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Tom Clancy’s Ghost Recon Wildlands

411 replies to this topic
luisniko
  • luisniko

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#391

Posted 6 days ago

I play on PS4, in Normal, and my drone always easily get spotted. No matter being visually spotted on or just the sound.

Trying to reveal enemies inside buildings makes me nervous, because, you know, they always spotted it. I hover slowly next to the door, get suspected. Spying through window, 'suspected'. Spying someone sitting on a chair, 'suspected'. Getting to second floor through staircase, 'suspected'.

I haven't upgraded my drone any further than the battery, zoom, and range upgrade. And I don't think I will ever upgrade that sh*t, especially into a stealth drone.
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Diani The Otter
  • Diani The Otter

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#392

Posted 6 days ago

They can hear the buzzing. If you're hovering slowly near a door, they'll hear it. I noticed the same when it comes to killing the enemy. Even if I have a suppressor on, if an enemy is realitively close to someone else they'll hear the body drop, or hear the suppressed gunshot if I'm close
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luisniko
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#393

Posted 6 days ago Edited by luisniko, 4 days ago.

No sh*t about noise reduction in guns. And yes, those are many players' bad habit which I believe was formed by another games where using silencer equals total silence and killing someone next to his friend is alright as long as with silenced gun.

Back to drone topic, people were talking about how flying drone in front of NPC and they won't see it, which is contrary to the fact I'm experiencing in my game.

----
I think it just happened again in my last play.
AY6ysgB.gif

luisniko
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#394

Posted 4 days ago

New Items at in-game store:
-Ghost Pack-Veteran WW2 theme . 1450
-Military Patches. 480
-Army Vehicle Pack. Reskinned Turret Hummer, Plane, Truck. 1450

feckyerlife
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#395

Posted 4 days ago

I haven't upgraded my drone any further than the battery, zoom, and range upgrade. And I don't think I will ever upgrade that sh*t, especially into a stealth drone.

dude the explosive drone is great, that is only upgrade i added to the drone. it becomes VIED at that point. Its good for night missions when you have 3 or 4 guys sleeping in a room, you can take them out in one explosion. 


luisniko
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#396

Posted 4 days ago

dude the explosive drone is great, that is only upgrade i added to the drone. it becomes VIED at that point. Its good for night missions when you have 3 or 4 guys sleeping in a room, you can take them out in one explosion.


I avoid god-like skills. That's why currently I have more than 60 Skill Points unused and thousands of supplies sitting around.

Tchuck
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#397

Posted 4 days ago

I'm saving up to get the thermal vision upgrade for my drone. Will make the night missions more interesting.

 

Still loving this game. Am being able to see some cracks though, specially with the buildings getting pretty repetitive. I guess the cartel decided to save some money and just recycle their architectural drawings!

 

However, the environment makes up for it. Did the story mission for interrogating that one guy at that one resort on that tiny ass island. Arrived by night time, managed to find a place to park the boat and scout.

Marked the first couple of guys on the docks, me and the AI squaddies took the shots and killed them. Still about 6 or 7 left. Patiently waiting for them to separate somewhat, and it then a storm starts. The rain falling down coupled with the lightning and thunder made things so much more awesome. Took out the ones that ventured too far, then assaulted the remaining 4 or 5 of them.

 

Then a Unidade chopper flew by, started hunting us! Made a dash for some grassy areas and lied down, waiting the patrol out. The rain still pouring.

 

Finally it was gone, and we entered the resort, scaring away the guests because f*ck it, we're tired. Find the target on the balcony, talking on his cellphone. Carefully sneaked towards him, with the rain pouring and the thunder and lightning making it all so damn moody. Grabbed him by the neck, got the intel I needed, and left the place. Man it was awesome!

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Cosmic Gypsy
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#398

Posted 3 days ago

This is one of those games where u know a guy will escape in a car during a mission, so when you start and get to the mission, you blow that particular car up to stop him from escaping in it but the car magically gets restored to full working order and you watch the guy drive off in the car you just exploded.....

Joke.
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luisniko
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#399

Posted 3 days ago Edited by luisniko, 3 days ago.

Finally it was gone, and we entered the resort, scaring away the guests because f*ck it, we're tired. Find the target on the balcony, talking on his cellphone. Carefully sneaked towards him, with the rain pouring and the thunder and lightning making it all so damn moody. Grabbed him by the neck, got the intel I needed, and left the place. Man it was awesome!


Dat's my playstyle.  :^:
 
Update and Patch Notes. PC already dropped. Consoles on 23rd, morning UTC.
 
http://ghost-recon.u...cm:154-76770-32
 
Players can now select the vehicle they want to spawn when using the "Drop Vehicle" rebel skill.
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feckyerlife
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#400

Posted 3 days ago

 

dude the explosive drone is great, that is only upgrade i added to the drone. it becomes VIED at that point. Its good for night missions when you have 3 or 4 guys sleeping in a room, you can take them out in one explosion.


I avoid god-like skills. That's why currently I have more than 60 Skill Points unused and thousands of supplies sitting around.

