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Vehicle Controller (Lights, Engine, Doors, Cruise, etc)

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359 replies to this topic
mrfisse
  • mrfisse

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#331

Posted 11 July 2015 - 02:02 PM

Thanks a lot for this mod m8 its a 100% must have !


matinez
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#332

Posted 11 July 2015 - 07:56 PM

Thank You, great update, could You make possibility to mount boat on boattrailer from the water? Please...


mrfisse
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#333

Posted 11 July 2015 - 09:22 PM

Hm having issues with this new version. Turning off the engine will make the character try to start the engine again doing a loop of the starter motor over and over again.

Getting out of the car always leaves it with the engine running. Not sure why you removed the leave the car with or without engine running feature or with the door open key?


alexslx
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#334

Posted 12 July 2015 - 08:17 PM Edited by alexslx, 12 July 2015 - 11:45 PM.

Hm having issues with this new version. Turning off the engine will make the character try to start the engine again doing a loop of the starter motor over and over again.
Getting out of the car always leaves it with the engine running. Not sure why you removed the leave the car with or without engine running feature or with the door open key?

Hi,

I have the engine button fixed for next version. The animation loop is because of the stupid way rockstar decided to program how the character turn on the engine. Sorry for the inconvenience.

 

EDIT: Version 1.0.1 released, should fix the behaviour of GTA IV Exit Style.


frostygta
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#335

Posted 14 July 2015 - 12:56 PM

Then again this could be it??? http://www.pcgamer.c...es-performance/


alexslx
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#336

Posted 14 July 2015 - 11:45 PM

Then again this could be it??? http://www.pcgamer.c...es-performance/

 

Probably, I lost about 5fps and have some flickering objects since last update (without any mods).

 

PS: I'll be out for one week from now. 


frostygta
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#337

Posted 15 July 2015 - 07:01 AM

 

Then again this could be it??? http://www.pcgamer.c...es-performance/

 

Probably, I lost about 5fps and have some flickering objects since last update (without any mods).

 

PS: I'll be out for one week from now. 

 

Alright see ya alex and lets hope it isnt the mod!


derywira
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#338

Posted 15 July 2015 - 04:06 PM

 

gG13kkI.png


Description:
This plugin will cover most wanted features in vehicles which R* always 'forget' to implement, even if it is requested since 90's.

 

Features:

  • Turn signals, including hazard alert flashing.
  • Hood and trunk control, including vehicles such as cargobob, cargoplane, titan, etc.
  • Back doors control, including trailers such as Fame or Shame trailer, normal trailers, mule, etc.
  • Interior, taxi and search lights, where applicable.
  • Window control (Driver can open/close his or all windows, passenger can just manage his window).
  • Break lights control (configurable if you want the lights stay on after a full stop or not).
  • GTA IV vehicle exit style.
  • Cruise control mode.
  • Skylift Electromagnet controller (Lift up cars).
  • Search lights fully controllable.
  • Siren sounds fully controllable.

 

Requirements:

  • Script Hook V
  • Community Script Hook V .NET (1.1.0+)
  • Enjoy :-)

 

Download:

  • Current Version: 1.0.1
  • Download Link: Link
  • Wiki: Link

 

Showcases (including old versions):

 

 

Latest version Changelog:

Spoiler

 

Past Changelog:

Spoiler


Regards,
Alexandre Leites.

 

i can't open the trailer back door although the trunk notification is "open".  i use PC and my GTA V v1.0.350.2 . please help me.


uNiverselEgacy
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#339

Posted 15 July 2015 - 04:44 PM

Hey Alex could you shed some light on gta4 vehicle exit style? I saw this SET_VEHICLE_ENGINE_ON function and sort of got it to keep the engine on, but I couldn't seem to detect whether the user is holding F. I also have no idea how to deal with controllers...please help!


ThePredator
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#340

Posted 15 July 2015 - 09:17 PM Edited by ThePredator, 15 July 2015 - 09:20 PM.

I'm having trouble getting this thing going.

