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[ENB] MMGE

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Marty McFly
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#1

Posted 06 September 2014 - 10:17 PM Edited by TJGM, 20 June 2015 - 04:33 AM.

hc7svlqlqupnc.jpg
 
What is it?
 
Marty McFly's Graphics Enhancement (short MMGE) is to date the most advanced ENB for GTASA out there. I rewrote the complete postprocessing of the ENB system, with focus on quality, performance and efficiency.
 
Features:
  • gaussian bloom with self-generating offsets and weights, faster and better than default enb bloom
  • beautiful enb lens fx with custom offsets
  • extremely simple and fast, yet beautiful DOF shader from scratch
  • simple logarithmic tonemapping
  • low amount of code to improve fps
  • elaborated and thoroughly developed timecyc for best colors
  • no weird color tints
  • minimal amount of code for better fps
Changelog:
  • 1.0 | 07.09.14: initial release
  • 1.1 | 29.12.14: smaller sunsize which now scales with screen size so no oversized suns on small screens anymore. Lowered lensflare intensity to prevent clipping. Smaller waterclear256 texture for better performance with water onscreen (old 0.076 and prior enb DLL's had no performance issues with large textures but updated algorithm in 0.248 has)
  • 1.2 | 30.12.14: fixed bug coming with 1.1 which resulted in weird coloring when using no DOF configs
Download:
 
GTAInside
 
Video:
 

 
Screenshots:
 
gta_sa2014-07-1418-5894q0n.png
gta_sa2014-07-1418-59lirf3.png
gta_sa2014-08-2317-37dwpuy.png
gta_sa2014-08-2623-42dmq8c.png
 
Known issues:
(all these issues are not MMGE's fault but are caused by newest ENB DLL)
  • Partial incompatibility with Windows 8/8.1. Possible fix which works for 50% of users is using modloader: install ENB as usual and move d3d9.dll, enbseries.ini and enblocal.ini to GTASA\modloader\enb\ folder, the rest stays where it is. This doesn't work for everyone though
  • Needs DirectX redistributable. If your game doesn't start, reinstall DX setup from GTASA disk or use this one.
  • If "procedure entry not found" error appears, update your GeForce Experience to at least 2.1.2 or newer.
  • Blackscreen ingame (although minimap and HUD visible). Stealer protection kicked in. You need to copy the "Copyright_by_MartyMcFly.png" file to your GTA folder, too. If that doesn't work: possible fix is deleting the gta_sa.set file (sets all graphical and control options to default) in GTA San Andreas User files (located in My Documents). User "ByteCode2014" suggests that it could be Threaded Optimization in Nvidia CP, disable it. Or better, set everything in Nvidia CP to "Use Application Settings"
  • Not compatible to old cards which ran older ENB's fine.
Stealer list:No support for SA-MP, MTA and incompatible hardware such as Intel VGA, AMD 3000 and prior, these are not meant for graphical modding and modding in general.
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Neddo
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#2

Posted 06 September 2014 - 10:28 PM

This is so pretty. I need to get SA game again because of this!


Lowi
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#3

Posted 07 September 2014 - 05:01 AM

SA:MP is perfect working with this enb but water is dont working. Here is fix for this: http://www.gtaall.co...-water-fix.html


Shin_Kisaragi7
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#4

Posted 07 September 2014 - 07:49 AM Edited by Shin_Kisaragi7, 07 September 2014 - 07:50 AM.

Thanks Marty !

giphy.gif

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damiann69
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#5

Posted 07 September 2014 - 10:41 AM Edited by damiann69, 07 September 2014 - 11:13 AM.

Why is it not compatible with newest CLEO? Why do you use other CLEO.asi file?

 

Nevertheless I want to say that mod is your the best. Starting from structure of files to whole effect. Day is so good and nice, but night... Night is just stunning. I don't have words to write how much night impress me :). One of the best thing is that mod perfectly hides imperfection of old car models and small resolution textures. This game only needs shadows for all objects, maybe in future.

