If you use a lot of mods that adds blips to the map you might have seen that some other blips disapear, such as mission's blips, ammu nations, etc..
I have seen a lot of people complaining about mods saying that they make the blips disapear. But it is not the mods. It is because the game actually does have a blip max limit. So what I did here is just increase that limit so you can use more blips.
The mod change one line in the gameconfig.xml file.
- Simply replace the gameconfig.xml file in update/update.rpf/common/data with openIV.
If you want to keep your gameconfig.xml file because it is used by another mod :
- Simply extract it on your desktop with openIV to modify it
- Search for "RADAR_BLIP"
- You should find only one value that is 1800
- Change that to something bigger and here you go. I use 9800 in my mod.
Please report any bugs or performance lost with this mod. This is the first version and I haven't tested it much. I don't know if the game supports it well. If it doesn't I will try to put a lower value while still keeping the blips.
You are free to do whatever the hell you want with it.