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Sharptrails

III Released VC Released
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El Dorado
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#31

Posted 17 February 2016 - 12:35 PM

No news about this?

 

http://gtaforums.com...x/?p=1068302674


ThirteenAG
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#32

Posted 17 February 2016 - 01:14 PM

No news about this?
 
http://gtaforums.com...x/?p=1068302674

NOP 5 bytes at 561259, should do the trick. Let us know the result. (https://www.sendspace.com/file/pdrbp4 - cleo script for convenience).

The Hero
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#33

Posted 17 February 2016 - 01:33 PM

Are you even using SkyGfx? Sniper dot looks ugly and no dual pass either...

Tomasak
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#34

Posted 17 February 2016 - 01:34 PM Edited by Tomasak, 17 February 2016 - 01:42 PM.

Yes I am, or at least it's in VC_root/scripts folder

edit: Oh it works only in root folder.


The Hero
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#35

Posted 17 February 2016 - 01:44 PM

I don't believe you. You don't have the dual pass, you have the ugly sniper dot (which there isn't even an ini switch for) and sniper trails aren't working...sounds like skygfx isn't loaded.


Tomasak
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#36

Posted 17 February 2016 - 01:46 PM

See the edit.


El Dorado
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#37

Posted 17 February 2016 - 01:53 PM

 

No news about this?
 
http://gtaforums.com...x/?p=1068302674

 

NOP 5 bytes at 561259, should do the trick. Let us know the result. (https://www.sendspace.com/file/pdrbp4 - cleo script for convenience).

 

 

Sadly doesn't seems to work.


The Hero
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#38

Posted 17 February 2016 - 02:03 PM

See the edit.

scripts directory works for me....no idea what the problem is...


ThirteenAG
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#39

Posted 17 February 2016 - 02:58 PM

Sadly doesn't seems to work.

It certainly removed one blur thingy near the vehicle's exhaust for me. Try another one: https://www.sendspace.com/file/p75dzf
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El Dorado
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#40

Posted 17 February 2016 - 04:05 PM

This second version is working flawlessly! Thanks for it.

 

 

Slightly off topic, I discovered another VC weirdness. If you happen to have a lot of partitions, VC doesn't work on certain drive letters, it's always asks for the CD. Try to set a A:\ partition and see for yourself...


Inadequate
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#41

Posted 17 February 2016 - 08:29 PM

Yes I am, or at least it's in VC_root/scripts folder

edit: Oh it works only in root folder.

I have the same problem with Ultimate ASI Loader but with SilentPatchVC.asi and Vice City Trails by Silent, the trails script is running but I need activate it everytime I restart the game but SilentPatch is not running for nothing in the world, lol. Otherwise I running skygfx from the scripts folder and runs flawless.


Marsi4eg
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#42

Posted 18 February 2016 - 09:09 PM Edited by Marsi4eg, 18 February 2016 - 09:10 PM.

Should be fixed now. I also integrated Silent's trails mod that enables the options in the menu.

Could you please set this option to enabled by default? Still need to use external asi for this, without it we have to manually enable trails every time the game launched.


The Hero
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#43

Posted 18 February 2016 - 11:03 PM

Do you load from VC root or from scripts? Should work fine when loading from root.

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Marsi4eg
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#44

Posted 19 February 2016 - 10:56 AM Edited by Marsi4eg, 19 February 2016 - 11:02 AM.

From scripts folder. Am I right that the plugin loads before everything else and option being disabled by set file or something? And from root or mss it will be loaded after all that?

 

edit:

moved it to mss (I don't like littered root) and it's enabled for now, thank you again

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ThirteenAG
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#45

Posted 22 February 2016 - 08:15 AM Edited by ThirteenAG, 22 February 2016 - 01:14 PM.