 

And thanks for changing ENB font (when game starts). That green one was awful. Such small things show how careful you are.


Marty McFly
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#6

Posted 07 September 2014 - 11:02 AM

Newest CLEO is not stable (at least for me) and I use scripts that somehow don't work with 4.3. I know of no file yet that needs 4.3, you can update of course.


HermeSSentinuS
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#7

Posted 07 September 2014 - 12:17 PM

this is awesome but everytime freeze my computer :D


Shin_Kisaragi7
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#8

Posted 07 September 2014 - 12:30 PM

Why is it not compatible with newest CLEO? Why do you use other CLEO.asi file?

 

Nevertheless I want to say that mod is your the best. Starting from structure of files to whole effect. Day is so good and nice, but night... Night is just stunning. I don't have words to write how much night impress me :). One of the best thing is that mod perfectly hides imperfection of old car models and small resolution textures. This game only needs shadows for all objects, maybe in future.

 

And thanks for changing ENB font (when game starts). That green one was awful. Such small things show how careful you are.

Try to change the script format from .cs to .cs4/.cs3 it should work


damiann69
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#9

Posted 07 September 2014 - 01:28 PM

 

Why is it not compatible with newest CLEO? Why do you use other CLEO.asi file?

 

Nevertheless I want to say that mod is your the best. Starting from structure of files to whole effect. Day is so good and nice, but night... Night is just stunning. I don't have words to write how much night impress me :). One of the best thing is that mod perfectly hides imperfection of old car models and small resolution textures. This game only needs shadows for all objects, maybe in future.

 

And thanks for changing ENB font (when game starts). That green one was awful. Such small things show how careful you are.

Try to change the script format from .cs to .cs4/.cs3 it should work

 

It helped. 

 

BTW How to increase range (radius) of DOF?


Neddo
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#10

Posted 07 September 2014 - 01:48 PM

I find it funny how you posted SilentPatch as a must mod even though it's not even released


Marty McFly
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#11

Posted 07 September 2014 - 02:30 PM Edited by Marty McFly, 07 September 2014 - 02:31 PM.

I find it funny how a good working beta build is available. Besides that, I don't want to update the readme all the time.


nyolc8
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#12

Posted 07 September 2014 - 02:35 PM Edited by nyolc8, 07 September 2014 - 02:35 PM.

I get full black screen if I use the enbeffect.fx file. But without that it's nearly the same as I don't use enb at all. I have an amd hd6850. Any idea for modifing something?

Marty McFly
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#13

Posted 07 September 2014 - 02:38 PM

Stealer protection kicked in. Use the whole ENB with every file, then it works. Tearing it apart results in various weird side effects like black screen for example.


nyolc8
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#14

Posted 07 September 2014 - 02:45 PM Edited by nyolc8, 07 September 2014 - 02:48 PM.

Wat. I'm using all the files, and getting black screen. I tried to remove the files one-by-one and black screen only present if I have enbeffect.fx file there.

edit:
btw I think the new enb itself isn't compatible with my vgacard because with just the plain enb without any plugins makes many glitches, basically nothing is good, every effect is bugged somehow.

Marty McFly
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#15

Posted 07 September 2014 - 02:50 PM Edited by Marty McFly, 07 September 2014 - 02:51 PM.

Show me a screen of your SA folder, please.

 

Oh and which card do you have?


nyolc8
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#16

Posted 07 September 2014 - 03:01 PM

I have an ASUS AMD Radeon HD6850 1GB.

Here's the folder (I know it's messy but every unused thing disabled with ".off" or "bak"):
 

pbJcst3.png


price^G
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#17

Posted 07 September 2014 - 03:08 PM

Sorry, but I'm also having nyolc8's problem, and I was hoping if you could also help me :p

My GTA starts normally (with or without MMGE) but the screen goes black in cutscenes and in gameplay.

I have a GeForce GTX750 Ti.

