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GTA IV Modding Requests & Finds

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gonnaenodaethat
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#331

Posted 20 June 2017 - 10:36 PM

Sorry should have been clearer that I want to play as a cut-scene exclusive character ie: Frankie "The Man" Boyle or Ricky Gervais.


rollschuh2282
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#332

Posted 20 June 2017 - 11:05 PM

Sorry should have been clearer that I want to play as a cut-scene exclusive character ie: Frankie "The Man" Boyle or Ricky Gervais.


ricky gervais does already have for some reason a non cutscene model. i don´t know why!

and for ricky boyle try what i said, copy the ig_brucie.wft and rename it with cs_frankie (or what the the file is called for frankie.)

and replace it, it should work.


gonnaenodaethat
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#333

Posted 20 June 2017 - 11:19 PM

 

Sorry should have been clearer that I want to play as a cut-scene exclusive character ie: Frankie "The Man" Boyle or Ricky Gervais.


ricky gervais does already have for some reason a non cutscene model. i don´t know why!

and for ricky boyle try what i said, copy the ig_brucie.wft and rename it with cs_frankie (or what the the file is called for frankie.)

and replace it, it should work.

 

Ok will give it a try.

 

Thanks for your help.


Phantom934
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#334

Posted 22 June 2017 - 03:20 PM

Are that any mod that can make Police's hat disappears?


Mr Braixen
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#335

Posted 06 July 2017 - 02:57 PM

DK


AwfulGuy69
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#336

Posted 10 July 2017 - 04:28 PM

TO ANYONE WITH RIGGING/FILE CONVERTING SKILLS:

 

I have been searching for the longest time for anyone that would be able to convert the variety of animal masks from the GTA V DLC (Fox, Owl, Raccoon, etc..) to GTA IV, but I haven't found squat. I've found the models in some San Andreas forums but even then I have no idea where to begin in converting the models/textures to something I could throw on GTA IV's balaclava model.

 

If there's anyone that could possibly help me take the model/texture of the GTA V Fox mask and rigging to make it into something similar to this mask here I would be outrageously grateful!

 

This is the SA mask pack I'm talking about if that helps.

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qazwsxqaz
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#337

Posted 14 July 2017 - 10:10 PM

question: is there a map for combining the enterable places in Lad BoGT and GTAIV? if not is it posible to make?


qazwsxqaz
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#338

Posted 25 July 2017 - 08:53 PM

no one?


rollschuh2282
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#339

Posted 25 July 2017 - 09:03 PM

no one?

http://gtaforums.com...tes-for-gta-iv/

 

interiors are included


qazwsxqaz
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#340

Posted 25 July 2017 - 10:41 PM

 

no one?

http://gtaforums.com...tes-for-gta-iv/

 

interiors are included

 

I love you! thanks.


lostmeogaccnt04
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#341

Posted 11 August 2017 - 02:06 AM

About to mod up my game. Is there a tool such as modloader for IV/EFLC as well or must we mod the game the old way? Also I tried dsound.dll asi loader (is that the right loader or is there anything else i should use?), but when i placed few test scripts it had no effect.


rollschuh2282
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#342

Posted 11 August 2017 - 03:03 AM

About to mod up my game. Is there a tool such as modloader for IV/EFLC as well or must we mod the game the old way? Also I tried dsound.dll asi loader (is that the right loader or is there anything else i should use?), but when i placed few test scripts it had no effect.

 

what game version do you have?


lostmeogaccnt04
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#343

Posted 11 August 2017 - 05:05 AM

IV 1.0.7.0 and EFCL 1.1.2.0 with fixed launchers.


rollschuh2282
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#344

Posted 11 August 2017 - 09:27 AM

did you install scripthook?


lostmeogaccnt04
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#345

Posted 11 August 2017 - 02:15 PM

Just got both ScriptHooks for IV and EFLC  and everything works. Thanks man:) About replacing cars and other models -  we got only OpenIV and Spark? Because I did not see any IV modloader around.


rollschuh2282
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#346

Posted 11 August 2017 - 02:23 PM

Just got both ScriptHooks for IV and EFLC  and everything works. Thanks man:) About replacing cars and other models -  we got only OpenIV and Spark? Because I did not see any IV modloader around.

