Quantcast

Jump to content

» «
Photo

Vice City - The Leftovers Fix

VC Released
2,348 replies to this topic
niltwill
  • niltwill

    -

  • Members
  • Joined: 18 Mar 2016
  • None

#2251

Posted 15 March 2017 - 03:57 PM

Thanks for mentioning these, I updated the usual archive - now try and see what happens? Optionally, airport.ipl, airportN.ipl and littleha.ipl can be updated to see a little more of the outside environment in Cafe Robina.

  • Kurropt Antagonist and LaDiDa like this

Nicky_T
  • Nicky_T

    Player Hater

  • Members
  • Joined: 18 Mar 2015
  • Bulgaria

#2252

Posted 15 March 2017 - 08:22 PM

Hey peeps. Been a long time.

 

I've been running Vice City with almost all modifications included in the Leftovers with no problem until tonight, when suddenly after Windows 10 auto-updating itself it just stopped working. Can't even start it.

 

All I get is: Unhandled Exception: c0000005 At Address: 004a6fa0.

 

I tried googling this issue, but all I found was: "004a6fa0 - PluginAttach(void)"

 

Since I ain't no programmer can't really tell where this issue comes from, but my thinking is that it definitely comes from one or more modifications.

 

Anyone have any thoughts on that? Thanks. :)


Kurropt Antagonist
  • Kurropt Antagonist

    Playa

  • Members
  • Joined: 03 May 2004
  • United-States

#2253

Posted 16 March 2017 - 12:13 AM Edited by Kurropt Antagonist, 16 March 2017 - 12:20 AM.

Thanks for mentioning these, I updated the usual archive - now try and see what happens? Optionally, airport.ipl, airportN.ipl and littleha.ipl can be updated to see a little more of the outside environment in Cafe Robina.

Fixes the last issues I reported, however Moist Palms Hotel (doontoon_top02 and its LOD) are underground (again). The collision is in the right spot though it'll move to the road if I try to correct downtows.ipl.

@Nicky_T, does vanilla VC run? I was having a similar issue on Windows 7 not 2 weekends ago and it was a rundll32 and gameux.dll issue.

Nicky_T
  • Nicky_T

    Player Hater

  • Members
  • Joined: 18 Mar 2015
  • Bulgaria

#2254

Posted 16 March 2017 - 09:16 AM



@Nicky_T, does vanilla VC run? I was having a similar issue on Windows 7 not 2 weekends ago and it was a rundll32 and gameux.dll issue.

 

 

To be fair, by that day I don't really know what "vanilla" means. :D So can't tell if it runs or not. I'm a simple user of the modifications, no additional knowledge in terms.

 

Well, if this was the case with you, how did you manage to take care of it?


Natasha
  • Natasha

    Mack Pimp

  • BUSTED!
  • Joined: 30 Jan 2017
  • United-Kingdom

#2255

Posted 16 March 2017 - 09:55 AM

There's a lot of back and forth, is this simply 1 modification or a collection of various? I'm getting confused trying to read between the lines and arguments...

Kurropt Antagonist
  • Kurropt Antagonist

    Playa

  • Members
  • Joined: 03 May 2004
  • United-States

#2256

Posted 16 March 2017 - 10:49 AM Edited by Kurropt Antagonist, 16 March 2017 - 10:50 AM.

To be fair, by that day I don't really know what "vanilla" means. :D So can't tell if it runs or not. I'm a simple user of the modifications, no additional knowledge in terms.

Vanilla means no mods. Simply a clean install.
  • Natasha likes this

Nicky_T
  • Nicky_T

    Player Hater

  • Members
  • Joined: 18 Mar 2015
  • Bulgaria

#2257

Posted 16 March 2017 - 11:27 AM Edited by Nicky_T, 16 March 2017 - 11:27 AM.

 

To be fair, by that day I don't really know what "vanilla" means. :D So can't tell if it runs or not. I'm a simple user of the modifications, no additional knowledge in terms.

Vanilla means no mods. Simply a clean install.

 

Oh I tested that while checking if there's something wrong with the .exe since Windows 10 has this option and yes, vanilla runs absolutely fine when having no mods applied.


Tomasak
  • Tomasak

  • The Yardies
  • Joined: 04 Jan 2009
  • None
  • Spam Commando 2017
    Best Conversion 2016 [GTA: Underground] [Contribution]

#2258

Posted 16 March 2017 - 03:48 PM

There's a lot of back and forth, is this simply 1 modification or a collection of various? I'm getting confused trying to read between the lines and arguments...

When i get some time, i will get to update the corepack again.