For some reason the ScriptHook .NET version keeps crashing my game. I have all required items installed.

 

This is the download I used: https://www.gta5-mod...scripthookv-net Running on the latest ScriptHook and patch.

Anyone else has this problem? Or perhaps know how I can solve it?


alexslx
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#341

Posted 25 July 2015 - 09:07 PM

I'm having trouble getting this thing going.

For some reason the ScriptHook .NET version keeps crashing my game. I have all required items installed.

 

This is the download I used: https://www.gta5-mod...scripthookv-net Running on the latest ScriptHook and patch.

Anyone else has this problem? Or perhaps know how I can solve it?

 

Do you still have this issue?

 

Regards,


.Sharingan
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#342

Posted 29 July 2015 - 02:29 PM

What is the exact toggle of keeping your brake lights on? I cant seem to figure it out of the config file. Feeling kinda dumb here :v


alexslx
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#343

Posted 30 July 2015 - 04:48 AM Edited by alexslx, 30 July 2015 - 04:50 AM.

What is the exact toggle of keeping your brake lights on? I cant seem to figure it out of the config file. Feeling kinda dumb here :v

 
In the config file, there are two options:
 
 
BreakLightsWhenFullStopped               = False
BreakLightsUntilMove                     = True
The first one will turn on the break lights when the car is fully stopped, and the last one will keep it on until the vehicle moves.

.Sharingan
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#344

Posted 30 July 2015 - 04:51 PM

Thanks. I get it now ^^


machine4578
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#345

Posted 02 August 2015 - 05:46 PM

thanks alot for the mod, but how do you use a controller. i read the "FAQ", but it doesnt explain what commands to add to the config.ini.

do we use something like DPAD_Right+Button_A??


alexslx
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#346

Posted 11 August 2015 - 09:13 AM Edited by alexslx, 11 August 2015 - 09:13 AM.

thanks alot for the mod, but how do you use a controller. i read the "FAQ", but it doesnt explain what commands to add to the config.ini.

do we use something like DPAD_Right+Button_A??

 

https://bitbucket.or...r/wiki/Controls

 

These are the available controls for all commands. I still need to put the default keys so the players will know each of these controls, however most of them are pretty easy to discover just looking at its name. You just need to put the name such as "VehicleHorn" to execute the command.

 

Community:

I want to know if people still use that or have any feedback. I feel that this plugin is abandoned, so if it is true, I shall let it die? :p

 

Regards,


DarthVenger
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#347

Posted 12 August 2015 - 06:53 AM

I really wish mods like this one could be allowed in Online, just to make creating machinimas easier. 


vitalik2187836
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#348

Posted 16 August 2015 - 06:59 PM

 

thanks alot for the mod, but how do you use a controller. i read the "FAQ", but it doesnt explain what commands to add to the config.ini.

do we use something like DPAD_Right+Button_A??

 

https://bitbucket.or...r/wiki/Controls

 

These are the available controls for all commands. I still need to put the default keys so the players will know each of these controls, however most of them are pretty easy to discover just looking at its name. You just need to put the name such as "VehicleHorn" to execute the command.

 

Community:

I want to know if people still use that or have any feedback. I feel that this plugin is abandoned, so if it is true, I shall let it die? :p

 

Regards,

 

I use some features of your mod every day, after i reinstalled my gta i just forgot that turn signals and open close trunk/ hood and interior light isnt native features))


MrTheFrenchOctopus
  • MrTheFrenchOctopus

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#349

Posted 21 August 2015 - 05:28 PM Edited by MrTheFrenchOctopus, 21 August 2015 - 05:30 PM.

Hello!