Fixed sharptrails: https://www.sendspace.com/file/nxdv5x
- Use from whatever folder you like, scripts/plugins/modloader/etc(doesn't work from root/mss though).
- Fixed saving/loading trails flag to/from set file.
- Removed blurred things that appeared on screen with trails enabled.

Since Silent's vctrails.asi remains broken, I also added ability to activate default trails, just rename the plugin to anything that doesn't contain "sharp" in it.
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Mugetsuga
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#46

Posted 22 February 2016 - 01:12 PM

Now that Sharptrails and Trails are one mod, I'll ask again. There's a problem with the droplets with Trails that Sharptrails doesn't have.

Trails:

Spoiler

Sharptrails:

Spoiler

Maybe the problem isn't that noticeable on Trails's pic, but when playing it becomes obvious.

It's even more noticeable during lightning.

Trails:

Spoiler

Sharptrails:

Spoiler

That's the only thing wrong with Trails. This problem was definitely not on PS2.


The Hero
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#47

Posted 22 February 2016 - 01:19 PM

Updated the official version with 13's improvements.

 

Mutgetsuga: No idea. probably another raster used as reflection tex.


El Dorado
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#48

Posted 23 February 2016 - 07:10 PM Edited by El Dorado, 23 February 2016 - 07:15 PM.

The latest asi, blur seems to be present with trails...

 

EDIT - Rule of life 142: As soon as you call tech support, you discover the problem for yourself. I just needed to set UseD3D8to9=1 in the ultimate asi loader ini file


zanesix
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#49

Posted 11 July 2016 - 09:52 PM

Sorry for the bump but does anyone know how to make it so then it enables the trails option by default? It's annoying to have to go into the display menu every time I turn on the game.


The Hero
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#50

Posted 16 August 2016 - 06:13 PM Edited by The Hero, 16 August 2016 - 06:20 PM.

Updated. Hardcoded blur colors (as used by the intro) should be working in III now.
EDIT: typical, had a wrong asi in there for a minute. I hope nobody noticed.
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stef_92
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#51

Posted 18 August 2016 - 04:52 PM Edited by stef_92, 18 August 2016 - 04:53 PM.

What are these hardcoded colors? I mean, I don't understand what are you talking about

The Hero
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#52

Posted 18 August 2016 - 05:21 PM Edited by The Hero, 18 August 2016 - 07:31 PM.

There are a number of motion blur modes, set by the SET_MOTION_BLUR script command (see http://www.gtamodding.com/wiki/0374).The one you see in normal gameplay is 2.
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Inadequate
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#53

Posted 18 August 2016 - 07:29 PM

There are a number of motion blur modes, set by the SET_MOTION_BLUR script command (see http://www.gtamodding.com/wiki/0374).The one you see in normal gameplay is 2.

The link is wrong: http://www.gtamodding.com/wiki/0374


Dash Shack
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#54

Posted 22 August 2016 - 10:36 AM

Without SharpTrails: gta-vc_2016-08-22_13-33-30-14.png

With SharpTrails: gta-vc_2016-08-22_13-34-12-89.png

How can i fix this?


Tomasak
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#55

Posted 22 August 2016 - 10:41 AM

Install skygfx


Dash Shack
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#56

Posted 22 August 2016 - 11:26 AM

Install skygfx

I already installed that. 


The Hero
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#57

Posted 22 August 2016 - 11:30 AM

What exactly is the problem then? Skygfx fixes sniper trails, you can't turn it off again.

Dash Shack
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#58

Posted 22 August 2016 - 12:06 PM Edited by Dash Shack, 22 August 2016 - 12:08 PM.

I installed the skygfx again and didnt fixed.


Inadequate
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#59

Posted 22 August 2016 - 12:58 PM

I installed the skygfx again and didnt fixed.


You CAN'T disable the sniper effect even with skygfx or not.

Rachel Amber
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#60

Posted 20 October 2016 - 05:08 AM

I Have Problem when i Install Sharp Trails The trails option don't even show in menu ;/ any help app?





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