 

I wouldn't call them god like skills, you got groups like isis, houthis, taliban all using drones as VIED's


This is one of those games where u know a guy will escape in a car during a mission, so when you start and get to the mission, you blow that particular car up to stop him from escaping in it but the car magically gets restored to full working order and you watch the guy drive off in the car you just exploded.....

Joke.

i havent seen that, but i have seen them run to another car, steal another car or literally just run away, but i have yet to see a car reappear after i just blew it up.


luisniko
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#401

Posted 3 days ago

I've never seen a car re-spawned right after it blew up, even during any capture-the-guy tasks.

What I've seen is that a grandma stealing an empty car and run me over.

HalfOfAKebab
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#402

Posted 3 days ago

How long does it take to do everything in this game? All weapons, attachments, skills, all missions complete, etc.? I played the beta and completed everything in about 15-20 hours of playtime.


luisniko
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#403

Posted 2 days ago

Patch 2.9GB is up for PS4.

Mister Pink
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#404

Posted 2 days ago Edited by Mister Pink, 2 days ago.

How long does it take to do everything in this game? All weapons, attachments, skills, all missions complete, etc.? I played the beta and completed everything in about 15-20 hours of playtime.

 

Depends on your play style. Could take me 6-12 hours to complete a province. I've only completed 3 provinces so far and have put about 40+ hours in. I play super stealth, take my time and play on Extreme


Some great fixes in that update. You can now switch off the radio by default and change the type of rebel vehicle drop-off. :D

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feckyerlife
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#405

Posted 2 days ago

How long does it take to do everything in this game? All weapons, attachments, skills, all missions complete, etc.? I played the beta and completed everything in about 15-20 hours of playtime.

probably 100 hours to do everything if you rush through, its a big f*cking game

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Mister Pink
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#406

Posted 2 days ago

Yeah I've gotten a little bored of going full-on stealth. Some Ubisoft games are just big for the sake of it. I'm only 3 provinces in but the cracks are showing. Can I see it through to the end? 


feckyerlife
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#407

Posted 2 days ago

Yeah I've gotten a little bored of going full-on stealth. Some Ubisoft games are just big for the sake of it. I'm only 3 provinces in but the cracks are showing. Can I see it through to the end? 

it gets better once you start hitting the 4 star provinces 

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luisniko
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#408

Posted 2 days ago

Yeah I've gotten a little bored of going full-on stealth. Some Ubisoft games are just big for the sake of it. I'm only 3 provinces in but the cracks are showing. Can I see it through to the end?


I don't know about other Ubisoft games. But I felt dry when playing The Crew and Division which I have my own specific reasons. Watch Doge 2 no question. Hell, even to non-Ubisoft game, Sleeping Dogs; I'm tired of it and I don't think I was even close to the end before going back to Souls.

But so far it's different in GRW. Every province feels like a fresh air to breathe to discover new guns and such. Those enemies in the bases are yet another 'toys' for me to try different approach. Not the same method the game suggested me to do, which is to recon and snipe, over and over again. Hell, I don't even do that until now. I'm talking about breaking the rule.

Still, can't force to like a game in the end. Perhaps you prefer an open world game with more choreographed mission with their own scenario? Which I see it's a common wish of how this type of game 'should' be by people who can't get into it.

TLDR: Try breaking the rule. Try breaking the routines you do in this game. In games like this, you don't give your hands to the game. The game allows you to move your hands, so move them.
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Daz
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#409

Posted 4 hours ago

So, so, so, so happy they let me turn the radio off now. But still...

 

f*ck this game

http://xboxclips.com...e5-7db0537b060a

 

f*ck this game again

http://xboxclips.com...d7-0d7345f4736e

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HaRdSTyLe_83
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#410

Posted 3 hours ago Edited by HaRdSTyLe_83, 3 hours ago.

^^ that second one was funny ;P

 

just FYI calling rebell support/rebel spot/ rebel distract will lower your tactical skill

 

finished my game with 2d 7h 42m

 

tactical 63%

stealth 71%

 

found out later that using rebels would lower my tactical result and apparently even if you start a new game the stats are shared

 

Spoiler


Chalk
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#411

Posted An hour ago

So, so, so, so happy they let me turn the radio off now. But still...
 
f*ck this game
http://xboxclips.com...e5-7db0537b060a
 
f*ck this game again
http://xboxclips.com...d7-0d7345f4736e


The first one I saw coming from a mile off haha. The second one you couldn't pull off again if you had a million tries.

I'm glad about the options they've added. Goodbye radio nonsense, hello being able to choose to have an SUV dropped as opposed to a chopper. Although they've improved what can/can't be turned on and off with the HUD the markers still don't separate enemies and mission markers etc. Which still makes it hard for me to turn them off because without a minimap even getting to/from mission markers is a pain in the ass. All I want is for the enemy markers to disappear. Keep all the intel, mission, resources, etc.

luisniko
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#412

Posted 47 minutes ago

Rebel vehicle drop is bugged. But it's the harmless kind of bug. Apparently my first character's Rebel Vehicle Skill Rank (Rank 3) is shared with my second character (Rank 1) and I have an option to choose and spawn either one of the three. My friend, whose skill is currently still at Rank 1, has no access to the selection.




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