First of all, i would like to tell you that your mod looks amazing, and would be really useful if only it worked on my pc... i am running w10, i have ScriptHookV and ScriptHookVDotNet up to date, but still no trace of the mod in-game... but it is listed on SHVDN log (by the end of the code):

[23:50:26] [DEBUG] Created script domain 'ScriptDomain_8256730'.
[23:50:27] [DEBUG] Loading scripts from 'D:\GTA V\GTA V\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_8256730' ...
[23:50:27] [DEBUG] Found 6 script(s) in 'SinglePlayerGarage.dll'.
[23:50:27] [DEBUG] Starting 6 script(s) ...
[23:50:27] [DEBUG] Instantiating script 'mlgthatsme.GarageMod.NotificationManager' in script domain 'ScriptDomain_8256730' ...
[23:50:27] [DEBUG] Started script 'mlgthatsme.GarageMod.NotificationManager'.
[23:50:27] [DEBUG] Instantiating script 'mlgthatsme.GarageMod.SinglePlayerGarageScript' in script domain 'ScriptDomain_8256730' ...
[23:50:29] [DEBUG] Started script 'mlgthatsme.GarageMod.SinglePlayerGarageScript'.
[23:50:29] [DEBUG] Instantiating script 'mlgthatsme.GUI.NativeInputManager' in script domain 'ScriptDomain_8256730' ...
[23:50:29] [DEBUG] Started script 'mlgthatsme.GUI.NativeInputManager'.
[23:50:29] [DEBUG] Instantiating script 'mlgthatsme.AnimatedCameraScript' in script domain 'ScriptDomain_8256730' ...
[23:50:29] [ERROR] Failed to instantiate script 'mlgthatsme.AnimatedCameraScript' because constructor threw an exception:
System.MissingMethodException: Méthode introuvable : 'Single GTA.GameplayCamera.get_FieldOfView()'.
   à mlgthatsme.AnimatedCameraScript.RecreateCam()
   à mlgthatsme.AnimatedCameraScript..ctor()
[23:50:29] [DEBUG] Instantiating script 'mlgthatsme.GarageMod.NetNotifications' in script domain 'ScriptDomain_8256730' ...
[23:50:29] [ERROR] Failed to instantiate script 'mlgthatsme.GarageMod.NetNotifications' because constructor threw an exception:
System.MissingMethodException: Méthode introuvable : 'Boolean GTA.Game.get_MissionFlag()'.
   à mlgthatsme.GarageMod.NetNotifications.RegenerateUserMeta()
   à mlgthatsme.GarageMod.NetNotifications.RequestNetNotifications(NetRequestType requestType)
   à mlgthatsme.GarageMod.NetNotifications..ctor()
[23:50:29] [DEBUG] Instantiating script 'mlgthatsme.GarageMod.CharacterEditor' in script domain 'ScriptDomain_8256730' ...
[23:50:29] [DEBUG] Started script 'mlgthatsme.GarageMod.CharacterEditor'.
[03:27:55] [DEBUG] Created script domain 'ScriptDomain_3FC2E8E4'.
[03:27:55] [DEBUG] Loading scripts from 'D:\GTA V\GTA V\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_3FC2E8E4' ...
[03:27:55] [ERROR] Failed to reload scripts because directory is missing.
[03:42:59] [DEBUG] Unloading script domain 'ScriptDomain_3FC2E8E4' ...
[03:43:00] [DEBUG] Stopping 0 script(s) ...
[03:43:00] [DEBUG] Deleted script domain 'ScriptDomain_3FC2E8E4'.
[03:43:02] [DEBUG] Created script domain 'ScriptDomain_5973EFD0'.
[03:43:02] [DEBUG] Loading scripts from 'D:\GTA V\GTA V\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_5973EFD0' ...
[03:43:02] [ERROR] Failed to reload scripts because directory is missing.
[12:20:07] [DEBUG] Created script domain 'ScriptDomain_A2FF9E1C'.
[12:20:07] [DEBUG] Loading scripts from 'D:\GTA V\GTA V\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_A2FF9E1C' ...
[12:20:07] [ERROR] Failed to reload scripts because directory is missing.
[12:43:08] [DEBUG] Unloading script domain 'ScriptDomain_A2FF9E1C' ...
[12:43:08] [DEBUG] Stopping 0 script(s) ...
