Quantcast

Jump to content

» «
Photo

SAxVCxLC - VC and LC in San Andreas

SA Released SA WIP
962 replies to this topic
PlatinumSerb
  • PlatinumSerb

    ...

  • Members
  • Joined: 23 Mar 2004

#1

Posted 08 August 2015 - 12:02 AM Edited by PlatinumSerb, 24 February 2016 - 12:05 AM.

*
POPULAR

SAXVCXLClogo_SML.png

All 3 cities in one map!
 

Hey guys here is a project I have been working on the past couple of months. I shared a video about it in fastmans limit adjuster topic a while back and now I'm finally ready for a public release. In a couple of weeks I wont really have much time to work on it anymore, so I figured I might as well release it before it goes to waste. I do not like writing long posts so I'll get straight to the point. 

 
About: 
SAxVCxLC basically adds Vice City and Liberty City into the San Andreas map with the use of fastman92's limit adjuster. In addition to adding VC and LC, I have also created a new seafloor to cover the much larger map and there is now a temporary land addition north of Liberty City. Maybe eventually I will make something up there but for now its just there so that the LC cliffs do not just abruptly end. 

The mod works with an original main.scm, although I have only tested the first couple of missions. Since it doesn't change any of the original game files, I don't see why it would not work throughout the whole story line.
 
Important Note: I do not intend to have this mod be competition for SOL/Underground. We have two different goals. SOL/Underground intends to create a much more immersive mod, while the intention of my release is to provide modders with a base to build their own mods. 
 
This mod is intended to be free for anyone to use. If you wish to use these files to create your own mod, feel free to do so, all I ask is that you give credit. 
 
 
Media(Screenshots/Videos):
I'm sure most of you have already seen all of the cities in this mod, but here are a few screenshots of how VC and LC look in this mod. San Andreas has been left untouched, so no point of showing it.


cZNNl3fb.jpg s8PoYzXb.jpg NMPt2wwb.jpg

ZNemtlUb.jpg rcoqYMQb.jpg zvXbcz4b.jpg

FYa3yw5b.jpg 6wx1y9db.jpg j3q4k8yb.jpg
Album available here: http://imgur.com/a/D2Io8/all 
 
Map
SAx_VCx_LCmap256.png
 
Interior Testing(Cleo script)


Old test(Build 0.4)

I'll add more videos eventually.
 
Credits/Special Thanks:
fastman92 - Limit Adjuster, Debugging 
Swoorup - PathMover, COLRenamer(old program :p), Conversion of LC and VC paths

GTA: Liberty City Team - Use of GTA:LC map
OpenVice(NTAuthority) - Use of Vice City map
Silent - ASI Loader and Extended Gangs ASI
_F_ - use of GTA VC cars Converted to SA

CJ2000 - use of GTA VC and III vehicles

artginPL - ENEX/Interior Markers
Kam - Kam's Max Scripts 
Deniska - 3dmax script pack
x-men - 3dmax scripts/IMG Manager
CLEO Team

ThirteenAG - Project2dfx

Beckerbrasil - testing/bug reporting

Junior_Djjr - Overhaul of CLEO scripts
ZAZ - some of his CLEO mods were crucial for debugging/getting around the map.
X-Seti - original concept of combining GTA III era cities so he deserves a shout out :p

 
This mod wouldnt be possible without these great people/mods. Thank you.
 
Download(Current Build: 0.6a):

 

B84eFw8.png

Download:


Mirror 1 - mega.co.nz 

More links coming...

Please Start a new game to get the full experience from this build. 

CLEO has been included in this version.

Next versions will focus on getting more vehicles/peds.

 

 

Spoiler


Spoiler

 

GTA Garage link coming soon.
 
Please report any bugs you might find. 

  • downtheory, UltimateGTR, menny and 57 others like this

Rented
  • Rented

    San Andreas Rewind Lead Developer

  • The Connection
  • Joined: 24 Oct 2010
  • England

#2

Posted 08 August 2015 - 03:42 PM

Looking really nice, love it, gonna try it out my self.
  • BlackScout and Sweet Bellic like this

TiTAN_AI
  • TiTAN_AI

    Snitch

  • Members
  • Joined: 18 Jan 2015
  • None

#3

Posted 08 August 2015 - 11:57 PM

thats what i've waited for after gta united :) all 3 maps of the gta 3d games.

good luck with this, it looks already very good !

  • Z i X and comanche93 like this

PlatinumSerb
  • PlatinumSerb

    ...

  • Members
  • Joined: 23 Mar 2004

#4

Posted 10 August 2015 - 01:47 AM Edited by PlatinumSerb, 10 August 2015 - 01:47 AM.

UPDATE!

Thanks to Swoorup the paths for LC and VC are now properly converted and working! 

VC
N9LmKizb.jpg

LC
FhOoVzZb.jpg

Expect a new build sometime this week!
 

