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Niko Montana
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#31

Posted 08 March 2015 - 07:17 PM

Your new mods are amazing! Vercetti Gang? You have some great ideas. Your next vehicle mod should be the VC Cheetah.


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#32

Posted 15 March 2015 - 10:20 AM Edited by mariojoao00, 15 March 2015 - 10:20 AM.

I will make the VC Cheetah, and the Vice Squad Cheetah as well. Also, when I'm done with the Cheetah, I'll post the Sentinel XS I made along with another surprise vehicle :)
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#33

Posted 20 March 2015 - 01:24 PM

These Peds look good, Mario :)

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#34

Posted 20 March 2015 - 01:48 PM




4jatqd.jpg

Reminds me of LAD's great old meshed peds, same glasses on this one too.

 

tp1th.JPGtp2th.JPGpack3th.JPGtompck4th.JPG

 

 

Shame he hasn't been on for a few years, though.

 

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NerdFox
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#35

Posted 16 July 2015 - 11:59 AM Edited by Juan 16, 16 July 2015 - 11:59 AM.

For the first time in forever, I come with some updates :D

 

image_64586.jpg

 

image_64585.jpg

 

These will be in my SAS mod.

http://www.gtagarage...ow.php?id=27302

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NerdFox
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#36

Posted 16 July 2015 - 12:30 PM

These Peds look good, Mario :)

Why thank you :D


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#37

Posted 16 July 2015 - 10:17 PM Edited by Juan 16, 17 July 2015 - 03:36 AM.

The Vice Squad Cheetah was neat sh*t in Vice City :D Take a look at my SA version:
 
PvPRjaT.png  NKT2rI2.png  JcR3SYV.png  JKTjVKC.png
 
Ingame
 
image_64609.jpg
 
image_64608.jpg

Preview video:
https://www.youtube....h?v=f-3GtPTkLEw
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Niko Montana
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#38

Posted 19 July 2015 - 04:29 PM

It might just be my computer, but the headings are quite hard to read. Anyway, what are you planning next?


BMWSauberF1.08
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#39

Posted 19 July 2015 - 05:46 PM Edited by Aztecas_5, 19 July 2015 - 05:48 PM.

The mods are looking nice. Good work. :^:

Just a thing. that third Balla member on the first seem to have some uncorrect bones.

And a tip, be sure to smooth correctly your meshes ;) Kam's script doesn't like to import smoothed meshes, unless you got a different version than 2012/11/10 I'd highly suggest you to get seggaeman's importer and exporter, they would really improve your work as they import/export correctly smoothing groups and even import/export correctly the 2nd UV channel (San Andreas reflection map)

 

Edit:Isn't the spoiler on the first post a little bit broken, eh... :p

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NerdFox
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#40

Posted 19 July 2015 - 06:52 PM Edited by Juan 16, 19 July 2015 - 06:55 PM.

The mods are looking nice. Good work. :^:
Just a thing. that third Balla member on the first seem to have some uncorrect bones.
And a tip, be sure to smooth correctly your meshes ;) Kam's script doesn't like to import smoothed meshes, unless you got a different version than 2012/11/10 I'd highly suggest you to get seggaeman's importer and exporter, they would really improve your work as they import/export correctly smoothing groups and even import/export correctly the 2nd UV channel (San Andreas reflection map)
 
Edit:Isn't the spoiler on the first post a little bit broken, eh... :p

 

I really apreciate that you post here :) Thank you for your advices, I must just take a look at seggaeman's script, since your description gives it a good look :)

 

It might just be my computer, but the headings* are quite hard to read. Anyway, what are you planning next?

 

headers*

and my next plan is to make the 1980´s Premier, as well as the cab edition of it :D


BMWSauberF1.08
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#41

Posted 19 July 2015 - 07:06 PM

It's probably the best importer/exporter for Max, sadly the only thing that it can't do it's importing peds, so you must stick with Kam's scripts for them, however seggaeman updated his plugins but never published them, he sent them to me with a pm but they worked only for the 32bit version of Max 2010 which I don't have anymore, so the files were lost with it, I tried contacting him again so I could try to recompile the plugins for the 64bit of the 2012 version but he went offline and never replied to the conversation.

 

Anyway, Kam's scripts will actually export smoothed meshes only if the smoothing has been done within the same session of Max, in the case of a ped I'd suggest you to select all the vertices of the mesh and weld them with a very small thereshold.


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#42

Posted 19 July 2015 - 09:49 PM

It's probably the best importer/exporter for Max, sadly the only thing that it can't do it's importing peds, so you must stick with Kam's scripts for them, however seggaeman updated his plugins but never published them, he sent them to me with a pm but they worked only for the 32bit version of Max 2010 which I don't have anymore, so the files were lost with it, I tried contacting him again so I could try to recompile the plugins for the 64bit of the 2012 version but he went offline and never replied to the conversation.

 

Anyway, Kam's scripts will actually export smoothed meshes only if the smoothing has been done within the same session of Max, in the case of a ped I'd suggest you to select all the vertices of the mesh and weld them with a very small thereshold.

Thank you.

My newest updates! :D

 

yXhAPHH.png

 

The 1984 Vapid Stanier!

Lifeless and boring like every other Vapid!