[12:43:08] [DEBUG] Deleted script domain 'ScriptDomain_A2FF9E1C'.
[12:43:09] [DEBUG] Created script domain 'ScriptDomain_D04410C4'.
[12:43:09] [DEBUG] Loading scripts from 'D:\GTA V\GTA V\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_D04410C4' ...
[12:43:09] [ERROR] Failed to reload scripts because directory is missing.
[12:51:22] [DEBUG] Unloading script domain 'ScriptDomain_D04410C4' ...
[12:51:22] [DEBUG] Stopping 0 script(s) ...
[12:51:22] [DEBUG] Deleted script domain 'ScriptDomain_D04410C4'.
[12:51:23] [DEBUG] Created script domain 'ScriptDomain_B39A6228'.
[12:51:23] [DEBUG] Loading scripts from 'D:\GTA V\GTA V\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_B39A6228' ...
[12:51:23] [ERROR] Failed to reload scripts because directory is missing.
[14:42:50] [DEBUG] Created script domain 'ScriptDomain_17759CF0'.
[14:42:50] [DEBUG] Loading scripts from 'D:\GTA V\GTA V\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_17759CF0' ...
[14:42:50] [ERROR] Failed to reload scripts because directory is missing.
[16:23:19] [DEBUG] Created script domain 'ScriptDomain_EF743D18'.
[16:23:19] [DEBUG] Loading scripts from 'D:\GTA V\GTA V\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_EF743D18' ...
[16:23:19] [ERROR] Failed to reload scripts because directory is missing.
[18:03:21] [DEBUG] Created script domain 'ScriptDomain_99424A88'.
[18:03:21] [DEBUG] Loading scripts from 'D:\GTA V\GTA V\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_99424A88' ...
[18:03:21] [ERROR] Failed to reload scripts because directory is missing.
[18:04:58] [DEBUG] Unloading script domain 'ScriptDomain_99424A88' ...
[18:04:58] [DEBUG] Stopping 0 script(s) ...
[18:04:58] [DEBUG] Deleted script domain 'ScriptDomain_99424A88'.
[18:04:59] [DEBUG] Created script domain 'ScriptDomain_B43689D8'.
[18:04:59] [DEBUG] Loading scripts from 'D:\GTA V\GTA V\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_B43689D8' ...
[18:04:59] [ERROR] Failed to reload scripts because directory is missing.
[16:47:25] [DEBUG] Created script domain 'ScriptDomain_9CF11320'.
[16:47:25] [DEBUG] Loading scripts from 'D:\GTA V\GTA V\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_9CF11320' ...
[16:47:25] [ERROR] Failed to reload scripts because directory is missing.
[17:37:14] [DEBUG] Unloading script domain 'ScriptDomain_9CF11320' ...
[17:37:15] [DEBUG] Stopping 0 script(s) ...
[17:37:15] [DEBUG] Deleted script domain 'ScriptDomain_9CF11320'.
[17:37:16] [DEBUG] Created script domain 'ScriptDomain_54A0708'.
[17:37:16] [DEBUG] Loading scripts from 'D:\GTA V\GTA V\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_54A0708' ...
[17:37:16] [ERROR] Failed to reload scripts because directory is missing.
[17:40:21] [DEBUG] Unloading script domain 'ScriptDomain_54A0708' ...
[17:40:21] [DEBUG] Stopping 0 script(s) ...
[17:40:21] [DEBUG] Deleted script domain 'ScriptDomain_54A0708'.
[17:40:21] [DEBUG] Created script domain 'ScriptDomain_ED5B2C54'.
[17:40:21] [DEBUG] Loading scripts from 'D:\GTA V\GTA V\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_ED5B2C54' ...
[17:40:21] [ERROR] Failed to reload scripts because directory is missing.
[17:41:35] [DEBUG] Unloading script domain 'ScriptDomain_ED5B2C54' ...
[17:41:35] [DEBUG] Stopping 0 script(s) ...
[17:41:35] [DEBUG] Deleted script domain 'ScriptDomain_ED5B2C54'.
[17:41:36] [DEBUG] Created script domain 'ScriptDomain_F3CBA398'.
[17:41:36] [DEBUG] Loading scripts from 'D:\GTA V\GTA V\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_F3CBA398' ...
