- Big Bear, B-Dup, and Emmet should've had bigger roles in the game. They should've been supporting characters of the Los Santos missions since Emmet was the one who was there for the Grove Street Families and offers some antique weapons.
I believe Big Bear was going to hjave a bigger role more to the end of the game. He was due to help with locating Big Smoke. Emmet and B-Dup I'm not sure about though.
- LB should've made an appearance in the game. Ryder mentions him numerous of times and we never get to see him. Maybe CJ could do missions for LB.
LB should be like Stevie in GTA IV. You never see him but you hear phonecalls. I would say text messaging but that obviously wasn't available in SA. But yeah, a behind the scenes boss would be cool for LB.
- Ryder should've stayed CJ's friend and Big Smoke should've been the only one who betrayed CJ. It would be better if the "jerk" was the one who stayed loyal to the gang and the "good guy" was the one who betrayed the gang. That would add in the irony of the storyline.
I made a thread about this a while go. It was obvious this was a final decision to do this since they done it poorly. He just dies and is never spoken about again. Infact, it would have been better if Ryder found out about Big Smoke and died going after him. I've just had some more ideas about this so I might make a thread later.
- There should've been at least a flashback of Brian's demise showing how he died. CJ did say that he let Brian die. It would be cool if we actually played a flashback mission of the game. Imagine that.
I think flashbacks would have been pretty cool, actually. In a cutscene CJ starts thinking about his mother and brothers who've died etc. It would have been nice to be able to put more of a face to the emotional dismay CJ is going through.
I think a simple improvement would have been more design on characters. Some where had to fill holes and then forgotten about suddenely. I'd love if people were a bit more thought out instead of quickly made to move plot.