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[WIP|BETA|SA] GTA: Underground - Mod Discussion

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Poll: UG poll (363 member(s) have cast votes)

Should there be an option to enable all radio stations to be listened everywhere?

  1. Yes (261 votes [71.90%] - View)

    Percentage of vote: 71.90%

  2. No (102 votes [28.10%] - View)

    Percentage of vote: 28.10%

Should people be able to install VC/III radio stations from their GTA:III/VC installation folders/disks to reduce the download size?

  1. Yes (169 votes [46.56%] - View)

    Percentage of vote: 46.56%

  2. No (194 votes [53.44%] - View)

    Percentage of vote: 53.44%

Should Stories radio stations be implemented too? (nothing gets replaced)

  1. Yes (216 votes [61.54%] - View)

    Percentage of vote: 61.54%

  2. No (16 votes [4.56%] - View)

    Percentage of vote: 4.56%

  3. Make it optional (let people choose if they want to use VCS/LCS stations merged with VC/III ones or not) (119 votes [33.90%] - View)

    Percentage of vote: 33.90%

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dkluin
  • dkluin

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#17821

Posted A week ago

Once you implement the Carcer levels, will you redo the map to make it as GTA-styled as the other cities?

No, but we will connect it to form one big city.

 

--------------

Introduced the subway level, which is connected with the trainyard and the downtown area.

Spoiler
  • TwisT3R-HU, Davve95, Letus and 14 others like this

SodaDog
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#17822

Posted A week ago

That subway map will so help with planning the city out.

  • CRAZY AL WARD and ElMattineu like this

dkluin
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#17823

Posted A week ago

That subway map will so help with planning the city out.

Except that it does not include the stations shown in the original game.

  • Ivan1997GTA, CRAZY AL WARD, SodaDog and 2 others like this

SodaDog
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#17824

Posted A week ago

 

That subway map will so help with planning the city out.

Except that it does not include the stations shown in the original game.

 

I know, but it'll be sure to add to that "run-down" feeling.

  • CRAZY AL WARD likes this

skatefilter5
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#17825

Posted A week ago Edited by skatefilter5, A week ago.

 

this map where the safehouse is, and some SA objects and sound effects

 

 

where the old exteneded map of carcer city located at from 2016?

  • Maddbomber likes this

GodzillaGTAGamer
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#17826

Posted A week ago

i hope snapshot 3.3 will be released before Chinese New Year 


aezakmi1992
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#17827

Posted A week ago

it will be released in the end of february

dkluin
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#17828

Posted A week ago Edited by dkluin, A week ago.

Adding 2dfx to the subway level.

Spoiler
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GodzillaGTAGamer
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#17829

Posted A week ago

dkluin, i found your imposter: https://www.youtube....sable_polymer=1


dkluin
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#17830

Posted A week ago Edited by dkluin, A week ago.

dkluin, i found your imposter: https://www.youtube....sable_polymer=1

That's The_Happy_Gamer, ignore him.

 

---------

More screenshots showing 2dfx on the Carcer City subway level:

Spoiler
  • universetwisters, Blue, Honker1944 and 6 others like this

Nikoljus
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#17831

Posted A week ago

Would be really nice if someone finally implement a cover system similar to Manhunt's one in GTA SA! I saw lots of attempts, but all of them gone.In my opinion it would be nice addition to GTA Underground. 


GodzillaGTAGamer
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#17832

Posted A week ago

 

dkluin, i found your imposter: https://www.youtube....sable_polymer=1

That's The_Happy_Gamer, ignore him.

 

---------

More screenshots showing 2dfx on the Carcer City subway level:

Spoiler

 

Who is The_Happy_Gamer?


dkluin
  • dkluin

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#17833

Posted A week ago Edited by dkluin, 6 days ago.

Would be really nice if someone finally implement a cover system similar to Manhunt's one in GTA SA! I saw lots of attempts, but all of them gone.In my opinion it would be nice addition to GTA Underground. 

The game offers a cover feature already, but for peds only. 

 

https://youtu.be/YNeQHokQuE8?t=6m37s

 

------------

Nearly done with adding 2dfx to the subway:

Spoiler

 

Finished adding 2dfx.

Spoiler

 

Added the subway level on the radar.

Spoiler
  • TwisT3R-HU, Letus, Ivan1997GTA and 8 others like this

ryokudou
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#17834

Posted 6 days ago

Are you already add 2dfx on bullworth???

dkluin
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#17835

Posted 6 days ago

Are you already add 2dfx on bullworth???

Bullworth has 2dfx already.

  • asilas, CRAZY AL WARD, GrudgefromSanAndreas and 2 others like this

xX_Ann0nym0sSnipper_Xx
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#17836

Posted 6 days ago

 

dkluin, i found your imposter: https://www.youtube....sable_polymer=1

That's The_Happy_Gamer, ignore him.