  • Masny, Mr. Jago, Mega and 6 others like this

Fenton
  • Fenton

    Ponytail Lover

  • Members
  • Joined: 18 Nov 2012
  • Indonesia

#5

Posted 10 August 2015 - 01:49 AM

Nice, What about shops like barber, restaurants and tattoo parlors?


PlatinumSerb
  • PlatinumSerb

    ...

  • Members
  • Joined: 23 Mar 2004

#6

Posted 10 August 2015 - 02:02 AM

Nice, What about shops like barber, restaurants and tattoo parlors?

Those can easily be added throughout VC and LC. Currently the focus is to get all the basic features into a stable build.


Inadequate
  • Inadequate

    Midnight Emulator

  • Members
  • Joined: 11 Apr 2012
  • France

#7

Posted 10 August 2015 - 04:33 AM

Amazing, finally all GTA III era maps in one game, looking forward this.  :^:

  • Williambob likes this

s197
  • s197

    Powered by a 4.6l V8

  • Members
  • Joined: 19 Oct 2013
  • United-States

#8

Posted 10 August 2015 - 05:43 AM Edited by AdvancedShoe, 10 August 2015 - 05:45 AM.

Nice work.

Neddo
  • Neddo

    Trick

  • Members
  • Joined: 07 Feb 2014
  • None

#9

Posted 10 August 2015 - 09:11 AM

For some reason I have no water behind original game bounds


PlatinumSerb
  • PlatinumSerb

    ...

  • Members
  • Joined: 23 Mar 2004

#10

Posted 10 August 2015 - 02:37 PM

For some reason I have no water behind original game bounds

Dang, thats my fault I forgot to include the new water.dat. You can download it here if you would like.

  • Mega, Neddo, Sweet Bellic and 1 other like this

dkluin
  • dkluin

    GTA:Underground Developer

  • Members
  • Joined: 11 Jun 2013
  • Netherlands
  • Best Conversion 2016 [GTA: Underground]

#11

Posted 10 August 2015 - 06:12 PM

Glad to see it's being released, great job btw.

  • Mega, Sweet Bellic and Uzzi_G4L like this

Swoorup
  • Swoorup

    Foot Soldier

  • Feroci
  • Joined: 28 Oct 2008
  • Nepal

#12

Posted 11 August 2015 - 09:02 AM

Congratulations on pulling this off PlatinumSerb. :D


terasss
  • terasss

    Snitch

  • Members
  • Joined: 17 Dec 2012
  • None

#13

Posted 11 August 2015 - 02:45 PM

Looking good, it might even be better than GTA United if you add missions to it too. But, isn't San Andreas supposed to be in the South-West instead of the center? 

  • BreadOfCheese likes this

dkluin
  • dkluin

    GTA:Underground Developer

  • Members
  • Joined: 11 Jun 2013
  • Netherlands
  • Best Conversion 2016 [GTA: Underground]

#14

Posted 11 August 2015 - 04:22 PM

Looking good, it might even be better than GTA United if you add missions to it too. But, isn't San Andreas supposed to be in the South-West instead of the center? 

I don't think he's going to add missions..

My mod would have missions later on, but that's another story.


PlatinumSerb
  • PlatinumSerb

    ...

  • Members
  • Joined: 23 Mar 2004

#15

Posted 11 August 2015 - 06:53 PM

Correct I don't plan on adding a whole story/missions. Anyone else can feel free to do that with this mod though!

  • Sweet Bellic, Uzzi_G4L and ms1991 like this

dkluin
  • dkluin

    GTA:Underground Developer

  • Members
  • Joined: 11 Jun 2013
  • Netherlands
  • Best Conversion 2016 [GTA: Underground]

#16

Posted 11 August 2015 - 06:58 PM Edited by dkluin, 11 August 2015 - 06:58 PM.

Correct I don't plan on adding a whole story/missions. Anyone else can feel free to do that with this mod though!

I can guess :p

  • Uzzi_G4L likes this

gtaszk
  • gtaszk

    Trick

  • Members
  • Joined: 01 Mar 2011

#17

Posted 12 August 2015 - 06:34 AM

could I use gtasa 2dfx when I used this mod?

  • Uzzi_G4L likes this

dkluin
  • dkluin

    GTA:Underground Developer

  • Members
  • Joined: 11 Jun 2013
  • Netherlands
  • Best Conversion 2016 [GTA: Underground]

#18

Posted 12 August 2015 - 01:25 PM

could I use gtasa 2dfx when I used this mod?

It should be fine.

  • Uzzi_G4L likes this

PlatinumSerb
  • PlatinumSerb

    ...

  • Members
  • Joined: 23 Mar 2004

#19

Posted 12 August 2015 - 05:25 PM

could I use gtasa 2dfx when I used this mod?

If you are talking about this mod:
https://github.com/T...hived-/releases
Then yes it will work, I just tested it.

