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HD 90s Carl Johnson for GTA V

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almico
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#1

Posted 23 December 2014 - 08:58 PM Edited by almico, 08 December 2016 - 11:46 PM.

*
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Download

https://www.gta5-mod...ayer/hd-cj-beta

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almico
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#2

Posted 23 December 2014 - 09:08 PM Edited by almico, 23 December 2014 - 10:19 PM.

What I have....

EVHQLvk.png

 

What I need... Arms in tpose and model to be symmetrical. If anyone has a the cj model like this an an OBJ or FBX it would be much appreciated :)

P1c0Evg.png

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Compeast
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#3

Posted 24 December 2014 - 11:34 AM

Can't say the "Carl" from your GTA Online looks a lot like Carl. IMHO he looks more like a latino that took a sunbathe. Mostly because it's something with the eyes.

Anyways, I wish you good luck!
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almico
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#4

Posted 24 December 2014 - 01:10 PM Edited by almico, 24 December 2014 - 01:47 PM.

@Compeast - I agreed so updated the image with a little paintover. How does it look now?  :)

 

I'm still in need of the CJ model in tpose but I guess I will have to start working with what I have got.


almico
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#5

Posted 24 December 2014 - 01:42 PM

Quick paintover

MsTrflR.png

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CML99
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#6

Posted 24 December 2014 - 02:43 PM Edited by Camil1999, 24 December 2014 - 04:40 PM.

Gizyz7P.png

 

https://www.dropbox....harles.rar?dl=0

 

I couldn't find the skinny torso. Model made of the parts from player.img

 

@edit: I f*cked up the legs.

 

 

Thank you, did you retrieve the files from player.img yourself?

Yep.

I can't find the skinny parts.

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almico
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#7

Posted 24 December 2014 - 02:50 PM

Thank you, did you retrieve the files from player.img yourself?

 

I would LOVE if you could try find the skinny body parts as I know that the one above will throw me off track if anything like the face is different on proportions. 


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#8

Posted 24 December 2014 - 03:36 PM

Change only the clump in the Max script from Kam to get the another parts in skinny or fat . :D  :yawn:

It's a standard to know . xD

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almico
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#9

Posted 24 December 2014 - 03:41 PM

I have 3DS max 2015 so I don't have KAMS anymore :( might download 2012


King Shady
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#10

Posted 24 December 2014 - 03:43 PM

Is working with 2015 too , every version works since 2006 .

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Compeast
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#11

Posted 24 December 2014 - 05:38 PM

It does look better, yeah. What a slight modification can do!

almico
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#12

Posted 25 December 2014 - 10:10 PM Edited by almico, 25 December 2014 - 11:18 PM.

No messing with proportions this time around... I've learned my lesson.

 

Update:

 

WyVGkY8.png

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#13

Posted 25 December 2014 - 11:54 PM

Boom, that's cool. Keep it up!

almico
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#14

Posted 26 December 2014 - 09:56 AM

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almico
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#15

Posted 26 December 2014 - 01:11 PM

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ramin728
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#16

Posted 26 December 2014 - 01:54 PM Edited by ramin728, 26 December 2014 - 01:54 PM.

please use his hands from android version. i know you're gonna remake it but it whould look much more original  :r*:

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Jinx.
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#17

Posted 26 December 2014 - 01:59 PM

Eh, best ones would be from IV/V. They are better.

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#18

Posted 26 December 2014 - 02:02 PM

Eh, best ones would be from IV/V. They are better.

but the ones from gta sa mobile are really cj's hands.


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#19

Posted 26 December 2014 - 02:08 PM

The IV/V ones can be retextured too. ;)

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#20

Posted 26 December 2014 - 03:05 PM

I think you should make 3D hair for Carl. Like Franklins 3D hair

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almico
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#21

Posted 26 December 2014 - 03:08 PM

kNobCmd.png

 

I made 3d hair on my previous CJ HD :)

 

I will make his hands look original don't worry

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almico
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#22

Posted 26 December 2014 - 08:45 PM Edited by almico, 26 December 2014 - 09:03 PM.

CJ now has individual fingers.

 

I simplified his boxer shorts because I'm going to make his jeans in Marvelous designer and I don't want the creases of his boxers to show through as this would be highly unrealistic. 

 

BKDLma8.png

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almico
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#23

Posted 27 December 2014 - 02:54 PM

I'm just taking a step back and seeing what can be changed to keep the original shape. 

 

-Lips

-Hands

-Knees

-Crotch

7PFfnA2.png

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almico
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#24

Posted 27 December 2014 - 07:15 PM Edited by almico, 27 December 2014 - 07:21 PM.

Starting detail. You guys see CJ? I do

9ZBxwHF.png

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#25

Posted 27 December 2014 - 07:49 PM

Perfect

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almico
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#26

Posted 27 December 2014 - 10:05 PM Edited by almico, 27 December 2014 - 10:08 PM.

Started pore detail

TnYpjAl.png

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Nikola Tefov
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#27

Posted 28 December 2014 - 06:58 AM

Hey almico i think you should make this a little lower, kinda look strange 

 

Untitled.jpg

 

Other stuff Looking great

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almico
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#28

Posted 28 December 2014 - 08:58 AM Edited by almico, 28 December 2014 - 09:08 AM.

It's because CJ's proportions are cartoon.

His body is freakishly short and his limbs are dangly.

Lowering it may help but I already faded the line in so it's not as visible. I'll work more on the torso when I have done some work on the face. 

 

Thanks for the feedback. 

 

Edit:

Proportions that I mentioned earlier are fixed -

 

0fXod47.png

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#29

Posted 28 December 2014 - 11:44 AM

Nicely done so far. Can't wait to see it textured! :)

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almico
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#30

Posted 28 December 2014 - 12:48 PM

Hmmm shall I stick closely to the original texture (Stylized hand painted) or should I make him realistic





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