Quantcast

Jump to content

» «
Photo
- - - - -

BETA Mulholland Safehouse

SA Released
73 replies to this topic
Reyks
  • Reyks

    Valar Morghulis

  • Feroci
  • Joined: 18 May 2012
  • Brazil
  • Helpfulness Awards [Mods]

#31

Posted 21 February 2015 - 11:43 PM Edited by Reyks, 21 February 2015 - 11:44 PM.

It isn't the wardrobe, the wardrobe one doesn't affect it, the main ENEX that appears once you buy the house is the one I edited and bugs everything up, I didn't want to make it so you could just walk inside without even buying it.

I see... But wouldn't it be possible to just add an invisible wall behind the door and then remove it once you buy it? Would even look nicer than having a useless floating yellow arrow there.


Kalvin
  • Kalvin

  • Daily Globe
  • Joined: 06 Apr 2011
  • United-Kingdom
  • Best GTAGarage Staff 2017
    Most Talented [Graphics] 2016
    Best Crew 2016 [The Daily Globe]
    Crew Poster Battle Winner 2016
    Best Conversion 2016 [GTA: Underground] [Contribution]
    Best Workshop 2016 [Honorable mention]
    Most Desperate Campaign Poster 2015
    April Fools Winner 2015
    Champion Guinea Pig [GTAFMC]
    Most Annoying Member [All Time]
    Biggest Asskisser 2014
    Contribution Award [Mods]
    Best Total Overhaul 2014 [GTA SA Beta Edition]
    Biggest Asskisser 2013

#32

Posted 21 February 2015 - 11:47 PM

Because I'm not that much of a scripter and have no idea how to do that :p


Reyks
  • Reyks

    Valar Morghulis

  • Feroci
  • Joined: 18 May 2012
  • Brazil
  • Helpfulness Awards [Mods]

#33

Posted 21 February 2015 - 11:57 PM

Maybe some dudes around here can help you with that, shouldn't be hard to make I guess.


PhillBellic
  • PhillBellic

  • Members
  • Joined: 03 Jul 2012
  • Australia
  • Ban Roulette Winner 2016

#34

Posted 22 February 2015 - 10:20 AM

This looks great, Kalvin. Especially so, because all you had to go on were a few images. :)


Savidge
  • Savidge

    aaa

  • Members
  • Joined: 29 Dec 2013
  • England

#35

Posted 22 February 2015 - 12:30 PM

I didn't realise that the wardrobe ENEX doesn't effect your save file. I always thought if you added an ENEX, no matter where it spawns you and one that wasn't in the vanilla version, it would screw up the file.

Now that I know I'm wrong, I can experiment with stuff like adding ENEXs at petrol stations leading to 24-7 shops, lol. :D

David_CARP96
  • David_CARP96

    Situation: Waiting for SA Mobile car reflections =(

  • Members
  • Joined: 03 Aug 2014
  • Argentina

#36

Posted 02 March 2015 - 07:03 PM

Beautiful! But it make a mapping bug front the Vinewood sign :facedesk: LOL! Look these screenshots
 
bnbb5pxy39o644o6g.jpg
3h4os5r2xzok3po6g.jpg
cn535xkuhmc6kbu6g.jpg
68jw05jvs2z4mtv6g.jpg

The grass and the shadows says everything... I hope you can fix that :^:


Neddo
  • Neddo

    Trick

  • Members
  • Joined: 07 Feb 2014
  • None

#37

Posted 03 March 2015 - 10:11 PM

I think that there is something wrong with your installation. Try again


PhillBellic
  • PhillBellic

  • Members
  • Joined: 03 Jul 2012
  • Australia
  • Ban Roulette Winner 2016

#38

Posted 03 March 2015 - 10:27 PM

I think that there is something wrong with your installation. Try again

Unless Kalvin has broken it? ;)


Savidge
  • Savidge

    aaa

  • Members
  • Joined: 29 Dec 2013
  • England

#39

Posted 03 March 2015 - 10:38 PM

Looks like the collision is correct but the .DFF isn't. Try redownloading it and installing all the files this time.

