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Multiplayer Maps

III WIP
73 replies to this topic
DamnedDev
  • DamnedDev

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#61

Posted 19 November 2015 - 11:11 AM

I must say i'm very interested in these beta maps for sure.Hope to see more progress.


Honker1944
  • Honker1944

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#62

Posted 19 November 2015 - 04:14 PM Edited by Honker1944, 19 November 2015 - 04:15 PM.

Nice. How big it will be?

Zmey20009
  • Zmey20009

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#63

Posted 21 November 2015 - 11:22 PM

Total progress at 21.11.15. This video show version 2.3 + early build of Winter Edition

 

 

New version will be released soon. I think in this month

  • Tomasak, Jinx., Mr. Jago and 4 others like this

Zmey20009
  • Zmey20009

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#64

Posted 26 November 2015 - 11:32 AM

Version 2.3 is out! This version contains many fixes:

 

Spoiler

 

- Completed unfinished models

- Fixed objects coordinates

- Added missing models

- Reworked several models

- Changes in paths and added new

  • R4gN0r0K, FidoX, Kalvin and 3 others like this

DJThanos
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#65

Posted 20 December 2015 - 08:08 PM Edited by DJThanos, 20 December 2015 - 09:18 PM.

Your mod looks cool!

 

Error when trying to open the multiplayer teleport file :/ (floating point).


Zmey20009
  • Zmey20009

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#66

Posted 22 December 2015 - 01:06 PM

Your mod looks cool!

 

Error when trying to open the multiplayer teleport file :/ (floating point).

 

A similar problem has already been reported. Try to use "." instead of ","

 

Maybe It's a difference between operating systems in Russia and other world?


dkluin
  • dkluin

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#67

Posted 22 December 2015 - 07:43 PM

Neat, however I never played III/VC but still, great mod.

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DJThanos
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#68

Posted 22 December 2015 - 08:09 PM

What do you mean? I don't even have the chance to view the coords file


Zmey20009
  • Zmey20009

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#69

Posted 22 December 2015 - 08:52 PM

What do you mean? I don't even have the chance to view the coords file

 

You need WordPad to open mutiplayer.g3l. When you open file, you will see the values, for example:

 

x=983,070617675781
y=-446,93505859375
z=14,9672536849976

 

Try to change "," to "." It will looks something like this:

 

x=983.070617675781
y=-446.93505859375
z=14.9672536849976

 

Should work

DJThanos
  • DJThanos

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#70

Posted 23 December 2015 - 02:13 PM

Oh okay i'll try.


Zmey20009
  • Zmey20009

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#71

Posted 30 December 2015 - 10:06 PM

Some bad news: Winter Edition delayed until January. I just don't have enough time to finish the work

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crashoverride93
  • crashoverride93

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#72

Posted 12 March 2016 - 10:19 AM

wow this is kinda neat any updates?

Zmey20009
  • Zmey20009

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#73

Posted 19 March 2016 - 05:56 PM

Sorry for my long absence. Updates will be soon!

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EddoWilliams2016
  • EddoWilliams2016

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#74

Posted 07 April 2016 - 06:36 PM Edited by EddoWilliams2016, 08 April 2016 - 06:17 AM.

Hey Zmey, can you convert the multi4 map to GTA VC? I would like to use it in my upcoming TC for VC on PC which is called: 'The City of Liberty'.

(I know my mod has a stupid title but it's the only word i could come up with within 30 seconds)





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