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Grand Theft Auto IV Beta Hunt

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#1

Posted 03 September 2014 - 04:20 AM

Well Grand Theft Auto V has a beta Hunt I feel GTA IV should as well. I will start by posting what i have found:

 

Pw9Gpf8.jpgWs1kmSi.jpg

zBjTwF5.jpg

 

All images above were taken from "zombie.wtd"

It looks like GTA IV originally was supposed to have a zombie gamemode called "Angry & Hungry Resurrection"

 

Next I have a old Wanted Star from the beta period of the game

2xffM4x.jpg

 

This is especially Interesting as you can see the wanted star is a classic Police badge in the beta. Its also strange That "Dance" is a blank, useless circle Texture and also that both are stored inside a file called: "level_design.wtd" as you can see on the top of the image.

 

 

 

 

Post your findings below and Happy Hunting! :D

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Plank.
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#2

Posted 03 September 2014 - 04:57 AM

Here's a bunch of stuff I found in the GTA IV files a few years ago.

 

Most of the finds are just early in-game pictures. Some vastly different, and others with just a few minor differences.

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Payne Killer
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#3

Posted 03 September 2014 - 12:28 PM

That revolver.

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#4

Posted 03 September 2014 - 01:47 PM

In the beta, police car numbers were to appear on the top of the boot/trunk rather than the LCPD text. In the 'vehicle_generic_police_livery' texture it's the large 53 in the bottom right corner.

 

Cheers.

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#5

Posted 03 September 2014 - 01:50 PM

Some vehicle brands were different, possibly placeholders considering their rather obvious names.

Asstone.jpg

Dewbauchee = Asstone

E109Ad.jpg

Vapid = Generic

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#6

Posted 03 September 2014 - 02:29 PM

Asstone wouldn't be bad. 

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#7

Posted 03 September 2014 - 03:12 PM

Asstone wouldn't be bad. 

Given that the Dewbauchee Super GT is based on the Aston Martin DB9 it would have been an apt name. Thoughts?

 

Cheers.

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#8

Posted 03 September 2014 - 11:05 PM

I prefer it over Dewbawchee. The latter doesn't roll of the tongue very easily.

 

By the way, that zombie thing is a cut minigame called Z Ressurection.

 

It is interesting to note, though, that the revolver was supposed to be in game but cut.


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#9

Posted 04 September 2014 - 02:11 AM Edited by Yolo Swaggins, 12 September 2014 - 05:52 AM.

That revolver.

0UoDoOM.jpg

(From GTA IV Artbook)

 

Notable stuff: Early fire engine; Parking garage is unfinished; Signage has since been moved; No burnt corpse texture(Woman on bottom left is on fire).

XLPS7MK.png

 

Early Soldier's Plaza. Arch above is untextured(Not pictured). Note the missing obelisk.

ExM3IMx.png

 

Early airplane:

xnXLSxD.png

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#10

Posted 04 September 2014 - 02:31 AM


That revolver.

0UoDoOM.jpg
(From GTA IV Artbook)
 
Notable stuff: Early fire engine; Parking garage is unfinished; Signage has since been moved; No burnt corpse texture(Woman on bottom left is on fire).
XLPS7MK.png
 
Early Soldier's Plaza. Note the missing obelisk.
ExM3IMx.png
 
Early airplane:
xnXLSxD.png
If only we had that revolver in the final game.
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#11

Posted 04 September 2014 - 10:07 AM

Great findings you all have, I'm looking forward to see more pictures.

 

OT: Anyone got an in-game picture of the beta Alderney map (the one with the excess land on the north-west)?

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#12

Posted 04 September 2014 - 11:36 AM

Guys, there is some great information regarding beta IV here; http://tcrf.net/Gran...to_IV_(Windows)

 

Cheers.

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#13

Posted 04 September 2014 - 12:27 PM

I found something rather interesting in the audio files. Something along these lines : DEATH_1 to DEATH_6 , CUTSCENE_LOADING_MUSIC , DEATH_MUSIC. I think those aren't used in the game. I would post the audio files but since I'm new here I don't really know how.

 

If someone could tell me how to do that I'd gladly post these.


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#14

Posted 04 September 2014 - 01:05 PM

I found something rather interesting in the audio files. Something along these lines : DEATH_1 to DEATH_6 , CUTSCENE_LOADING_MUSIC , DEATH_MUSIC. I think those aren't used in the game. I would post the audio files but since I'm new here I don't really know how.

 

If someone could tell me how to do that I'd gladly post these.

The 'CUTSCENE_LOADING_MUSIC' and 'DEATH_MUSIC' files were possibly intended to be used in situations where the game was not loading properly or slowly to give the player an indication that the game was still running. What do you think?

 

Cheers.

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#15

Posted 04 September 2014 - 02:19 PM

 

I found something rather interesting in the audio files. Something along these lines : DEATH_1 to DEATH_6 , CUTSCENE_LOADING_MUSIC , DEATH_MUSIC. I think those aren't used in the game. I would post the audio files but since I'm new here I don't really know how.

 

If someone could tell me how to do that I'd gladly post these.

The 'CUTSCENE_LOADING_MUSIC' and 'DEATH_MUSIC' files were possibly intended to be used in situations where the game was not loading properly or slowly to give the player an indication that the game was still running. What do you think?

 

Cheers.

 

I don't think so. Never heared them in the game and on my old pc the game could even take 5 minutes to load ... 


Plank.
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#16

Posted 04 September 2014 - 05:49 PM

Great findings you all have, I'm looking forward to see more pictures.

