What is this?
SA LODless is a modification that removes all of the LODs from SA and also increase draw distances for all of the HQ models in game. This is achieved by transferring HQ models from Binary IPLs for every sector of the map and transfer the IPL lines to its IPL counterpart and then deleting the LOD lines. Binary IPLs used by main.scm & interiors are left intact. This modification is compatible with the default main.scm, SAMP and numerous different cleo scripts, map mods etc. I cannot promise that every mod will be compatible, as long as the mod does not use LODs for any reason, then it should be compatible with SA LODless.
What is the difference between this & .LOD Mod by -BLITZ-?
.LOD Mod replaces the Lods with its HQ counterparts while LODless simply just deletes them from the IPLs.
Do I need any additional plugins to make this work?
[IDETweaker] TimedObjectsDrawDistance = 300.0 // All values below 10.0 will be used as a multiplier, otherwise as a draw distance. NeonsDrawDistance = 2000.0 LODObjectsDrawDistance = 2000.0 GenericObjectsDrawDistance = 800.0 AllNormalObjectsDrawDistance = 1500.0 VegetationDrawDistance = 800.0 LoadAllBinaryIPLs = 1 PreloadLODs = 1
Are there any bugs?
- Models will only appear when you are looking towards the area. While this is not actually a bug with this mod, the game automatically loads the LODs no matter if you are looking at the area or not, then replaces the Lods with the HQ models when you do look. Hopefully this can be sorted one day.
- When entering a interior and the game plays the animation of entering through the door, you won't see any buildings as LODs are by default loaded. Hopefully sorting this problem will be as simple as _DK's binthesky.cs script along with the problem above.
What's fixed in Hotfix?
- There is no invisible wall by the church in LAe.ipl. Was caused by a model still having a LOD connection in LAs2_stream1.ipl
How do I install this?
Can I install this using Modloader?
- Create a folder in Modloader and copy gta3.img from your models folder to the newly created folder for this mod
- Follow the steps above
Why release this?
With IDE_tweaker you can theoretically 'hide' lods from view, which makes them useless and taking up unnecessary IDs and space in gta3.img.
You may modify, re-release, pretty much do whatever you want with this mod without my permission. All I ask is for you to mention me in your credits. If not, oh well not a big deal