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Vice City - The Leftovers Fix

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Tomasino
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#2281

Posted 09 April 2017 - 03:54 PM

I don't know if you touched the corona, Mugetsuga, but installing these fixes made it appear with VCLF though :)


Y-ME-369
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#2282

Posted 09 April 2017 - 06:18 PM

I just noticed that there's a ped.ifp file in the core pack, but I've already got the one from the download page called "Improved ped.ifp" Which one should I use? Are they different?


Young_DoggPT
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#2283

Posted 10 April 2017 - 04:47 PM Edited by Young_DoggPT, 10 April 2017 - 04:47 PM.

ocean view hotel not have save points, how to fix this? Thanks 

 

 

p34xNmC.jpg


Tomasak
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#2284

Posted 10 April 2017 - 05:08 PM

I just noticed that there's a ped.ifp file in the core pack, but I've already got the one from the download page called "Improved ped.ifp" Which one should I use? Are they different?

iirc the corepack contains only converted ps2 one. so would recommend the improved one for extra goodies
 

 

ocean view hotel not have save points, how to fix this? Thanks

Even on new game? Looks like broken save game


NOskillx
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#2285

Posted 11 April 2017 - 10:41 AM

anyway is there is any mod that fixes the lights position in coach?


Y_ME369
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#2286

Posted 14 April 2017 - 06:44 AM

the "gta_vc.dat" file is making my game crash while loading (unhandled exception)


NOskillx
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#2287

Posted 15 April 2017 - 12:01 AM

you need download ultimate asi loader and open limit adjuster (THE ONE FROM THIS TOPIC) other version will not work and crash the game...


Young_DoggPT
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#2288

Posted 16 April 2017 - 10:01 PM

How to fix this bug car park in north point mall?

 

 

Lcax1dm.jpg


Marty892
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#2289

Posted 19 April 2017 - 04:47 PM

I got this issue with various transparent objects in game like fences, doors etc
they are visible from one side and completely invisible from the other side.
Im using core pack, improvements and ps2 feels on top of that + recommended mods

what I did wrong?

Spoiler


Tomasak
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#2290

Posted 19 April 2017 - 04:53 PM

in skygfx change value on disable back face culling

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Marty892
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#2291

Posted 19 April 2017 - 05:26 PM

thanks, I should have read the readme file more carefully


Jitterdoomer
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#2292

Posted 23 April 2017 - 07:56 PM

Can you add more traffic on the bridge near Leaf Leaks just like in VCS?

jedi93
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#2293

Posted 24 April 2017 - 02:46 PM

Whenever I load VCLF with modloader I get this error:

Game version: GTA VC 1.0 UNK_REGION
Unhandled exception at 0x571CDD95 in std.stream.dll (+0x2dd95): 0xC0000005: Access violation writing location 0x0000000C.
    Register dump:
        EAX: 0x00000000  EBX: 0x015546B8  ECX: 0x0019EF84  EDX: 0x5722A1A8  
        EDI: 0x0CC55B4F  ESI: 0x00000000  EBP: 0x0019EF2C  EIP: 0x571CDD95  
        ESP: 0x0019EF20  EFL: 0x00210246  CS: 0x00000023   SS: 0x0000002B   
        GS: 0x0000002B   FS: 0x00000053   ES: 0x0000002B   DS: 0x0000002B   
        
    Stack dump:
        0x0019EF20:  015546B8 03473D38 FFFFFF00 0019EF50 571CDA3A 0CC55B4F
        0x0019EF38:  00000000 000001AE 0019EF98 0019F338 09EC7B60 0019F301
        0x0019EF50:  0019EF6C 571B8B77 0CC55B4F 03473D38 00000000 00000000
        0x0019EF68:  0019EFC4 0019EF90 571B634E 00000000 0019EFC4 0019F024
        0x0019EF80:  FFFFFFFF 0019EFD0 57201438 00000000 0019EFDC 571B3C27
        0x0019EF98:  5720635C 065F7258 065F7118 00001022 0000002E 0019EFF8
        0x0019EFB0:  57201438 00000000 0019F004 0019EF98 00001F08 00000000
        0x0019EFC8:  065F7258 0370C3B8 0019F010 572002F8 FFFFFFFF 0019EFF4
        0x0019EFE0:  571B8A95 0370C3CC 0019F024 0019F1B0 0019EF98 0019F01C
        0x0019EFF8:  571B69BE 0019F024 0019F1B0 0019F1B4 0370C3B8 FFFFFFFF
        base: 0x000A0000   top: 0x0019EF20   bottom: 0x001A0000
        
