Here's an Open Letter to Our Fans
thread @ Ubisoft forums sharing their excitement for the next Ghost title, but more importantly, "invited eight members of the community to the studio and gave them the opportunity to play the game and provide feedback. You will soon know their reactions and thoughts from spending time in Wildlands. Together, we talked about our vision for the future of Ghost Recon"
The list of the members are all die hard GR fans, esp. the original Ghost Recon ( 2001 ) titles.
So, anyone interested to learn more from the mouths of the fans themselves, then keep an eye on Ubisoft forums, and as well, the ghostrecon.net ( where the members are most active ).
It would be really great to find out what the members think.
[ edit ]Here's
an early impression written by AI BLUEFOX, one of the invitees.
- "The environment is not just a massive open world mission sand box it is populated with neutrals and protagonists that work to a set of behavioural systems that change and develop as you make choices about how to conduct your mission objectives. Kill civilians and they will help you less or even turn on you, fail to take out enemy assets and expect them to be better mobilised against you. It really does have the makings of a classic"Here's
Wildlands Ask Me Anything Started by Rocky @ ghostrecon.net.
- No futuristic overlays, on HUD!
- At this point now many many gameplay decisions have not been made, the game is still around 18 months away, so they are very much including fan feedback at a productive point. Now is time to shape this game.
- MP will be in
- It's a live living world with 24 hour day night routines. Go in at night, and folks are in the beds.