EFLC PC Quality Texture Update v0.1
The DLC map update files in EFLC contain lower quality console textures which are being loaded on top of the high quality PC textures. As a result, TBOGT has a mix of updated PC textures, and lower quality console textures. This mod replaces the textures in the map updates (not in interiors) so the quality will be consistent, like in GTA IV.
The purpose of this mod is to play TBoGT at the same quality as IV and TLAD. The other purpose is so this will be available to future modders. When Liberty City is ported to GTA V, it would be nice to have all the interiors included, and still have the textures be consistent with PC quality textures, and with out the lower quality console textures lingering around. I just ask that I'm given credit.
To Do List for v0.3:
Also, here is a broad check list of what needs to be done. NOTE: I don't plan on having everything resized. Just the things that really need resizing. There are some textures where you can't tell that they are in console quality. Mostly on small objects.
-Bring over WTD, and WDR textures from IV and TLAD files for East: Done
-Bring over WTD, and WDR textures from IV and TLAD files for Manhat: Done
-Bring over WTD, and WDR textures from IV and TLAD files for Jersey: Done
-Bring over WTD, and WDR textures from IV and TLAD files for Props: Done
-Bring over WTD, and WDR textures from IV and TLAD files for Interiors: Done
-Bring over WTD, textures from IV and TLAD files for Weapons: Done
-Resize and sharpen TBOGT exclusive textures for East:
-Resize and sharpen TBOGT exclusive textures for Manhat:
-Resize and sharpen TBOGT exclusive textures for Jersey (might not be necessary):
-Resize and sharpen TBOGT exclusive textures for Interiors: WIP
-Resize and Sharpen TBOGT exclusive textures for Weapons:
-Bring over WTD, and WDR spec map textures from IV to TLAD (may be done):
1. I recommend installing my other mod first which fixes many of the graphical bugs that IV patch 7 and EFLC have. Link: http://gtaforums.com...ical-bug-fixes/
2. Back up any files replaced by the mod.
3. Copy the TBoGT folder to the root of your EFLC directory.
4. Enjoy, and be sure to report any bugs you may find.
NOTE: Only TBOGT is supported as TLAD doesn't need this due to it having updated textures.
-WDR textures updated
-Textures from TLAD map updates, and weapons brought over to TBOGT.
-Bati Custom missing paint jobs from TLAD brought over.
-Rotterdam Tower Lights are now IV lights, even up close (placeholder, and will be an optional add on in the future)
-WTD textures updated from IV
-nkjellman: Replacing textures in TBOGT w/ high quality versions from IV/TLAD. Adding missing paint jobs to the Bati Custom
-nyolc8: Sharpening textures exclusive to TBOGT with PS in 2x their original resolution.
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