All 3 cities in one map!
Hey guys here is a project I have been working on the past couple of months. I shared a video about it in fastmans limit adjuster topic a while back and now I'm finally ready for a public release. In a couple of weeks I wont really have much time to work on it anymore, so I figured I might as well release it before it goes to waste. I do not like writing long posts so I'll get straight to the point.
SAxVCxLC basically adds Vice City and Liberty City into the San Andreas map with the use of fastman92's limit adjuster. In addition to adding VC and LC, I have also created a new seafloor to cover the much larger map and there is now a temporary land addition north of Liberty City. Maybe eventually I will make something up there but for now its just there so that the LC cliffs do not just abruptly end.
The mod works with an original main.scm, although I have only tested the first couple of missions. Since it doesn't change any of the original game files, I don't see why it would not work throughout the whole story line.
Important Note: I do not intend to have this mod be competition for SOL/Underground. We have two different goals. SOL/Underground intends to create a much more immersive mod, while the intention of my release is to provide modders with a base to build their own mods.
This mod is intended to be free for anyone to use. If you wish to use these files to create your own mod, feel free to do so, all I ask is that you give credit.
I'm sure most of you have already seen all of the cities in this mod, but here are a few screenshots of how VC and LC look in this mod. San Andreas has been left untouched, so no point of showing it.
Album available here: http://imgur.com/a/D2Io8/all
Interior Testing(Cleo script)
Old test(Build 0.4)
I'll add more videos eventually.
- fastman92 - Limit Adjuster, IMG Console, Debugging
- goodidea82 - Infrastructure, Installation
- artginPL - ENEX/Interior Markers, Patches, Conversion of music for radio
- Swoorup - PathMover, COLRenamer(old program ), Conversion of LC and VC paths
- GTA: Liberty City Team - Use of GTA:LC map
- OpenVice(NTAuthority) - Use of Vice City map
- Silent - ASI Loader and Extended Gangs ASI
- F - use of GTA VC cars Converted to SA
- CJ2000 - use of GTA VC and III vehicles
- Kam - Kam's Max Scripts
- Deniska - 3dmax script pack
- x-men - 3dmax scripts/IMG Manager
- CLEO Team
- ThirteenAG - Project2dfx
- Beckerbrasil - testing/bug reporting
- Junior_Djjr - Overhaul of CLEO scripts
- ZAZ - some of his CLEO mods were crucial for debugging/getting around the map.
- X-Seti - original concept of combining GTA III era cities so he deserves a shout out
This mod wouldnt be possible without these great people/mods. Thank you.
Thank you Rock* Games
GTA Garage link coming soon.
Please report any bugs you might find.