David_CARP96
  • David_CARP96

    Situation: Waiting for SA Mobile car reflections =(

  • Members
  • Joined: 03 Aug 2014
  • Argentina

#40

Posted 04 March 2015 - 02:17 AM

I redownloaded and reinstalled the mod. But still having that problem...
I'm using ModLoader to switch On/Off the mod files and prevent game crashes. So I reinstalled the original SA data/maps/LA files leaving Mulhouse's gta3.img and gta_int.img files in modloader folder. Look the comparison:
With Mulhouse files:
qxlqe6dttujdfwf6g.jpg
Without Mulhouse files:
una1jjlg92bxvoh6g.jpg
Conclusion: the problem is in the Mulhouse files... :p


Neddo
  • Neddo

    Trick

  • Members
  • Joined: 07 Feb 2014
  • None

#41

Posted 04 March 2015 - 06:04 PM

I think that there shouldn't be that small road in the mod.


BMWSauberF1.08
  • BMWSauberF1.08

    San Andreas Rewind Vehicle Artist

  • Feroci
  • Joined: 03 Sep 2013
  • Italy
  • Contribution Award [Mods]

#42

Posted 04 March 2015 - 06:49 PM Edited by Aztecas_5, 04 March 2015 - 07:07 PM.

probably Kalvin included the .col file from his beta mod but forgot to remove collisions not related to the house


David_CARP96
  • David_CARP96

    Situation: Waiting for SA Mobile car reflections =(

  • Members
  • Joined: 03 Aug 2014
  • Argentina

#43

Posted 04 March 2015 - 08:08 PM

I finally found the cause: http://gtaforums.com...roved-vinewood/

Just I was asking myself If in the Beta version the Madd Dogg's mansion hadn't that road xD But not, the Mulhouse mod is part of the Imporved Vinewood.

Everything solved! :lol:


bosnianvarior
  • bosnianvarior

    Player Hater

  • Members
  • Joined: 12 Jan 2015
  • Bosnia-and-Herzegovina

#44

Posted 25 March 2015 - 02:45 PM

Why it doesn't want to load LaHills.ipl in MEd(map editor), when i put original lahills.ipl it still doesn't work.. And problem is with gta3.img files that are included with this mode? :/


David_CARP96
  • David_CARP96

    Situation: Waiting for SA Mobile car reflections =(

  • Members
  • Joined: 03 Aug 2014
  • Argentina

#45

Posted 28 June 2015 - 08:25 PM

Well, I have some bad news... It's raining inside my house... :sui:

761.jpg


SkyHunted
  • SkyHunted

    Brainless

  • Members
  • Joined: 29 Jun 2014
  • None
  • April Fools Winner 2015

#46

Posted 28 June 2015 - 09:17 PM

Well, I have some bad news... It's raining inside my house... :sui:

 

The question is , will kalvin fix it ?

  • Mega likes this

Mega
  • Mega

    *this space is for rent*

  • Members
  • Joined: 01 Jan 2012
  • Brazil

#47

Posted 28 June 2015 - 11:41 PM Edited by Mega, 28 June 2015 - 11:41 PM.

 

Well, I have some bad news... It's raining inside my house... :sui:

The question is , will kalvin fix it ?

I'm sorry to disappoint you, David :(

  • BlackScout, SkyHunted and David_CARP96 like this

David_CARP96
  • David_CARP96

    Situation: Waiting for SA Mobile car reflections =(

  • Members
  • Joined: 03 Aug 2014
  • Argentina

#48

Posted 29 June 2015 - 04:28 AM

 

 

Well, I have some bad news... It's raining inside my house... :sui:

The question is , will kalvin fix it ?

I'm sorry to disappoint you, David :(

 

Oh f*ck... :sui: *bang* (killed myself)

  • Mega likes this

SkyHunted
  • SkyHunted

    Brainless

  • Members
  • Joined: 29 Jun 2014
  • None
  • April Fools Winner 2015

#49

Posted 29 June 2015 - 11:38 AM Edited by SkyHunted, 29 June 2015 - 11:42 AM.



 



 



 



Well, I have some bad news... It's raining inside my house... :sui:

The question is , will kalvin fix it ?

I'm sorry to disappoint you, David :(

 

Oh f*ck... :sui: *bang* (killed myself)

 

well , this mod is a part of San Andreas Broken Beta Edition right ? stuff like a rain inside a very expensive house or stuff like this  is very understandable.

  • Jinx. likes this

PhillBellic
  • PhillBellic

  • Members
  • Joined: 03 Jul 2012
  • Australia
  • Ban Roulette Winner 2016

#50

Posted 29 June 2015 - 11:39 AM

Has Kalvin broken it again? :(

  • SkyHunted likes this

Blackalien
  • Blackalien

    Keepin' it Old Shool

  • Members
  • Joined: 23 Feb 2015
  • Bulgaria

#51

Posted 22 July 2015 - 11:36 AM Edited by blackalienHD, 22 July 2015 - 11:45 AM.

