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Stutter with a very good laptop!

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0144walter
  • 0144walter

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#1

Posted 11 August 2014 - 10:23 AM Edited by 0144walter, 11 August 2014 - 10:26 AM.

Hi! I'm new! I've installed GTA IV (and obviously installed the most recent patch) but... it lags and it's having lot of stutter! My specs are:
Windows 8 x64

Intel Core i5 3210M 2,50GHz/3,10GHz

AMD Radeon HD 7670M 2GB DDR3 - Overclocked from Core:600-Memory:800MHz to Core:780-Memory:1075MHz

RAM Corsair Vengeance Power 4GB x2 1600MHz DDR3 CL9

 

EVERYTHING is up-to-date! (and optimized for the max performance) Any solutions?

(My GTA IV is not the Steam, its the retail version)


Kampret
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#2

Posted 11 August 2014 - 11:36 AM

Try downgrading it to 1.0.4.0 instead. 1.0.7.0 gives a lot people lags and stutters.


0144walter
  • 0144walter

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#3

Posted 11 August 2014 - 09:16 PM

OK, tried to install 1.0.4.0 patch, solved the problem just a little bit... any command line?


KBG
  • KBG

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#4

Posted 13 August 2014 - 12:55 AM

You can use the -norestrictions and -nomemrestrict command :^:

Andreas
  • Andreas

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#5

Posted 14 August 2014 - 05:14 AM Edited by Andreas, 14 August 2014 - 06:04 AM.

GTA IV is a demanding, CPU-bound game. So it would be better to tone down settings such as view- and detail distance and vehicle density to decrease the load on your processor. Set the the graphical settings to whatever you want- but try to be reasonable. While you are at it, set the resolution to 800x600, see what the resource usage is according to the in-game menu and save the settings.

Let's say the game estimates 500MB. You need to open the editor and create a new file called 'commandline' in the root folder of the game. That's how the content of it will look like:
-width <insert number>
-height <insert number>
-availablevidmem <insert value>
If the screen of your laptop has a resolution of, say, 1600x900, then -width is 1600 and -height is 900. In order to calculate the value you have to write after the -availablevidmem command line, devide the resource usage by the amount of VRAM your graphics-card has. That is 500/2048, in this case, which would be 0.244.
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