Pre-Release Discussion Topic
Welcome to the Grand Theft Auto Pre-Release Discussion Topic, the place to discuss content that was speculated to be in Grand Theft Auto III prior to it's release in October 2001. The aim of this topic is to keep all Pre-Release Discussion in one place rather than creating a topic each time you find out something new, or wish to discuss about the pre-release version of Grand Theft Auto III. Within the first set of posts I will contain buckets full of information about the pre-release stages of the game, as well as posting almost every image and video related to the pre-release stages of the game. This way you can easily gain access to a wide range of Pre-Release Material, and can easily source images to back up points you may wish to discuss.
Characters and Pedestrians
- Claude's appearance went through many different designs, as evident by the Pre-Release Images.
- A character named 'Curtly' was cut
- A character named 'Darkel', a terrorist, was cut.
- A character named 'Butler' was cut.
- A character named 'Little T' was cut.
- A character named 'Nick Love' was cut
- A character sharing the name of German DJ and Producer Tom Novy was meant to make an appearance in the game.
- 8-Ball's concept name was Mullan.
- Many characters had a different look in Pre-Release Images.
- Salvatore and Joey Leone's concept surname was Sorvino.
- Asuka Kasen's original name was Kemuri.
- Maria Latore originally wore a leopard print crop top and black miniskirt with hoop earrings with Jewellery and had longer hair.
- Toni Cipriani originally wore a brown sweater.
- Catalina originally wore a skirt and leggings.
- Misty originally wore a black miniskirt, red bra and a white jacket with gold high heels.
- Buskers were meant to appear in the game, and they still remain in the game files
- Elderly pedestrians with walkers were removed.
- Children were planned for the game.
- Police officers originally had mustaches.
- Originally the Triads had black outfits and tattoos.
- Fire Fighters originally had yellow uniforms as seen in the earlier screenshots.
- The FBI had a different uniform.
- Originally, when doing Vigilante, Paramedic, or Firefighter missions, the vehicles radio could go out of range - requiring the player to drive closer to the nearest police station/hospital/fire station.
- In "Grand Theft Auto," two additional vehicles were planned to be stolen: the Landstalker and Banshee.
Removed 'Busy Contact' Messages
- Luigi's missions: Luigi's interviewing some new girls - Come back later!
- Joey's missions: Joey's out on the town with Misty -Drop by later!
- Toni's missions: Toni's taken his Momma to the opera -Call in some other time!
- Asuka's missions: Maria and Kemuri are all tied up at the moment - Drop by later!
- Kenji's missions: Kenji is attending a Yakuza meeting - Call by some other time!; Kenji is busy! - Call by later!
- Ray's missions: Ray has other toilets to hang around - Try again later!
- Donald's missions: Donald Love has other business to attend to - Make an appointment later!
- D-Ice's missions: The Hoods are unavailable at the moment
- The Old School Hall changed appearance. It previously looked newer and lit up.
- Punk Noodles was originally just with a small grass park with two statues. The statue model still exists in the game's files.
- The Callahan Bridge was originally named West Port Bridge, as referenced by a road sign in Portland.
- In a concept drawing of the city, the airport was once in Staunton Island and there are many roads in Shoreside Vale. The Callahan Bridge was also absent.
- The Subway and El Train stations previously had names.
- 8-Ball's Garage was supposedly be in the area names on the screen.
- Hepburn Heights apartments were surrounded by metal fencing.
- The trees in Hepburn Heights were absent.
- The Hope Medical College had the same size and width as the Sweeney General Hospital.
- The Center of the Liberty City Community College campus building had a different look.
- The Cochrane Dam was originally smaller.
Removed Area Names
- The Tower
- The Sewer
- Luigi's Place
- Little Italy
- Industrial Park
- Westport Bridge
- Waterfront Promenade
- Porter Tunnel
Removed Subway Stations names
- Portland Station
- Staunton South Station
- Shoreside Terminal
- Rockford Station
Removed Portland El-Train Stations names
- Kurowski Station
- Rothwell Station
- Baillie Station
- All vehicles had the same wheel design.
- The headlights and grille of the Blista were different, and it lacked a badge.
- The Bobcat originally had a rollcage.
- The front-end of the Cheetah was slightly different, lacking a badge.
- The Dodo's wings were cut short.
- The Esperanto and Idaho once had hydraulics.
- The Infernus more closely resembles a Lamborghini Diablo.
- The front-end of the Kuruma was less boxish, and its bumpers didn't stick out.
- The Patriot had a lower ground clearance.
- The Police Car and Enforcer were Blue with White Stripes.
- The Police Helicopter originally was all white.
- The Stinger's front-end was smoother and lacked a badge.
- Taxis were originally only all yellow.
- The Yardie Lobo had a blue and yellow design.
- The Mr. Whoopee was red instead of grey.
- The Police Cars were blue and white instead of black and white.
- Many vehicles were renamed and changed design slightly. You can view the Capital Auto's website to see the vehicles in Pre-Release form.
- Airplanes landing at Francis International Airport were destroyable with a Rocket Launcher.
- The ability to blow limbs off of non-playable characters seemed like they used to be enabled by default.This can still be activated in the PS2 version via cheat codes.
- You could originally run with the baseball bat.
- Originally, if the player picked up money, the script showed how much money was just picked up. This feature still exists in files, and it's possible to enable it.
- The Pre-Release HUD was different, early screenshots show things such as 'Life Bars' rather than percentages.
Cut Multiplayer Modes
- Deathmatch Stealth
- Team Deathmatch
- Team Deathmatch Stealth
- Stash The Cash
- Capture The Flag
- Rat Race
- 'Tom Novy - Back to The Streets' was originally included in the game but cut before release.
- 'AC/DC - Dirty Deeds Done Dirt Cheap' was originally included in the game but cut before release.
- 'Conor and Jay- Carry Me Off' was originally included in the game but cut before release.
Cut Pager Messages
- "You drive a mean race. Drop by the payphone again and 'El Burro' may have some work for you." displayed after 'Turismo'
- "A friend said you could fix some problems I got. Get to the payphone in Trenton if you think you can help". displayed after 'Drive Misty For Me'
- "Donald Love wishes you to drop by his tea garden so you and he can talk." - after 'Evidence Dash'
- "My name's Darkel. I'm looking for a man like you. Come to the abandoned railway tunnel and we'll talk about things."
Removed STATS Lines
- Hookers wasted
- Deadbeats wasted
- Airtrains gunned down
- Unused lines of text within the game's text files contain phrases, such as "You're perfectly healthy, get out of here!" and "I'll just fix you up" seem to imply that the game's hospitals were, originally, accessible/usable.
- The "Busted!" text and target arrows were originally red instead of blue.
- There was a bus company named Jelly Tours
- The Baseball Bat was originally red and yellow.
- The Rocket Launcher's original scope looked a lot like the one of the sniper rifle.
- The Grand Theft Auto III Logo was originally supposed to be "GRAND THEFT AUTO 3" written in white block writing on a black background with the "3" being orange in colour.
- The graphics were originally more "cartoonish"
- The radar was light blue instead of yellow.
- A text string implied the ability to name the player character, much like in Grand Theft Auto (1), was cut.
- A message reading "We thank you for your selfless actions. If you ever need help the dojo will be honoured to provide two men who will stand at your side." possibly suggests backup was available to be called in the game.
- The route of the aircraft was changed to not seem like it would pass too close to buildings
- Head Radio had a different logo.