[17:41:36] [ERROR] Failed to reload scripts because directory is missing.
[17:44:36] [DEBUG] Unloading script domain 'ScriptDomain_F3CBA398' ...
[17:44:36] [DEBUG] Stopping 0 script(s) ...
[17:44:36] [DEBUG] Deleted script domain 'ScriptDomain_F3CBA398'.
[17:44:36] [DEBUG] Created script domain 'ScriptDomain_D8DC4BEC'.
[17:44:36] [DEBUG] Loading scripts from 'D:\GTA V\GTA V\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_D8DC4BEC' ...
[17:44:36] [ERROR] Failed to reload scripts because directory is missing.
[18:33:49] [DEBUG] Unloading script domain 'ScriptDomain_D8DC4BEC' ...
[18:33:49] [DEBUG] Stopping 0 script(s) ...
[18:33:49] [DEBUG] Deleted script domain 'ScriptDomain_D8DC4BEC'.
[18:33:51] [DEBUG] Created script domain 'ScriptDomain_E8652C98'.
[18:33:51] [DEBUG] Loading scripts from 'D:\GTA V\GTA V\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_E8652C98' ...
[18:33:51] [ERROR] Failed to reload scripts because directory is missing.
[18:38:29] [DEBUG] Created script domain 'ScriptDomain_3DF0F528'.
[18:38:30] [DEBUG] Loading scripts from 'D:\GTA V\GTA V\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_3DF0F528' ...
[18:38:30] [ERROR] Failed to reload scripts because directory is missing.
[15:13:35] [DEBUG] Created script domain 'ScriptDomain_34E27120'.
[15:13:35] [DEBUG] Loading scripts from 'D:\GTA V\GTA V\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_34E27120' ...
[15:13:35] [ERROR] Failed to reload scripts because directory is missing.
[15:22:48] [DEBUG] Created script domain 'ScriptDomain_4052D518'.
[15:22:48] [DEBUG] Loading scripts from 'D:\GTA V\GTA V\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_4052D518' ...
[15:22:48] [ERROR] Failed to reload scripts because directory is missing.
[center][color=red]STARTS HERE[/color][/center]
[20:56:03] [DEBUG] Created script domain 'ScriptDomain_78D95C1C'.
[20:56:03] [DEBUG] Loading scripts from 'D:\GTA V\GTA V\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_78D95C1C' ...
[20:56:03] [DEBUG] Found 4 script(s) in 'VehicleController.dll'.
[20:56:03] [DEBUG] Starting 4 script(s) ...
[20:56:03] [DEBUG] Instantiating script 'VehicleController.GTAGame.Managers.InputManager' in script domain 'ScriptDomain_78D95C1C' ...
[20:56:03] [DEBUG] Started script 'VehicleController.GTAGame.Managers.InputManager'.
[20:56:03] [DEBUG] Instantiating script 'VehicleController.GTAGame.Managers.NotificationManager' in script domain 'ScriptDomain_78D95C1C' ...
[20:56:03] [DEBUG] Started script 'VehicleController.GTAGame.Managers.NotificationManager'.
[20:56:03] [DEBUG] Instantiating script 'VehicleController.Plugin.Input.InputHandler' in script domain 'ScriptDomain_78D95C1C' ...
[20:56:03] [DEBUG] Started script 'VehicleController.Plugin.Input.InputHandler'.
[20:56:03] [DEBUG] Instantiating script 'VehicleController.VehicleController' in script domain 'ScriptDomain_78D95C1C' ...
[20:56:04] [ERROR] Failed to instantiate script 'VehicleController.VehicleController' because constructor threw an exception:
System.TypeLoadException: Impossible to load type 'GTA.Control' from assembly 'ScriptHookVDotNet, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
   to VehicleController.Plugin.SettingsManager.SetFieldFromTextValue(FieldInfo f, String textValue, Object obj)
   to VehicleController.Plugin.SettingsManager.LoadSettings[T](String path, BindingFlags flags)
   to VehicleController.Plugin.SettingsManager.LoadSettings()
   to VehicleController.VehicleController..ctor()