 

OT: Anyone got an in-game picture of the beta Alderney map (the one with the excess land on the north-west)?

hNRj6x3.png

This image can be found on an in-game phone directory. You can supposedly see this strip of land on a calendar in TBoGT, though I haven't been able to find the texture for it. If you watch "A History of Liberty City" on the in-game TV, you can see some pine trees, which I don't recall being in the game.

em2JtTF.png

 

As some of you know, barbershops were cut early on.

fcEIIMQ.png2SJ3yj9.png

 

I managed to find another remnant of the barbershop. Watch the commercial for "America's Next Top Hooker" on CNT. At one point, you can see a building with (what I assume is) the word "Barbers" that has an interior. (http://youtu.be/cIeDfHOPYOE?t=30m31s)

YiSpCMx.png

 

Correct me if I'm wrong on any of this stuff, because unfortunately, I don't have access to my copy of GTA IV anymore.

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KogerOnControls
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#17

Posted 04 September 2014 - 06:28 PM

 

Great findings you all have, I'm looking forward to see more pictures.

 

OT: Anyone got an in-game picture of the beta Alderney map (the one with the excess land on the north-west)?

hNRj6x3.png

This image can be found on an in-game phone directory. You can supposedly see this strip of land on a calendar in TBoGT, though I haven't been able to find the texture for it. If you watch "A History of Liberty City" on the in-game TV, you can see some pine trees, which I don't recall being in the game.

em2JtTF.png

 

As some of you know, barbershops were cut early on.

fcEIIMQ.png2SJ3yj9.png

 

I managed to find another remnant of the barbershop. Watch the commercial for "America's Next Top Hooker" on CNT. At one point, you can see a building with (what I assume is) the word "Barbers" that has an interior. (http://youtu.be/cIeDfHOPYOE?t=30m31s)

YiSpCMx.png

 

Correct me if I'm wrong on any of this stuff, because unfortunately, I don't have access to my copy of GTA IV anymore.

 

 

The last one is just a window texture.I checked a few minutes ago.

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#18

Posted 04 September 2014 - 07:30 PM

 

 

Great findings you all have, I'm looking forward to see more pictures.

 

OT: Anyone got an in-game picture of the beta Alderney map (the one with the excess land on the north-west)?

hNRj6x3.png

This image can be found on an in-game phone directory. You can supposedly see this strip of land on a calendar in TBoGT, though I haven't been able to find the texture for it. If you watch "A History of Liberty City" on the in-game TV, you can see some pine trees, which I don't recall being in the game.

em2JtTF.png

 

As some of you know, barbershops were cut early on.

fcEIIMQ.png2SJ3yj9.png

 

I managed to find another remnant of the barbershop. Watch the commercial for "America's Next Top Hooker" on CNT. At one point, you can see a building with (what I assume is) the word "Barbers" that has an interior. (http://youtu.be/cIeDfHOPYOE?t=30m31s)

YiSpCMx.png

 

Correct me if I'm wrong on any of this stuff, because unfortunately, I don't have access to my copy of GTA IV anymore.

 

 

The last one is just a window texture.I checked a few minutes ago.

 

 

Just checked it in free mode... right one is closed, left one is a different texture.

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#19

Posted 05 September 2014 - 07:14 PM

Originally when u would pick up body armour, It would physically be seen on Niko. I seen a pic of it but since i am on my phone i cant put it up.

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#20

Posted 05 September 2014 - 08:14 PM

 

Asstone wouldn't be bad. 

Given that the Dewbauchee Super GT is based on the Aston Martin DB9 it would have been an apt name. Thoughts?

 

Cheers.

 

Funny and fitting at the same time :lol:


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#21

Posted 11 September 2014 - 03:59 AM


YiSpCMx.png

That ped isn't in the game, right? It looks like the fat hooker, but she wears much more clothes in game.


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#22

Posted 11 September 2014 - 06:18 PM

At one point, there was an LCPD Patriot:

hgqeYWX.png

(Source: http://youtu.be/2OF6YuWIwO0?t=41m58s)

 

Early Police Interceptor with crude tires, no turn signals, and no LCPD blue barricades:

nyK6vQh.png

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#23

Posted 12 September 2014 - 11:47 AM

Early Police Interceptor with crude tires, no turn signals, and no LCPD blue barricades:

nyK6vQh.png

Interestingly, that barricade model is still in game, unlike many other beta features.

 

Cheers.


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#24

Posted 13 September 2014 - 04:00 PM

the car

 

BRgfvtX.jpg

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#25

Posted 15 September 2014 - 09:07 AM

the car

 

BRgfvtX.jpg

Nice find Spitfire. :) That vehicle strongly resembles a much smaller Brute Stockade in my opinion.

 

Cheers.

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#26

Posted 16 September 2014 - 01:52 PM

i think it was an early mr tasty

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#27

Posted 16 September 2014 - 02:09 PM

Not too sure but I assume that's the Beta Police Boxville.

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#28

Posted 16 September 2014 - 05:36 PM

Early Landstalker with a shorter wheelbase:

k7uXq4x.png

 

Early vehicles offered bright tan interiors with chrome trim(noticeable on the VIG Insurance commercial).

 

Cabby missing B-pillars:

3356_gtaiv_algonquin_times_square_shoppe

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#29

Posted 16 September 2014 - 06:40 PM Edited by TalkingPear, 16 September 2014 - 06:40 PM.

Nice find Spitfire. :) That vehicle strongly resembles a much smaller Brute Stockade in my opinion.

 

 

Cheers.

 

i think it was an early mr tasty

Not too sure but I assume that's the Beta Police Boxville.

It does indeed look like an early version of the Boxville. I'm not sure if it's one of those variants though, it could just as easily be an ordinary (beta) Boxville.
 

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#30

Posted 16 September 2014 - 09:26 PM

Are you limiting this to just IV or can we post TLaD and TBoGT beta as well?

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