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[REL] GTA 1 & 2 Maps for 3DS Max

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Wakka387
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#1

Posted 12 April 2015 - 07:00 AM Edited by Jestic, 26 April 2017 - 08:21 PM.

while this isnt necessarily a modification, Alot of people have been looking for these maps to use in Total Conversions and there is almost no documentation on how to convert these maps from cmp/mmp format to a 3ds max readable format..
 
but thanks to an old GTA 2 map editor that was tucked away in the corners of google. I was able to extract them into the .cae format... 
 

 

Spoiler

 

GTA 1 Maps - Liberty City (NYC), Vice City (Miami), San Andreas (San Francisco), Manchester (GTA 1961), London (GTA 1969)... (17.8MB Zipped & 394MB Unzipped)
 
GTA 2 Maps - Downtown, Residential, Industrial... (15.4MB Zipped & 305MB Unzipped) (OBJ Version)
 
As an added bonus... Here are the GTA1 and GTA London radio stations, they are converted from their original wav format to mp3
 
GTA 1
 
GTA London 1961/1969

 

 

It's because he used public dropbox links and those were shut down in March.

dont worry, I will reupload them and have a moderator edit the links in the main thread.

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Blackbird88
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#2

Posted 12 April 2015 - 07:22 AM

This is very cool. Wish someone would convert the maps to 3D GTAs after all those years :)

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Ss4gogeta0
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#3

Posted 12 April 2015 - 07:24 AM Edited by Ss4gogeta0, 12 April 2015 - 07:28 AM.

This is very cool. Wish someone would convert the maps to 3D GTAs after all those years :)

Thats pretty much why I am releasing them as Open Source here lol... now anyone can try to modify and convert these maps :D

 

I might also toss in the Radio Stations for each of the games aswell.... GTA1, GTA London, and GTA 2... 

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TheVladonPro
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#4

Posted 12 April 2015 - 07:46 AM

Thanks a lot!!! It will just be necessary for me

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Ss4gogeta0
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#5

Posted 12 April 2015 - 07:48 AM

Thanks a lot!!! It will just be necessary for me

glad I could be of service :)

 

do you want the stations aswell? 

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ClaudX
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#6

Posted 12 April 2015 - 06:07 PM

Damn, Liberty City looks so small.

 

This is great. Why hasn't someone already released these?


Mega
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#7

Posted 12 April 2015 - 08:55 PM

Damn, Liberty City looks so small.

 

This is great. Why hasn't someone already released these?

Because the pigeon is too greedy to release it.

 

(Yes, he knows how, otherwise he wouldn't waste time remodelling the fences for no goddamn reason)

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ClaudX
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#8

Posted 12 April 2015 - 09:08 PM

 

Damn, Liberty City looks so small.

 

This is great. Why hasn't someone already released these?

Because the pigeon is too greedy to release it.

 

(Yes, he knows how, otherwise he wouldn't waste time remodelling the fences for no goddamn reason)

 

It's probably broken, anyway.

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Sliderv2
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#9

Posted 12 April 2015 - 09:12 PM

Can someone convert .dae maps from GTA 2 to .dff or. z3d please? Because I don't have 3ds Max.

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#10

Posted 12 April 2015 - 09:19 PM

 

Because the pigeon is too greedy to release it.

 

(Yes, he knows how, otherwise he wouldn't waste time remodelling the fences for no goddamn reason)

 

It's probably broken, anyway.

 

It isn't, just use EpicGTA2MapEditor on GTAMP.com, open it up, select a GTA2 (or 1) map you want, and export it to .DAE format, you can even export the night time version too with omni lights and such.

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ClaudX
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#11

Posted 12 April 2015 - 09:25 PM

 

 

Because the pigeon is too greedy to release it.

 

(Yes, he knows how, otherwise he wouldn't waste time remodelling the fences for no goddamn reason)

 

It's probably broken, anyway.

 

It isn't, just use EpicGTA2MapEditor on GTAMP.com, open it up, select a GTA2 (or 1) map you want, and export it to .DAE format, you can even export the night time version too with omni lights and such.

 

Huh, simpler than I thought. Well, carry on, Kevin.

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Ss4gogeta0
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#12

Posted 12 April 2015 - 10:08 PM Edited by Ss4gogeta0, 13 April 2015 - 02:55 AM.

 

 

Because the pigeon is too greedy to release it.

 

(Yes, he knows how, otherwise he wouldn't waste time remodelling the fences for no goddamn reason)

 

It's probably broken, anyway.

 

It isn't, just use EpicGTA2MapEditor on GTAMP.com, open it up, select a GTA2 (or 1) map you want, and export it to .DAE format, you can even export the night time version too with omni lights and such.

 

yep pretty much, I actually searched high and low before I found out it was that simple.. even asked majestic and a few other people who gave me dead ends...

 

 

Im surprised there are no Total Conversion topics for this yet... Someone really should make a mod with these

 

I can already imagine a GTA 1997 mod featuring these cities...would be pretty nice to explore a time period such as that... 

 

Can someone convert .dae maps from GTA 2 to .dff or. z3d please? Because I don't have 3ds Max.

 

cae should be openable by almost all modeling software... not just 3ds max...

depending on what you are using, you might have to search for a script or something

 

Ue6OSrD.png


NTAuthority
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#13

Posted 13 April 2015 - 03:14 AM

Damn, Liberty City looks so small.
 
This is great. Why hasn't someone already released these?

there was a set of Max files years ago for some 'GTA 1.5' project after that stopped which included all original cityscape/whatever maps.

anyway, I'd not even recommend using Max/whatever for these maps, a) you miss the GTA2 lighting data, b) you miss support for user-created maps and c) supporting the raw map formats as their own entity type is just a lot more helpful.
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Ss4gogeta0
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#14

Posted 13 April 2015 - 03:29 AM

 

Damn, Liberty City looks so small.
 
