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Grand Theft Auto III Pre-Release Discussion

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GTAKid667
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#1

Posted 16 June 2014 - 05:34 PM Edited by GTAKid667, 29 November 2014 - 06:29 PM.

150.jpg

Pre-Release Discussion Topic

 

Welcome to the Grand Theft Auto Pre-Release Discussion Topic, the place to discuss content that was speculated to be in Grand Theft Auto III prior to it's release in October 2001. The aim of this topic is to keep all Pre-Release Discussion in one place rather than creating a topic each time you find out something new, or wish to discuss about the pre-release version of Grand Theft Auto III. Within the first set of posts I will contain buckets full of information about the pre-release stages of the game, as well as posting almost every image and video related to the pre-release stages of the game. This way you can easily gain access to a wide range of Pre-Release Material, and can easily source images to back up points you may wish to discuss.
 
Information
Characters and Pedestrians

  • Claude's appearance went through many different designs, as evident by the Pre-Release Images.
  • A character named 'Curtly' was cut
  • A character named 'Darkel', a terrorist, was cut.
  • A character named 'Butler' was cut.
  • A character named 'Little T' was cut.
  • A character named 'Nick Love' was cut
  • A character sharing the name of German DJ and Producer Tom Novy was meant to make an appearance in the game.
  • 8-Ball's concept name was Mullan.
  • Many characters had a different look in Pre-Release Images.
  • Salvatore and Joey Leone's concept surname was Sorvino.
  • Asuka Kasen's original name was Kemuri.
  • Maria Latore originally wore a leopard print crop top and black miniskirt with hoop earrings with Jewellery and had longer hair.
  • Toni Cipriani originally wore a brown sweater.
  • Catalina originally wore a skirt and leggings.
  • Misty originally wore a black miniskirt, red bra and a white jacket with gold high heels.
  • Buskers were meant to appear in the game, and they still remain in the game files
  • Elderly pedestrians with walkers were removed.
  • Children were planned for the game.
  • Police officers originally had mustaches.
  • Originally the Triads had black outfits and tattoos.
  • Fire Fighters originally had yellow uniforms as seen in the earlier screenshots.
  • The FBI had a different uniform.

Missions

  • Originally, when doing Vigilante, Paramedic, or Firefighter missions, the vehicles radio could go out of range - requiring the player to drive closer to the nearest police station/hospital/fire station.
  • In "Grand Theft Auto," two additional vehicles were planned to be stolen: the Landstalker and Banshee.

Removed 'Busy Contact' Messages

  • Luigi's missions: Luigi's interviewing some new girls - Come back later!
  • Joey's missions: Joey's out on the town with Misty -Drop by later!
  • Toni's missions: Toni's taken his Momma to the opera -Call in some other time!
  • Asuka's missions: Maria and Kemuri are all tied up at the moment - Drop by later!
  • Kenji's missions: Kenji is attending a Yakuza meeting - Call by some other time!; Kenji is busy! - Call by later!
  • Ray's missions: Ray has other toilets to hang around - Try again later!
  • Donald's missions: Donald Love has other business to attend to - Make an appointment later!
  • D-Ice's missions: The Hoods are unavailable at the moment

City

  • The Old School Hall changed appearance. It previously looked newer and lit up.
  • Punk Noodles was originally just with a small grass park with two statues. The statue model still exists in the game's files.
  • The Callahan Bridge was originally named West Port Bridge, as referenced by a road sign in Portland.
  • In a concept drawing of the city, the airport was once in Staunton Island and there are many roads in Shoreside Vale. The Callahan Bridge was also absent.
  • The Subway and El Train stations previously had names.
  • 8-Ball's Garage was supposedly be in the area names on the screen.
  • Hepburn Heights apartments were surrounded by metal fencing.
  • The trees in Hepburn Heights were absent.
  • The Hope Medical College had the same size and width as the Sweeney General Hospital.
  • The Center of the Liberty City Community College campus building had a different look.
  • The Cochrane Dam was originally smaller.