  • Uzzi_G4L likes this

Not Available
  • Not Available

    The Future has been over

  • Members
  • Joined: 30 Jun 2014
  • Romania

#20

Posted 12 August 2015 - 07:10 PM

It looks nice! And you spelled "dkluin" wrong btw. :p
  • Uzzi_G4L and China·XMDS like this

Uzzi_G4L
  • Uzzi_G4L

    Ex-Gangster4Life

  • Members
  • Joined: 09 Mar 2015
  • Romania

#21

Posted 13 August 2015 - 08:56 AM

You will add LC/VC gangs too?

CML99
  • CML99

    I don't give a f*ck.

  • Members
  • Joined: 11 Sep 2013
  • Poland

#22

Posted 13 August 2015 - 09:22 AM

You will add LC/VC gangs too?

Didn't he say no paths and anything? Read the topic with understanding.

  • dkluin, Sweet Bellic and Uzzi_G4L like this

PlatinumSerb
  • PlatinumSerb

    ...

  • Members
  • Joined: 23 Mar 2004

#23

Posted 13 August 2015 - 03:19 PM

 

You will add LC/VC gangs too?

Didn't he say no paths and anything? Read the topic with understanding.

 

Paths will be included. I will likely release something today or tomorrow. No idea about gangs, I will look into it.


dkluin
  • dkluin

    GTA:Underground Developer

  • Members
  • Joined: 11 Jun 2013
  • Netherlands
  • Best Conversion 2016 [GTA: Underground]

#24

Posted 13 August 2015 - 06:52 PM

 

 

You will add LC/VC gangs too?

Didn't he say no paths and anything? Read the topic with understanding.

 

Paths will be included. I will likely release something today or tomorrow. No idea about gangs, I will look into it.

 

There's a limit of 10 gangs which you have to sort.


papaplata
  • papaplata

    Player Hater

  • Members
  • Joined: 08 Apr 2011
  • Ecuador

#25

Posted 14 August 2015 - 05:03 AM

i can't download the Mod, "file doesn't exist"  :panic:


Minde95s
  • Minde95s

    Rat

  • Members
  • Joined: 27 Jun 2013
  • European-Union

#26

Posted 14 August 2015 - 07:36 AM

i can't download the Mod, "file doesn't exist"  :panic:

Works fine for me


dkluin
  • dkluin

    GTA:Underground Developer

  • Members
  • Joined: 11 Jun 2013
  • Netherlands
  • Best Conversion 2016 [GTA: Underground]

#27

Posted 14 August 2015 - 08:26 AM Edited by dkluin, 14 August 2015 - 08:31 AM.

 

i can't download the Mod, "file doesn't exist"  :panic:

Works fine for me

 

Same here

  • Sweet Bellic and Uzzi_G4L like this

PlatinumSerb
  • PlatinumSerb

    ...

  • Members
  • Joined: 23 Mar 2004

#28

Posted 15 August 2015 - 12:12 AM Edited by PlatinumSerb, 15 August 2015 - 10:18 PM.

release0_4.png
 
 
Well here is the promised update that adds paths along with other fixes.
 
SAxVCxLC Build 0.4 Changes
  •  Added Paths for VC and LC
    •  VC uses OpenVice Paths. Will hopfully be updated with better paths.
    •  LC uses paths converted by me form GTA:LC. They are temp, and do not really include proper traffic lights.
  •  Moved LC & VC to multiples of 750 to accommodate movement of paths
  •  Fixed collisions in LC, taller buildings should now have solid tops.
  •  Fixed random buildings in LC(mostly landSW and landNE)
  •  Removed static planes from VC and LC airports
  •  Added parked planes/baggage to LC and VC airports
  •  Fixed single-sided Sunshine Autos fence
  •  Replaced/Added vending and arcade machines in VC 
     

LNVMqRHb.jpg
 

Download:
Mirror 1 - megafileupload.com
Mirror 2 - filedropper.com

For some reason I am not able to login to GTAGarage. The GTANet staff is currently working on a fix, once that is resolved I'll upload the mod onto GTAGarage.
 

  • Darkdrium, papaplata, Mr. Jago and 9 others like this

Uzzi_G4L
  • Uzzi_G4L

    Ex-Gangster4Life

  • Members
  • Joined: 09 Mar 2015
  • Romania

#29

Posted 15 August 2015 - 02:34 AM Edited by Gangster4Life, 15 August 2015 - 02:35 AM.

This is great. I will go to download once I open my PC. :D

NOTE: You can make GTA 5 HUD by DK22Pac compatible with this mod? Because I try it and game crash.... :(

PlatinumSerb
  • PlatinumSerb

    ...

  • Members
  • Joined: 23 Mar 2004

#30

Posted 15 August 2015 - 02:47 AM

This is great. I will go to download once I open my PC. :D
NOTE: You can make GTA 5 HUD by DK22Pac compatible with this mod? Because I try it and game crash.... :(

Thanks!
I will look into it, probably in the next couple of days.

Please report any bugs you find.
  • Uzzi_G4L likes this




2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users