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[REL] GTA 1 & 2 Maps for 3DS Max

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Ss4gogeta0
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#31

Posted 03 September 2015 - 09:38 AM

while this isnt necessarily a modification, Alot of people have been looking for these maps to use in Total Conversions and there is almost no documentation on how to convert these maps from cmp/mmp format to a 3ds max readable format..
 
but thanks to an old GTA 2 map editor that was tucked away in the corners of google. I was able to extract them into the .cae format... 
 

Spoiler



GTA 1 Maps - Liberty City (NYC), Vice City (Miami), San Andreas (San Francisco), Manchester (GTA 1961), London (GTA 1969)... (17.8MB Zipped & 394MB Unzipped)
 
GTA 2 Maps - Downtown, Residential, Industrial... (15.4MB Zipped & 305MB Unzipped) (OBJ Version)
 
As an added bonus... Here are the GTA1 and GTA London radio stations, they are converted from their original wav format to mp3
 
GTA 1
 
GTA London 1961/1969

Hello! Amazed with yours great work, but also want to ask, can you convert night version of this citites with prelight ? Will be awesome !


thanks, glad you like them, honestly ive never tried the night versions of the cities. possibly I may do so in the future once I get a new desktop PC
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L!mon
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#32

Posted 03 September 2015 - 10:54 AM

Thank you much! Hope you do them, at least night version of textures for this map. Want to port it to GTA3 Engine, but without night version it will look boring/

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NTAuthority
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#33

Posted 09 September 2015 - 02:55 PM

Thank you much! Hope you do them, at least night version of textures for this map. Want to port it to GTA3 Engine, but without night version it will look boring/

that's not textures, GTA2 Dusk lighting is just literally vertex lighting so could be handled with a prebaked NVC in SA without any game engine code at all
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Ss4gogeta0
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#34

Posted 10 September 2015 - 01:14 AM

 

Thank you much! Hope you do them, at least night version of textures for this map. Want to port it to GTA3 Engine, but without night version it will look boring/

that's not textures, GTA2 Dusk lighting is just literally vertex lighting so could be handled with a prebaked NVC in SA without any game engine code at all

 

NTA knows what hes talkin about. 

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#35

Posted 14 September 2015 - 09:39 AM

 

Thank you much! Hope you do them, at least night version of textures for this map. Want to port it to GTA3 Engine, but without night version it will look boring/

that's not textures, GTA2 Dusk lighting is just literally vertex lighting so could be handled with a prebaked NVC in SA without any game engine code at all

 

So... is there any way to extract vertex lighting from original game, or I can ony must do it myself from zero ?


Ss4gogeta0
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#36

Posted 15 September 2015 - 07:02 AM

 

 

Thank you much! Hope you do them, at least night version of textures for this map. Want to port it to GTA3 Engine, but without night version it will look boring/

that's not textures, GTA2 Dusk lighting is just literally vertex lighting so could be handled with a prebaked NVC in SA without any game engine code at all

 

So... is there any way to extract vertex lighting from original game, or I can ony must do it myself from zero ?

 

guess you would have to do it yourself or ask someone to do it? 

 

honestly, im not too good with these things myself, so sadly I wont be much help for you :(

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L!mon
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#37

Posted 15 September 2015 - 10:48 AM

 

 

 

Thank you much! Hope you do them, at least night version of textures for this map. Want to port it to GTA3 Engine, but without night version it will look boring/

that's not textures, GTA2 Dusk lighting is just literally vertex lighting so could be handled with a prebaked NVC in SA without any game engine code at all

 

So... is there any way to extract vertex lighting from original game, or I can ony must do it myself from zero ?

 

guess you would have to do it yourself or ask someone to do it? 

 

honestly, im not too good with these things myself, so sadly I wont be much help for you :(

 

No, I dont try to ask sombody to do this for me. If it is impossible to extract vetrtex lights from origignal game, then i do them myslef(atleast try to).

Extracting this maps from game - it was more than enough help to me ! 

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Ss4gogeta0
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#38

Posted 05 October 2015 - 12:06 PM

 

 

 

 

Thank you much! Hope you do them, at least night version of textures for this map. Want to port it to GTA3 Engine, but without night version it will look boring/

that's not textures, GTA2 Dusk lighting is just literally vertex lighting so could be handled with a prebaked NVC in SA without any game engine code at all

 

So... is there any way to extract vertex lighting from original game, or I can ony must do it myself from zero ?

 

guess you would have to do it yourself or ask someone to do it? 

 

honestly, im not too good with these things myself, so sadly I wont be much help for you :(

 

No, I dont try to ask sombody to do this for me. If it is impossible to extract vetrtex lights from origignal game, then i do them myslef(atleast try to).

Extracting this maps from game - it was more than enough help to me ! 

 

hopefully what you are working on will be something short of amazing


Simon_Wales
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#39

Posted 09 April 2017 - 07:27 PM

your download links m8 are f*cked . care to explain why


universetwisters
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#40

Posted 10 April 2017 - 02:00 PM

He probably took them down since not a lot of people got to them or something like that, that'd be my guess


Blackbird88
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#41

Posted 10 April 2017 - 02:04 PM Edited by Blackbird88, 11 April 2017 - 06:42 AM.

It's because he used public dropbox links and those were shut down in March.

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Wakka387
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#42

Posted 26 April 2017 - 08:31 PM

It's because he used public dropbox links and those were shut down in March.

I will update it later


dizzl
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#43

Posted 28 August 2017 - 08:35 AM

Hey there, I am planning on doing a GTA2 mod for GTA5 and some other stuff with the GTA1/GTA2 maps, and was wondering if you could re upload the files from this thread please?

You would be my hero!
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Wakka387
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#44

Posted 06 September 2017 - 05:30 PM

Hey there, I am planning on doing a GTA2 mod for GTA5 and some other stuff with the GTA1/GTA2 maps, and was wondering if you could re upload the files from this thread please?

You would be my hero!

yea, they will be up either later today or tomorrow


Wakka387
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#45

Posted 08 September 2017 - 04:38 AM Edited by Wakka387, 08 September 2017 - 04:39 AM.

Updated Links
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dizzl
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#46

Posted 11 September 2017 - 07:15 AM

Updated Links

 

Thank you very much!!

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