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Vice City - The Leftovers Fix

VC Released
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ernestin1
  • ernestin1

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#2371

Posted A week ago

im using VCLF.ide and .IPL but the bank floor is missing, why? and which files are related to the transparent bank floor?


Inadequate
  • Inadequate

    Midnight Emulator

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#2372

Posted A week ago

those bottles don't fit as czech zlatopramen, although that doesn't fit 100% as well

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How the frick this stuff going?

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Show progress or I am going to report you requesting a permanent ban because you are lying and creating those textures for your personal use.  :evilgrin:

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Fireboyd78
  • Fireboyd78

    Strangely Animated

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#2373

Posted A week ago Edited by Fireboyd78, A week ago.

Also aren't garages scm related?
No scm touching here tbh.

also that Hotel harrison - if someone with driv3r could send me the texture (since we all know it's there) (better straight rip with no exporting to other format)
286zdz8.png


Found it!

UlbtbDT.png

I'm not sure what texture you wanted, and since I have the ability to do so, here is the .obj (+DDS textures) for that particular model, and here is the night version of said model/textures.

Enjoy!
  • Tomasak, Mega, RM76 and 2 others like this

ernestin1
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#2374

Posted A week ago Edited by ernestin1, A week ago.

should a fixed player9. version of mr vercetti with default (purple) colors be added?

 

edit: nvm, lmao i just made it, if someone wants it here it is 

cNRjohM.png


Tomasak
  • Tomasak

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#2375

Posted A week ago

@Inadequate
still haven't match rest, maybe will relay partly on upscaled ps2 tex :D

@Fireboyd78
thanks will compare it :)

@ernestin1
but that's in texture source already. All possible versions of tommy are there.

ernestin1
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#2376

Posted A week ago Edited by ernestin1, 6 days ago.

Some bugs at Tommy's Mansion, most of these happens when not using project 2dfx (except the TVs), i know project 2dfx is a very popular mod shouldnt be dependant to other mod, specially since it isnt related to the original pc-ps2 feeling

TV Stand

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gts.
  • gts.

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#2377

Posted 6 days ago

When Tomasak doesn't post any progress... Where's he?!

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Tomasak
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#2378

Posted 6 days ago

Tomasak is MIA


Rachel Amber
  • Rachel Amber

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#2379

Posted 6 days ago Edited by Rachel Amber, 6 days ago.

Tomasak is trapped in Cake room xD 

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Helegad
  • Helegad

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#2380

Posted 5 days ago

I don't mind at all if VCLF is dependent on 2DFX; they compliment each other very well, bringing the game forward by at least half a decade.

 

If you want an original PS2 experience, get yourself an original PS2 and the game.

  • Jinx. likes this

ernestin1
  • ernestin1

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#2381

Posted 4 days ago

ill guess im the only one that gets crashes when playing both with skygfx and 2dfx?


Tomasak
  • Tomasak

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#2382

Posted 4 days ago

lul i don't use 2dfx

ernestin1
  • ernestin1

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#2383

Posted 4 days ago

lul i don't use 2dfx

you have the same problem that can be seen in the third screenshot? 

and you arent suppossed the see that bridge from the Vercetti State office? i mean, you can even see things that are more far away so why not the bridge


Helegad
  • Helegad

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#2384

Posted 4 days ago

lul i don't use 2dfx

 

My game looks better than your game.

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Tomasak
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#2385

Posted A day ago

Join RockstarVision discord right now

for discussion, helping with problems, faster reporting and maybe some testing :)

  • ernestin1 and Niko Belic 605 like this

ernestin1
  • ernestin1

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#2386

Posted 15 hours ago Edited by ernestin1, 9 hours ago.

some stuff

 

the shadows from these air conditioners twitch alot 

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this sign looks like this on the ps2 version?

 

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Missing barriers

 

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example of a proper placed barrier

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Missing LODs for the seashacks, IRC they were in the beta

 

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white wires?

 

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gap

 

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rendering issues?

 

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m4 model from a certain angle, when rotating

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