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Burbalade
  • Burbalade

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#31

Posted 26 April 2015 - 01:32 AM

VC Premier is done.

dTpXpA2.jpg
YoHDGLI.jpg
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#32

Posted 26 April 2015 - 01:37 AM

If you're waiting to be approved, you could always post it in here. I used to do that all the time until evidently they started approving my stuff automatically since I was making so much, or however that works.

They seem pretty slow in approving stuff, don't they.


universetwisters
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#33

Posted 26 April 2015 - 01:45 AM

If you're waiting to be approved, you could always post it in here. I used to do that all the time until evidently they started approving my stuff automatically since I was making so much, or however that works.

They seem pretty slow in approving stuff, don't they.


They are unless you post there, from my experience.

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#34

Posted 26 April 2015 - 01:49 AM

 

 

If you're waiting to be approved, you could always post it in here. I used to do that all the time until evidently they started approving my stuff automatically since I was making so much, or however that works.

They seem pretty slow in approving stuff, don't they.

 


They are unless you post there, from my experience.

 

They could have a one month trial where things are automatically approved, and then see where thing go from there.


ClaudX
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#35

Posted 26 April 2015 - 02:04 AM

 

 

 

If you're waiting to be approved, you could always post it in here. I used to do that all the time until evidently they started approving my stuff automatically since I was making so much, or however that works.

They seem pretty slow in approving stuff, don't they.

 


They are unless you post there, from my experience.

 

They could have a one month trial where things are automatically approved, and then see where thing go from there.

 

That would do more harm than help. Think of all of the stolen mods and modpacks that would be approved.


Burbalade
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#36

Posted 30 April 2015 - 04:58 AM

Think I'm done with the front of the Infernus. Little bit of work to the rear and it'll be ready to go.

YyHOQwb.jpg
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Blingy
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#37

Posted 02 May 2015 - 06:08 PM

I think the wheels should be a tad bit smaller, but as far as that goes it's probably one of my fav Infernus mods yet. I feel like that's how it should've come from R*.


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#38

Posted 03 May 2015 - 04:10 AM

A few days ago, a pal of mine showed me a screen shot of your VC Premier mod. Needless to say, I'm in love with it. Very nice work :)


universetwisters
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#39

Posted 03 May 2015 - 06:27 PM

I just tried the VC Premier mod, either I did something wrong or there's some glitch on it and the likes.
 

G0uk0.jpg

Nevertheless, f*cking good job on it thus far. Lot better than I did other than the license plate (f*ck California lol)


Burbalade
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#40

Posted 03 May 2015 - 08:19 PM

Odd. I'll have to test it on a few other installs and see if I can replicate that.

universetwisters
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#41

Posted 04 May 2015 - 03:38 AM

Odd. I'll have to test it on a few other installs and see if I can replicate that.

Mine has just about nothing but a discless crack and a few other car mods.


Burbalade
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#42

Posted 04 May 2015 - 11:06 PM

Mine has just about nothing but a discless crack and a few other car mods.

Do you have an install with silent patch?

universetwisters
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#43

Posted 04 May 2015 - 11:21 PM

 

Mine has just about nothing but a discless crack and a few other car mods.

Do you have an install with silent patch?

 

Nope.


Burbalade
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#44

Posted 05 May 2015 - 04:28 AM

Tested it in an unmodified install and got the same as you. That's the only thing I could think of that might do it. I'll need to go back through it and rework the texture/material settings so they work properly with the unpatched version.

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#45

Posted 05 May 2015 - 04:34 AM Edited by universetwisters, 05 May 2015 - 04:34 AM.

Would taking the material on the regular Willard's windows and applying them on there fix it? I do that from time to time when I do that sort of stuff and sometimes it works. Hell, once I even took the window of one car from SA out and fitted it into the new one.


Burbalade
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#46

Posted 05 May 2015 - 05:10 AM

It should. The impact strip I'll probably just remap to a black spot on the vehiclegeneric texture.

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#47

Posted 05 May 2015 - 05:14 AM

It should. The impact strip I'll probably just remap to a black spot on the vehiclegeneric texture.

That'd be a plan.

Speaking of, ever think of doing a squad car variant of it out of wondering?


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#48

Posted 05 May 2015 - 06:53 AM Edited by Aztecas_5, 05 May 2015 - 06:55 AM.

just wondering,do you work with zmodeler?

if yes try to change the number of uv channels of the object to "2",it always worked for me

actually seems that objects with a "Matte" material need two uv channels


Burbalade
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#49

Posted 05 May 2015 - 07:35 PM

That solved it, thanks!

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#50

Posted 07 May 2015 - 12:13 PM

Nice bashes so far. 

 

:^:


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#51

Posted 08 May 2015 - 10:44 PM

Great work man! I especially love the "NSX-ized" Infernus and the Yosemite Suburban!

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#52

Posted 09 May 2015 - 02:22 AM

Just reread the OP:
 

-Crew cab Yosemite


YOU MEAN LIKE:

BravadoBison-Front-GTAV.png

HELL YES.


Burbalade
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#53

Posted 09 May 2015 - 03:41 AM

YOU MEAN LIKE:

BravadoBison-Front-GTAV.png

HELL YES.


No, not really. Crew cab short bed full size trucks were not at all common in the 80s and early 90s. Yosemite was a dually so I intended to simply use a configuration that was more common for dually trucks in that time period, CCLB.

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#54

Posted 09 May 2015 - 03:49 AM

Ah bummer. But hey, we're gonna get a crew cab like the Cartel Cruiser. Huzzah


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#55

Posted 14 May 2015 - 02:17 AM

Have you thought of making like an SA-era Ruiner? Seeings as the Buffalo is supposed to be either a Z/28 or an IROC depending on how you look at it, maybe do up a front-end and taillight swap kinda like the '92 Firehawk? It was an idea that came into my head the other day and I thought that maybe you might humor it.

 

Buffalo.jpg

 

hppp_0904_01_z%2B1992_pontiac_firehawk%2

hppp_0904_06_z%2B1992_pontiac_firehawk%2

91fk10.1.jpg

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Burbalade
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#56

Posted 17 May 2015 - 09:33 PM

Have you thought of making like an SA-era Ruiner?


I have not thus far but that is a good idea... May get to it eventually.

YieFP4q.jpg
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universetwisters
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#57

Posted 17 May 2015 - 09:45 PM

cheeringstarterfor10.gif


But seriously though, as neat as that looks I hate the rear wheels and how they jut out. Nothing against you and your modelling, just seeing stuff like that on trucks in general, it's the worst. I dunno where you are in America, but here in Florida you see them all the time out in the country and goddamn, it's amazing how they can park them to begin with.


Burbalade
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#58

Posted 17 May 2015 - 09:52 PM

It's for added stability, spring clearance, and to keep the same volume in the bed.

Never bothered me. Can't be much worse than parking an F550 dump truck.

003.jpg

Murika.

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ClaudX
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#59

Posted 17 May 2015 - 09:54 PM

Looks great, dude. It always annoyed me how SA never had any 4-seated trucks.


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#60

Posted 17 May 2015 - 09:56 PM

That's pretty badass! I'm jealous of your skills. Following this topic for sure!





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