 

as far i know, there is no modloaader for 4, yeah but i recommend you use openiv, it does have more features and is more stable, but it is possible to add vehicles instead of replacing it, but it is harder than with 5


lostmeogaccnt04
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#347

Posted 11 August 2017 - 02:44 PM

"possible to add vehicles instead of replacing it" Ah that is excellent news! I will look into it soon. OpenIV is great yes -  was just hoping there was something like modloader too because it is so quick and easy to test various mods by refreshing. Thanks again for the help man :)


rollschuh2282
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#348

Posted 11 August 2017 - 02:52 PM Edited by rollschuh2282, 11 August 2017 - 02:54 PM.

"possible to add vehicles instead of replacing it" Ah that is excellent news! I will look into it soon. OpenIV is great yes -  was just hoping there was something like modloader too because it is so quick and easy to test various mods by refreshing. Thanks again for the help man :)

 

tutorial for IV:

 

http://gtaforums.com...new-car-gta-iv/

 

tutorial for eflc:

 

http://gtaforums.com...entry1059894747

 

weapons are possible too, but there are a little more complicated


lostmeogaccnt04
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#349

Posted 11 August 2017 - 11:52 PM

Default weapons in IV/EFLC are ok by me, so just adding extra cars is what I wanted to do, and now I can. Those tutorials are great, thanks for the links! :D


Zolika1351
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#350

Posted 15 August 2017 - 10:18 AM Edited by Zolika1351, 15 August 2017 - 10:19 AM.

Could someone upload the Niko all clothes ped and the Johnny all clothes ped? I already found the Luis one: https://www.gtagamin...hes-f25214.html but can't find the other 2. I'm sure they were on GTA4-mods before the archival.

Thanks.


B Dawg
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#351

Posted 15 August 2017 - 11:00 AM

Could someone upload the Niko all clothes ped and the Johnny all clothes ped? I already found the Luis one: https://www.gtagamin...hes-f25214.html but can't find the other 2. I'm sure they were on GTA4-mods before the archival.

Thanks.

There was a Johnny one too? Anyways, found it for Niko.


Zolika1351
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#352

Posted 21 August 2017 - 10:32 AM

Is there a way to "fix" the cutscene characters? I tried the method above and ended up with this abomination:

ErxNo1H.jpg

At least the torso is fixed though


alex400001
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#353

Posted 22 August 2017 - 12:26 AM

Hello Please I need Toyota Corolla 2015 Car mod for Gta IV Can someone please make it for me :) 

Advance thanks.


felankhor
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#354

Posted 22 August 2017 - 03:06 PM

Guys, please, someone can find or post this skin pack for me ?  I REALLY need it !

 

I have searched everywhere on the internet, but unsuccessfully ... :(

 

Please, someone help me.

 

https://www.gtagamin...ack-f13659.html

 

maxresdefault.jpg


rollschuh2282
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#355

Posted 22 August 2017 - 03:14 PM

Is there a way to "fix" the cutscene characters? I tried the method above and ended up with this abomination:

ErxNo1H.jpg

At least the torso is fixed though

 

for badman it should work when you use the ig_badman.wft, btw why don´t you spawn badmans ingame model?


Zolika1351
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#356

Posted 22 August 2017 - 03:28 PM

 

Is there a way to "fix" the cutscene characters? I tried the method above and ended up with this abomination:

-snip-

At least the torso is fixed though

 

for badman it should work when you use the ig_badman.wft, btw why don´t you spawn badmans ingame model?

 

What do you mean "should work when I use the ig_badman.wft"? I just changed all ig_*.wft to cs_*.wft so I should already be using that.

Also I want to use cutscene characters since they are higher poly and would look better with the FP mod.


Barple
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#357

Posted 13 September 2017 - 02:33 AM Edited by Barple, 15 September 2017 - 08:40 PM.

Hey hey, I'm new here.

 

 

AnyWho, if someone has the spare time, could you either port/make the Ford Anglia for IV? It's kinda odd how VC, SA, and V already have it a while IV does not.

Thanks in advance, I hope this gets done soon :)


PacketOverload_x64bit
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#358

Posted 4 weeks ago

I'd really love to see GTA V female multi model and "pretty" females from V converted to IV with clothing options. Much needed. Thanks.




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