The mod is nice, but when I'm using it with ''Improved Vinewood'' the Safehouse disappears   :panic: iDUl0BY.jpg


David_CARP96
  • David_CARP96

    Situation: Waiting for SA Mobile car reflections =(

  • Members
  • Joined: 03 Aug 2014
  • Argentina

#52

Posted 22 July 2015 - 03:38 PM

The mod is nice, but when I'm using it with ''Improved Vinewood'' the Safehouse disappears   :panic: iDUl0BY.jpg

First install Improved Vinewood and after that the Mulhouse :p


Blackalien
  • Blackalien

    Keepin' it Old Shool

  • Members
  • Joined: 23 Feb 2015
  • Bulgaria

#53

Posted 22 July 2015 - 09:11 PM

 

The mod is nice, but when I'm using it with ''Improved Vinewood'' the Safehouse disappears   :panic: iDUl0BY.jpg

First install Improved Vinewood and after that the Mulhouse :p

 

Ok! Thanks for the answer :)

  • David_CARP96 likes this

Kalvin
  • Kalvin

  • Daily Globe
  • Joined: 06 Apr 2011
  • United-Kingdom
  • Best GTAGarage Staff 2017
    Most Talented [Graphics] 2016
    Best Crew 2016 [The Daily Globe]
    Crew Poster Battle Winner 2016
    Best Conversion 2016 [GTA: Underground] [Contribution]
    Best Workshop 2016 [Honorable mention]
    Most Desperate Campaign Poster 2015
    April Fools Winner 2015
    Champion Guinea Pig [GTAFMC]
    Most Annoying Member [All Time]
    Biggest Asskisser 2014
    Contribution Award [Mods]
    Best Total Overhaul 2014 [GTA SA Beta Edition]
    Biggest Asskisser 2013

#54

Posted 19 September 2015 - 03:04 PM

GTAG page updated with SA BETA compatible download.

  • Blackbird88 and Mega like this

BeingARK
  • BeingARK

    Black

  • Members
  • Joined: 07 Jan 2015
  • Pakistan

#55

Posted 25 September 2015 - 04:15 PM

This mod is not working for me! I am using GTA V.1 and I made a folder called Mulhouse in modloader folder and dumped ever gta3_int and gta3 img file in it then I copy the cleo and data folder and  pasted them to my GTA SA directory then I installed Limit Adjuster by putting every file of it in the game directory! BUT my game crashes everytime at the loading screen! :(


R4gN0r0K
  • R4gN0r0K

    ☆ ♛ ☆

  • Members
  • Joined: 16 Nov 2008
  • Unknown
  • Best WIP Mod 2014 [Grand Theft Auto 3D]

#56

Posted 25 September 2015 - 05:10 PM

GTA V is not compatible with SA


TiTAN_AI
  • TiTAN_AI

    Snitch

  • Members
  • Joined: 18 Jan 2015
  • None

#57

Posted 26 September 2015 - 03:15 AM

it seems he means GTA exe v1.0 ;)


BeingARK
  • BeingARK

    Black

  • Members
  • Joined: 07 Jan 2015
  • Pakistan

#58

Posted 26 September 2015 - 11:20 AM

Yep I mean GTA exe v1.0 LOL!


YungKinto
  • YungKinto

    Player Hater

  • Members
  • Joined: 21 Oct 2015
  • None

#59

Posted 11 November 2015 - 09:38 AM

awesome <3

  • Kalvin likes this

JaseyJasee
  • JaseyJasee

    Player Hater

  • Members
  • Joined: 29 Nov 2014
  • United-Kingdom

#60

Posted 28 November 2015 - 07:03 PM Edited by JaseyJasee, 28 November 2015 - 09:28 PM.

It's doesn't work for me, like I have previously read it spawns me in a random safe house interior and then when I walk out I end up in San Fierro... I started a new game too like suggested and the same thing happens?...

 

EDIT: Nevermind I fixed it, however the only problem now with the house is if I save inside the house, quit the game, and load my data back up, I appear to be in a completely grey/black room and can't get out unless I die. Then if I go back in the house it's back to normal. Any fix?

  • Kalvin likes this




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users