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Content Creator Wishlist

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Rented
  • Rented

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#151

Posted 21 May 2016 - 12:57 AM

The ability to place a vehicle by entering the model name

sleepwalk1980
  • sleepwalk1980

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#152

Posted 21 May 2016 - 08:03 AM

The ability to place a vehicle by entering the model name

 

Isn't that a longer winded way of doing it?

Scrolling thru the list is pretty quick tbh


sleepwalk1980
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#153

Posted 29 June 2016 - 06:26 AM Edited by sleepwalk1980, 29 June 2016 - 06:27 AM.

Abiiity to set GTA races to forced, forced & pickups or owned & pickups

 

Forced - locked into the car can only use placed incar weapons (rocket, spanner, boost)

F&P - can exit the car but can only use placed incar weapons (rocket, spanner, boost) and forced outcar weapons (eg. shotgun)

O&P - can exit the car and can use placed incar weapons (rocket, spanner, boost), placed outcar weapons and any owned weapons


Richard Power Colt
  • Richard Power Colt

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#154

Posted 30 June 2016 - 10:39 AM

Tbh they should have had a some sort of visual scripting system with the content creator that would have let you create almost any type of mode you want. It would make this game a whole lot better.

KurtBong
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#155

Posted 03 August 2016 - 07:56 PM

If all the snapped objects could be moved as one object ie.raising or lowering entire track that would be handy

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sleepwalk1980
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#156

Posted 05 August 2016 - 02:44 PM

If all the snapped objects could be moved as one object ie.raising or lowering entire track that would be handy

 

You can template your tracks but you lose the advanced options when placing them... :(


Kangee
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#157

Posted 07 August 2016 - 11:34 AM

 

If all the snapped objects could be moved as one object ie.raising or lowering entire track that would be handy

 

You can template your tracks but you lose the advanced options when placing them... :(

 

I have also run across where the chosen colours in the template don't stick all of the time, so you can end up with some pieces your chosen colour, and some the default colour.

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WestCoastRobby
  • WestCoastRobby

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#158

Posted 18 August 2016 - 06:38 AM

I need tighter corners for the road pieces in the stunt creator

Nitty Don
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#159

Posted 18 August 2016 - 12:33 PM

For tighter corners use the advanced tools and merge to corners together, or use the X crossing for a right hand corner and prop of the unneeded exits :)

 

I want the ability to delete R* props mainly posts and trees that always seem to be in the way of my race layout !!

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KurtBong
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#160

Posted 26 August 2016 - 03:37 PM

I would like to see banked curve pieces like a HO Race track Banked Hairpin which used 4 -45 deg. pieces with a 30 deg. bank to make a hairpin. This would allow smoother transitions to a banked roadway rather than blending pieces  see:( http://www.rcsuperst...p/afx70622.htm)for illustration

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MrKINGPINTER
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#161

Posted 30 August 2016 - 02:50 AM Edited by MrKINGPINTER, 30 August 2016 - 02:54 AM.

More model memory and much higher prop limit. And be able to edit an already placed prop, It's a waste of time to have to pick it up from it's almost perfect position when I need it an inch down to avoid smashing into the curve of the straight gap tube.


XxGreyBushxX
  • XxGreyBushxX

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#162

Posted 14 September 2016 - 05:52 PM

Heck yeah. Edit already placed pieces, bankrd curves, other curved pieces. Delete lamp posts, maybe have a limit if that's necessary, on how many you can delete.

mattc420
  • mattc420

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#163

Posted 15 September 2016 - 09:08 AM

I think see through glass stunt props would be cool, and a teleporter to teleport you real fast to another part of the track.


Swift1
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#164

Posted 21 October 2016 - 09:36 PM Edited by Swift1, 21 October 2016 - 09:41 PM.

- Ability to use advanced position/rotation options on templates

- Ability to skew/warp track sections via advanced options

- An 'Undo' menu item

- Ability to lock time to any hour (i.e. Sunset)

- Ability to use more weather effects (i.e. Snow, Thunderstorms, Upcoming Halloween weather effects, etc.)

- Ability to save props and templates to a 'Favorites' menus that carries over from creation to creation

- Ability to edit a prop without it being unsnapped (i.e. Color change, minor rotations/positioning, etc.)

- Ability to remove/ghost individual lampposts, signs, etc.

- Individual Rumblestrip props to avoid spending hours burying track sections for the same purpose or having to painstakingly make them from barriers.

Big Molio
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#165

Posted 15 December 2016 - 07:32 AM

On the stunt creator, it would be better if the angle / position table was visible on the main screen so that when you snap a prop to another, you can free rotate it to the exact required angle whilst it is snapped.


sleepwalk1980
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#166

Posted 15 December 2016 - 09:18 AM

Can everyone who posts in this thread please check out the wishlist/buglist/glitchlist over at GCCC

Zorvaine has done an amazing job of collating everything into one coherent and readable thread.

Please contact him with your suggestions to add to the list

 

 

Start sending it over to R* - and see if we can't get them to notice us!

[email protected]

[email protected]

 

Open a support ticket

 

Maybe give them a phone call ;)


BridgeHat
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#167

Posted 21 January 2017 - 11:58 PM Edited by BridgeHat, 22 January 2017 - 12:07 AM.

Optional rotation snap.

 

A feature that would rotate props by a fixed number like 15, 30, 45, 90 degrees in a single increment.

 

So if you've got rotation snap set to 90 degrees and world heading highlighted, every time it was rotated it would spin 90 degrees on that axis. Same thing if you highlighted pitch, yaw or roll.

 

This would make it easy to place a prop exactly on it's side, or upside down. At the moment, it's very difficult to tell the exact alignment of a prop and takes lots of fiddling to get it straight.


R24REAL
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#168

Posted 20 February 2017 - 08:42 AM

I heard a rumor that they about to add all special vehicles to the creator!

sleepwalk1980
  • sleepwalk1980

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#169

Posted 20 February 2017 - 01:02 PM

I heard a rumor that they about to add all special vehicles to the creator!

 

Source?





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