
  • Canada

#9235

Posted 20 hours ago

 

 

 

For me, I dunno about the rest of you , but I don't really like playing as an empty personality-less cipher. I prefer Micheal, Franklin, or Trevor to my online character any day of the week.

I'm not sure if you're addressing me, but I've been playing GTA Online since day two (couldn't get it to connect to online right on the first day). At any rate I'm going to stop talking to you, as I remember why I've blocked you. You're not contributing to Storymode DLC discussion and this isn't a topic to debate singleplayer vs. online. Have a good day.

 

 

Your argument was that online characters had no personality at all compared to SP characters. My argument is that online characters personality relies on the person behind it. It's based on your imagination and your interaction with others. You are creating your story.

 

I'm still on topic when comparing both , because as far as i know again , they recycled most assets prepared for later use back before 2015. They recycled alot of those assets in Online , so bringing the argument that an SP DLC is ready at 60-70% makes no sense in this context. 

 

Even if they had assets ready for an SP DLC , most of them are outdated or were used already. We can't really keep online out of the debate in such a context. If there's nothing new on the subject , no need to beat on a dead horse. Moreover when you say that you don't like playing a personality-less character yet you play online since day 2. Maybe that lack of personality immersion needs more involvement from your part , that's all i'm saying here. Join a Role playing crew if you want your online character to develop a story.


AUScowboy
  • AUScowboy

    Big Homie

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  • Joined: 26 May 2015
  • United-States

#9236

Posted 17 hours ago

Hate to say it, but i have to agree with MD on both counts this time..




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