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Open San Andreas

SA WIP
359 replies to this topic
LaDiDa
  • LaDiDa

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#331

Posted 17 July 2016 - 06:00 PM

Will you guys make the doors 'see-through' instead of using a texture?

Don't think it's neccesary in most cases since a simple wooden door should do. However for the barber shop they showed some images of transparent glass looking directly into the barber shop so I guess it can be done.

 

Wish I knew coding and/or modelling to help out, but sadly I don't know a lot more then the theory behind it. I once tried Blender but it was super confusing at the time, so now I just stick to 2D image editing just as a hobby.

  • Bigbossbro08 likes this

Tanzamaii
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#332

Posted 18 July 2016 - 09:06 AM

WAIT FOR AMAZING MOD !!!   :panic:


Bigbossbro08
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#333

Posted 21 July 2016 - 04:12 AM

Mod is maybe dead. Because long time no update.


 

Will you guys make the doors 'see-through' instead of using a texture?

Don't think it's neccesary in most cases since a simple wooden door should do. However for the barber shop they showed some images of transparent glass looking directly into the barber shop so I guess it can be done.

 

Wish I knew coding and/or modelling to help out, but sadly I don't know a lot more then the theory behind it. I once tried Blender but it was super confusing at the time, so now I just stick to 2D image editing just as a hobby.

 

 

I can do the 3d modelling stuff. But I can't convert it to GTA formats.


LaDiDa
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#334

Posted 21 July 2016 - 05:08 PM

Mod is maybe dead. Because long time no update.


 

Will you guys make the doors 'see-through' instead of using a texture?

Don't think it's neccesary in most cases since a simple wooden door should do. However for the barber shop they showed some images of transparent glass looking directly into the barber shop so I guess it can be done.

 

Wish I knew coding and/or modelling to help out, but sadly I don't know a lot more then the theory behind it. I once tried Blender but it was super confusing at the time, so now I just stick to 2D image editing just as a hobby.

 

 

I can do the 3d modelling stuff. But I can't convert it to GTA formats.

What software do you use? There are plugins that can convert the models and such to gta formats (.dff for models).


Bigbossbro08
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#335

Posted 24 July 2016 - 10:26 AM

Mod is maybe dead. Because long time no update.

 

Will you guys make the doors 'see-through' instead of using a texture?

Don't think it's neccesary in most cases since a simple wooden door should do. However for the barber shop they showed some images of transparent glass looking directly into the barber shop so I guess it can be done.
 
Wish I knew coding and/or modelling to help out, but sadly I don't know a lot more then the theory behind it. I once tried Blender but it was super confusing at the time, so now I just stick to 2D image editing just as a hobby.
 
 
I can do the 3d modelling stuff. But I can't convert it to GTA formats.
What software do you use? There are plugins that can convert the models and such to gta formats (.dff for models).

I tried to convert it to .dff. But shows error. Even if I am successful, the game just crashed.

KAMIKATZE61
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#336

Posted 01 August 2016 - 06:06 PM Edited by KAMIKATZE61, 01 August 2016 - 06:06 PM.

Still wait

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santotaku
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#337

Posted 02 August 2016 - 01:36 AM

Still wait

yeah we are all waiting cuz well yknow people are kinda busy


Maxandmov
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#338

Posted 02 September 2016 - 06:27 AM

The struggle is real. Thus I state this mod needs another team, so I am releasing it for public use as-is.

Sorry for letting you all down. I wanted to see this mod live as much as you wanted, but it's just that GTA SA modding is likely dying or that I picked a wrong team.


HeySlickThatsMe
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#339

Posted 02 September 2016 - 01:22 PM

torrent?.... can't you just upload it on mediafire?


santotaku
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#340

Posted 04 September 2016 - 02:20 AM

sorry i havent been keeping up ive been busy but is this mod dying?


MatthewFarrell
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#341

Posted 23 September 2016 - 07:27 AM

RELEASED.


troymisti1
  • troymisti1

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#342

Posted 23 September 2016 - 11:52 PM

Can you make a tutorial/instructions on how to install it?

When I try it says "script failed to load" or something.


santotaku
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#343

Posted 24 September 2016 - 02:44 AM

so is this the final farewell mod?


skull213
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#344

Posted 26 September 2016 - 05:05 PM

Who can help me download network disk upload thanks you!

I can not download please I want play it mod


santotaku
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#345

Posted 27 September 2016 - 04:42 AM

Who can help me download network disk upload thanks you!

I can not download please I want play it mod

ill see if i can link it to my google drive


santotaku
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#346

Posted 18 October 2016 - 03:33 AM

Well im still hoping this mods progresses

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Tamal
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#347

Posted 25 October 2016 - 04:12 PM

I installed your mod bt i can't get inside of the interior
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Blue
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#348

Posted 26 October 2016 - 09:12 PM

Nothing as of yet? Sheesh.

Hope this hadn't died yet like this.


boludoz
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#349

Posted 08 November 2016 - 10:13 PM

I installed your mod bt i can't get inside of the interior


Tabris666
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#350

Posted 07 December 2016 - 06:51 PM Edited by Tabris666, 07 December 2016 - 06:52 PM.

