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[7/20/2015] Patch 393.4

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raburs
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#1

Posted 20 July 2015 - 05:16 PM Edited by raburs, 26 July 2015 - 07:09 AM.

Hey,

 

I just downloaded a new update (393.4)

 

Its around 400MB.

 

Just a performance patch for GTAO.

 

GTAOnline version is 1.28.1

 

Let me know if there are any significant changes.

 

I can notice a little better performance. But maybe i'm wrong.

 

And ScriptHookV has been updated

 

----------------------------------------------------------------------------------------------------------------------------------------------------

 

versioning.xml

<Build version="1.0.393.4">
<Launcher version="1.0.393.2" url="http://patches.rockstargames.com/prod/gtav/Launcher_EFIGS/GTA_V_Launcher_1_0_393_2.exe"/>
<Game version="1.0.393.4" url="Game_EFIGS/GTA_V_Patch_1_0_393_4.exe"/>
<SocialClub version="1.1.6.1" url="http://patches.rockstargames.com/prod/socialclub/Social%20Club%20v1.1.6.1%20Setup.exe"/>
<Manifest url="DigitalData/GameData/manifest"/>
<Manifest url="DigitalData/DLCPacks1/manifest"/>
<Manifest url="DigitalData/DLCPacks2/manifest"/>
<Manifest url="DigitalData/DLCPacks3/manifest"/>
</Build>
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MarshallRawR
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#2

Posted 20 July 2015 - 05:23 PM Edited by MarshallRawR, 20 July 2015 - 05:24 PM.

No update on Steam for me as of yet.

It is normal that ScriptHook is broken, it always will be. The natives are the question.

Perhaps it might be their quick fix for the performance.

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raburs
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#3

Posted 20 July 2015 - 05:27 PM

No update on Steam for me as of yet.

It is normal that ScriptHook is broken, it always will be. The natives are the question.

Perhaps it might be their quick fix for the performance.

 

Yeah, performance seems to have increased significantly.

I will report back with a more accurate observation.

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MarshallRawR
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#4

Posted 20 July 2015 - 05:27 PM

Yeah, performance seems to have increased significantly.

I will report back with a more accurate observation.

 

 

Alright, thanks for that ;)


ceaton88
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#5

Posted 20 July 2015 - 05:28 PM

YES if true!!!!!!!!!!!!!!


El Dorado
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#6

Posted 20 July 2015 - 05:30 PM

No update for me yet (non Steam)

 

Do the minigun test, start shooting and see your frame rate.


Spider-Vice
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#7

Posted 20 July 2015 - 05:31 PM Edited by Spider-Vice, 20 July 2015 - 05:32 PM.

Only a 0.2 increase, has to be very minor. Don't believe they took away the lag.

 

Edit: What? SteamDB hasn't even updated the public build, how are you getting an update? Nvm, RGSC.


Marius.Petran
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#8

Posted 20 July 2015 - 05:31 PM

There is no update yet....RGSC version


ceaton88
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#9

Posted 20 July 2015 - 05:32 PM

Only a 0.2 increase, has to be very minor. Don't believe they took away the lag.
 
Edit: What? SteamDB hasn't even updated the public build, how are you getting an update? Nvm, RGSC.


Increase on what?

Spider-Vice
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#10

Posted 20 July 2015 - 05:33 PM

 

Only a 0.2 increase, has to be very minor. Don't believe they took away the lag.
 
Edit: What? SteamDB hasn't even updated the public build, how are you getting an update? Nvm, RGSC.


Increase on what?

 

393.2 to 393.4, the patch version. It's a minor update.

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raburs
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#11

Posted 20 July 2015 - 05:37 PM

There is not much improvement in performance.

 

btw, i have RGSC version.

 

@Spider-Vice yes, it most probably a minor update. It broke ScriptHookV though, just like always.


dcp1293
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#12

Posted 20 July 2015 - 05:39 PM

The Rockstar website does not show any "new" update  - Click here to view the patch .xml file (via the R* site)


raburs
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#13

Posted 20 July 2015 - 05:41 PM Edited by raburs, 20 July 2015 - 05:42 PM.