    Backtrace (may be wrong):
        =>0x571CDD95 StreamRefresherCreate+0x28a5 in std.stream.dll (+0x2dd95) (0x0019EF2C) 
          0x571CDA3A StreamRefresherCreate+0x254a in std.stream.dll (+0x2da3a) (0x0019EF50) 
          0x571B8B77 in std.stream.dll (+0x18b77) (0x0019EF6C) 
          0x571B634E in std.stream.dll (+0x1634e) (0x0019EF90) 
          0x571B3C27 in std.stream.dll (+0x13c27) (0x0019EFDC) 
          0x571B8A95 in std.stream.dll (+0x18a95) (0x0019EFF4) 
          0x571B69BE in std.stream.dll (+0x169be) (0x0019F01C) 
          0x571B9A90 in std.stream.dll (+0x19a90) (0x0019F198) 
          0x571B9870 in std.stream.dll (+0x19870) (0x0019F1A8) 
          0x0040FD8D in gta-vc.exe (+0xfd8d) (0x0019F214) 
          0x571B8C7B in std.stream.dll (+0x18c7b) (0x0019F220) 
          0x571B7D2C in std.stream.dll (+0x17d2c) 

Why?

P.S: I've got all dependencies; if I set VCLF to ignore in the modloader.ini, everything works fine...


BillyBadass
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#2294

Posted 07 May 2017 - 11:08 PM

Hi guys/gals, I'm new to Vice City modding, I just wanted to thank you guys for all this effort. I love Vice City (and all GTA games), and playing VC brings back good memories.

 

The graphic mods are great, but I always thought the radio streams in the PC version were very low audio quality, and looking at the stream sizes compared to the PS2 version, I can tell that my assumption was correct, as they are around half the data size.

 

My question is: Is there any mod to play the PS2 .vb radio streams on the PC version? Preferably without trans-coding them and losing quality?


Kurropt Antagonist
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#2295

Posted 08 May 2017 - 12:11 AM

 
My question is: Is there any mod to play the PS2 .vb radio streams on the PC version? Preferably without trans-coding them and losing quality?

VBDec
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BillyBadass
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#2296

Posted 09 May 2017 - 04:23 AM

 

 
My question is: Is there any mod to play the PS2 .vb radio streams on the PC version? Preferably without trans-coding them and losing quality?

VBDec

 

Thanks!

 

 

This has probably been asked a million times before, but is there a guide to setting up these leftover fixes? The information I've found seems to be based on previous versions of the mods which have alternate files.

 

Also, are there mods here to make the HUD, Map, Menus etc. cleaner, or Hi-Res?


spartaque12
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#2297

Posted 12 May 2017 - 03:23 PM Edited by spartaque12, 12 May 2017 - 03:23 PM.

 

 

 
My question is: Is there any mod to play the PS2 .vb radio streams on the PC version? Preferably without trans-coding them and losing quality?

VBDec

 

Thanks!

 

 

This has probably been asked a million times before, but is there a guide to setting up these leftover fixes? The information I've found seems to be based on previous versions of the mods which have alternate files.

 

Also, are there mods here to make the HUD, Map, Menus etc. cleaner, or Hi-Res?

 

here is my hud, fronten and loadscreens , everything is in hq

https://mega.nz/#!hp...5bCezbGXCE5d254

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Ouroboros
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#2298

Posted 4 weeks ago

So I'm totally new to modding and I have to say all this work is amazing. I seem to have everything working except I notice that the business icons are blue instead of red, so I'm assuming I messed up somewhere and was wondering if anyone could help out.