 

---------

More screenshots showing 2dfx on the Carcer City subway level:

Spoiler

 

lol, the happy_gamer still thinks he is relevant? figures...


dkluin
  • dkluin

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#17837

Posted 6 days ago

 

 

dkluin, i found your imposter: https://www.youtube....sable_polymer=1

That's The_Happy_Gamer, ignore him.

 

---------

More screenshots showing 2dfx on the Carcer City subway level:

Spoiler

 

lol, the happy_gamer still thinks he is relevant? figures...

 

He's worse than he was back in the day. He's stealing from a lot of things now, including UG and several workshops.


Nikoljus
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#17838

Posted 6 days ago Edited by Nikoljus, 6 days ago.

 

Would be really nice if someone finally implement a cover system similar to Manhunt's one in GTA SA! I saw lots of attempts, but all of them gone.In my opinion it would be nice addition to GTA Underground.

The game offers a cover feature already, but for peds only. 
 
https://youtu.be/YNeQHokQuE8?t=6m37s
 
------------

 

 
Oh yeah, I've noticed that howeverit's not available for CJ to use,that's why I have said would be really great to see this feature in future GTA UG, 'couse this will push it closer to HD era games. I should mention fighting system in bully as well! BTW it seems not to be really hard to create as a script, I have tried, unfortunately my hands are both left... However, I believe it's not so complicated for your crew members, isn't it ? Additional feature as a cover system will definitely change MP way of playing increasing diversity of moves etc. 


Elissay
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#17839

Posted 6 days ago

About the cover system i found something cool https://m.youtube.co...h?v=aBS9lTmIfBU

Matchu2100
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#17840

Posted 6 days ago

 

 

Would be really nice if someone finally implement a cover system similar to Manhunt's one in GTA SA! I saw lots of attempts, but all of them gone.In my opinion it would be nice addition to GTA Underground.

The game offers a cover feature already, but for peds only. 
 
https://youtu.be/YNeQHokQuE8?t=6m37s
 
------------

 

 
Oh yeah, I've noticed that howeverit's not available for CJ to use,that's why I have said would be really great to see this feature in future GTA UG, 'couse this will push it closer to HD era games. I should mention fighting system in bully as well! BTW it seems not to be really hard to create as a script, I have tried, unfortunately my hands are both left... However, I believe it's not so complicated for your crew members, isn't it ? Additional feature as a cover system will definitely change MP way of playing increasing diversity of moves etc. 

 

You have two left hands?


Blue
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#17841

Posted 6 days ago Edited by Blue, 6 days ago.

A teaser of what's to come! (Little extra credit to //XP// for making two textures for parody album covers)

Spoiler
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Silent
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#17842

Posted 6 days ago

LCD screens in SA style, now I've seen everything.
  • Compeast, dkluin, Blue and 4 others like this

dkluin
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#17843

Posted 6 days ago Edited by dkluin, 6 days ago.

LCD screens in SA style, now I've seen everything.

Still better than CRT monitors.

 

---------

Nearly done sorting out the subway level. 

Spoiler

 

------------

An additional moving banner feature .gif:

Spoiler
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MrFinger
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#17844

Posted 6 days ago

Hey dkluin why are you playing at low visual fx quality?

dkluin
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#17845

Posted 6 days ago

Hey dkluin why are you playing at low visual fx quality?


Im not. Its a .gif render which is saved in a low resolution.
  • asilas, CRAZY AL WARD and GrudgefromSanAndreas like this

Nikoljus
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#17846

Posted 6 days ago

About the cover system i found something cool https://m.youtube.co...h?v=aBS9lTmIfBU

I have seen this as well, but there you can't move near the wall and change your position, I mean only static stand on one exact place, but totally it looks great no doubts


MrFinger
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#17847

Posted 6 days ago

Im not. Its a .gif render which is saved in a low resolution.


So why these shadows look like on PS2?

dkluin
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#17848

Posted 5 days ago Edited by dkluin, 5 days ago.

 

Im not. Its a .gif render which is saved in a low resolution.


So why these shadows look like on PS2?

 

I don't know.

 

----------------

Did some additional work on the Church area, and connecting it with the pharmacy level.

Spoiler
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Nikoljus
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#17849

Posted 5 days ago

dkluin, is CC going to be alive like other cities(full with peds and cars) or abandoned ? Next question is CC going to be connected as one city(with roads, bridges,subway, etc) or just some roads between levels ?


dkluin
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#17850

Posted 5 days ago

dkluin, is CC going to be alive like other cities(full with peds and cars) or abandoned ? Next question is CC going to be connected as one city(with roads, bridges,subway, etc) or just some roads between levels ?

Carcer will probably have some abandoned areas and some alive ones, and it will be connected to form a city.

  • Ivan1997GTA, asilas, CRAZY AL WARD and 2 others like this




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