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[V|REL] Menu Base

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MAFINS
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#31

Posted 03 May 2015 - 12:52 PM

 

It's a menu base. It's basically empty right now. You should be haxing with it bruh.
And everything's been fixed. Sorry about that.

 

Oh..I never noticed the word "base" :D..

 

It's the second word of the thread's title...


likebosS26
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#32

Posted 03 May 2015 - 01:04 PM

Fix link pls 

source down


TJGM
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#33

Posted 03 May 2015 - 01:12 PM

Can anyone confirm if the online players option is actually functional?


MAFINS this is your last chance to answer. You've obviously seen my two posts asking this question and you're ignoring it. If you ignore this post too the link to the mod will be removed until we get an answer.


xXSimonGhostxX
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#34

Posted 03 May 2015 - 02:28 PM

Why you call it "Menu Base" i thought it was a menu base XD 


MAFINS
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#35

Posted 03 May 2015 - 06:24 PM

Can anyone confirm if the online players option is actually functional?

MAFINS this is your last chance to answer. You've obviously seen my two posts asking this question and you're ignoring it. If you ignore this post too the link to the mod will be removed until we get an answer.
Guess I'll change the picture. The picture is just a snap of what the design looks like. There are no options as it is just a menu base. That picture is of a menu that I made on the base. Sorry if I ignored any nessages. Didn see nothn.

Why you call it "Menu Base" i thought it was a menu base XD

It is a base. Nothing more.
  • TJGM likes this

xXSimonGhostxX
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#36

Posted 04 May 2015 - 11:29 AM

 

 

Can anyone confirm if the online players option is actually functional?

MAFINS this is your last chance to answer. You've obviously seen my two posts asking this question and you're ignoring it. If you ignore this post too the link to the mod will be removed until we get an answer.
Guess I'll change the picture. The picture is just a snap of what the design looks like. There are no options as it is just a menu base. That picture is of a menu that I made on the base. Sorry if I ignored any nessages. Didn see nothn.

Why you call it "Menu Base" i thought it was a menu base XD

It is a base. Nothing more.

 

Yeah i just reazlied buh im stupid

21


smarty_pants
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#37

Posted 10 July 2015 - 02:46 PM

Link dead :/


H3RB4LS
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#38

Posted 11 July 2015 - 02:25 AM

Link dead :/

Just worked fine for me.


stommy1
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#39

Posted 07 October 2015 - 06:17 AM Edited by stommy1, 07 October 2015 - 06:18 AM.

How do you fix the broken AddBreak function on the base?
 

void AddBreak(char* text)
{
    menu::printingop++; menu::breakcount++;

    OptionY = 0.0f;
    if (menu::currentop <= 14)
    {
        if (menu::printingop > 14) return;
        else OptionY = ((float)(menu::printingop) * 0.035f) + 0.125f;
    }
    else
    {
        if (menu::printingop < (menu::currentop - 13) || menu::printingop > menu::currentop) return;
        else OptionY = ((float)(menu::printingop - (menu::currentop - 14))* 0.035f) + 0.125f;
    }

    setupdraw();
    SET_TEXT_FONT(font_breaks);
    SET_TEXT_COLOUR(optionbreaks.R, optionbreaks.G, optionbreaks.B, optionbreaks.A);
    if (menu::printingop == menu::currentop)
    {
        switch (menu::breakscroll)
        {
        case 1:
            menu::currentop_w_breaks = menu::currentop_w_breaks + 1;
            menu::currentop--; break;
        case 2:
            menu::currentop_w_breaks = menu::currentop - menu::breakcount;
            menu::currentop++; break;
        case 3:
            menu::currentop_w_breaks = menu::totalop - (menu::totalbreaks - 1);
            menu::currentop--; break;
        case 4:
            menu::currentop_w_breaks = 1;
            menu::currentop++; break;
        }
    }
    if (menu::bit_centre_breaks)
    {
        SET_TEXT_CENTRE(1);
        drawstring(text, 0.16f + menuPos, OptionY);
    }
    else
    {
        drawstring(text, 0.066f + menuPos, OptionY);
    }
}
    static void Up()
    {
        currentop--; currentop_w_breaks--;
        PlaySoundFrontend_default("NAV_UP_DOWN");
        breakscroll = 1;
    }
    static void Down()
    {
        currentop++; currentop_w_breaks++;
        PlaySoundFrontend_default("NAV_UP_DOWN");
        breakscroll = 2;
    }
    static void Bottom()
    {
        currentop = totalop; currentop_w_breaks = totalop;
        PlaySoundFrontend_default("NAV_UP_DOWN");
        breakscroll = 3;
    }
    static void Top()
    {
        currentop = 1; currentop_w_breaks = 1;
        PlaySoundFrontend_default("NAV_UP_DOWN");
        breakscroll = 4;
    }

It goes sometimes up to 65535/15.


LorisLP
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#40

Posted 2 weeks ago

Could you make a mod menu base for GTA Online :santa:

 

Skype: loriszur





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