[20:56:04] [ERROR] Caught fatal unhandled exception:
System.TypeLoadException: Impossible to load type 'GTA.Control' from assembly 'ScriptHookVDotNet, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
   to VehicleController.GTAGame.Managers.InputManager.OnTick(Object sender, EventArgs e)
   to GTA.Script.raise_Tick(Object value0, EventArgs value1)
   to GTA.Script.MainLoop()
[20:56:04] [ERROR] Caught fatal unhandled exception:
System.MissingMethodException: Can't find method : 'Boolean GTA.Game.IsControlPressed(Int32, GTA.Control)'.
   to VehicleController.Plugin.Input.InputHandler.OnTick(Object sender, EventArgs e)
   to GTA.Script.raise_Tick(Object value0, EventArgs value1)
   to GTA.Script.MainLoop()
[20:56:09] [ERROR] Script 'VehicleController.Plugin.Input.InputHandler' is not responding! Aborting ...
[20:56:09] [DEBUG] Aborted script 'VehicleController.Plugin.Input.InputHandler'.
[14:12:01] [DEBUG] Created script domain 'ScriptDomain_7DF0BE8C'.
[14:12:01] [DEBUG] Loading scripts from 'D:\GTA V\GTA V\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_7DF0BE8C' ...
[14:12:01] [DEBUG] Found 4 script(s) in 'VehicleController.dll'.
[14:12:01] [DEBUG] Starting 4 script(s) ...
[14:12:01] [DEBUG] Instantiating script 'VehicleController.GTAGame.Managers.InputManager' in script domain 'ScriptDomain_7DF0BE8C' ...
[14:12:01] [DEBUG] Started script 'VehicleController.GTAGame.Managers.InputManager'.
[14:12:01] [DEBUG] Instantiating script 'VehicleController.GTAGame.Managers.NotificationManager' in script domain 'ScriptDomain_7DF0BE8C' ...
[14:12:01] [DEBUG] Started script 'VehicleController.GTAGame.Managers.NotificationManager'.
[14:12:01] [DEBUG] Instantiating script 'VehicleController.Plugin.Input.InputHandler' in script domain 'ScriptDomain_7DF0BE8C' ...
[14:12:01] [DEBUG] Started script 'VehicleController.Plugin.Input.InputHandler'.
[14:12:01] [DEBUG] Instantiating script 'VehicleController.VehicleController' in script domain 'ScriptDomain_7DF0BE8C' ...
[14:12:02] [ERROR] Failed to instantiate script 'VehicleController.VehicleController' because constructor threw an exception:
System.TypeLoadException: Impossible to load type 'GTA.Control' from assembly 'ScriptHookVDotNet, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
   to VehicleController.Plugin.SettingsManager.SetFieldFromTextValue(FieldInfo f, String textValue, Object obj)
   to VehicleController.Plugin.SettingsManager.LoadSettings[T](String path, BindingFlags flags)
   to VehicleController.Plugin.SettingsManager.LoadSettings()
   to VehicleController.VehicleController..ctor()
[14:12:02] [ERROR] Caught fatal unhandled exception:
System.TypeLoadException: Impossible to load type 'GTA.Control' from assembly 'ScriptHookVDotNet, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
   to VehicleController.GTAGame.Managers.InputManager.OnTick(Object sender, EventArgs e)
   to GTA.Script.raise_Tick(Object value0, EventArgs value1)
   to GTA.Script.MainLoop()
[14:12:02] [ERROR] Caught fatal unhandled exception:
System.MissingMethodException: Can't find method : 'Boolean GTA.Game.IsControlPressed(Int32, GTA.Control)'.
   to VehicleController.Plugin.Input.InputHandler.OnTick(Object sender, EventArgs e)
   to GTA.Script.raise_Tick(Object value0, EventArgs value1)
   to GTA.Script.MainLoop()
[14:12:07] [ERROR] Script 'VehicleController.Plugin.Input.InputHandler' is not responding! Aborting ...
[14:12:07] [DEBUG] Aborted script 'VehicleController.Plugin.Input.InputHandler'.


