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Expanded Weapon Arsenal

VC WIP
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Parik
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#61

Posted 25 March 2015 - 06:22 AM Edited by Parikshit Singh, 26 March 2015 - 12:15 PM.

 



All weapon icons are done , so why not show them. Here are 13 of them. To see all 80 , you will have to wait till the release of Vr. 2 of this mod

IconsDone.png

these are pretty great I'd say, but I do have a few criticisms to make: original VC icons use a drop shadow instead of an outline. the colors in some of them like the steyr aug and silenced micro uzi are darker and should be made a bit lighter to be consistent with the vanilla icons. you should use the original bases as well, I actually have some prepared if you need them:

 

 

heavy: Fz6YCno.png medium: 25N4EGt.png light: NHLegO9.png throwable: Tfeerra.png melee: 9oeYUhR.png

 

 

here's an icon I've made compared with the m4 icon:

 

NruWFio.png 4m6wxsc.png

 

I'm not saying mine is perfect or anything (there's definitely a few mistakes I can see now that I look at it), I'm just saying that you can get a cleaner and more fitting product if make a few small changes. hope it helps :)

 

I'll do the base in the V2 weapons. The icons have shadow and the outline is to make them clear. About the steyr aug and few more , I'll lighten them up.

Edit : I forgot to mention. Thanks for the Bases :D

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Parik
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#62

Posted 28 March 2015 - 11:05 AM

Lack of updates this week  :miranda:

But here is a great weapon that is going to be added in the pack. 

That is ......... Rail Gun :D

2015-03-28_16-28-56.png

 

 

Coming soon in Vr. 2 :)

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Parik
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#63

Posted 29 March 2015 - 12:20 PM

**Update**

Like the Rail Gun , other guns from GTA V are also coming in vr.2 of this pack. Check out www.mosrille.ml/others/expanded-weapon-arsenal-mod/

Some of the guns are :

AP.png

 

MRP Pistol (AP Pistol)

 

MG.png

Combat MG

n.png

GNP Pistol (GrandTheftAutoV Normal Pistol)

 

Almost all the weapons from GTA V are coming in the pack :)

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Jinx.
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#64

Posted 29 March 2015 - 12:23 PM

Oh my...
That Combat MG looks good, if not LQer than all your guns. Great job. ;)
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SkyHunted
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#65

Posted 04 April 2015 - 12:28 PM

is it just me or the rail gun texture looks so detailed ?


Parik
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#66

Posted 04 April 2015 - 12:48 PM Edited by Parikshit Singh, 04 April 2015 - 01:55 PM.

is it just me or the rail gun texture looks so detailed ?

The texture is detailed but will be lowered in quality. :)

 

And , the V2 List is out :D

EDIT : It's back in :catspider:  . Darth will post them.

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#67

Posted 04 April 2015 - 12:49 PM Edited by Jinx., 04 April 2015 - 12:50 PM.

is it just me or the rail gun texture looks so detailed ?

It will be scaled down.

EDIT: Ninja'd two times.
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Jeansowaty
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#68

Posted 04 April 2015 - 12:57 PM

I see many mistakes...

Pimped Up M14 Rifle

Skull Revolver

Sci-Fi Rifle

...

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#69

Posted 04 April 2015 - 02:06 PM Edited by Jinx., 01 June 2015 - 01:41 PM.

Cleaned Parik's list a lot since there were many mistakes. Here is the correct and permanent one:

Spoiler


Some Max Payne weapons will be included aswell (props to cj2000 for converting them to SA) once I will choose the good ones. OP will be updated once V2 will get released.
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#70

Posted 05 April 2015 - 05:14 AM Edited by Jinx., 05 April 2015 - 05:35 AM.

Sorry for doublepost, but as Jeans figured out how to do the grenade launchers data lines, he did a video. So I do post it here too. :p



More Grenade Launchers will be added ingame, and eventually the Flare Gun may be included too.
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#71

Posted 05 April 2015 - 01:06 PM

and eventually the Flare Gun may be included too.

And then a Heists mod.

 

Great work, guys.

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#72

Posted 05 April 2015 - 01:07 PM Edited by Jinx., 05 April 2015 - 01:07 PM.

If I knew scripting... ;-;

Thanks btw. Also, the Flare Gun will have a flare model instead of a molotov model. I will work on it. ;)

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#73

Posted 05 April 2015 - 01:21 PM

If I knew scripting... ;-;

Thanks btw. Also, the Flare Gun will have a flare model instead of a molotov model. I will work on it. ;)

Isn't there a flare model in San Andreas? You could convert it to Vice City.