Removed Area Names

  • The Tower
  • The Sewer
  • Swanksville
  • Luigi's Place
  • Little Italy
  • Industrial Park
  • Projects
  • Westport
  • Westport Bridge
  • Waterfront Promenade
  • Porter Tunnel

Removed Subway Stations names

  • Portland Station
  • Staunton South Station
  • Shoreside Terminal
  • Rockford Station

Removed Portland El-Train Stations names

  • Kurowski Station
  • Rothwell Station
  • Baillie Station

Vehicles

  • All vehicles had the same wheel design.
  • The headlights and grille of the Blista were different, and it lacked a badge.
  • The Bobcat originally had a rollcage.
  • The front-end of the Cheetah was slightly different, lacking a badge.
  • The Dodo's wings were cut short.
  • The Esperanto and Idaho once had hydraulics.
  • The Infernus more closely resembles a Lamborghini Diablo.
  • The front-end of the Kuruma was less boxish, and its bumpers didn't stick out.
  • The Patriot had a lower ground clearance.
  • The Police Car and Enforcer were Blue with White Stripes.
  • The Police Helicopter originally was all white.
  • The Stinger's front-end was smoother and lacked a badge.
  • Taxis were originally only all yellow.
  • The Yardie Lobo had a blue and yellow design.
  • The Mr. Whoopee was red instead of grey.
  • The Police Cars were blue and white instead of black and white.
  • Many vehicles were renamed and changed design slightly. You can view the Capital Auto's website to see the vehicles in Pre-Release form.

Gameplay

  • Airplanes landing at Francis International Airport were destroyable with a Rocket Launcher.
  • The ability to blow limbs off of non-playable characters seemed like they used to be enabled by default.This can still be activated in the PS2 version via cheat codes.
  • You could originally run with the baseball bat.
  • Originally, if the player picked up money, the script showed how much money was just picked up. This feature still exists in files, and it's possible to enable it.
  • The Pre-Release HUD was different, early screenshots show things such as 'Life Bars' rather than percentages.

Cut Multiplayer Modes

  • Deathmatch
  • Deathmatch Stealth
  • Team Deathmatch
  • Team Deathmatch Stealth
  • Stash The Cash
  • Capture The Flag
  • Rat Race
  • Domination

Soundtrack

  • 'Tom Novy - Back to The Streets' was originally included in the game but cut before release.
  • 'AC/DC - Dirty Deeds Done Dirt Cheap' was originally included in the game but cut before release.
  • 'Conor and Jay- Carry Me Off' was originally included in the game but cut before release.

Cut Pager Messages

  • "You drive a mean race. Drop by the payphone again and 'El Burro' may have some work for you." displayed after 'Turismo'
  • "A friend said you could fix some problems I got. Get to the payphone in Trenton if you think you can help". displayed after 'Drive Misty For Me'
  • "Donald Love wishes you to drop by his tea garden so you and he can talk." - after 'Evidence Dash'
  • "My name's Darkel. I'm looking for a man like you. Come to the abandoned railway tunnel and we'll talk about things."

Removed STATS Lines

  • Hookers wasted
  • Deadbeats wasted
  • Airtrains gunned down

Miscellaneous

  • Unused lines of text within the game's text files contain phrases, such as "You're perfectly healthy, get out of here!" and "I'll just fix you up" seem to imply that the game's hospitals were, originally, accessible/usable.
  • The "Busted!" text and target arrows were originally red instead of blue.
  • There was a bus company named Jelly Tours
  • The Baseball Bat was originally red and yellow.
  • The Rocket Launcher's original scope looked a lot like the one of the sniper rifle.
  • The Grand Theft Auto III Logo was originally supposed to be "GRAND THEFT AUTO 3" written in white block writing on a black background with the "3" being orange in colour.
  • The graphics were originally more "cartoonish"
  • The radar was light blue instead of yellow.
  • A text string implied the ability to name the player character, much like in Grand Theft Auto (1), was cut.
  • A message reading "We thank you for your selfless actions. If you ever need help the dojo will be honoured to provide two men who will stand at your side." possibly suggests backup was available to be called in the game.
  • The route of the aircraft was changed to not seem like it would pass too close to buildings
  • Head Radio had a different logo.
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#2

Posted 17 June 2014 - 01:38 PM Edited by GTAKid667, 19 August 2015 - 09:13 PM.

Images
Below is a whole collection of images that were released prior to Grand Theft Auto III's release.
Please note that not every single Pre-Release Image is going to be below as there are hundreds out there and I'm not going to be able to find them all!
Also note, some pre-release images were not chosen to be displayed as every part of the image was included in the final release of the game.
There are approximately 500 images below and due to the high amount, they have been placed in spoiler tags so they don't stretch the page and give excessive loading times.
Furthermore, I also have posted all images as small thumbnails, clicking the image of your choice will take you to the full sized image.

Spoiler

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#3

Posted 17 June 2014 - 02:27 PM Edited by GTAKid667, 20 August 2014 - 11:47 AM.

