No more rare PS2 textures on PC
No more unfitting textures or colors
Re-added some textures that were better on PS2 (ex: SF smoking guy)
Completelly redone texture and txd files that were copy-pasted from PS2 LOL
As all my texture mods completelly mip-mapped and compressed
The files that overlap with SA Vegetation Original Quality have got the vegetation textures merged into the new *.txd-s
NEW Some vehicle textures have been fixed and/or improved
EXCLUSIVE San Fierro smoking guy: PC quality + PS2 colors
EXCLUSIVE Never seen but hidden in game files weights PC textures + mobile static bike
VINEWOOD lod now fits with the normal one
EXCLUSIVE The Truth's no trespass signs finally fixed (in v3.0 with more resolution and better mapping than this \/)
EXCLUSIVE Los Santos hotel window lights (thanks to Tomasak)
EXCLUSIVE Canopies now with texture
EXCLUSIVE Chinatown people will enjoy a brand new texture alpha
Correctly blending textures in all three cities
Just replace the TXDs in the right IMG
Version 3.0 for final user (06-03-2015)(67mb 7-zip)
Version 3.0 for developers (06-03-2015)(142mb 7-zip)(doesn't include vehicles, they're editable in TXD Workshop)
Blackbird88's fix (fixed two textures)
Fixed some ugly gradient textures (Last update Oct 27, 2015)Spoiler
Basically R* originally used DXT compression for these textures, wich completely screwed up the gradients, so I made new ones from scratch.
They are uncompressed since any compression method I've tried breaks the smooth effect,
I didn't fix all of them yet.
UPDATED: I remade the gradients again , now they look a bit smoother and with a higher res (512x512). (Pics are old ones)
I think this is all of them fixed, if I missed anything let me know.
DOWNLOAD (Source included)
And yes the HD bubbles in Jizzy's club are included (.txd only), the .dff can be downloaded from this thread.