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San Andreas: BETA Edition

SA Released SA WIP
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Rachel Amber
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#3181

Posted 14 July 2017 - 04:23 PM Edited by NOskillx, 14 July 2017 - 04:24 PM.

First off... we dont f*cking know how cut missions were look like so how he was suppost do do them? + THOSSE "BETA WEAPONS" that you say were fake and it was a plot ...... and fake The only thing you right is that Kalvin should fix Orange Hoodie Crash And OG Loc crash thats all + fix some peds and collision bugs

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Kalvin
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#3182

Posted 14 July 2017 - 07:41 PM

Im really disapointed of this mod. I was expecting some at least near true beta but it isnt. No cut missions, no beta Cj's animations, no skateboard or other beta vehicles that we know, no beta weapons like baseball bat with stings, hammer , or sniper rifle psg. Game crash at missions "OG LOC" i know that u can avoid it but killing target fast but why u put sanchez which crashes game. I was in Binco shop and I wanted to buy orange hoodie and game crashed. 3 Years of development and still mod is buggy and unfinished. Dont get me wrong Im not a hater, but mod even dont get updates so after 3 years it still need development.

Cut missions do not have enough information left behind for me to remake them, though the ones that do do not have cutscenes, and I can't make those. I tried doing animations, but they always bugged out.

dkluin offered to do the skateboard, however he never got around to it due to GTAUG. Some BETA vehicles have been done, however Solidcal and I did not have the time to make them all.

I tried adding weapons as well, but I couldn't get them working properly.

The OG Loc mission will not be fixed. The SCM is bugged and will not recompile. If I wanted to fix it, I'd have to re-do every change in a new SCM, which is something I will not bother to do. Use the speedrun strat to get past the crash. The Sanchez is not the cause, I probably messed up something earlier in the mission script when adding the images.

The only reason I can think of why the added clothing crashes is if you didn't add the clothing files from the ADD folder into the player.img as instructed in the readme.

Life has kept me busy, so I don't have time to work on this any further. Plus, I've moved on to other projects. I may return to this at a later date.
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Sharpovel
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#3183

Posted 14 July 2017 - 07:43 PM

Thanks for respond and good luck in work 

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Brooklynzsmac
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#3184

Posted 14 July 2017 - 09:44 PM Edited by Brooklynzsmac, 14 July 2017 - 10:48 PM.

http://www18.zippysh...9w8dE/file.html
 
Hotfix for OG Loc mission. Drop those two files from archive into GTA San Andreas\modloader\SA BETA\data\script and overwrite the old ones. You have to start new game.

Edit: Sanchez and images weren't the problem. The problem was related to loading PCJ-600's model. It's still spawning at the highway in the mission, though game couldn't find it because you basically changed it to Sanchez.
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gts.
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#3185

Posted 16 July 2017 - 04:33 AM

Damn it Kalvin!
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#3186

Posted 16 July 2017 - 09:37 AM

That's great! I assumed it was the images because I had Xinerki check out the crash code and he said it was path related, so I thought it was a variable or something I messed up. Thanks for the fix! :)
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Sharpovel
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#3187

Posted 16 July 2017 - 04:05 PM

Are you going to add Donut restaurant interior, desert police officer becasue he is unused in files, pizza deliver mission and people in San Fierro's  trains? 


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#3188

Posted 16 July 2017 - 04:43 PM

Oh and CJ's garage in San Fierro, can youu enter it because you could in beta. It is added or not?


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#3189

Posted 16 July 2017 - 04:57 PM Edited by Gummy , 16 July 2017 - 04:57 PM.

1ANWoTA.png

 

Has anyone figured out what this building actually was and the interior for it? It had a separate object for the door and a little room behind it similar to other enterable buildings.

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Rachel Amber
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#3190

Posted 16 July 2017 - 07:00 PM

Oh and CJ's garage in San Fierro, can youu enter it because you could in beta. It is added or not?

you dont have ANY proof it was in beta soo.... No he only add things that have proof

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Rented
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#3191

Posted 16 July 2017 - 07:11 PM Edited by Rented, 16 July 2017 - 07:38 PM.

1ANWoTA.png
 
Has anyone figured out what this building actually was and the interior for it? It had a separate object for the door and a little room behind it similar to other enterable buildings.

Well it's two wild guesses but maybe a furniture store, I have found these strings a while back

I have a feeling these were strings for enexes since they have a similar layout to the food stores (however I didn't investigate if it is used anywhere but I'm 99% sure they aren't)
FURNCHP		// Cheap Furn
FURNDES		// Tableau
FURNEXP		// Helmut
FURNIKA		// Nice Idea
FURNMRF		// Homebuys
Moreover STAT034 is "furniture budget", Nice Idea seems to be a play on Ikea, and Homebuys is 100% based on Homebase

So I speculate it might have been a furniture store or maybe a completely unrelated mission interior, either way it was cut late into development as enexes with doors and "Xboxes" were introduced quite late.