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#43

Posted 20 July 2015 - 08:23 AM

It's probably the best importer/exporter for Max, sadly the only thing that it can't do it's importing peds, so you must stick with Kam's scripts for them, however seggaeman updated his plugins but never published them, he sent them to me with a pm but they worked only for the 32bit version of Max 2010 which I don't have anymore, so the files were lost with it, I tried contacting him again so I could try to recompile the plugins for the 64bit of the 2012 version but he went offline and never replied to the conversation.
 
Anyway, Kam's scripts will actually export smoothed meshes only if the smoothing has been done within the same session of Max, in the case of a ped I'd suggest you to select all the vertices of the mesh and weld them with a very small thereshold.

Thank you.
My newest updates! :D
 

yXhAPHH.png

 

The 1984 Vapid Stanier!

Lifeless and boring like every other Vapid!

Nice.
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NerdFox
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#44

Posted 20 July 2015 - 11:01 AM

 

 

It's probably the best importer/exporter for Max, sadly the only thing that it can't do it's importing peds, so you must stick with Kam's scripts for them, however seggaeman updated his plugins but never published them, he sent them to me with a pm but they worked only for the 32bit version of Max 2010 which I don't have anymore, so the files were lost with it, I tried contacting him again so I could try to recompile the plugins for the 64bit of the 2012 version but he went offline and never replied to the conversation.
 
Anyway, Kam's scripts will actually export smoothed meshes only if the smoothing has been done within the same session of Max, in the case of a ped I'd suggest you to select all the vertices of the mesh and weld them with a very small thereshold.

Thank you.
My newest updates! :D
 

yXhAPHH.png

 

The 1984 Vapid Stanier!

Lifeless and boring like every other Vapid!

Nice.

 

Thanks.

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PhillBellic
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#45

Posted 20 July 2015 - 11:03 AM

I love that Vapid Stanier/CEPI. What Vehicle would that replace? :)


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#46

Posted 20 July 2015 - 12:14 PM

I love that Vapid Stanier/CEPI. What Vehicle would that replace? :)

I´d say possibly either the Premier or the Elegant :D Thanks for the apreciation :D (y)


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#47

Posted 20 July 2015 - 01:43 PM

Cool, dude, nice work, keep up, varón.
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#48

Posted 20 July 2015 - 07:45 PM

Cool, dude, nice work, keep up, varón.

Thank you. And ppl, prepare your asses, your dicks, your everywhore! BEHOLD! THE INFAMOUS ONLY SEEN IN HD ERA GTAs...!

Spoiler
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#49

Posted 20 July 2015 - 07:54 PM

Cool, dude, nice work, keep up, varón.

Thank you. And ppl, prepare your asses, your dicks, your everywhore! BEHOLD! THE INFAMOUS ONLY SEEN IN HD ERA GTAs...!
Spoiler
I f*cking love you! Seriously! I LOVE YOU
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#50

Posted 21 July 2015 - 04:22 AM

Cool, dude, nice work, keep up, varón.

Thank you. And ppl, prepare your asses, your dicks, your everywhore! BEHOLD! THE INFAMOUS ONLY SEEN IN HD ERA GTAs...!
Spoiler

Wow amazing! Ive been waiting for somebody to do something like this for years!

NerdFox
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#51

Posted 21 July 2015 - 10:54 AM

Cool, dude, nice work, keep up, varón.

Thank you. And ppl, prepare your asses, your dicks, your everywhore! BEHOLD! THE INFAMOUS ONLY SEEN IN HD ERA GTAs...!
Spoiler
Wow amazing! Ive been waiting for somebody to do something like this for years!
Now it's been done: http://www.gtagarage...ow.php?id=27319
Please, make sure you guys rate :)
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(Ambient)
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#52

Posted 21 July 2015 - 12:11 PM

 

Cool, dude, nice work, keep up, varón.

Thank you. And ppl, prepare your asses, your dicks, your everywhore! BEHOLD! THE INFAMOUS ONLY SEEN IN HD ERA GTAs...!

Spoiler

 

 

The front fascia reminds the GTA V Virgo a bit.

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#53

Posted 21 July 2015 - 01:37 PM

Best car you did so far. You got talent, sir.

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#54

Posted 21 July 2015 - 02:15 PM

Cool car bro :p
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#55

Posted 22 July 2015 - 09:16 PM

That 3D era dukes!

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#56

Posted 23 July 2015 - 05:57 AM

that's a nice dukes , looks cool , too cool.

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#57

Posted 27 July 2015 - 11:25 AM

I apreciatte all that apreciation over my Dukes :) Thank you :D
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#58

Posted 27 July 2015 - 11:37 AM

That's a Great looking Muscle Car, Juan. Just needs the Hood Blower, as an Extra. :)

 

engine-scaled-1000.jpg


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#59

Posted 27 July 2015 - 12:00 PM

That's a Great looking Muscle Car, Juan. Just needs the Hood Blower, as an Extra. :)
 
engine-scaled-1000.jpg

I doubt that would be possible, because the bonnet. It ain't like in IV :s

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#60

Posted 27 July 2015 - 12:02 PM

Spoiler

I doubt that would be possible, because the bonnet. It ain't like in IV :s

 

Aww. That makes me sad. :(

 

Would have looked Cool, none the less. :^:

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