Spoiler
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#4

Posted 17 June 2014 - 02:49 PM Edited by GTAKid667, 20 August 2014 - 11:52 AM.

Spoiler
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#5

Posted 17 June 2014 - 02:57 PM Edited by GTAKid667, 20 August 2014 - 11:58 AM.

Spoiler
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#6

Posted 17 June 2014 - 03:03 PM Edited by GTAKid667, 20 August 2014 - 12:12 PM.

Spoiler
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#7

Posted 17 June 2014 - 03:50 PM Edited by GTAKid667, 20 August 2014 - 01:21 PM.

Spoiler
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#8

Posted 17 June 2014 - 04:31 PM Edited by GTAKid667, 20 August 2014 - 01:25 PM.

Spoiler
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#9

Posted 17 June 2014 - 04:46 PM Edited by GTAKid667, 20 August 2014 - 01:29 PM.

Spoiler

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#10

Posted 17 June 2014 - 05:21 PM Edited by GTAKid667, 20 August 2014 - 01:34 PM.

Spoiler
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#11

Posted 17 June 2014 - 06:01 PM Edited by GTAKid667, 20 August 2014 - 01:50 PM.

Spoiler
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#12

Posted 17 June 2014 - 06:02 PM Edited by GTAKid667, 20 August 2014 - 01:53 PM.

Spoiler
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#13

Posted 17 June 2014 - 07:22 PM Edited by GTAKid667, 20 August 2014 - 01:57 PM.

Spoiler
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#14

Posted 18 June 2014 - 10:33 AM Edited by GTAKid667, 11 May 2015 - 07:02 PM.

Spoiler
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#15

Posted 16 August 2014 - 08:32 PM Edited by GTAKid667, 11 May 2015 - 07:02 PM.

Videos
Below are various videos of Grand Theft Auto III in it's Pre-Release Stages, that I have uploaded to YouTube.
If you would wish to download one of the videos, send me a PM and I'll give you a download link!


I'm going to list the Youtube Videos as URL's due to their being a limit on how many can be contained within one post. Alongside the video, I'll give a brief description:
 
1.
Grand Theft Auto III Trailer
This is a trailer for the game released prior to it's release. The first thing to note in this video comes at the 0:13 mark when we can see Claude and 8-Ball step out of a blue Enforcer, which we know that Police Vehicles were colored Blue before GTA III was released. A few seconds later we see GTA III's logo, with part of it colored red unlike the final all white iconic Grand Theft Auto Logo, but this may not have been a logo concept but simply an effect to the trailer. For the rest of the trailer, the only real pre-release elements are the cars, notice their engine sounds and designs (especially in terms of color)
 
2.
Footage 1: Another Trailer Styled Video from Gouranga
Before the video even starts we see that colored logo from the previous trailer which may confirm that it was an old logo concept. Throuhout the video we see a lot of Pre-Release Content, such as Claude's Design, Car Designs, Police Car Colors, the Hospital and other building designs. The video is commentated by Salvatore Leone.
 
3.
Footage 2: Drive By Video
Things to note in this video are the Esparanto's Wheels, the weapon sounds and the speed of firing the weapon - All of which are changed from the release version of GTA III.
 
4.
Footage 3: 'Cipriani's Chauffeur' Video
Notice how the 'Mafia Sentinel' is simply a black Sentinel with a Grey colored bottom. There is not a lot more to see regarding Pre-Release in this Video.
 
5.
Footage 4: Another clip from 'Cipriani's Chauffeur'
Things to note in this video include the Black Sentinel from the above video and the Blue Police Car
 
6.
Footage 5: Car Jacking and being 'Busted'
We see in this video the Black Sentinel and Blue Police Car from the above few videos and in addition to this the Cheetah at the beginning of the video is in an odd bright purple colour

 
7. Footage 6: More Pre-Release Footage
More footage from the pre-release version of the game, showing pre-release vehicles and sounds
 
8. Footage 7: Esperanto Hydraulics
Footage showing the player breaking into an Esperanto and testing its Hydraulics
 
9. Footage 8: Esperanto Drive-By in Hepburn Heights
Things to note in this video include the metal fencing around the Hepburn Heights Apartments.
 
