Not trying to be a party pooper here but I did extensive work several months back trying to get actors to effectively fly and the end result is they pretty much don't in live gameplay. Here's the thread for reference:
Perfect job, congratulations!
I also work for a long time on the flying objects.
I'm very sorry that I write with Google translator and can not be understood properly.
I totally agree with you about the platforms and aircraft on them. I think the only way to fly a plane to be in the air.
Any attempts to make the plane initiating flight from the ground no sense (maybe)
How to fly (in the test) ?
Through the platform of containers in the air (50+ container height) Before the test remove the containers.
I put Titan. The platform is small, but in the menu (military) tank up to it. By Glitch (for placing objects) Titan is on the platform.
Actors inside: 2 Black ops
Settings: High - aggressive - Micro MG - Hostile (can put an object to capture)
Start points - a horizontal line with the aircraft (pilots).
The aim is (Black Ops) to see you and fly at you. Black ops shoot you with Micro MG. The plane flies over you and you can go after him. Titan is very slow and poorly maneuverable. If you are flying behind him, he tries to chase you, but it does not. Strange but the pilots very well managed aircraft.
Very briefly this is my own studies on the topic.
I'm sorry that I can not professionally and thoroughly explain my experiments, but Google translation takes me a long time.
By now I was able to make 3 aircraft flying simultaneously. There are times when one of them crashed down. I want to fix that and then I will say with certainty.