  • Natasha likes this

_Rob_
  • _Rob_

    Game Dev, GTAF Lurker

  • Members
  • Joined: 24 Sep 2006
  • United-Kingdom

#2259

Posted 24 March 2017 - 01:01 PM

Using Modloader on a clean installation and it's displaying this error in the Modloader log file

Loading custom scene "modloader\vice city the leftovers fixes\data\maps\vclf\vclf.ipl"



Game version: GTA VC 1.0 UNK_REGION
Unhandled exception at 0x0048AD71 in gta-vc.exe (+0x8ad71): 0xC0000005: Access violation reading location 0x00000000.
    Register dump:
        EAX: 0x000001F5  EBX: 0x00000000  ECX: 0x00000000  EDX: 0x00000924  
        EDI: 0x0070D05C  ESI: 0x0012F318  EBP: 0x0012F320  EIP: 0x0048AD71  
        ESP: 0x0012F2F4  EFL: 0x00210246  CS: 0x0000001B   SS: 0x00000023   
        GS: 0x00000000   FS: 0x0000003B   ES: 0x00000023   DS: 0x00000023   
        
    Stack dump:
        
        base: 0x00030000   top: 0x0012F2F4   bottom: 0x0011D000
        
    Backtrace (may be wrong):
        =>0x0048AD71 in gta-vc.exe (+0x8ad71) (0x0012F320) 
        
    


Shutting down Mod Loader...

Have I missed a step, perhaps there's an exe version conflict?


LaDiDa
  • LaDiDa

    I'm only human

  • Members
  • Joined: 12 Jul 2016
  • Netherlands

#2260

Posted 24 March 2017 - 04:33 PM

Seen that file giving errors a bunch more times in this thread and I just can't seem to reproduce that lol.

Maybe you forgot the 1.0 exe (is that even needed)?


RM76
  • RM76

    GTAF visitor since 2005

  • Members
  • Joined: 12 Jul 2014
  • United-States

#2261

Posted 30 March 2017 - 01:37 AM

The front bumper & tail light coronas still need to be fixed on the Coach.


niltwill
  • niltwill

    -

  • Members
  • Joined: 18 Mar 2016
  • None

#2262

Posted 01 April 2017 - 01:30 PM

The front bumper & tail light coronas still need to be fixed on the Coach.

Try this?

 

Okay, that's my first time editing a vehicle. Also this file is included in my latest update. Fixed this too at LH. Before and after:

 

lhbuild034_before.jpg lhbuild034_after.jpg

  • RM76 and NOskillx like this

Tomas.
  • Tomas.

    Punk-ass Bitch

  • Members
  • Joined: 20 Aug 2014
  • None
  • Helpfulness Award

#2263

Posted 04 April 2017 - 03:39 PM Edited by Tomasino, 04 April 2017 - 03:55 PM.

Some water drops appear when the helicopter is landed in the initial cutscene :D I'm pretty sure it's because of those puddles by VCLF but not sure it's the same on PS2?
Spoiler

A fence broken by PS2 Feels
Spoiler

Tomasak
  • Tomasak

  • The Yardies
  • Joined: 04 Jan 2009
  • None
  • Spam Commando 2017
    Best Conversion 2016 [GTA: Underground] [Contribution]

#2264

Posted 04 April 2017 - 04:13 PM

@the first one

It's VCLF fix cuz the puddles originally had concrete collision instead of puddle/water one


Tomas.
  • Tomas.

    Punk-ass Bitch

  • Members
  • Joined: 20 Aug 2014
  • None
  • Helpfulness Award

#2265

Posted 04 April 2017 - 04:20 PM

I mean are those drops in this cutscene on PS2 too, I don't think so

Tomasak
  • Tomasak

  • The Yardies
  • Joined: 04 Jan 2009
  • None
  • Spam Commando 2017
    Best Conversion 2016 [GTA: Underground] [Contribution]

#2266

Posted 04 April 2017 - 04:31 PM

they are not, because they are cause by the edited collision as i mentioned above.


Mugetsuga
  • Mugetsuga

  • Members
  • Joined: 19 Sep 2012
  • None

#2267

Posted 04 April 2017 - 04:33 PM

There are no droplets in this cutscene on PS2. Now that the puddles have the right collision, if you land with an helicopter, droplets will appear on the screen.

 

A fence broken by PS2 Feels

A missing texture, thanks for reporting.

  • NOskillx likes this

Inadequate
  • Inadequate

    Midnight Emulator

  • Members
  • Joined: 11 Apr 2012
  • None

#2268

Posted 04 April 2017 - 06:43 PM

PS2 Feel has been updated?


Mugetsuga
  • Mugetsuga

  • Members
  • Joined: 19 Sep 2012
  • None

#2269

Posted 05 April 2017 - 03:42 PM

No, it hasn't. The next update won't be before a while. I still have to finish the one for GTA III and after I don't know what I'll do, but not PS2 Feels.


