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Script Hook V

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Claude_Lib
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#6391

Posted 12 April 2017 - 10:33 AM Edited by Claude_Lib, 12 April 2017 - 10:37 AM.

You gotta be kidding. The very first post -> SCRIPT HOOK V -> Supported patches 1.0.335.2-1.0.1032.1 (which means all patches inbetween as well) -> Download. Simple, eh?

EDIT. Also, this is the last time we help you until you purchase the game. Good luck.

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hunter316
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#6392

Posted 25 April 2017 - 10:53 PM

Is today's Tiny Racers an update that breaks mods? Need to know before starting steam up online and having it break mods.


rollschuh2282
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#6393

Posted 25 April 2017 - 10:59 PM

Is today's Tiny Racers an update that breaks mods? Need to know before starting steam up online and having it break mods.

 

no


hunter316
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#6394

Posted 25 April 2017 - 11:40 PM

 

Is today's Tiny Racers an update that breaks mods? Need to know before starting steam up online and having it break mods.

 

no

 

Cool, thanks.


VDTor
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#6395

Posted 29 April 2017 - 11:59 AM

Is it possible to change the key bindings for the trainer? As my laptop comes with a touchpad/numpad combo and the only time the numpad is responsive is when it comes to typing and not games, my numpad is making it difficult to access the menu.

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detonatorss
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#6396

Posted 07 May 2017 - 09:45 PM Edited by detonatorss, 07 May 2017 - 10:15 PM.

When i use PlayGTAV.exe not works the scripthook.

But when i use GTAV.exe works, WHY?

and why i can't use only GTAV.exe :(

IAr8ZN8.png

Like i said if i use GTA5.exe Works but if i se PlayGTAV.exe not works, why?

OhwkDmg.png

// GTA V SCRIPT HOOK (build Apr  9 2017, v1.0.1032.1)
//     (C) Alexander Blade 2015-2017
[00:11:55] INIT: Started
[00:11:55] INIT: Success, game version is VER_1_0_1032_1_NOSTEAM
[00:11:55] INIT: Registering script 'mpspecialraces.asi' (0x00007FFC91BD1270)
[00:11:55] INIT: Registering script 'NativeTrainer.asi' (0x00007FFC7BD4A3C0)
[00:11:55] INIT: Registering script 'ScriptHookVDotNet.asi' (0x00007FFC6D7D1490)

// GTA V ASI LOADER (build May  2 2015)
//     (C) Alexander Blade 2015
LIB: "C:\Windows\system32\dinput8.dll" => 00007FFC7BF00000
API: "DirectInput8Create" => 00007FFC7BF09C00
API: "DllCanUnloadNow" => 00007FFC7BF19770
API: "DllGetClassObject" => 00007FFC7BF19840
API: "DllRegisterServer" => 00007FFC7BF23190
API: "DllUnregisterServer" => 00007FFC7BF23400
LOADER: Loading *.asi plugins
ASI: Loading "D:\GTA V - Moded\mpspecialraces.asi"
     "mpspecialraces.asi" => 00007FFC91BD0000
ASI: Loading "D:\GTA V - Moded\NativeTrainer.asi"
     "NativeTrainer.asi" => 00007FFC7BD40000
ASI: Loading "D:\GTA V - Moded\ScriptHookVDotNet.asi"
     "ScriptHookVDotNet.asi" => 00007FFC6D7D0000
LOADER: Finished loading *.asi plugins


Lamborghini1335
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#6397

Posted 07 May 2017 - 11:01 PM Edited by Lamborghini1335, 07 May 2017 - 11:02 PM.

 

When i use PlayGTAV.exe not works the scripthook.

But when i use GTAV.exe works, WHY?

and why i can't use only GTAV.exe :(

 

 

Like i said if i use GTA5.exe Works but if i se PlayGTAV.exe not works, why?

Snippy snippy...

Run launcher, not the other thingy, works 100% for me.


detonatorss
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#6398

Posted 08 May 2017 - 09:39 AM

 

 

When i use PlayGTAV.exe not works the scripthook.

But when i use GTAV.exe works, WHY?

and why i can't use only GTAV.exe :(

 

 

Like i said if i use GTA5.exe Works but if i se PlayGTAV.exe not works, why?

Snippy snippy...

Run launcher, not the other thingy, works 100% for me.

 

if i use the launcher doesn't do anything and i have this things i another folder, one is my moded GTA and another is a oficial one :(


chao-samu
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#6399

Posted 11 May 2017 - 02:07 PM

Hi,

 

currently i try to make a sound script for GTA, but now i have found one function and don't know which second parameter the function require.

static void SET_RADIO_TRACK(char* radioStation, char* radioTrack) { invoke<Void>(0xB39786F201FEE30B, radioStation, radioTrack); } // 0xB39786F201FEE30B 0x76E96212

I supossed the following but it's not working:

AUDIO::SET_RADIO_TRACK("RADIO_19_USER", "5102");

Getting the second Parameter trough the "AUDIO::GET_AUDIBLE_MUSIC_TRACK_TEXT_ID()" but it seems it requires someting different. Anybody has an Idea?


BBoyCeso
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#6400

Posted 12 May 2017 - 09:43 AM

When i install the script hook v 1.0.1032.1 the game crash during the load of story mode... someone know a fix? 


