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3ds max to zmodeler2

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Helpinghand
  • Helpinghand

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#1

Posted 02 September 2014 - 10:01 PM

Hello gtaforums!,

 

I'm try to convert a vehicle from SA to IV. But i have a problem.  The model shows up distorted in zmodeler. So i tried to import the DFF into 3ds max and export to obj format. But here i have another problem. When i export it to obj it ends up only having one texture on each part of the mesh!(it says _wire or wire(numbers) something like that. How do i fix this?  :panic:  :facedesk:

 

Thanks!





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