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#74

Posted 05 April 2015 - 04:40 PM

Oh my... those weapons are trurly awesome! some of them will definetly go in my SA

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#75

Posted 05 April 2015 - 05:07 PM Edited by Parikshit Singh, 17 July 2015 - 03:03 PM.

Oh my... those weapons are trurly awesome! some of them will definetly go in my SA

Not Some , Almost All ;)

 

We have out own custom guns in the pack. Known as EWA Family :)

Here are two of them. One is not textured yet , but will be soon.

 

EWA Sniper

 

jidTmJg.png

 

EWA Rifle

 

cnPzWwm.png

note : this is not the final EWA Rifle , the final EWA Rifle is there in the 4rth page , thanks

 

Also GTA V Beta Weapons are coming. :) here is one of them I modelled :)

JeDRw3m.png

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Jeansowaty
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#76

Posted 06 April 2015 - 11:55 AM

As if I could make the Flare Gun use a unique Flare model... I dunno how to do this, I can only make it use an already existing in-game entity :( but I'll see, however I doubt I can help at this.

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#77

Posted 12 April 2015 - 11:29 AM

EWA Rifle looks odd for me but the EWA Sniper looks great. I love to see low poly weapon made for vice city :)
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#78

Posted 12 April 2015 - 11:39 AM

EWA Rifle looks odd for me but the EWA Sniper looks great. I love to see low poly weapon made for vice city :)

Perhaps because of the Textures :) 


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#79

Posted 12 April 2015 - 12:33 PM


EWA Rifle looks odd for me but the EWA Sniper looks great. I love to see low poly weapon made for vice city :)

Perhaps because of the Textures :)02
yes, the texture look too low. Try to use higher texture.

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#80

Posted 12 April 2015 - 12:34 PM

 

 

EWA Rifle looks odd for me but the EWA Sniper looks great. I love to see low poly weapon made for vice city :)

Perhaps because of the Textures :)02
yes, the texture look too low. Try to use higher texture.

 

I'll retexture both of the guns :)

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Jeansowaty
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#81

Posted 12 April 2015 - 01:09 PM

You serious, using higher quality textures for VC? They shall be 64x64 :p

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#82

Posted 12 April 2015 - 01:23 PM

You serious, using higher quality textures for VC? They shall be 64x64 :p

by higher quality texture i mean 128x128 or 256x256 not very high like 1024x1024.
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#83

Posted 12 April 2015 - 01:26 PM

Oh, alright. Those would work.

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#84

Posted 12 April 2015 - 01:45 PM

No. 64x64 or 128x128 is the maximum.
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#85

Posted 30 April 2015 - 02:14 AM

Any updates on the next version?


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#86

Posted 30 April 2015 - 04:52 AM

Getting the weapons ready for release. We were a little busy with different stuff. V2 should come once we fully prepared the weapons. :)
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#87

Posted 19 May 2015 - 03:19 PM

Updated the OP. Fixed some stuff and centered it.

Parik is rigging the guns he did in the meanwhile. Sorry if V2 will take longer to release, we are having our own problems in real life or focus on some other things, so we can't have the time to work on this mod all the time. A prediction by me, the mod MIGHT get released either this month or in June or later, depends how fast we can do the stuff, and if we are free enough to do them. :)
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#88

Posted 01 July 2015 - 01:00 PM

i hate to bump a thread , but i did it anyway.

 

any news on this mod ?


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#89

Posted 01 July 2015 - 01:19 PM Edited by Parikshit Singh, 01 July 2015 - 01:22 PM.

Process was slow before as Jinx said , but I'm currently focusing on the rigging work of the Guns , my predictions tell that the rigging will be done till , middle of July. :) So , a few more weeks after the rigging and after that and V2 will be released. More than 50% of the weapons are successfully rigged and are working. Currently remodeling EWA Rifle.

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#90

Posted 09 July 2015 - 07:01 PM

Hello there! So I had the idea to make releases faster by canceling V2 and split both V1 and V2 in various packs, depending on games (GTA 3, GTA 4, GTA 5, Saints Row, Watch Dogs, Counter Strike), or depending on the creators' ideas (I mean, the custom guns from no games that were pointed by either me or anyone from the team). The first couple of packs (Saints Row Pack, GTA 3 Pack and CS 1.6 Pack) should come soon. :)

Tomorrow I will try to release some special stuff (not weapons) that I and Jeansowaty did a couple of months ago. :)
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