 

I've installed cleo, asi loader, the open limit, modloader, silentpatch, sky gfx, and core pack.


spartaque12
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#2299

Posted 4 weeks ago

So I'm totally new to modding and I have to say all this work is amazing. I seem to have everything working except I notice that the business icons are blue instead of red, so I'm assuming I messed up somewhere and was wondering if anyone could help out.

 

I've installed cleo, asi loader, the open limit, modloader, silentpatch, sky gfx, and core pack.

wat kinda icons?


Ouroboros
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#2300

Posted 4 weeks ago

 

So I'm totally new to modding and I have to say all this work is amazing. I seem to have everything working except I notice that the business icons are blue instead of red, so I'm assuming I messed up somewhere and was wondering if anyone could help out.

 

I've installed cleo, asi loader, the open limit, modloader, silentpatch, sky gfx, and core pack.

wat kinda icons?

 

 

Property icons that need to be bought were blue instead of red but I managed to fix that with Magic txd. I'm just wondering if i messed other things up. Another question would be what exactly do I do with ps2 feels? I have no idea where to install it I'm not really understanding the readme very well.


Marsi4eg
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#2301

Posted 4 weeks ago

Yes, on PS2 pickups of property that you cannot buy are red, on PC they are blue. 

Funny but I came to this topic today exactly to find what I miss to make them PS2-like. Looks like they aren't done yet.

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Mugetsuga
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#2302

Posted 4 weeks ago

No, it's an error from this update, the icons4.txd from this update has two blugrad32 textures, when there should be one.

 

Ouroboros, you're using Mod Loader?

In the modloader folder, you create a folder that you call for example PS2 Feels.

From what you downloaded, there are two folders inside, modloader and optional.

You take the content of the modloader folder and you drag and drop it in the PS2 Feels folder you created.

After, you open the modloader.ini, you find the line:

;MyMod=50

Replace it by:

PS2 Feels=100

To give it the highest priority.

Hope it's clear.

 

 

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Marsi4eg
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#2303

Posted 4 weeks ago

f9df344ae903t.jpg
 

proper icons4.txd:

https://drive.google...THZleXVWdWlpME0

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Marsi4eg
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#2304

Posted 4 weeks ago Edited by Marsi4eg, 4 weeks ago.

"nbeachbit03rails.dff" needs a fix for pizza windows. Another pizza's windows (in Downtown) are OK

 

c06b74f7686ft.jpg


BillyBadass
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#2305

Posted 4 weeks ago

Finally figuring out how to use CLEO and modloader.

 

I've ran into a small problem:

 

The headlights in the game now have a clear block in front of them, is there a fix for this?

 

Also, should I use the Silent Patch with the Leftovers fix? And if so, should it be placed before or after?

 

Thanks.


gts.
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#2306

Posted 4 weeks ago

The headlights in the game now have a clear block in front of them, is there a fix for this?

Is like that on PS2. Anyway, IIRC WS fix fixes that.


BillyBadass
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#2307

Posted 4 weeks ago

 

The headlights in the game now have a clear block in front of them, is there a fix for this?

Is like that on PS2. Anyway, IIRC WS fix fixes that.

 

 

Thanks.

 

 

Can anyone help me figure out what I'm supposed to do with the "Texture Source" files? Is this something I'm supposed to place, or is it just unpacked files for reference/advanced usage? 


Tomasak
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#2308

Posted 4 weeks ago

It's there if you want to merge VCLF with some other mod when the txds are overlapping.

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BillyBadass
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#2309

Posted 4 weeks ago Edited by BillyBadass, 4 weeks ago.

Is there any way to disable the black outline (stroke) on the fonts?

 

-Side note: I want to start a beta test group for fonts I'm creating, would that be allowed on the forum, and which section would be the best place to start a post about it?


Tomasak
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#2310

Posted 4 weeks ago

Open gtavc.widescreenfix.ini and see outline option there - set it to 0

for "beta" testing, if you have already something done, you can post that in mod showroom in textures or others section





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