@dcp1293 Here, 

<Build version="1.0.393.4">
<Launcher version="1.0.393.2" url="http://patches.rockstargames.com/prod/gtav/Launcher_EFIGS/GTA_V_Launcher_1_0_393_2.exe"/>
<Game version="1.0.393.4" url="Game_EFIGS/GTA_V_Patch_1_0_393_4.exe"/>
<SocialClub version="1.1.6.1" url="http://patches.rockstargames.com/prod/socialclub/Social%20Club%20v1.1.6.1%20Setup.exe"/>
<Manifest url="DigitalData/GameData/manifest"/>
<Manifest url="DigitalData/DLCPacks1/manifest"/>
<Manifest url="DigitalData/DLCPacks2/manifest"/>
<Manifest url="DigitalData/DLCPacks3/manifest"/>
</Build>

Also, LSPDFR / RagePluginHook is also broken along with ScriptHookV


ceaton88
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#14

Posted 20 July 2015 - 05:48 PM

Has it fixed ammunation?

raburs
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#15

Posted 20 July 2015 - 05:53 PM

Has it fixed ammunation?

 

I haven't checked.


lydianduck
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#16

Posted 20 July 2015 - 05:54 PM

Soo is performance back to normal or not? What's the verdict?

ceaton88
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#17

Posted 20 July 2015 - 06:00 PM

Soo is performance back to normal or not? What's the verdict?

 

 

performance seems to have increased significantly.

 

 

 

 

There is not much improvement in performance.

 

MarshallRawR
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#18

Posted 20 July 2015 - 06:05 PM

Stuff

 

 

It isn't easy to verify this perfectly as a lot of stuff has to be taken into account.

So far he said what he felt it was like.


raburs
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#19

Posted 20 July 2015 - 06:05 PM Edited by raburs, 20 July 2015 - 06:07 PM.

Yes, it is better than 393.2

But still nowhere near the first patch.

 

I can't do a benchmark between an earlier patch and this new one.

 

Texture pop ins are still persistent 

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camfagta
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#20

Posted 20 July 2015 - 06:54 PM

Welp looks like im staying on 1.27 if performance still is suffering. I cant go back to the stuttery hell hole that is 1.28.


Trash99
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#21

Posted 20 July 2015 - 06:55 PM

RGSC physical here, haven't got any update yet


NTAuthority
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#22

Posted 20 July 2015 - 07:17 PM Edited by NTAuthority, 20 July 2015 - 07:17 PM.

EXE's a fair bit smaller, so it's safe to say the DRM is back to the way it was in 372 (which was somewhat unoptimized due to native function obfuscation but didn't obfuscate other game functions). By the way, here's a link redirecting to R* for anyone who cares.
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customkingpimp
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#23

Posted 20 July 2015 - 07:48 PM

Still 393.2 my end.. Steam


NTAuthority
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#24

Posted 20 July 2015 - 07:52 PM

... and natives didn't even change, as expected for such a minor update. Why the reference script hook doesn't work is beyond me, however... my VishCompat layer works fine.
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C06alt
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#25

Posted 20 July 2015 - 07:53 PM Edited by C06alt, 20 July 2015 - 08:16 PM.

Looks like I wont bother and will stick with 335, Online forces players to act like douchbags even when they play it straight and it's a very repetitive grind fest anyway so not missing much.

Maybe if R* actually release content like more missions and not just crappy skins I might patch up.

 

Well done R*, you split the player base.


BiscuitTheCat59
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#26

Posted 20 July 2015 - 07:53 PM

I just got a 91MB update on the steam version.

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DentureDynamite
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#27

Posted 20 July 2015 - 07:53 PM

Steam is always slow when it comes to releasing R* updates for GTAO...


ceaton88
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#28

Posted 20 July 2015 - 07:55 PM Edited by ceaton88, 20 July 2015 - 07:58 PM.

Update queued for me on Steam.

 

Edit: 91MB for me, some people are 400MB?


cp1dell
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#29

Posted 20 July 2015 - 07:55 PM

Steam has the update now. You probably have to restart Steam, or just try to play GTA V and it will update it.

 

I just tried to launch V, and Steam began to download an update for it - 392.7MB.


Rohith_Kumar_Sp
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#30

Posted 20 July 2015 - 07:57 PM

new patch GTA_V_Patch_1_0_393_4 , Social  Club user India  





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