gustavowizard
  • gustavowizard

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#350

Posted 22 August 2015 - 10:13 AM

i was looking for the control to open the plane cargo doors, the vanilla game u cant do that? if not u are my hero man! :D


gustavowizard
  • gustavowizard

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#351

Posted 26 August 2015 - 02:53 AM

Hey man i dunno if anybody already report this bug:

 

When u enter the 747 (largest passager plane - ADIOS) u get instant kick, i test it and comes from .cfg files inside your folder somehow, not the mod itself i think...

any way i fix this? really dont want to remove your mod from my pack it rules man


GTA-Roloboy
  • GTA-Roloboy

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#352

Posted 26 August 2015 - 03:49 PM Edited by GTA-Roloboy, 26 August 2015 - 03:49 PM.

Just tried this and the asi seems to load according to scripthook log files, but does not seem to work ingame using latest scripthook and defualt config files.

Pressed JKL but the indicators are not working


gustavowizard
  • gustavowizard

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#353

Posted 26 August 2015 - 08:41 PM Edited by gustavowizard, 26 August 2015 - 08:44 PM.

Just tried this and the asi seems to load according to scripthook log files, but does not seem to work ingame using latest scripthook and defualt config files.

Pressed JKL but the indicators are not working

nah man im using last version of the 2 hooks too and its working fine for me, u got have BOTH ScriptHookV and ScriptHook.NET by crossfire and put the mod .dll AND folder on the script folder

also another thing, some cars u can barely see the <- -> lights so test with CRLT+J and/or CRLT+L to open the car parts

 

 

the only bug is the 747 - u cant use it because it auto-eject u when u press F


gustavowizard
  • gustavowizard

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#354

Posted 30 August 2015 - 06:11 PM

i dont know if this mod development is over, but i also found the same 'ejection' bug with the Railroad mod (the one that let u control trains) :/


Player360
  • Player360

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#355

Posted 01 September 2015 - 02:14 PM Edited by Player360, 01 September 2015 - 02:16 PM.

The Skylift magnet mod it's glitched when the car is picked up, it's not sync with the skylift coords =/

1kyFWg.png

 

5OidX4.png


RevItGaming
  • RevItGaming

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#356

Posted 13 September 2015 - 09:25 PM

I'm having a hell of a time getting this to work. 


Luchingador
  • Luchingador

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#357

Posted 07 October 2015 - 06:36 PM

does this mod still work cause i cant seem to make it work xd.


wootwoots
  • wootwoots

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#358

Posted 03 January 2016 - 04:06 PM

does this mod still work cause i cant seem to make it work xd.

 

after a quick try it look to work, but didnt succeed to make the skylift work ;(


TheNob
  • TheNob

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#359

Posted 11 February 2016 - 08:06 PM Edited by TheNob, 11 February 2016 - 08:16 PM.

I love this mod because of its way how it let me control the way to exit the car (open door, closing door, engine on/off). But now the double-tap control to exit the car with the engine running but closing the door no longer works. Any chance for an update?

Or is it that Scripthook V .NET needs an update?

 

Sorry, still works fine. It was BVA (Basic Vehicle Actions) Mod that screwed it up.

 

Thanks again for this great mod!!

  • MrGTAmodsgerman likes this

JeDDyy
  • JeDDyy

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#360

Posted 10 May 2017 - 12:02 PM Edited by JeDDyy, 10 May 2017 - 12:03 PM.

Engine doesn't turn off when i exit the vehicle and player won't close the vehicle's door. I tried pressing G or Ctrl+G but nothing happens. Anyone?





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