This is as dead as the torrent they gave some mod should close the thread,and forgot to mention the torrent they gave is the full game


Bigbossbro08
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#351

Posted 10 December 2016 - 02:44 PM

If the mod is dead then release 3ds max source files and all type of SCM/CLEO/Plugin script.
  • santotaku likes this

Veigar
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#352

Posted 22 January 2017 - 08:13 PM

I think that you should upload each mod separately too. Like, some people may only want one interior instead of all of the ones you have done so far - not that I'm saying your effort should go unnoticed, but yeah.

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Maxandmov
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#353

Posted 10 February 2017 - 04:05 PM

@Bigbossbro08, let's be honest, our f*ck-up modeller lost the source files, so well... I am afraid I can't hand those over.


Ruvix
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#354

Posted 10 February 2017 - 04:08 PM

It's sad that a mod like this would never be finished  :cry:


.Bach
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#355

Posted 26 February 2017 - 06:58 PM

This looks interesting, it changes the way of playing SA significantly. Are you still working on this? If not, will you continue working on this in the future?

65536
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#356

Posted 28 February 2017 - 11:04 AM

This looks interesting, it changes the way of playing SA significantly. Are you still working on this? If not, will you continue working on this in the future?

Sorry man, but this mod is dead - author no longer working on this anymore. Most of mod's work was done in beginning, then progress had slowed down, then there's was almost nothing and in last 1-2 years there's wasn't anything new made. Unfortunately this mod is one of good maps which is sadly dead now, like GTA IV:SA and ViceCity Stories PC Edition (this one still missing for me).  :/


skull213
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#357

Posted 30 April 2017 - 05:07 PM

 I sincerely hope that you put this MOD rebirth for this I made the Open Sa Door!   OSA Project OPEN DOOR ANIMATIOR!

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skatefilter5
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#358

Posted 02 May 2017 - 06:15 PM Edited by skatefilter5, 03 May 2017 - 12:32 PM.

I'm happy that no more entering interiors in gta sa now i like it in GTAIV and GTAV style but is it dead?

 

 

--------------------------------------

 

torrent sucks, i takes forever to download


Maxandmov
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#359

Posted 24 June 2017 - 06:19 PM

 

This looks interesting, it changes the way of playing SA significantly. Are you still working on this? If not, will you continue working on this in the future?

Sorry man, but this mod is dead - author no longer working on this anymore. Most of mod's work was done in beginning, then progress had slowed down, then there's was almost nothing and in last 1-2 years there's wasn't anything new made. Unfortunately this mod is one of good maps which is sadly dead now, like GTA IV:SA and ViceCity Stories PC Edition (this one still missing for me).  :/

 

You know, if I knew more than just managing the mod, it might have just moved on.
But 1. We lost some 3ds max files and there were some issues for the modeller in regards of setting up the model all over again.
2. The whole team was a bunch of lazy russian asses, and whilst I was trying to hire somebody around the globe, there was actually nobody interested in it. People like DK22Pac, NaightMar or ViktorMor of russian community e.g., they just wouldn't go that low to join a small group of modmakers which are making this thing.

Sadly. I tried to prevent this kind of thing, I still regret to say this, but if only I started this mod years ago in like 2008 or somewhere, that might have gone well, but now when there's GTA V, GTA SA modding just bluntly died mostly. 
As I said though, if you gather the team, you can get all the mod data - most of it are scattered about. Whilst torrent is quite likely dead, you can still find the data @libertycity.ru. Just keep in mind that you will still have to remodel some of the things because if you convert the models you will then have to assign those additional layers of lighting once more all over, which is not the easiest thing as far as I figured from what my teammate said.
 

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adrienspy
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#360

Posted 23 August 2017 - 02:20 AM

 I sincerely hope that you put this MOD rebirth for this I made the Open Sa Door!   OSA Project OPEN DOOR ANIMATIOR!

 

Can you upload/show us ? =D

 

 

 

 

 

This looks interesting, it changes the way of playing SA significantly. Are you still working on this? If not, will you continue working on this in the future?

Sorry man, but this mod is dead - author no longer working on this anymore. Most of mod's work was done in beginning, then progress had slowed down, then there's was almost nothing and in last 1-2 years there's wasn't anything new made. Unfortunately this mod is one of good maps which is sadly dead now, like GTA IV:SA and ViceCity Stories PC Edition (this one still missing for me).  :/

 

You know, if I knew more than just managing the mod, it might have just moved on.
But 1. We lost some 3ds max files and there were some issues for the modeller in regards of setting up the model all over again.
2. The whole team was a bunch of lazy russian asses, and whilst I was trying to hire somebody around the globe, there was actually nobody interested in it. People like DK22Pac, NaightMar or ViktorMor of russian community e.g., they just wouldn't go that low to join a small group of modmakers which are making this thing.

Sadly. I tried to prevent this kind of thing, I still regret to say this, but if only I started this mod years ago in like 2008 or somewhere, that might have gone well, but now when there's GTA V, GTA SA modding just bluntly died mostly. 
As I said though, if you gather the team, you can get all the mod data - most of it are scattered about. Whilst torrent is quite likely dead, you can still find the data @libertycity.ru. Just keep in mind that you will still have to remodel some of the things because if you convert the models you will then have to assign those additional layers of lighting once more all over, which is not the easiest thing as far as I figured from what my teammate said.
 

 

 

As long as people like you make such great mods, GTA SA Modding will live

(As long as GTA Next-Gen will suck too)

 

 





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