Y-ME-369
  • Y-ME-369

    Player Hater

  • Members
  • Joined: 21 Dec 2016
  • United-Kingdom

#2270

Posted 06 April 2017 - 03:53 PM

Is the 'Improved ped.ifp' better than this one:

http://gtaforums.com...dle-animations/


Tomasak
  • Tomasak

  • The Yardies
  • Joined: 04 Jan 2009
  • None
  • Spam Commando 2017
    Best Conversion 2016 [GTA: Underground] [Contribution]

#2271

Posted 06 April 2017 - 04:00 PM

yes

  • Y-ME-369 likes this

Tomas.
  • Tomas.

    Punk-ass Bitch

  • Members
  • Joined: 20 Aug 2014
  • None
  • Helpfulness Award

#2272

Posted 07 April 2017 - 09:29 PM

Another PS2 Feels broken door texture
Spoiler

Is this light beam texture like on PS2?
Spoiler
  • Mugetsuga and NOskillx like this

Mugetsuga
  • Mugetsuga

  • Members
  • Joined: 19 Sep 2012
  • None

#2273

Posted 08 April 2017 - 02:12 AM

Another PS2 Feels broken door texture

I'm already aware of this one. It was supposed to be fixed for the last update, but I forgot to add the TXD...

 

Is this light beam texture like on PS2?

How did I not notice that?

No, It's supposed to be like that:

Spoiler

Totally different from PC. On PC, the gradient is controlled by a texture. On PS2, the gradient is controlled by the DFF.

  • Tomas. and NOskillx like this

Tomas.
  • Tomas.

    Punk-ass Bitch

  • Members
  • Joined: 20 Aug 2014
  • None
  • Helpfulness Award

#2274

Posted 08 April 2017 - 08:00 AM Edited by Tomasino, 08 April 2017 - 08:24 AM.

Forgot to mention that there's no glow under this beam when using VCLF (where the 'Original/VCLF' screenshot is where I'm using it), so it does break things as well huh

NOskillx
  • NOskillx

    Get off

  • Members
  • Joined: 12 Aug 2015
  • Poland

#2275

Posted 08 April 2017 - 08:42 AM

so what method is better? Dff or Texture


RM76
  • RM76

    GTAF visitor since 2005

  • Members
  • Joined: 12 Jul 2014
  • United-States

#2276

Posted 08 April 2017 - 09:55 AM Edited by RM76, 08 April 2017 - 09:55 AM.

 

The front bumper & tail light coronas still need to be fixed on the Coach.

Try this?

 

Okay, that's my first time editing a vehicle. Also this file is included in my latest update.

 

Move the coronas up to the second row - they're over the reverse lights at the moment:
Clipboard01.png


Mugetsuga
  • Mugetsuga

  • Members
  • Joined: 19 Sep 2012
  • None

#2277

Posted 08 April 2017 - 10:28 AM

Forgot to mention that there's no glow under this beam when using VCLF (where the 'Original/VCLF' screenshot is where I'm using it), so it does break things as well huh

You mean the blue corona? If it is, it's there for me with VCLF or VCLF + PS2 Feels.

 

so what method is better? Dff or Texture

Both are fine.

But, in case of the texture, the texture has to be edited, the gradient is horrible.

  • NOskillx likes this

Tomas.
  • Tomas.

    Punk-ass Bitch

  • Members
  • Joined: 20 Aug 2014
  • None
  • Helpfulness Award

#2278

Posted 08 April 2017 - 11:01 AM Edited by Tomasino, 08 April 2017 - 11:05 AM.

Damn, that's weird then.. this corona doesn't show up for me when VCLF is used (+ PS2 Feels)

Mugetsuga
  • Mugetsuga

  • Members
  • Joined: 19 Sep 2012
  • None

#2279

Posted 09 April 2017 - 09:34 AM

Little update for VC Fixes.

There are now two folders:

VCLF, which contains the same things as before.

PS2 Feels, to quickly fix things reported.

 

Things new in VCLF's folder:

dt_lites.txd and dt_nitelites2.dff to fix the light beam of the building.

 

For PS2 Feels, the untexture door, fences and missing gradient of the light beam are fixed.

 

Download:

http://www.mediafire...dw/VC Fixes.zip

  • Tomasak, Lennie., Tomas. and 1 other like this

NOskillx
  • NOskillx

    Get off

  • Members
  • Joined: 12 Aug 2015
  • Poland

#2280

Posted 09 April 2017 - 12:27 PM

guys what gta_vc.dat should i use if i want to have Core Pack and improvements at one time? damn i used this long time ago and i forgot...





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users