Claude_Lib
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#6401

Posted 12 May 2017 - 10:26 AM

Broken script mods maybe? Or you're trying to go Online. Try to remove every single file from the game folder except those which were there in the beginning and install mods one by one.

dot.Error
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#6402

Posted 12 May 2017 - 11:06 AM Edited by dot.Error, 12 May 2017 - 11:13 AM.

ASI mods don't work for me. I have all three files included in Script Hook V download. They are in my main root folder. I'm clicking F4 in game and the Native Trainer doesn't work (I tried other mods too). I installed mods for GTA V before and they always worked so I have no clue what's the issue. The only difference from before is that I made a copy of GTA V and moved it to another disk drive.

 

I have newest game version, legit copy from Rockstar warehouse (non steam). I have spent last 3 hours trying to get it working and nothing.

 

@edit oh I also used OpenIV and it downloaded me three ASI mods. Full list of what I have installed:

 

- ASI loader

- Script Hook V with dinput8

- OpenIV.asi

- openCamera

- Native Trainer

 

I tried both GTAVLauncher and playGTAV.exe exe files and with both the mods just don't work. Help me, I'm getting tired of this.


_CP_
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#6403

Posted 12 May 2017 - 11:16 AM

The only difference from before is that I made a copy of GTA V and moved it to another disk drive.


That is the issue.
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dot.Error
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#6404

Posted 12 May 2017 - 11:28 AM Edited by dot.Error, 12 May 2017 - 11:43 AM.

 

The only difference from before is that I made a copy of GTA V and moved it to another disk drive.


That is the issue.

 

So, uh how to fix it? And what's causing the problem? Right now I have two copies - clean one for GTA Online and another one (copied to disk E) with mods, except as you know they don't work. That is the issue doesn't tell me much.

 

Okay, I think I get it. Even though it's moved to another disk drive it still launches the copy from C drive. Is it possible to keep it on disk E?


_CP_
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#6405

Posted 12 May 2017 - 01:25 PM

Change the directory in Windows Register.

DarkJediBeavis
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#6406

Posted 28 May 2017 - 01:51 PM

I don't have a number pad (10 Key) on my keyboard. How can I navigate the ScriptHook menu? I have tried random keys, with no luck. :blink:


kimlongvn
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#6407

Posted 07 June 2017 - 05:43 PM Edited by kimlongvn, 07 June 2017 - 05:46 PM.

I can't spawn some cars in Car Spawner Pages 47 to 49, Why ?

 

Some picture

 

http://imgur.com/PQmCDdV

http://imgur.com/gGmDZ2H

http://imgur.com/2J1FdgK


_CP_
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#6408

Posted 07 June 2017 - 05:51 PM

Use this
https://www.gta5-mod...lowrider2-in-sp


kimlongvn
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#6409

Posted 07 June 2017 - 07:33 PM

I used it, but it just made the car not disappear, I can not even spawn these vehicles in the picture :( 


Rbn3D
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#6410

Posted 11 June 2017 - 05:10 PM

Why is this returning Vector3(0, 0, 0) ?

Vector3 getDimensions(Hash modelHash) {
	Vector3 min;
	Vector3 max;

	GAMEPLAY::GET_MODEL_DIMENSIONS(modelHash, &min, &max);

	Vector3 ret = Vector3();

	ret.x = max.x - min.x;
	ret.y = max.y - min.y;
	ret.z = max.z - min.z;

	return ret;
}

Shouldn't be Y = model longitude and Z = model height?


_CP_
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#6411

Posted 11 June 2017 - 06:53 PM

Please, back up your files before Gunrunning update!

GTA5.exe, GTAVLauncher.exe, update.rpf (steam api file too for Steam users).
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rollschuh2282
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#6412

Posted 11 June 2017 - 07:09 PM

Please, back up your files before Gunrunning update!

GTA5.exe, GTAVLauncher.exe, update.rpf (steam api file too for Steam users).


why the steamapi.DLL?

_CP_
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#6413

Posted 12 June 2017 - 04:07 AM

One of the earlier patch has changed that file and it was impossible to do a downgrade.

Cyron43
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#6414

Posted 12 June 2017 - 11:45 AM Edited by Cyron43, 12 June 2017 - 11:45 AM.

It has become a habit for me to first visit this page before I start the game when an update is at the doorstep. If this page is locked I know the update is out and I need special precautions. :D


badchriss
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#6415

Posted 12 June 2017 - 08:44 PM

It has become a habit for me to first visit this page before I start the game when an update is at the doorstep. If this page is locked I know the update is out and I need special precautions. :D

Yup,you know a DLC is coming when Scripthook Threads here and on 5Mods get locked :D

@Mods:BTW,5Mods Scripthook Page is already locked,better close the Windows before the Hater-Storm arrives...all Files please get in the Backup Basements and wait till it`s over....Firewall Rule Floodgates are closed,no GTA V Update comes in and no one gets out :D

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Gaffa™
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#6416

Posted 13 June 2017 - 12:05 AM

Yeah the thread should probably be locked at about 1200 UTC/ 1300 BST (Universal Time Constant is GMT just in case anyone didn't know - sorry to be pedantic), as the update should've started rolled out across all the platforms by then. 


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#6417

Posted 13 June 2017 - 10:55 AM

See you after scripthook's adapted for the new game version!
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#6418

Posted 20 June 2017 - 09:36 PM

8gCLkhS.png

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pain.failed
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#6419

Posted 22 June 2017 - 07:30 PM

https://tr.gta5-mods...s/script-hook-v

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markswe
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#6420

Posted 22 June 2017 - 07:33 PM

tx





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