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[WIP|SA] Operation: Converting GTA SA PC Textures to PS2's Texture

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the_maciej
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#31

Posted 02 December 2014 - 09:10 PM

Same here. Drivin around in my spare time, everything looks 'fine and dandy'. No bugs or unloaded textures at all.

That's a really good one!

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Gravarty
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#32

Posted 04 January 2015 - 07:51 PM Edited by GTAGAME ☑, 04 January 2015 - 07:53 PM.

Nice! If i remember correctly, there's a PS2 texture mod already, but i absolutely hated it because all billboards were marked with his username.

This is why i really hope that you're still working on this mod, because the last post has been send about 4 weeks ago ...

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Silent
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#33

Posted 04 January 2015 - 11:19 PM

I would say it's partially deprecated by [REL|SA] PS2 to PC map converter

the_maciej
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#34

Posted 06 January 2015 - 03:09 PM Edited by eagle6446, 06 January 2015 - 03:18 PM.

I would say it's partially deprecated by [REL|SA] PS2 to PC map converter

Which is a bit sad, to be honest. Although the converter is undoubtedly a great tool, the PS2 map is yet not fully compatible with all the already present map fixes and improvements. Just as the VCS team has proven, doing things by hand is usually the best way to do things around here.

 

There was also the aforementioned arkai ps2 texture pack given away somewhere around the forums, but with original billboards restored. I could either look for the original source or upload it myself, combined with the UltimaRisingPhoenix textures as I keep all of them in one folder.

 

EDIT:

In this topic you can find the arkai's mod with regular billboards:http://gtaforums.com...features-to-pc/


Jinx.
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#35

Posted 06 January 2015 - 03:10 PM

I would say it's partially deprecated by [REL|SA] PS2 to PC map converter

Not really. :p
This mod converts only the PS2 map textures for PC map, while that mod converts the entire PS2 map. :)

UltimaRisingPhoenix
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#36

Posted 10 January 2015 - 06:15 AM

So does that mean someone already converted all the textures? :)

Well if that so then I might have to stop my work...

What you guys think?


Jinx.
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#37

Posted 10 January 2015 - 06:38 AM

So does that mean someone already converted all the textures? :)
Well if that so then I might have to stop my work...
What you guys think?

Nope. That tool converts the entire map (models + textures). You convert only textures for the PC version of the ma, so yea, it's a difference.

UltimaRisingPhoenix
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#38

Posted 10 January 2015 - 07:30 AM

 

So does that mean someone already converted all the textures? :)
Well if that so then I might have to stop my work...
What you guys think?

Nope. That tool converts the entire map (models + textures). You convert only textures for the PC version of the ma, so yea, it's a difference.

 

Wait... I don't understand, when you said the entire map, that means everything? like what I'm doing but only textures?
Well, anymore responses guys?


Savidge
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#39

Posted 10 January 2015 - 08:37 PM

Please continue doing what you're doing. I would love to have a PS2 textured map without any misplaced textures (such as the SF airport one you fixed earlier in this topic). :^:

 

Just a quick question BTW, are these textures mipmapped?

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R4gN0r0K
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#40

Posted 10 January 2015 - 09:51 PM

yes, please continue, i would love the textures but the PC map

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UltimaRisingPhoenix
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#41

Posted 11 January 2015 - 07:24 AM

Please continue doing what you're doing. I would love to have a PS2 textured map without any misplaced textures (such as the SF airport one you fixed earlier in this topic). :^:

 

Just a quick question BTW, are these textures mipmapped?

 

Mipmapped? can you explain what is it? XD

 

I will try to get more textures for you guys if I can, I am like busy in life but I will try to convert more.

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R4gN0r0K
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#42

Posted 11 January 2015 - 09:31 AM

i think mipmaps are like smaller textures, similar to LOD. but i dont know how to make them 


UltimaRisingPhoenix
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#43

Posted 11 January 2015 - 09:41 AM

Well, I'm guessing it is due to PS2 textures being smaller than the PC ones.


R4gN0r0K
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#44

Posted 11 January 2015 - 09:57 AM Edited by R4GN0R0K, 11 January 2015 - 09:58 AM.

Mipmaps are needed to 'filter' the textures. To remove the 'grain' and improve performance by a bit.

mipmapping-egz.png
 

 

I think you can understand it better with this post

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UltimaRisingPhoenix
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#45

Posted 12 January 2015 - 07:20 AM

Oh now I understand much better and the answer to your question is no and I also don't know how to make them but the PS2 Version doesn't have mipmapped textures right?


Savidge
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#46

Posted 12 January 2015 - 12:02 PM

but the PS2 Version doesn't have mipmapped textures right?

I don't think it does but it will look much better with mipmaps included. If you don't want to add mipmaps in then that's fine. :)

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#47

Posted 12 January 2015 - 03:58 PM

i probably think it wont look that bad without mipmaps, because the ps2 textures are already lowres


The_GTA
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#48

Posted 31 January 2015 - 04:07 PM Edited by The_GTA, 31 January 2015 - 04:11 PM.

The PlayStation 2 version has mipmaps, and quite a lot of them. I know because I converted many textures from PS2 format to PC format using my TxdGen tool. :)

 

I love your work. Please continue it. I'd be glad if my tool simplified your work.

 

PS: temporary download link: http://en.file-uploa...en_0.8.zip.html

 

Contact me per private message if you need direct support.

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MrMateczko
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#49

Posted 31 January 2015 - 08:03 PM

Can TxdGen work in a similar way to DDS2TXD? i.e. I have some textures in a folder (.bmp, .png, .tga with alpha etc.) and I want to create a TXD with any compression I like, and any version I like?

Jinx.
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#50

Posted 31 January 2015 - 08:04 PM

http://gtaforums.com...ture-converter/

Better ask on his topic, as asking here is pretty much offtopic. :)

bondok
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#51

Posted 23 April 2015 - 09:46 PM Edited by bondok, 23 April 2015 - 09:52 PM.

no updates yet :\ ?


bondok
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#52

Posted 23 April 2015 - 09:51 PM

no updates yet :\ ?

 


Inadequate
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#53

Posted 23 April 2015 - 10:51 PM

bondok: This mod is dead use this or this, also don't post the same thing two times use the EDIT button.


1010
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#54

Posted 02 January 2017 - 11:15 PM

road of ps2 full + download:

http://libertycity.r...2-textures.html





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