This is great. Why hasn't someone already released these?

there was a set of Max files years ago for some 'GTA 1.5' project after that stopped which included all original cityscape/whatever maps.

anyway, I'd not even recommend using Max/whatever for these maps, a) you miss the GTA2 lighting data, b) you miss support for user-created maps and c) supporting the raw map formats as their own entity type is just a lot more helpful.

 

eh, Im just putting these out there since the older max files died and a few people were asking about these.. I mean if someone were to make a program *hint hint* to import these maps into SA the right way... there would be no need for this topic ;)


Inadequate
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#15

Posted 13 April 2015 - 03:45 AM

Wow, in that screenshot is Liberty City? Looks soooooooooooo small.

I can't wait to see all maps ported to San Andreas engine titled GTA United 2D. :p

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Ss4gogeta0
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#16

Posted 13 April 2015 - 04:07 AM

Wow, in that screenshot is Liberty City? Looks soooooooooooo small.

I can't wait to see all maps ported to San Andreas engine titled GTA United 2D. :p

its scaled out pretty far...

 

added screenshots of the other cities and added spoiler tags

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CRAZYGTASAINT
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#17

Posted 13 April 2015 - 10:13 PM Edited by CRAZYGTASAINT, 13 April 2015 - 10:20 PM.

This is really coincidental...

 

I have been working on a Total Conversion bringing GTA1 features to GTA3 which I just decided to dump as it seemed pointless without any real resources and I couldnt find a way to import the map into 3DSMax.

 

20120129220735_gta_3_pc_box_artwork_Copy

 

menu.png pager.png

 

Screen1.png screen2.png

 

I was starting to code the missions when I gave up when I realized that this really doesn't work well with only half of the resources needed to make something good.

 

Maybe now that there is an editable map, I could continue.

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Ss4gogeta0
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#18

Posted 13 April 2015 - 11:27 PM

This is really coincidental...
 
I have been working on a Total Conversion bringing GTA1 features to GTA3 which I just decided to dump as it seemed pointless without any real resources and I couldnt find a way to import the map into 3DSMax.
 
20120129220735_gta_3_pc_box_artwork_Copy
 
menu.png pager.png
 
Screen1.png screen2.png
 
I was starting to code the missions when I gave up when I realized that this really doesn't work well with only half of the resources needed to make something good.
 
Maybe now that there is an editable map, I could continue.

I honestly hope you do continue. I am actually very interested in the mod your working on :)
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Ss4gogeta0
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#19

Posted 16 April 2015 - 10:04 PM Edited by Ss4gogeta0, 16 April 2015 - 10:08 PM.

making a bump for someone I know who wants to work on a GTA 1 United mod for VC... Anyone Interested?

Sliderv2
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#20

Posted 16 April 2015 - 11:01 PM

I want convert GTA 2 map for Mafia: City of Lost Heaven, but I have problem with .cae files. :/

I don't have any tool for .cae/dae.


Ss4gogeta0
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#21

Posted 16 April 2015 - 11:05 PM

I want convert GTA 2 map for Mafia: City of Lost Heaven, but I have problem with .cae files. :/
I don't have any tool for .cae/dae.

what ya usin? 3DSmax?

Sliderv2
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#22

Posted 16 April 2015 - 11:06 PM

Zmodeler 1 and 2.


Ss4gogeta0
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#23

Posted 16 April 2015 - 11:07 PM Edited by Ss4gogeta0, 16 April 2015 - 11:11 PM.

Zmodeler 1 and 2.

hmm... one sec

exporting them into a better format

Sliderv2
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#24

Posted 17 April 2015 - 02:49 PM

Ok. :)

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Ss4gogeta0
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#25

Posted 18 April 2015 - 10:51 AM

Ok. :)


Sorry it took so long, got side tracked with another project im working on (one of 10)

https://db.tt/iwxGTrKs

There are the OBJ files for GTA 2's maps

Sliderv2
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#26

Posted 18 April 2015 - 03:11 PM

Thanks. :)

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#27

Posted 20 April 2015 - 07:36 AM

no problem


Ss4gogeta0
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#28

Posted 01 June 2015 - 08:13 AM

Converted the Pacific City map for GTA 1 from Project Cerbera 

 

LbP6aJc.png

 

 

 

PhNGoYT.png

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Ss4gogeta0
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#29

Posted 20 July 2015 - 02:30 PM Edited by Ss4gogeta0, 20 July 2015 - 02:31 PM.

bump to generate interest in this...

 

here are different user made cities that I converted

 

Hong Kong, Tokyo, Pacific Island City, Gangsta City, and Weltstadt

 

https://db.tt/T2W5eHvR


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#30

Posted 03 September 2015 - 09:26 AM

while this isnt necessarily a modification, Alot of people have been looking for these maps to use in Total Conversions and there is almost no documentation on how to convert these maps from cmp/mmp format to a 3ds max readable format..
 
but thanks to an old GTA 2 map editor that was tucked away in the corners of google. I was able to extract them into the .cae format... 
 

Spoiler



GTA 1 Maps - Liberty City (NYC), Vice City (Miami), San Andreas (San Francisco), Manchester (GTA 1961), London (GTA 1969)... (17.8MB Zipped & 394MB Unzipped)
 
GTA 2 Maps - Downtown, Residential, Industrial... (15.4MB Zipped & 305MB Unzipped) (OBJ Version)
 
As an added bonus... Here are the GTA1 and GTA London radio stations, they are converted from their original wav format to mp3
 
GTA 1
 
GTA London 1961/1969

Hello! Amazed with yours great work, but also want to ask, can you convert night version of this citites with prelight ? Will be awesome !

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