Edit:
STAT203 - Number of furniture purchased
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Gamerjman19
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#3192

Posted 16 July 2017 - 07:29 PM

 

Oh and CJ's garage in San Fierro, can youu enter it because you could in beta. It is added or not?

you dont have ANY proof it was in beta soo.... No he only add things that have proof

 

Spoiler
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Rented
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#3193

Posted 16 July 2017 - 07:36 PM

Oh and CJ's garage in San Fierro, can youu enter it because you could in beta. It is added or not?

you dont have ANY proof it was in beta soo.... No he only add things that have proof
Spoiler
1st Image - Cutscene
2nd doesn't really prove it either, might make it debatable but it's not enough of a proof, especially when the defined grge area is very limited
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1010
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#3194

Posted 17 July 2017 - 07:29 AM

I found beta map on ps2

 

v6in64Z.png

 

menu map on ps2

CQGbAUQ.png

 

link and original size 256x256:

http://imgur.com/a/TVbjb

 

this map should be penultimate version


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#3195

Posted 20 July 2017 - 01:04 AM

 

I tried to handle your part of the map and redo the part of San fierro, and los santos is unfortunately not consigir put in grey try you ae puts the map in gray
 
Spoiler
 
Link of Map:
 
If I wrote wrong, I'm sorry, I'm not from your country.

 

 

I modified and left beta map gave work

link of download: http://www.gtagarage...ow.php?id=28841

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matheus153854
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#3196

Posted 20 July 2017 - 10:41 AM

Curiosity of the beta version from Brady Games Official Strategy Guide:

Hh9Adoj.png​OBS:

Apparently Kendl appeared in the cutscene of the beta version of that mission.
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1010
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#3197

Posted 22 July 2017 - 04:12 AM Edited by 1010, 22 July 2017 - 04:15 AM.

the beta savanna wheels would be different

L9Xdn52.png

gta san andreas ps2 screenshots


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#3198

Posted 22 July 2017 - 11:42 AM

the beta savanna wheels would be different

~snip~

gta san andreas ps2 screenshots

Pretty sure those are just mod shop wheels and not defaults.

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#3199

Posted 22 July 2017 - 12:04 PM

^This but it is not that simple, those golden rims are no longer available from Loco Low, they are however available at wheel arch angels

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#3200

Posted 23 July 2017 - 06:54 PM Edited by Son Of Big Boss, 23 July 2017 - 06:55 PM.

the beta savanna wheels would be different
L9Xdn52.png
gta san andreas ps2 screenshots

Dat Max Payne Ped and the old Sprunk machine though

pinguinolost
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#3201

Posted 23 July 2017 - 07:00 PM Edited by pinguinolost, 23 July 2017 - 09:13 PM.

CRASHES AT OG LOC MISSION


1010
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#3202

Posted 24 July 2017 - 12:04 AM

CRASHES AT OG LOC MISSION

see how to get the og loc mission faster


Brooklynzsmac
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#3203

Posted 24 July 2017 - 09:12 AM

CRASHES AT OG LOC MISSION


Did you use my hotfix?
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pinguinolost
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#3204

Posted 24 July 2017 - 04:25 PM

 

CRASHES AT OG LOC MISSION


Did you use my hotfix?

 

which hotfix?


Brooklynzsmac
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#3205

Posted 24 July 2017 - 04:33 PM

 

 

CRASHES AT OG LOC MISSION


Did you use my hotfix?

 

which hotfix?

 

 

http://www18.zippysh...9w8dE/file.html
 
Hotfix for OG Loc mission. Drop those two files from archive into GTA San Andreas\modloader\SA BETA\data\script and overwrite the old ones. You have to start new game.

Edit: Sanchez and images weren't the problem. The problem was related to loading PCJ-600's model. It's still spawning at the highway in the mission, though game couldn't find it because you basically changed it to Sanchez.


pinguinolost
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#3206

Posted 24 July 2017 - 04:40 PM Edited by pinguinolost, 24 July 2017 - 04:41 PM.

 

CRASHES AT OG LOC MISSION

see how to get the og loc mission faster

thanks it worked


pinguinolost
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#3207

Posted 24 July 2017 - 10:49 PM Edited by pinguinolost, 24 July 2017 - 10:55 PM.

deleted


John_Frusciante1998
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#3208

Posted 25 July 2017 - 06:47 PM

I just wanted to make it clear that this mod is incredible

I just wanted to make it clear that this mod is incredible

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1010
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#3209

Posted 07 August 2017 - 09:19 PM Edited by 1010, 07 August 2017 - 09:21 PM.

think I was joking

 

Spoiler

 

when will you post? I'll be there.


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#3210

Posted 07 August 2017 - 09:32 PM

the wheel would be very different from bmx

 

Ou2uvgLY7xSd0GMZOo_DCg-wide.jpg

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