 

1st Cutscene:

gta_sa_2014-09-07_16-00-38-33.png

 

Gameplay:

gta_sa_2014-09-07_16-00-45-74.jpg


Marty McFly
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#18

Posted 07 September 2014 - 03:09 PM Edited by Marty McFly, 07 September 2014 - 03:10 PM.

Impossible to say what's wrong. Did you try to install ENB 0.248 on a clean installation? Just put the CD in your computer and install it again. I always keep an untouched SA folder somewhere, this saved my life many times.

 

 

OH wait a second. I had this when I reinstalled my Windows. The black screen is still there when ENB is toggled with Shift+F12?


nyolc8
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#19

Posted 07 September 2014 - 03:14 PM

I removed the effect.txt.ini file (it recreated it with just a technique=0 line) and now I got it working but obviously (because many settings gone) I think it's not perfect:

 

http://imgur.com/a/T4sBM


price^G
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#20

Posted 07 September 2014 - 03:19 PM

I removed the effect.txt.ini file (it recreated it with just a technique=0 line) and now I got it working but obviously (because many settings gone) I think it's not perfect:

 

http://imgur.com/a/T4sBM

I also removed the effect.txt.ini file, but I still got black screen  :cry:

But the game runs fine without ENB enabled (Shift+F12)


nyolc8
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#21

Posted 07 September 2014 - 03:24 PM Edited by nyolc8, 07 September 2014 - 03:58 PM.

Now I put back the file and it still works... lol? Now I have no idea why it works xd

But it's waaay too dark for me.

 

edit: I realised I didn't changed the timecyc, and now it's better with it, but still way too vivid and dark.

 

Also a problem: the headlight texture isn't lights up for some reason.

 

edit2: the light problem related to the reflection, because if I disable that, lights working fine. Also I think reflection isn't even working for me.


Marty McFly
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#22

Posted 07 September 2014 - 06:04 PM

Headlight isn't showing up for me, too, I have no idea why. Isn't such a great deal IMO, it is ugly anyways when the texture is stuck in the car.


omegath
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#23

Posted 07 September 2014 - 06:07 PM

SA:MP is perfect working with this enb but water is dont working. Here is fix for this: http://www.gtaall.co...-water-fix.html

my game crashes when I try to alt+tab or ctrl+alt+del when i have that fix, does this also happen to you?


nyolc8
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#24

Posted 07 September 2014 - 06:23 PM

I just tried a stock 0.248 enb and headlight texture isn't working (and car reflection works only partly) with that too. So I think your mod is really nice especially at night time, I love those bokehs!

 

I'm really sad for that headlight bug in the enb itself, it makes me use my old 0.75 enb graphics config :( But if this headlight bug gets fixed in enb, I'll sure use your enb config/plugins :)


Adamek
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#25

Posted 07 September 2014 - 07:01 PM

Whenever i tab out of the game, my hud dissapears and the cars also dissapear, it goes back to normal if i turn off the enb is there any fix for this?


Marty McFly
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#26

Posted 07 September 2014 - 07:05 PM Edited by Marty McFly, 07 September 2014 - 07:05 PM.

Yes, don't alt-tab. Seriously, I have no idea why many of you have those weird problems, I play with ENB for 5 years now and never had the slightest problems. I must be doing something wrong.


Neddo
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#27

Posted 07 September 2014 - 07:19 PM

Do you use Project Oblivion?


Marty McFly
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#28

Posted 07 September 2014 - 08:07 PM

From time to time.


Neddo
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#29

Posted 07 September 2014 - 10:33 PM

What vegetation did you use when you took these pictures please? I really like it because it fits SA


Marty McFly
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#30

Posted 08 September 2014 - 04:18 PM Edited by Marty McFly, 08 September 2014 - 04:24 PM.

Screenshot #1 and #2: Project Oblivion 2010 HQ. Not the 1.1 one, it contains bugs and is just a mix of original mod and some new textures. Screenshot #3: dunno, I see no trees. Screenshot #4: BSOR American Dream.





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