10. Footage 9: Esperanto Drive-By in Chinatown
More footage from the pre-release version of the game, showing pre-release vehicles and sounds
 
11. Footage 10: Variety of Clips
More footage from the pre-release version of the game, showing pre-release vehicles and sounds
 
12. Footage 11: Police Cars and 'Busted'
Footage showing the Blue and White Stripe Police Vehicles, and the player getting Busted (Note the difference in text colour from the final version)
 
13. Footage 12: Salvatore's Mansion
Footage showing Claude enter Salvatore's mansion and leaving with a Wanted Level
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#16

Posted 06 November 2014 - 01:22 PM

I'll start off with one of the most common alpha pictures around.

 

Gta3_29.jpg

Details to notice: Extremely low texture detailing apart from Claude himself. If you look at his cargo pants you can see there's a very cartoony lining on it which may have been the original intent. The streets and buildings are bare and it's much lighter than the beta/final game but this may have just been because it was so early on that it wasn't added in yet. Also if you look at the guy in the bright green he has a little face hovering behind his leg. I'm not sure if this is edited in or if it's a texture placeholder/glitch. Also note the colour of the police car which was also in the beta I believe but was changed after the September 11th attacks?

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#17

Posted 06 November 2014 - 02:06 PM Edited by CasualSergiu, 06 November 2014 - 02:08 PM.

@MrPeteyMax.

I agree with most of the things you've mentioned but 'streets were bare' and 'extremely low detailing'. Truth is, there were higher quality billboard/shop/pedestrian textures, as well as full mesh peds like in VC. So there have been some downgrades.

Take a look:

Spoiler


If anything, it's the complete way around. More shops, trees, lights, logos, posters and colour.
 

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#18

Posted 10 November 2014 - 12:32 AM Edited by Gamerjman19, 11 November 2014 - 10:52 PM.

I have a bunch of pics on my computer, but here are the most notable ones.

Spoiler
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#19

Posted 10 November 2014 - 12:45 AM

2qbrnkg.jpg


Is she made out of f*cking lego bricks or what?

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#20

Posted 10 November 2014 - 01:03 AM

 

2hn9ws9.jpg

I never notived this, but it seems that the money counter was red, not blue.


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#21

Posted 10 November 2014 - 04:37 AM

I dunno if this counts, but this AK either has a folding stock or no stock.

 

gta3_95.jpg


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#22

Posted 12 November 2014 - 02:05 AM Edited by GTAKid667, 16 August 2015 - 04:50 PM.

It looks like the Claude from an early storyboard I've seen:
1h85z6.jpg
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#23

Posted 12 November 2014 - 04:11 AM Edited by universetwisters, 12 November 2014 - 04:14 AM.

^ Holy sh*t dude post more storyboards, or at least a bigger version. This stuff's good.

 

E. I just found all these. Holy wow, those beta houses and stadium and everything.

 

 

DzgAk.jpg

 

I dunno what this could be, though. Convention center or city hall or something?

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#24

Posted 12 November 2014 - 02:18 PM Edited by GTAKid667, 16 August 2015 - 05:22 PM.

Are these pictures of cars on wall available anywhere for download? I would love to see them more closely. Thanks for any help!

 
Some of them were on the Capital Autos teaser website if I recall correctly. Anyway, I did some digging and I found some of them scattered around various websites:

Spoiler

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#25

Posted 12 November 2014 - 03:12 PM Edited by TubewayArmy, 12 November 2014 - 03:13 PM.

Found some more, too bad these cars never made it into the final version of game, I really love this design style. From GTA series, III cars look the best in my opinion.
 
0wnzv4t.jpg
 
J72yzbQ.jpg
 
gy3fQeU.jpg
 

fF5C5ar.jpg

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#26

Posted 12 November 2014 - 03:19 PM

I prefer the current Manana. I dunno why, but I'm getting the feeling that the alpha Manana had no idea what it was trying to be.


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#27

Posted 13 November 2014 - 12:50 AM

I dunno if this counts, but this AK either has a folding stock or no stock.

 

gta3_95.jpg

 

 

Is it just me or is that Dodo in the background really far down? Never seen it that far down, also looks alot brighter and has no newspaper/banner attached.

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#28

Posted 14 November 2014 - 05:50 AM Edited by toxluv, 26 November 2014 - 11:42 PM.

I want to contribute to this thread, too. So, here are some screenshots:

 

Spoiler

 

Here are some sketches, as well:

 

Spoiler

 

Here are some screencaps of Grand Theft Auto III during development:

 

Spoiler

 

Here are some of the images seen in the game's intro:

 

Spoiler

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#29

Posted 18 November 2014 - 01:51 AM

One more

25gutqs.jpg

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#30

Posted 22 November 2014 - 02:09 PM

189.jpg

Look at the Police cars' rear wheels. :D

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